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better-genshin-impact/BetterGenshinImpact/GameTask/AutoWood/AutoWoodConfig.cs
2024-06-16 08:43:21 +08:00

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using CommunityToolkit.Mvvm.ComponentModel;
using System;
namespace BetterGenshinImpact.GameTask.AutoWood;
/// <summary>
/// 自动伐木配置
/// </summary>
[Serializable]
public partial class AutoWoodConfig : ObservableObject
{
/// <summary>
/// 使用小道具后的额外延迟(毫秒)
/// </summary>
[ObservableProperty]
private int _afterZSleepDelay = 0;
/// <summary>
/// 木材数量OCR是否启用
/// </summary>
[ObservableProperty]
private bool _woodCountOcrEnabled = false;
// /// <summary>
// /// 按下两次ESC键原因见
// /// https://github.com/babalae/better-genshin-impact/issues/235
// /// </summary>
// [ObservableProperty]
// private bool _pressTwoEscEnabled = false;
}