Revert "refactor(FullyAutoAndSemiAutoTools): 更新runPath函数参数和战斗需求检查逻辑"

This reverts commit 7995c67419.
This commit is contained in:
yan
2026-01-18 12:35:30 +08:00
parent 7995c67419
commit 89ed5bdb1f

View File

@@ -1356,7 +1356,7 @@ async function keyMousePressStart(key) {
* 执行指定路径的脚本文件
* @param {string} path - 要执行的脚本路径
*/
async function runPath(path, current_name="", parent_name="") {
async function runPath(path) {
// 参数验证
if (!path || typeof path !== 'string') {
log.warn('无效的路径参数: {path}', path)
@@ -1369,7 +1369,7 @@ async function runPath(path, current_name="", parent_name="") {
return
}
//检查战斗需求
/* try {
try {
if (!team.fight) {
const one = JSON.parse(file.readTextSync(path))
if (one.info?.description?.includes("请配置好战斗策略")) {
@@ -1381,7 +1381,7 @@ async function runPath(path, current_name="", parent_name="") {
}
} catch (error) {
log.error("检查战斗需求失败: {error}", error.message);
}*/
}
//切换队伍
if (team.fight) {
if (!team.fightName) {
@@ -1488,7 +1488,7 @@ async function runList(list = [], key = "") {
}
try {
// 执行单个路径,并传入停止标识
await runPath(path, onePath.current_name,onePath.parent_name);
await runPath(path);
} catch (error) {
log.error('执行路径列表中的路径失败: {path}, 错误: {error}', path, error.message);
continue; // 继续执行列表中的下一个路径