Files
better-genshin-impact/BetterGenshinImpact/GameTask/AutoGeniusInvokation/Model/RollPhaseDice.cs
2024-08-14 18:01:02 +08:00

43 lines
935 B
C#

using System;
using System.Drawing;
namespace BetterGenshinImpact.GameTask.AutoGeniusInvokation.Model
{
/// <summary>
/// 投掷期间骰子
/// </summary>
[Obsolete]
public class RollPhaseDice
{
/// <summary>
/// 元素类型
/// </summary>
public ElementalType Type { get; set; }
/// <summary>
/// 中心点位置
/// </summary>
public Point CenterPosition { get; set; }
public RollPhaseDice(ElementalType type, Point centerPosition)
{
Type = type;
CenterPosition = centerPosition;
}
public RollPhaseDice()
{
}
public override string ToString()
{
return $"Type:{Type},CenterPosition:{CenterPosition}";
}
public void Click()
{
//MouseUtils.Click(CenterPosition.X, CenterPosition.Y);
}
}
}