117 Commits
2.8.0 ... 5.3.0

Author SHA1 Message Date
HolographicHat
602cf06a8b bump version 2025-03-26 16:03:26 +08:00
HolographicHat
c87b8c976d update 2025-03-26 16:02:48 +08:00
HolographicHat
099c22e9e7 Merge pull request #130 from 34736384/master
update resolver
2025-03-26 15:00:05 +08:00
REL
f1fe6e1f9e update resolver 2025-03-26 02:45:33 -04:00
HolographicHat
fb0a46480f [no ci] bump version 2025-02-12 17:35:57 +08:00
HolographicHat
7b413384c3 Merge pull request #129 from 34736384/master
fix player store id resolver
2025-02-12 17:27:43 +08:00
REL
e251497edc fix player store id resolver 2025-02-12 04:24:43 -05:00
HolographicHat
b1f5d9a2b2 [skip ci] Merge pull request #128 from qhy040404/nuget 2025-01-27 21:14:55 +08:00
qhy040404
36a5b9a0e7 fix ci 2025-01-27 21:13:19 +08:00
HolographicHat
b0b70d585a [skip_ci] Merge pull request #127 from qhy040404/nuget 2025-01-27 21:04:42 +08:00
qhy040404
b9ab326d72 workflow_dispatch 2025-01-27 20:02:21 +08:00
qhy040404
5f210d4236 publish lib to nuget 2025-01-27 19:36:08 +08:00
HolographicHat
826063da60 [skip ci] Merge pull request #126 from qhy040404/patch 2025-01-26 13:43:33 +08:00
qhy040404
08697941d3 print cocogoat url 2025-01-26 12:02:39 +08:00
HolographicHat
e7d21865c7 [skip ci] support virtual item 2025-01-20 17:32:47 +08:00
HolographicHat
35773f49f4 [skip ci] Merge pull request #125 from Lightczx/master 2025-01-20 14:45:18 +08:00
DismissedLight
c4856c821f Fix inject side check 2025-01-20 11:08:04 +08:00
HolographicHat
6f1168e61e [skip ci] Merge pull request #124 from qhy040404/windowhook 2025-01-17 22:13:43 +08:00
qhy040404
d1bd0c7d7b fix 2025-01-17 21:55:50 +08:00
qhy040404
95ad187015 add pin to avoid unload 2025-01-17 21:40:59 +08:00
HolographicHat
6c0264ce5a Merge pull request #123 from qhy040404/windowhook 2025-01-17 17:13:59 +08:00
qhy040404
957c8b98e4 add window hook entry 2025-01-17 17:11:25 +08:00
REL
01a3f41323 [skip ci] fix 2025-01-11 19:51:13 +08:00
HolographicHat
32ceae074e [skip ci] export player store data 2025-01-11 19:24:42 +08:00
HolographicHat
2e2be07161 update docs 2025-01-10 16:23:36 +08:00
HolographicHat
832c82f44e Merge pull request #122 from 34736384/master 2025-01-10 14:42:02 +08:00
REL
43b38df986 fix bugs 2025-01-09 01:05:46 -05:00
REL
6e1c8f275f refactor 2025-01-07 23:56:16 -05:00
REL
e65f046520 added PlayerStoreNotify 2025-01-07 23:36:27 -05:00
HolographicHat
4025729677 ci 2025-01-08 09:32:51 +08:00
HolographicHat
07050c1c3d move sources 2025-01-08 09:30:17 +08:00
REL
e56a6228aa use cpp23 and 'modernize' 2025-01-07 20:16:14 -05:00
HolographicHat
66b29b1374 static linking 2024-11-30 14:13:51 +08:00
HolographicHat
247c401a5b aot 2024-11-30 13:52:39 +08:00
HolographicHat
cf9d601b27 rin 2024-11-30 11:56:41 +08:00
HolographicHat
5abb9e2934 Merge pull request #118 from Mikachu2333/master 2024-11-22 13:07:50 +08:00
HolographicHat
1b861712eb fix #119 #120 2024-11-21 21:35:41 +08:00
LinkChou
d62377ad96 prepare for next version 2024-11-21 10:31:53 +08:00
HolographicHat
fb4e3f8d00 fix 2024-11-21 08:11:26 +08:00
HolographicHat
b1135542c1 5.2 2024-11-21 07:33:07 +08:00
HolographicHat
7d3d0f5e14 auto identify field ids 2024-11-21 07:31:21 +08:00
HolographicHat
4268b04f3c ignore zydis 2024-10-15 20:41:04 +08:00
HolographicHat
9a9d1310a1 Merge pull request #115 from 34736384/master 2024-10-15 20:37:59 +08:00
REL
618a9189ad use sse 2024-10-15 07:32:14 -04:00
REL
f73dbdc4fe switch to amalgamated zydis 2024-10-14 20:24:32 -04:00
REL
298134c063 added dynamic resolving of CmdId and ToUInt16 2024-10-14 05:54:32 -04:00
REL
e9ace26d69 refactor 2024-10-10 05:06:57 -04:00
REL
2c15353f86 remove detours 2024-10-09 08:32:36 -04:00
REL
99fec63867 remove il2cpp bloat 2024-10-09 08:14:41 -04:00
HolographicHat
bf5525d2ea 5.1 2024-10-09 16:03:25 +08:00
HolographicHat
cf3749f887 fix #114 2024-09-12 23:47:01 +08:00
HolographicHat
21af4de1a6 5.0 2024-08-29 18:24:21 +08:00
HolographicHat
8e0fd2d27c fix #111 2024-08-05 18:11:51 +08:00
HolographicHat
0348cfa365 Merge pull request #107 from eltociear/add-japanese-readme-tutorial 2024-07-31 07:58:19 +08:00
Ikko Eltociear Ashimine
494eda32c2 docs: add Japanese README and tutorial 2024-07-23 00:47:25 +09:00
HolographicHat
975638c1ee Merge pull request #104 from canmengxian/master 2024-07-17 18:33:19 +08:00
HolographicHat
793ad075fe 4.8 2024-07-17 18:12:24 +08:00
残梦
c82a10353f Update Utils.cs 2024-06-23 23:16:13 +08:00
HolographicHat
f737122247 4.7 2024-06-06 02:07:56 +08:00
HolographicHat
520167ef85 fix #82 #101 2024-04-29 14:38:13 +08:00
HolographicHat
faee6f6121 Update README_EN.md 2024-04-25 21:50:15 +08:00
HolographicHat
06c5468118 update readme 2024-04-25 21:42:14 +08:00
HolographicHat
b7c2204f68 Update CI 2024-04-25 02:52:46 +08:00
HolographicHat
5dc5e646d6 fix #87 2024-04-25 02:45:30 +08:00
HolographicHat
9cab7e8702 4.6 2024-04-24 23:26:24 +08:00
HolographicHat
1f080fe084 Merge pull request #98 from Anong0u0/patch 2024-04-22 14:27:29 +08:00
Anong0u0
c8497243c0 Fix GamePathRegex match to case insensitive 2024-04-22 13:44:20 +08:00
HolographicHat
9abdd123ee #93
remove appcenter
2024-04-02 15:06:05 +08:00
HolographicHat
e1429289ad refactor appcenter 2024-03-15 00:08:34 +08:00
HolographicHat
1f311ed987 4.5 2024-03-14 23:55:36 +08:00
HolographicHat
cc346915e3 Merge pull request #85 from BTMuli/master
️ 延长刷新间隔,Y/YES均可使用旧数据(大小写不敏感)
2024-02-06 23:27:16 +08:00
HolographicHat
cd0f49d83d shorten code 2024-02-06 23:19:41 +08:00
目棃
d0b7d15894 Merge branch 'master' into master 2024-02-06 22:54:51 +08:00
目棃
504c8a2a9a 👔 默认不使用旧数据 2024-02-06 22:46:37 +08:00
HolographicHat
b3162052da refactor 2024-02-06 21:31:14 +08:00
目棃
034d999d25 ️ 延长刷新间隔,回车/Y也能使用旧数据了 2024-02-02 19:30:03 +08:00
HolographicHat
45d5620e83 4.4 2024-01-31 12:46:31 +08:00
HolographicHat
fa13f9c8e5 fix 2023-12-25 00:21:48 +08:00
HolographicHat
2210a97d61 4.3 2023-12-24 23:59:24 +08:00
HolographicHat
feb7ac44da 4.2 2023-11-09 21:39:05 +08:00
HolographicHat
3924129560 Merge pull request #74 from Lightczx/master
Disable marshalling
2023-10-30 14:04:24 +08:00
Lightczx
4f7f0cdfd2 disable marshalling 2023-10-30 13:51:01 +08:00
HolographicHat
cf0753c676 Merge pull request #73 from BTMuli/master
🐛 修复 TeyvatGuide 链接错误
2023-10-16 13:42:22 +08:00
BTMuli
0b895d47ca 🐛 修复 TeyvatGuide 链接错误 2023-10-16 12:39:32 +08:00
HolographicHat
78d2722e20 Merge pull request #72 from BTMuli/master
更新文档
2023-10-15 01:16:19 +08:00
BTMuli
385c673323 🚨 revert,删除多余空格 2023-10-15 00:31:18 +08:00
BTMuli
50beb2cce7 🚨 修复 CI 报错 2023-10-15 00:18:39 +08:00
BTMuli
324a4153e0 📝 删除混入其中的表格文件 2023-10-14 23:56:24 +08:00
BTMuli
3de459aceb 📝 更新部分信息 2023-10-14 23:54:49 +08:00
BTMuli
295bb89177 📝 更新导出说明 2023-10-14 23:50:31 +08:00
HolographicHat
baaf4e8227 rollback 2023-10-13 21:22:54 +08:00
HolographicHat
f41fe6fb12 4.1
* #71
2023-09-28 18:48:00 +08:00
HolographicHat
78bda3f49c Merge pull request #70 from BTMuli/master
#67
2023-09-23 00:00:30 +08:00
BTMuli
a10dc22461 🎨 修正检测方式 2023-09-22 23:39:37 +08:00
HolographicHat
74dda750ef Merge pull request #69 from Masterain98/master
Update GitLab CI configuration
2023-09-22 21:15:21 +08:00
Masterain
099270ad29 Update .gitlab-ci.yml 2023-09-21 23:42:47 -07:00
Masterain
fe5b2c0c12 Update .gitlab-ci.yml 2023-09-21 23:35:17 -07:00
HolographicHat
ed5d99745c Merge pull request #68 from Masterain98/master
Create GitLab CI Config File
2023-09-21 23:46:58 +08:00
Masterain
7175cd7427 Create .gitlab-ci.yml 2023-09-21 00:01:13 -07:00
HolographicHat
73747bcce5 #67 2023-09-19 22:28:58 +08:00
HolographicHat
b12c3209d7 fix ci 2023-08-27 11:39:40 +08:00
HolographicHat
5805070627 4.0.1 (fix #64) 2023-08-24 00:16:44 +08:00
HolographicHat
811daba164 4.0 2023-08-16 20:00:06 +08:00
HolographicHat
849f379ca5 3.8 2023-07-06 14:31:55 +08:00
HolographicHat
29c57cbc1e Merge pull request #62 from Lightczx/master
Improve export experience for Snap Hutao
2023-06-29 21:30:58 +08:00
DismissedLight
8fdb10898a Improve export experience for Snap Hutao 2023-06-29 14:38:19 +08:00
HolographicHat
f4f1f14651 Merge pull request #61 from prpjzz/master
Add Readme_EN.md
2023-06-22 15:03:23 +08:00
prpjzz
390af6cd85 Update Tutorial_EN.md 2023-06-19 22:00:38 +07:00
prpjzz
a78f36dfa8 Update README_EN.md 2023-06-19 21:56:51 +07:00
prpjzz
e3d7152da2 Update Tutorial_EN.md 2023-06-19 21:14:20 +07:00
prpjzz
60a4dd04c4 Merge branch 'HolographicHat:master' into master 2023-06-19 18:49:45 +07:00
prpjzz
d9034ec635 Update Tutorial_EN.md 2023-05-03 14:06:04 +07:00
prpjzz
f742cf37d5 Create Tutorial_EN.md 2023-05-03 13:27:26 +07:00
prpjzz
4136a1b0c4 Update README_EN.md 2023-05-03 13:26:38 +07:00
prpjzz
e039d2f944 Update README_EN.md 2023-05-03 13:26:21 +07:00
prpjzz
0e23a05a78 Update README_EN.md 2023-05-03 13:25:26 +07:00
prpjzz
5f5a0614a6 Update README_EN.md 2023-05-03 13:20:02 +07:00
87 changed files with 69831 additions and 5264 deletions

2
.gitattributes vendored
View File

@@ -1,4 +1,4 @@
lib/src/il2cpp-types.h linguist-generated=true
lib/src/Zydis.* linguist-generated=true
# Auto detect text files and perform LF normalization
* text=auto

View File

@@ -12,19 +12,19 @@ jobs:
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Setup .NET
uses: actions/setup-dotnet@v3
uses: actions/setup-dotnet@v4
with:
dotnet-version: 7.0.x
dotnet-version: 9.0.x
- name: Restore dependencies
run: dotnet restore
- name: Build
run: dotnet build --no-restore
run: dotnet build -c Release --no-restore
- name: Publish
run: dotnet publish --property:OutputPath=.\publish\
- name: Upload artifact
uses: actions/upload-artifact@v3.1.0
uses: actions/upload-artifact@v4
with:
name: Artifacts
path: publish

28
.github/workflows/lib-nuget.yml vendored Normal file
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@@ -0,0 +1,28 @@
name: YaeLib NuGet Publish
on:
workflow_dispatch:
jobs:
publish:
runs-on: windows-latest
steps:
- name: Checkout Repo
uses: actions/checkout@v4
- name: Setup MSBuild
uses: microsoft/setup-msbuild@v2
- name: Restore NuGet Packages
run: nuget restore lib\YaeAchievementLib.sln
- name: Build
continue-on-error: true
run: msbuild lib\YaeAchievementLib.sln /p:Configuration=Release
- name: Pack
run: nuget pack lib\YaeAchievementLib.nuspec
- name: Publish to NuGet
run: nuget push *.nupkg ${{ secrets.NUGET_API_KEY }} -src https://api.nuget.org/v3/index.json

64
.gitlab-ci.yml Normal file
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@@ -0,0 +1,64 @@
stages:
- test
- build
- release
Test:
stage: test
image: mcr.microsoft.com/windows/server
tags:
- windows
script:
- dotnet restore
- dotnet build -c Release --no-restore
- dotnet publish --property:OutputPath=.\publish\
- Move-Item -Path .\publish\publish\*.exe -Destination ..\ -Force
Build:
stage: build
only:
- tags
tags:
- windows
needs:
- job: Test
script:
- echo "This is build stage."
- Move-Item -Path ..\YaeAchievement.exe .\ -Force
after_script:
- echo "Current Job ID is $CI_JOB_ID"
- echo "THIS_JOB_ID=$CI_JOB_ID" >> build.env
artifacts:
paths:
- .\*.exe
expire_in: 90 days
reports:
dotenv: build.env
release:
stage: release
image: registry.gitlab.com/gitlab-org/release-cli:latest
only:
- tags
needs:
- job: Build
artifacts: true
variables:
TAG: '$CI_COMMIT_TAG'
script:
- echo "Create Release $TAG"
- echo "$THIS_JOB_ID"
release:
name: '$TAG'
tag_name: '$TAG'
ref: '$TAG'
description: 'Release $TAG by CI'
assets:
links:
- name: "YaeAchievement.exe"
url: "https://$CI_SERVER_SHELL_SSH_HOST/$CI_PROJECT_PATH/-/jobs/$THIS_JOB_ID/artifacts/raw/YaeAchievement.exe?inline=false"
link_type: package
- name: ".NET 7.0 Desktop Runtime"
url: "https://dotnet.microsoft.com/zh-cn/download/dotnet/thank-you/runtime-desktop-7.0.11-windows-x64-installer"
link_type: other

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@@ -1,29 +1,42 @@
<div align="center"><img width="100" src="https://github.com/HolographicHat/YaeAchievement/blob/master/icon.ico">
# YaeAchievement
![GitHub](https://img.shields.io/badge/License-GPL--3.0-brightgreen?style=flat-square) ![GitHub release (latest by date)](https://img.shields.io/github/v/release/HolographicHat/YaeAchievement?color=brightgreen&label=Release&style=flat-square) ![GitHub issues](https://img.shields.io/github/issues/HolographicHat/YaeAchievement?label=Issues&style=flat-square) ![Downloads](https://img.shields.io/github/downloads/HolographicHat/YaeAchievement/total?color=brightgreen&label=Downloads&style=flat-square) ![PRs Welcome](https://img.shields.io/badge/PRs-welcome-brightgreen.svg?style=flat-square)
简体中文 | [English](README_EN.md)
</div>
- 支持导出所有类别的成就
- 支持官服,渠道服与国际服
- 支持导出至[椰羊](https://cocogoat.work/achievement)、[Snap·HuTao](https://github.com/DGP-Studio/Snap.HuTao)、[Paimon.moe](https://paimon.moe/achievement/)、[Seelie.me](https://seelie.me/achievements)、[寻空](https://github.com/xunkong/xunkong)和表格文件(csv)
- 没有窗口大小、游戏语言等要求
## 使用说明
→ [Tutorial.md](Tutorial.md)
## 下载地址
[releases/latest](https://github.com/HolographicHat/YaeAchievement/releases/latest)
## 问题反馈
[issues](https://github.com/HolographicHat/YaeAchievement/issues)或[QQ群: 913777414](https://qm.qq.com/cgi-bin/qm/qr?k=9UGz-chQVTjZa4b82RA_A41vIcBVNpms&jump_from=webapi)
## 常见问题
0. Q: 打不开
A: 安装 [.NET Runtime](https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-7.0.3-windows-x64-installer)
1. Q: 原神启动时报错: 数据异常(31-4302)
A: 不要把软件和原神主程序放一起
<div align="center"><img width="100" src="https://github.com/HolographicHat/YaeAchievement/blob/master/YaeAchievement/res/icon.ico" alt="AppIcon">
# YaeAchievement
![GitHub](https://img.shields.io/badge/License-GPL--3.0-brightgreen?style=flat-square) ![GitHub release (latest by date)](https://img.shields.io/github/v/release/HolographicHat/YaeAchievement?color=brightgreen&label=Release&style=flat-square) ![GitHub issues](https://img.shields.io/github/issues/HolographicHat/YaeAchievement?label=Issues&style=flat-square) ![Downloads](https://img.shields.io/github/downloads/HolographicHat/YaeAchievement/total?color=brightgreen&label=Downloads&style=flat-square) ![PRs Welcome](https://img.shields.io/badge/PRs-welcome-brightgreen.svg?style=flat-square)
简体中文 | [English](README_EN.md) | [日本語](README_JP.md)
</div>
- 支持导出所有类别的成就
- 支持官服,渠道服与国际服
- 没有窗口大小、游戏语言等要求
## 导出支持
> 按照数字键选择导出方式,<kbd>0</kbd> 为默认导出方式
0. [椰羊](https://cocogoat.work/achievement)
1. [胡桃工具箱](https://github.com/DGP-Studio/Snap.HuTao)
2. [Paimon.moe](https://paimon.moe/achievement/)
3. [Seelie.me](https://seelie.me/achievements)
4. 表格文件 `.csv`
5. [寻空](https://github.com/xunkong/xunkong)
6. [原魔工具箱](https://apps.apple.com/app/id1663989619)
7. [TeyvatGuide](https://github.com/BTMuli/TeyvatGuide)
8. [UIAF](https://uigf.org/standards/UIAF.html) JSON 文件
## 使用说明
→ [Tutorial.md](Tutorial.md)
## 下载地址
[releases/latest](https://github.com/HolographicHat/YaeAchievement/releases/latest)
## 问题反馈
[issues](https://github.com/HolographicHat/YaeAchievement/issues)或[QQ群: 913777414](https://qm.qq.com/cgi-bin/qm/qr?k=9UGz-chQVTjZa4b82RA_A41vIcBVNpms&jump_from=webapi)
## 常见问题
0. Q: 打不开
A: 安装 [.NET Runtime](https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-8.0.4-windows-x64-installer)
1. Q: 原神启动时报错: 数据异常(31-4302)
A: 不要把软件和原神主程序放一起

View File

@@ -1,27 +1,33 @@
<div align="center"><img width="100" src="https://github.com/HolographicHat/YaeAchievement/blob/master/icon.ico">
<div align="center"><img width="100" src="https://github.com/HolographicHat/YaeAchievement/blob/master/YaeAchievement/res/icon.ico" alt="AppIcon">
# YaeAchievement
![GitHub](https://img.shields.io/badge/License-GPL--3.0-brightgreen?style=flat-square) ![GitHub release (latest by date)](https://img.shields.io/github/v/release/HolographicHat/YaeAchievement?color=brightgreen&label=Release&style=flat-square) ![GitHub issues](https://img.shields.io/github/issues/HolographicHat/YaeAchievement?label=Issues&style=flat-square) ![Downloads](https://img.shields.io/github/downloads/HolographicHat/YaeAchievement/total?color=brightgreen&label=Downloads&style=flat-square) ![PRs Welcome](https://img.shields.io/badge/PRs-welcome-brightgreen.svg?style=flat-square)
[简体中文](README.md) | English
**I18n support currently in [snapshot version](https://github.com/HolographicHat/YaeAchievement/actions/)**
**Next release: 2022/09/28 (Genshin 3.1)**
[简体中文](README.md) | English | [日本語](README_JP.md)
</div>
- Support for exporting all categories of achievements
- Supports all versions of Genshin Impact
- Support for exporting to [Cocogoat](https://cocogoat.work/achievement), [Snap·HuTao](https://github.com/DGP-Studio/Snap.HuTao), [Paimon.moe](https://paimon.moe/achievement/), [Seelie.me](https://seelie.me/achievements)、[XunKong](https://github.com/xunkong/xunkong) and form files (csv)
- There are no requirements for window size, game language, etc.
## How to use:
The first time you open it, you need to set the path that contains the Genshin main program (YuanShen.exe / GenshinIimpact.exe)
![alt](https://upload-bbs.mihoyo.com/upload/2022/04/06/165631158/e540a5a6d50cd5fdee19665435548e00_514247033566841954.jpg)
After setting up, wait for the game to start.
When you see the door, press in to enter the game, the game will automatically exit.
After the game exits, enter a number inside the program to select the site/application to export to
## Export support
> Select the export method according to the number keys, <kbd>0</kbd> is the default export method
0. [Cocogoat](https://cocogoat.work/achievement)
1. [Snap HuTao](https://github.com/DGP-Studio/Snap.HuTao)
2. [Paimon.moe](https://paimon.moe/achievement/)
3. [Seelie.me](https://seelie.me/achievements)
4. Form File `.csv`
5. [XunKong](https://github.com/xunkong/xunkong)
6. [YuanmoTools](https://apps.apple.com/app/id1663989619)
7. [TeyvatGuide](https://github.com/BTMuli/TeyvatGuide)
8. [UIAF](https://uigf.org/standards/UIAF.html) JSON file
## Instructions for Use:
→ [Tutorial_EN.md](Tutorial_EN.md)
## Download: [Here](https://github.com/HolographicHat/YaeAchievement/releases/latest)
@@ -30,7 +36,8 @@ After the game exits, enter a number inside the program to select the site/appli
## Frequently asked questions
0. Q: Unable to start
A: Download and install [.NET Runtime 6](https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-7.0.3-windows-x64-installer)
A: Download and install [.NET Runtime 7](https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-8.0.4-windows-x64-installer) or ` winget install Microsoft.DotNet.Runtime.8`
1. Q: Error while Genshin started: Data Exception (31-4302)
A: Don't place software in the directory containing Genshin Impact.

44
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@@ -0,0 +1,44 @@
<div align="center"><img width="100" src="https://github.com/HolographicHat/YaeAchievement/blob/master/YaeAchievement/res/icon.ico" alt="AppIcon">
# YaeAchievement
![GitHub](https://img.shields.io/badge/License-GPL--3.0-brightgreen?style=flat-square) ![GitHub release (latest by date)](https://img.shields.io/github/v/release/HolographicHat/YaeAchievement?color=brightgreen&label=Release&style=flat-square) ![GitHub issues](https://img.shields.io/github/issues/HolographicHat/YaeAchievement?label=Issues&style=flat-square) ![Downloads](https://img.shields.io/github/downloads/HolographicHat/YaeAchievement/total?color=brightgreen&label=Downloads&style=flat-square) ![PRs Welcome](https://img.shields.io/badge/PRs-welcome-brightgreen.svg?style=flat-square)
[简体中文](README.md) | [English](README_EN.md) | 日本語
</div>
- すべてのカテゴリの実績のエクスポートをサポート
- すべてのバージョンの原神をサポート
- ウィンドウサイズ、ゲーム言語などの要件はありません
## エクスポートサポート
> 数字キーに従ってエクスポート方法を選択します。<kbd>0</kbd> はデフォルトのエクスポート方法です
0. [椰羊](https://cocogoat.work/achievement)
1. [胡桃ツールボックス](https://github.com/DGP-Studio/Snap.HuTao)
2. [Paimon.moe](https://paimon.moe/achievement/)
3. [Seelie.me](https://seelie.me/achievements)
4. フォームファイル `.csv`
5. [尋空](https://github.com/xunkong/xunkong)
6. [原魔ツールボックス](https://apps.apple.com/app/id1663989619)
7. [TeyvatGuide](https://github.com/BTMuli/TeyvatGuide)
8. [UIAF](https://uigf.org/standards/UIAF.html) JSONファイル
## 使用説明書:
→ [Tutorial_JP.md](Tutorial_JP.md)
## ダウンロード: [こちら](https://github.com/HolographicHat/YaeAchievement/releases/latest)
## フィードバックや問題?
[issues](https://github.com/HolographicHat/YaeAchievement/issues) または [QQ群: 913777414](https://qm.qq.com/cgi-bin/qm/qr?k=9UGz-chQVTjZa4b82RA_A41vIcBVNpms&jump_from=webapi)
## よくある質問
0. Q: 起動できない
A: [.NET Runtime 7](https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-8.0.4-windows-x64-installer) をダウンロードしてインストールするか、`winget install Microsoft.DotNet.Runtime.8` を実行してください。
1. Q: 原神を起動中にエラーが発生しました: データ例外 (31-4302)
A: ソフトウェアを原神のディレクトリに配置しないでください。

View File

@@ -6,17 +6,17 @@
点击图中红框圈中的名称为“YaeAchievement.exe”的文件浏览器会自动弹出下载。建议将该文件保存在桌面或者其它易于寻找的文件夹内。
![image](https://github.com/Finchaos/yae-markdown-230119/blob/main/images/1.png)
![1](https://github.com/user-attachments/assets/8b98c018-b179-4681-992d-367a0f522dae)
2.安装启动软件所需文件(若已安装该运行时可忽略此步骤)
点击该网址https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-7.0.3-windows-x64-installer 。
点击该网址https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-8.0.4-windows-x64-installer 。
进入网页后浏览器会自动弹出下载,同样地,将文件保存在桌面或者其它易于寻找的文件夹内。
下载完成后打开名称形如dotnet-runtime-x.x.x-win-x64.exe的文件会弹出安装窗口如下图所示。
![image](https://github.com/Finchaos/yae-markdown-230119/blob/main/images/2.png)
![2](https://github.com/user-attachments/assets/4830a824-34c0-479e-9c9c-fc23e99003bf)
直接点击安装即可。
@@ -24,13 +24,13 @@
双击在第一步下载的名称为“YaeAchievement.exe”的文件成功打开后会提示原神正在启动如下图所示。
![image](https://github.com/Finchaos/yae-markdown-230119/blob/main/images/3.png)
![3](https://github.com/user-attachments/assets/3d9eb78b-187f-4ada-90b7-5a951c9d0ee1)
原神启动完成后,点击进入游戏即可。
点击进入游戏后原神闪退,工具会提示您选择导出至何种工具,如下图所示。
点击进入游戏后原神自动退出,工具会提示您选择导出至何种工具,如下图所示。
![image](https://github.com/Finchaos/yae-markdown-230119/blob/main/images/4.png)
![4](https://github.com/user-attachments/assets/76b64d42-2865-4f61-9ceb-8e317af50e7e)
此时可根据自己的需要进行选择,一般推荐导出至[0]椰羊以及[4]表格文件(.csv
@@ -38,44 +38,44 @@
#### 椰羊:
![image](https://github.com/Finchaos/yae-markdown-230119/blob/main/images/5.png)
![5](https://github.com/user-attachments/assets/9e3188ab-cfad-4cfc-8db9-51ae22ff7caa)
#### Snap.Hutao
![image](https://github.com/Finchaos/yae-markdown-230119/blob/main//images/6.png)
![6](https://github.com/user-attachments/assets/8d8cabe1-1ebc-4329-898b-0c725a5b10e4)
#### Seelie.me
此时YaeAchievement会提示成就数据已导出。请在保存YaeAchievement的文件夹内找到名称形如export-20xxxxxxxxxxxx-seelie.json的文件。
![image](https://github.com/Finchaos/yae-markdown-230119/blob/main/images/7.png)
![7](https://github.com/user-attachments/assets/c0c6724e-90cd-4e58-b441-a3af97493455)
然后点击该网址https://seelie.me/settings, 进入网页后选择导入,如下图所示。
![image](https://github.com/Finchaos/yae-markdown-230119/blob/main/images/8.png)
![8](https://github.com/user-attachments/assets/4182f3dd-723d-452b-aa32-2246ad710ac1)
点击导入后选中名称形如export-20xxxxxxxxxxxx-seelie.json的文件如下图所示。
![image](https://github.com/Finchaos/yae-markdown-230119/blob/main/images/9.png)
![9](https://github.com/user-attachments/assets/9466ee0b-a5e9-4bf5-9f95-5ac86ea0c8f6)
当弹出如下图所示的提示时表示导入成功。
![image](https://github.com/Finchaos/yae-markdown-230119/blob/main/images/10.png)
![A](https://github.com/user-attachments/assets/755193d6-41f6-4108-b9ca-867e92107a03)
此时可选择左栏成就,查看导入的成就数据。
#### 寻空:
![image](https://github.com/Finchaos/yae-markdown-230119/blob/main/images/11.png)
![B](https://github.com/user-attachments/assets/f78c9a70-0b81-4c19-a034-5ed9f8e6eff4)
### 各种工具的介绍烦请移步至各工具的官方页面进行查看(下方序号对应导出序号)
0. [椰羊](https://cocogoat.work/achievement)
1. [Snap·HuTao](https://github.com/DGP-Studio/Snap.HuTao)
1. [胡桃工具箱](https://github.com/DGP-Studio/Snap.HuTao)
2. [Paimon.moe](https://paimon.moe/achievement/)
3. [Seelie.me](https://seelie.me/achievements)
4. [寻空](https://github.com/xunkong/xunkong)
4. [表格文件 `.csv`](https://en.wikipedia.org/wiki/Comma-separated_values)
5. [寻空](https://github.com/xunkong/xunkong)
6. [原魔工具箱](https://apps.apple.com/app/id1663989619)
7. [TeyvatGuide](https://github.com/BTMuli/TeyvatGuide)
8. [UIAF](https://uigf.org/standards/UIAF.html) JSON 文件

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@@ -0,0 +1,76 @@
## Instructions for Use
1.Download YaeAchievementLatest Version
Click Herehttps://github.com/HolographicHat/YaeAchievement/releases
Click on the file named "YaeAchievement.exe" in the red box to automatically pop up and download.It is recommended that you save this file in a desktop or other easy-to-see folder.
![Step1](https://github.com/user-attachments/assets/dbe32d1f-3a73-4948-b854-1fb6151ad7f3)
2.Install .NET Runtime 7 (this step can be ignored if the runtime is already installed)
Click Herehttps://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-8.0.4-windows-x64-installer .
Or `winget install Microsoft.DotNet.Runtime.7` if you use Windows 11 or have Winget installed.
The browser automatically pops up and downloads when you enter the web page, as well as saving files in a desktop or other easy-to-see folder.
When you open a file with the name dotnet-runtime-x.x.x-win-x64.exe after the download is complete, an installation window pops up, as shown below.
![Guide2](https://github.com/user-attachments/assets/35f421af-dd45-41ea-94f9-e3cf90710f0f)
Just click Install.
3.The actions required to open the main program and the options for the achievement export
Double-click the file named "YaeAchievement.exe" downloaded in the first step to open it successfully, indicating that the original god is starting, as shown below.
![Guide3](https://github.com/user-attachments/assets/c3375188-1fa3-4a0b-9007-358afbcaae91)
Once the primordial startup is complete, click to enter the game.
When you click into the game, the tool prompts you to choose which tool to export, as shown below.
![Guide4](https://github.com/user-attachments/assets/c806582a-3608-4c86-af26-ce8e631ff610)
For global user, you should select [3] Seelie.me or [4] Export to csv file。
After selecting, each page exports the tool as follows:
#### Snap.Hutao
![Guide5](https://github.com/user-attachments/assets/40d547d8-fe04-4462-8b78-284394a44c36)
#### Seelie.me
At this point, Yae Achievement will remind that performance data has been exported. Please find the file named export-20xxxxxxxxxxxx-seelie.json in the Yae Achievement save directory.
![Guide6](https://github.com/user-attachments/assets/91cdb0e6-883d-4f5e-9f1f-416eb8c16433)
Then click on the URL: https://seelie.me/settings, enter the website and select Import Account, as illustrated in the figure below.
![Guide7](https://github.com/user-attachments/assets/e6a9ddb1-b075-4f0b-9e42-a1d61b4808bc)
After clicking Import, select a file named export-20xxxxxxxxxxxx-seelie.json, as shown in the figure below.
![Guide8](https://github.com/user-attachments/assets/1b7edb51-ff0d-415c-bd96-0e6c9ac7a238)
When the prompt as shown in the image below pops up, the import process succeeds.
![Guide9](https://github.com/user-attachments/assets/e155b4e5-ce15-4dd8-9633-a83b9759bce1)
At this time, you can select the Achievements in the left column to view the imported performance data.
### For the introduction of different tools, please visit the official page of each tool to see:
0. [Cocogoat](https://cocogoat.work/achievement)
1. [Snap HuTao](https://github.com/DGP-Studio/Snap.HuTao)
2. [Paimon.moe](https://paimon.moe/achievement/)
3. [Seelie.me](https://seelie.me/achievements)
4. [Form File `.csv`](https://en.wikipedia.org/wiki/Comma-separated_values)
5. [XunKong](https://github.com/xunkong/xunkong)
6. [YuanmoTools](https://apps.apple.com/app/id1663989619)
7. [Teyvat Guide](https://github.com/BTMuli/TeyvatGuide)
8. [UIAF](https://uigf.org/standards/UIAF.html) JSON file

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@@ -0,0 +1,75 @@
## 使用説明書
1. YaeAchievement最新バージョンをダウンロード
こちらをクリックhttps://github.com/HolographicHat/YaeAchievement/releases
赤枠で囲まれた「YaeAchievement.exe」という名前のファイルをクリックすると、自動的にポップアップしてダウンロードされます。このファイルをデスクトップや他の見やすいフォルダに保存することをお勧めします。
![Guide1](https://github.com/user-attachments/assets/dbe32d1f-3a73-4948-b854-1fb6151ad7f3)
2. .NET Runtime 7をインストールランタイムが既にインストールされている場合はこのステップを無視できます
こちらをクリックhttps://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-8.0.4-windows-x64-installer .
または、Windows 11を使用しているか、Wingetがインストールされている場合は、`winget install Microsoft.DotNet.Runtime.7`を実行します。
ウェブページにアクセスすると、ブラウザが自動的にポップアップしてダウンロードされます。ファイルをデスクトップや他の見やすいフォルダに保存します。
ダウンロードが完了したら、dotnet-runtime-x.x.x-win-x64.exeという名前のファイルを開くと、インストールウィンドウがポップアップします。以下の図のように表示されます。
![Guide2](https://github.com/user-attachments/assets/35f421af-dd45-41ea-94f9-e3cf90710f0f)
インストールをクリックするだけです。
3. メインプログラムを開くための操作と実績エクスポートのオプション
最初のステップでダウンロードした「YaeAchievement.exe」という名前のファイルをダブルクリックして開くと、原神が起動していることを示します。以下の図のように表示されます。
![Guide3](https://github.com/user-attachments/assets/c3375188-1fa3-4a0b-9007-358afbcaae91)
原神の起動が完了したら、ゲームに入ります。
ゲームに入ると、ツールがどのツールにエクスポートするかを選択するように促します。以下の図のように表示されます。
![Guide4](https://github.com/user-attachments/assets/c806582a-3608-4c86-af26-ce8e631ff610)
グローバルユーザーの場合、[3] Seelie.meまたは[4] csvファイルにエクスポートを選択する必要があります。
選択後、各ページは次のようにツールをエクスポートします:
#### Snap.Hutao
![Guide5](https://github.com/user-attachments/assets/40d547d8-fe04-4462-8b78-284394a44c36)
#### Seelie.me
この時点で、Yae Achievementは実績データがエクスポートされたことを通知します。Yae Achievement保存ディレクトリにexport-20xxxxxxxxxxxx-seelie.jsonという名前のファイルを見つけてください。
![Guide6](https://github.com/user-attachments/assets/91cdb0e6-883d-4f5e-9f1f-416eb8c16433)
次に、URLhttps://seelie.me/settings をクリックし、ウェブサイトにアクセスしてインポートアカウントを選択します。以下の図のように表示されます。
![Guide7](https://github.com/user-attachments/assets/e6a9ddb1-b075-4f0b-9e42-a1d61b4808bc)
インポートをクリックした後、export-20xxxxxxxxxxxx-seelie.jsonという名前のファイルを選択します。以下の図のように表示されます。
![Guide8](https://github.com/user-attachments/assets/1b7edb51-ff0d-415c-bd96-0e6c9ac7a238)
以下の図のようなプロンプトが表示されたら、インポートプロセスは成功です。
![Guide9](https://github.com/user-attachments/assets/e155b4e5-ce15-4dd8-9633-a83b9759bce1)
この時点で、左側の列のAchievementsを選択して、インポートされた実績データを表示できます。
### 各ツールの紹介については、各ツールの公式ページをご覧ください:
0. [椰羊](https://cocogoat.work/achievement)
1. [胡桃ツールボックス](https://github.com/DGP-Studio/Snap.HuTao)
2. [Paimon.moe](https://paimon.moe/achievement/)
3. [Seelie.me](https://seelie.me/achievements)
4. [フォームファイル `.csv`](https://ja.wikipedia.org/wiki/Comma-separated_values)
5. [尋空](https://github.com/xunkong/xunkong)
6. [原魔ツールボックス](https://apps.apple.com/app/id1663989619)
7. [TeyvatGuide](https://github.com/BTMuli/TeyvatGuide)
8. [UIAF](https://uigf.org/standards/UIAF.html) JSONファイル

View File

@@ -1,16 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "YaeAchievement", "YaeAchievement.csproj", "{FA5FA5E1-3B38-4AF9-8CBA-A7E9193D660C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{FA5FA5E1-3B38-4AF9-8CBA-A7E9193D660C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FA5FA5E1-3B38-4AF9-8CBA-A7E9193D660C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FA5FA5E1-3B38-4AF9-8CBA-A7E9193D660C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FA5FA5E1-3B38-4AF9-8CBA-A7E9193D660C}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal

3
YaeAchievement.slnx Normal file
View File

@@ -0,0 +1,3 @@
<Solution>
<Project Path="YaeAchievement\YaeAchievement.csproj" Type="Classic C#"/>
</Solution>

View File

@@ -2,15 +2,15 @@
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net7.0-windows</TargetFramework>
<TargetFramework>net9.0-windows</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<LangVersion>preview</LangVersion>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<ApplicationManifest>res\app.manifest</ApplicationManifest>
<AssemblyVersion>2.0.0</AssemblyVersion>
<FileVersion>2.0.0</FileVersion>
<ApplicationIcon>icon.ico</ApplicationIcon>
<AssemblyVersion>5.3.0</AssemblyVersion>
<FileVersion>5.3.0</FileVersion>
<ApplicationIcon>res\icon.ico</ApplicationIcon>
<DebugType>embedded</DebugType>
<SelfContained>false</SelfContained>
@@ -21,16 +21,15 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Google.Protobuf" Version="3.22.1" />
<PackageReference Include="Microsoft.Windows.CsWin32" Version="0.2.188-beta">
<PackageReference Include="Google.Protobuf" Version="3.29.0" />
<PackageReference Include="Microsoft.Windows.CsWin32" Version="0.3.106">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Grpc.Tools" Version="2.53.0">
<PackageReference Include="Grpc.Tools" Version="2.67.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Newtonsoft.Json" Version="13.0.2" />
<PackageReference Include="Spectre.Console" Version="0.49.1" />
</ItemGroup>
<ItemGroup>

View File

@@ -121,7 +121,9 @@ namespace YaeAchievement.res {
///[3] Seelie.me
///[4] Csv file
///[5] Xunkong
///Input a number (0-5): .
///[7] Teyvat Guide
///[8] UIAF JSON File
///Input a number (0-8): .
/// </summary>
internal static string ExportChoose {
get {
@@ -157,7 +159,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to Please update SnapGenshin and retry..
/// Looks up a localized string similar to Please update Snap Hutao and retry..
/// </summary>
internal static string ExportToSnapGenshinNeedUpdate {
get {
@@ -166,7 +168,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to Successfully exported to snap genshin..
/// Looks up a localized string similar to Successfully exported to Snap Hutao..
/// </summary>
internal static string ExportToSnapGenshinSuccess {
get {
@@ -174,6 +176,24 @@ namespace YaeAchievement.res {
}
}
/// <summary>
/// Looks up a localized string similar to Please launch/update Teyvat Guide and retry..
/// </summary>
internal static string ExportToTauriFail {
get {
return ResourceManager.GetString("ExportToTauriFail", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Successfully exported to Teyvat Guide..
/// </summary>
internal static string ExportToTauriSuccess {
get {
return ResourceManager.GetString("ExportToTauriSuccess", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0}.
/// </summary>
@@ -373,5 +393,14 @@ namespace YaeAchievement.res {
return ResourceManager.GetString("VcRuntimeInstalling", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Please update game and retry..
/// </summary>
internal static string WaitMetadataUpdate {
get {
return ResourceManager.GetString("WaitMetadataUpdate", resourceCulture);
}
}
}
}

View File

@@ -3,7 +3,7 @@
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
@@ -32,7 +32,9 @@
[3] Seelie.me
[4] Csv file
[5] Xunkong
Input a number (0-5): </value>
[7] Teyvat Guide
[8] UIAF JSON File
Input a number (0-8): </value>
</data>
<data name="ExportToCocogoatSuccess" xml:space="preserve">
<value>Successfully exported to cocogoat.</value>
@@ -41,10 +43,10 @@ Input a number (0-5): </value>
<value>{0}</value>
</data>
<data name="ExportToSnapGenshinSuccess" xml:space="preserve">
<value>Successfully exported to snap genshin.</value>
<value>Successfully exported to Snap Hutao.</value>
</data>
<data name="ExportToSnapGenshinNeedUpdate" xml:space="preserve">
<value>Please update SnapGenshin and retry.</value>
<value>Please update Snap Hutao and retry.</value>
</data>
<data name="ExportToFileSuccess" xml:space="preserve">
<value>Successfully exported to {0}</value>
@@ -129,4 +131,13 @@ Input a number (0-5): </value>
<data name="NoWritePermission" xml:space="preserve">
<value>No write permission on {0}.</value>
</data>
<data name="ExportToTauriSuccess" xml:space="preserve">
<value>Successfully exported to Teyvat Guide.</value>
</data>
<data name="ExportToTauriFail" xml:space="preserve">
<value>Please launch/update Teyvat Guide and retry.</value>
</data>
<data name="WaitMetadataUpdate" xml:space="preserve">
<value>Please update game and retry.</value>
</data>
</root>

View File

@@ -20,14 +20,15 @@
<data name="ExportChoose" xml:space="preserve">
<value>导出至:
[0] 椰羊 (https://cocogoat.work/achievement, 默认)
[1] Snap.HuTao
[1] Snap Hutao
[2] Paimon.moe
[3] Seelie.me
[4] 表格文件
[5] 寻空
[6] 原魔工具箱
[7] UIAF JSON文件
输入一个数字 (0-7): </value>
[7] Teyvat Guide
[8] UIAF JSON 文件
输入一个数字 (0-8): </value>
</data>
<data name="ExportToCocogoatSuccess" xml:space="preserve">
<value>在浏览器内进行下一步操作</value>
@@ -36,10 +37,10 @@
<value>在小程序导入页面输入以下代码: {0}</value>
</data>
<data name="ExportToSnapGenshinSuccess" xml:space="preserve">
<value>在 SnapHutao 进行下一步操作</value>
<value>在 Snap Hutao 进行下一步操作</value>
</data>
<data name="ExportToSnapGenshinNeedUpdate" xml:space="preserve">
<value>更新 SnapHutao 最新版本后重试</value>
<value>更新/安装 Snap Hutao 最新版本后重试</value>
</data>
<data name="ExportToFileSuccess" xml:space="preserve">
<value>成就数据已导出至 {0}</value>
@@ -115,9 +116,18 @@
<value>网络错误,请检查网络后重试 ({0}: {1})</value>
</data>
<data name="GenshinHashError" xml:space="preserve">
<value>请将原神更新至最新版本后重试</value>
<value>当前适配版本不匹配,请更新原神至最新版本后重试或等待工具更新。</value>
</data>
<data name="NoWritePermission" xml:space="preserve">
<value>无法写入文件,请更换软件所在目录后重试</value>
</data>
<data name="ExportToTauriFail" xml:space="preserve">
<value>启动 Teyvat Guide 或更新 Teyvat Guide 至最新版本后重试</value>
</data>
<data name="ExportToTauriSuccess" xml:space="preserve">
<value>在 Teyvat Guide 进行下一步操作</value>
</data>
<data name="WaitMetadataUpdate" xml:space="preserve">
<value>当前元数据版本不匹配,请更新原神至最新版本或等待元数据更新后重试。</value>
</data>
</root>

View File

@@ -49,7 +49,7 @@
自动缩放。Windows Presentation Foundation (WPF)应用程序自动感知 DPI无需
选择加入。选择加入此设置的 Windows 窗体应用程序(面向 .NET Framework 4.6)还应
在其 app.config 中将 "EnableWindowsFormsHighDpiAutoResizing" 设置设置为 "true"。
将应用程序设为感知长路径。请参阅 https://docs.microsoft.com/windows/win32/fileio/maximum-file-path-limitation -->
<application xmlns="urn:schemas-microsoft-com:asm.v3">

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Before

Width:  |  Height:  |  Size: 136 KiB

After

Width:  |  Height:  |  Size: 136 KiB

View File

@@ -2,6 +2,14 @@ syntax = "proto3";
option csharp_namespace = "Proto";
message AchievementProtoFieldInfo {
uint32 id = 1;
uint32 status = 2;
uint32 total_progress = 3;
uint32 current_progress = 4;
uint32 finish_timestamp = 5;
}
message AchievementItem {
uint32 pre = 1;
uint32 group = 2;
@@ -13,4 +21,5 @@ message AchievementInfo {
string version = 1;
map<uint32, string> group = 2;
map<uint32, AchievementItem> items = 3;
AchievementProtoFieldInfo pb_info = 4;
}

View File

@@ -0,0 +1,79 @@
syntax = "proto3";
option csharp_namespace = "Proto";
enum StoreType {
STORE_TYPE_NONE = 0;
STORE_TYPE_PACK = 1;
STORE_TYPE_DEPOT = 2;
}
message MaterialDeleteInfo {
message CountDownDelete {
map<uint32, uint32> delete_time_num_map = 1;
uint32 config_count_down_time = 2;
}
message DateTimeDelete {
uint32 delete_time = 1;
}
message DelayWeekCountDownDelete {
map<uint32, uint32> delete_time_num_map = 1;
uint32 config_delay_week = 2;
uint32 config_count_down_time = 3;
}
bool has_delete_config = 1;
oneof delete_info {
CountDownDelete count_down_delete = 2;
DateTimeDelete date_delete = 3;
DelayWeekCountDownDelete delay_week_count_down_delete = 4;
}
}
message Material {
uint32 count = 1;
MaterialDeleteInfo delete_info = 2;
}
message Reliquary {
uint32 level = 1;
uint32 exp = 2;
uint32 promote_level = 3;
uint32 main_prop_id = 4;
repeated uint32 append_prop_id_list = 5;
bool is_marked = 6;
}
message Weapon {
uint32 level = 1;
uint32 exp = 2;
uint32 promote_level = 3;
map<uint32, uint32> affix_map = 4;
bool is_arkhe_ousia = 5;
}
message Equip {
oneof detail {
Reliquary reliquary = 1;
Weapon weapon = 2;
}
bool is_locked = 3;
}
message Furniture {
uint32 count = 1;
}
message VirtualItem {
int64 count = 1;
}
message Item {
uint32 item_id = 1;
uint64 guid = 2;
oneof detail {
Material material = 5;
Equip equip = 6;
Furniture furniture = 7;
VirtualItem virtual_item = 255;
}
}

View File

@@ -0,0 +1,15 @@
syntax = "proto3";
option csharp_namespace = "Proto";
message UpdateInfo {
uint32 version_code = 1;
string version_name = 2;
string description = 3;
string package_link = 4;
bool force_update = 5;
bool enable_lib_download = 6;
bool enable_auto_update = 7;
string current_cn_hash = 8;
string current_os_hash = 9;
}

View File

@@ -1,12 +1,15 @@
using System.Text.RegularExpressions;
using YaeAchievement.res;
using YaeAchievement.Utilities;
namespace YaeAchievement;
namespace YaeAchievement;
public static partial class AppConfig {
public static class AppConfig {
public static string GamePath { get; private set; } = null!;
private static readonly string[] ProductNames = [ "原神", "Genshin Impact" ];
internal static void Load(string argumentPath) {
if (argumentPath != "auto" && File.Exists(argumentPath)) {
GamePath = argumentPath;
@@ -21,25 +24,16 @@ public static class AppConfig {
}
}
var appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
var cnLogPath = Path.Combine(appDataPath, @"..\LocalLow\miHoYo\原神\output_log.txt");
var osLogPath = Path.Combine(appDataPath, @"..\LocalLow\miHoYo\Genshin Impact\output_log.txt");
if (!File.Exists(cnLogPath) && !File.Exists(osLogPath)) {
var logPath = ProductNames
.Select(name => $"{appDataPath}/../LocalLow/miHoYo/{name}/output_log.txt")
.Where(File.Exists)
.MaxBy(File.GetLastWriteTime);
if (logPath == null) {
throw new ApplicationException(App.ConfigNeedStartGenshin);
}
string finalLogPath;
if (!File.Exists(osLogPath)) {
finalLogPath = cnLogPath;
} else if (!File.Exists(cnLogPath)) {
finalLogPath = osLogPath;
} else {
var cnLastWriteTime = File.GetLastWriteTime(cnLogPath);
var osLastWriteTime = File.GetLastWriteTime(osLogPath);
finalLogPath = cnLastWriteTime > osLastWriteTime ? cnLogPath : osLogPath;
}
GamePath = GetGamePathFromLogFile(finalLogPath)
?? GetGamePathFromLogFile($"{finalLogPath}.last")
GamePath = GetGamePathFromLogFile(logPath)
?? GetGamePathFromLogFile($"{logPath}.last")
?? throw new ApplicationException(App.ConfigNeedStartGenshin);
pathCacheFile.Write(GamePath);
}
private static string? GetGamePathFromLogFile(string path) {
@@ -51,12 +45,16 @@ public static class AppConfig {
var content = File.ReadAllText(copiedLogFilePath);
try {
File.Delete(copiedLogFilePath);
} catch (Exception) { /* ignore */}
var matchResult = Regex.Match(content, @"(?m).:/.+(GenshinImpact_Data|YuanShen_Data)");
} catch (Exception) { /* ignore */ }
var matchResult = GamePathRegex().Match(content);
if (!matchResult.Success) {
return null;
}
var entryName = matchResult.Groups["1"].Value.Replace("_Data", ".exe");
return Path.GetFullPath(Path.Combine(matchResult.Value, "..", entryName));
}
[GeneratedRegex(@"(?m).:/.+(GenshinImpact_Data|YuanShen_Data)", RegexOptions.IgnoreCase)]
private static partial Regex GamePathRegex();
}

View File

@@ -0,0 +1,234 @@
using System.ComponentModel;
using System.Diagnostics;
using System.Net;
using System.Text;
using System.Text.Json;
using System.Text.Json.Serialization;
using Microsoft.Win32;
using YaeAchievement.Outputs;
using YaeAchievement.Parsers;
using YaeAchievement.res;
namespace YaeAchievement;
public static class Export {
public static uint ExportTo { get; set; } = uint.MaxValue;
public static void Choose(AchievementAllDataNotify data) {
if (ExportTo == uint.MaxValue) {
Console.Write(App.ExportChoose);
while (Console.KeyAvailable) {
Console.ReadKey(false);
}
if (!uint.TryParse(Console.ReadLine(), out var num)) num = 0;
ExportTo = num;
}
((Action<AchievementAllDataNotify>) (ExportTo switch {
1 => ToHuTao,
2 => ToPaimon,
3 => ToSeelie,
4 => ToCSV,
5 => ToXunkong,
6 => ToWxApp1,
7 => ToTeyvatGuide,
8 => ToUIAFJson,
9 => ToRawJson,
_ => ToCocogoat
})).Invoke(data);
}
private static void ToCocogoat(AchievementAllDataNotify data) {
var result = UIAFSerializer.Serialize(data);
using var request = new HttpRequestMessage();
request.Method = HttpMethod.Post;
request.RequestUri = new Uri($"https://77.cocogoat.cn/v1/memo?source={App.AllAchievement}");
request.Content = new StringContent(result, Encoding.UTF8, "application/json");
using var response = Utils.CHttpClient.Send(request);
if (response.StatusCode != HttpStatusCode.Created) {
Console.WriteLine(App.ExportToCocogoatFail);
return;
}
var responseText = response.Content.ReadAsStringAsync().GetAwaiter().GetResult();
var responseJson = JsonSerializer.Deserialize(responseText, CocogoatResponseContext.Default.CocogoatResponse)!;
var cocogoatUrl = $"https://cocogoat.work/achievement?memo={responseJson.Key}";
Console.WriteLine(cocogoatUrl);
if (Utils.ShellOpen(cocogoatUrl))
{
Console.WriteLine(App.ExportToCocogoatSuccess);
}
}
private static void ToWxApp1(AchievementAllDataNotify data) {
var id = Guid.NewGuid().ToString("N").Substring(20, 8);
var result = WxApp1Serializer.Serialize(data, id);
using var request = new HttpRequestMessage();
request.Method = HttpMethod.Post;
request.RequestUri = new Uri("https://api.qyinter.com/achievementRedis");
request.Content = new StringContent(result, Encoding.UTF8, "application/json");
using var response = Utils.CHttpClient.Send(request);
Console.WriteLine(App.ExportToWxApp1Success, id);
}
private static void ToHuTao(AchievementAllDataNotify data) {
if (CheckWinUIAppScheme("hutao")) {
Utils.CopyToClipboard(UIAFSerializer.Serialize(data));
Utils.ShellOpen("hutao://achievement/import");
Console.WriteLine(App.ExportToSnapGenshinSuccess);
} else {
Console.WriteLine(App.ExportToSnapGenshinNeedUpdate);
Utils.ShellOpen("ms-windows-store://pdp/?productid=9PH4NXJ2JN52");
}
}
private static void ToXunkong(AchievementAllDataNotify data) {
if (CheckWinUIAppScheme("xunkong")) {
Utils.CopyToClipboard(UIAFSerializer.Serialize(data));
Utils.ShellOpen("xunkong://import-achievement?caller=YaeAchievement&from=clipboard");
Console.WriteLine(App.ExportToXunkongSuccess);
} else {
Console.WriteLine(App.ExportToXunkongNeedUpdate);
Utils.ShellOpen("ms-windows-store://pdp/?productid=9N2SVG0JMT12");
}
}
private static void ToTeyvatGuide(AchievementAllDataNotify data) {
if (Process.GetProcessesByName("TeyvatGuide").Length != 0) {
Utils.CopyToClipboard(UIAFSerializer.Serialize(data));
Utils.ShellOpen("teyvatguide://import_uigf?app=YaeAchievement");
Console.WriteLine(App.ExportToTauriSuccess);
} else {
Console.WriteLine(App.ExportToTauriFail);
Utils.ShellOpen("ms-windows-store://pdp/?productid=9NLBNNNBNSJN");
}
}
// ReSharper disable once InconsistentNaming
private static void ToUIAFJson(AchievementAllDataNotify data) {
var path = Path.GetFullPath($"uiaf-{DateTime.Now:yyyyMMddHHmmss}.json");
if (TryWriteToFile(path, UIAFSerializer.Serialize(data))) {
Console.WriteLine(App.ExportToFileSuccess, path);
}
}
private static void ToPaimon(AchievementAllDataNotify data) {
var path = Path.GetFullPath($"export-{DateTime.Now:yyyyMMddHHmmss}-paimon.json");
if (TryWriteToFile(path, PaimonSerializer.Serialize(data))) {
Console.WriteLine(App.ExportToFileSuccess, path);
}
}
private static void ToSeelie(AchievementAllDataNotify data) {
var path = Path.GetFullPath($"export-{DateTime.Now:yyyyMMddHHmmss}-seelie.json");
if (TryWriteToFile(path, SeelieSerializer.Serialize(data))) {
Console.WriteLine(App.ExportToFileSuccess, path);
}
}
// ReSharper disable once InconsistentNaming
private static void ToCSV(AchievementAllDataNotify data) {
var info = GlobalVars.AchievementInfo;
var outList = new List<List<object>>();
foreach (var ach in data.AchievementList.OrderBy(a => a.Id)) {
if (UnusedAchievement.Contains(ach.Id)) continue;
if (!info.Items.TryGetValue(ach.Id, out var achInfo) || achInfo == null) {
Console.WriteLine($@"Unable to find {ach.Id} in metadata.");
continue;
}
var finishAt = "";
if (ach.FinishTimestamp != 0) {
var ts = Convert.ToInt64(ach.FinishTimestamp);
finishAt = DateTimeOffset.FromUnixTimeSeconds(ts).ToLocalTime().ToString("yyyy/MM/dd HH:mm:ss");
}
var current = ach.Status != AchievementStatus.Unfinished
? ach.CurrentProgress == 0 ? ach.TotalProgress : ach.CurrentProgress
: ach.CurrentProgress;
outList.Add([
ach.Id, ach.Status.ToDesc(), achInfo.Group, achInfo.Name,
achInfo.Description, current, ach.TotalProgress, finishAt
]);
}
var output = new List<string> { "ID,状态,特辑,名称,描述,当前进度,目标进度,完成时间" };
output.AddRange(outList.OrderBy(v => v[2]).Select(item => {
item[2] = info.Group[(uint) item[2]];
return item.JoinToString(",");
}));
var path = Path.GetFullPath($"achievement-{DateTime.Now:yyyyMMddHHmmss}.csv");
if (TryWriteToFile(path, $"\uFEFF{string.Join("\n", output)}")) {
Console.WriteLine(App.ExportToFileSuccess, path);
Process.Start("explorer.exe", $"{Path.GetDirectoryName(path)}");
}
}
private static void ToRawJson(AchievementAllDataNotify data) {
var path = Path.GetFullPath($"export-{DateTime.Now:yyyyMMddHHmmss}-raw.json");
var text = AchievementRawDataSerializer.Serialize(data);
if (TryWriteToFile(path, text)) {
Console.WriteLine(App.ExportToFileSuccess, path);
}
}
// ReSharper disable once InconsistentNaming
private static bool CheckWinUIAppScheme(string protocol) {
return (string?)Registry.ClassesRoot.OpenSubKey(protocol)?.GetValue("") == $"URL:{protocol}";
}
private static string JoinToString(this IEnumerable<object> list, string separator) {
return string.Join(separator, list);
}
private static readonly List<uint> UnusedAchievement = [ 84517 ];
private static string ToDesc(this AchievementStatus status) {
return status switch {
AchievementStatus.Invalid => App.StatusInvalid,
AchievementStatus.Finished => App.StatusFinished,
AchievementStatus.Unfinished => App.StatusUnfinished,
AchievementStatus.RewardTaken => App.StatusRewardTaken,
_ => throw new ArgumentOutOfRangeException(nameof(status), status, null)
};
}
public static int PrintMsgAndReturnErrCode(this Win32Exception ex, string msg) {
// ReSharper disable once LocalizableElement
Console.WriteLine($"{msg}: {ex.Message}");
return ex.NativeErrorCode;
}
private static bool TryWriteToFile(string path, string contents) {
try {
File.WriteAllText(path, contents);
return true;
} catch (UnauthorizedAccessException) {
Console.WriteLine(App.NoWritePermission, path);
return false;
}
}
}
public class WxApp1Root {
public string Key { get; init; } = null!;
public UIAFRoot Data { get; init; } = null!;
}
[JsonSerializable(typeof(WxApp1Root))]
[JsonSourceGenerationOptions(
GenerationMode = JsonSourceGenerationMode.Serialization,
PropertyNamingPolicy = JsonKnownNamingPolicy.SnakeCaseLower
)]
public partial class WxApp1Serializer : JsonSerializerContext {
public static string Serialize(AchievementAllDataNotify ntf, string key) => JsonSerializer.Serialize(new WxApp1Root {
Key = key,
Data = Outputs.UIAFRoot.FromNotify(ntf)
}, Default.WxApp1Root);
}
public record CocogoatResponse(string Key);
[JsonSerializable(typeof(CocogoatResponse))]
[JsonSourceGenerationOptions(PropertyNamingPolicy = JsonKnownNamingPolicy.CamelCase)]
public partial class CocogoatResponseContext : JsonSerializerContext;

View File

@@ -10,21 +10,21 @@ public static class Extensions {
private static readonly Lazy<MD5> md5 = new (MD5.Create);
// ReSharper disable once InconsistentNaming
private static readonly Lazy<SHA1> sha1 = new (SHA1.Create);
public static byte[] ToBytes(this string text) {
return Encoding.UTF8.GetBytes(text);
}
// ReSharper disable once InconsistentNaming
public static string MD5Hash(this string text) {
return text.ToBytes().MD5Hash();
}
// ReSharper disable once InconsistentNaming
public static string MD5Hash(this byte[] data) {
return md5.Value.ComputeHash(data).ToHex().ToLower();
}
// ReSharper disable once InconsistentNaming
public static string SHA1Hash(this string text, bool base64 = true) {
var bytes = sha1.Value.ComputeHash(text.ToBytes());
@@ -34,7 +34,7 @@ public static class Extensions {
public static string ToHex(this byte[] bytes) {
return Convert.ToHexString(bytes);
}
public static string ToBase64(this byte[] bytes) {
return Convert.ToBase64String(bytes);
}

View File

@@ -1,6 +1,9 @@
using System.Reflection;
using System.Diagnostics.CodeAnalysis;
using System.Reflection;
using Proto;
using YaeAchievement.Utilities;
namespace YaeAchievement;
namespace YaeAchievement;
// ReSharper disable InconsistentNaming
// ReSharper disable ConvertToConstant.Global
@@ -8,26 +11,32 @@ namespace YaeAchievement;
// ReSharper disable once MemberCanBePrivate.Global
public static class GlobalVars {
public static bool DebugProxy => false;
public static bool UnexpectedExit { get; set; } = true;
public static bool PauseOnExit { get; set; } = true;
public static Version AppVersion { get; } = Assembly.GetEntryAssembly()!.GetName().Version!;
public static readonly string AppPath = AppDomain.CurrentDomain.BaseDirectory;
private static readonly string CommonData = Environment.GetFolderPath(Environment.SpecialFolder.CommonApplicationData);
public static readonly string DataPath = Path.Combine(CommonData, "Yae");
public static readonly string CachePath = Path.Combine(DataPath, "cache");
public static readonly string LibFilePath = Path.Combine(DataPath, "YaeAchievement.dll");
public const uint AppVersionCode = 38;
public const string AppVersionName = "2.8";
public const uint AppVersionCode = 235;
public const string AppVersionName = "5.3";
public const string PipeName = "YaeAchievementPipe";
public const string BucketHost = "https://cn-cd-1259389942.file.myqcloud.com";
public const string RinBucketHost = "https://rin.holohat.work";
public const string SakuraBucketHost = "https://cn-cd-1259389942.file.myqcloud.com";
public static CacheFile AchievementDataCache { get; } = new ("achievement_data");
[field:MaybeNull]
public static AchievementInfo AchievementInfo =>
field ??= AchievementInfo.Parser.ParseFrom(Utils.GetBucketFile("schicksal/metadata").GetAwaiter().GetResult());
static GlobalVars() {
Directory.CreateDirectory(DataPath);
Directory.CreateDirectory(CachePath);
}
}

View File

@@ -7,7 +7,7 @@ using Windows.Win32.System.Threading;
namespace YaeAchievement;
public static class Injector {
public static unsafe bool CreateProcess(string path, out HANDLE hProc, out HANDLE hThread, out uint pid) {
Span<char> cmdLines = stackalloc char[1]; // "\0"
var si = new STARTUPINFOW {
@@ -25,27 +25,28 @@ public static class Injector {
}
// todo: refactor
public static unsafe int LoadLibraryAndInject(HANDLE hProc, ReadOnlySpan<byte> libPath) {
public static unsafe int LoadLibraryAndInject(HANDLE hProc, ReadOnlySpan<char> libPath) {
fixed (char* lpModelName = "kernel32.dll") {
var hKernel = Native.GetModuleHandle(lpModelName);
if (hKernel.IsNull) {
return new Win32Exception().PrintMsgAndReturnErrCode("GetModuleHandle fail");
}
fixed(byte* lpProcName = "LoadLibraryA"u8) {
fixed(byte* lpProcName = "LoadLibraryW"u8) {
var pLoadLibrary = Native.GetProcAddress(hKernel, (PCSTR)lpProcName);
if (pLoadLibrary.IsNull) {
return new Win32Exception().PrintMsgAndReturnErrCode("GetProcAddress fail");
}
var pBase = Native.VirtualAllocEx(hProc, default, unchecked((uint)libPath.Length + 1), VIRTUAL_ALLOCATION_TYPE.MEM_RESERVE | VIRTUAL_ALLOCATION_TYPE.MEM_COMMIT, PAGE_PROTECTION_FLAGS.PAGE_READWRITE);
var libPathByteLen = (uint) libPath.Length * 2;
var pBase = Native.VirtualAllocEx(hProc, default, libPathByteLen + 2, VIRTUAL_ALLOCATION_TYPE.MEM_RESERVE | VIRTUAL_ALLOCATION_TYPE.MEM_COMMIT, PAGE_PROTECTION_FLAGS.PAGE_READWRITE);
if ((nint)pBase == 0) {
return new Win32Exception().PrintMsgAndReturnErrCode("VirtualAllocEx fail");
}
fixed (void* lpBuffer = libPath) {
if (!Native.WriteProcessMemory(hProc, pBase, lpBuffer, unchecked((uint)libPath.Length))) {
if (!Native.WriteProcessMemory(hProc, pBase, lpBuffer, libPathByteLen)) {
return new Win32Exception().PrintMsgAndReturnErrCode("WriteProcessMemory fail");
}
}
var lpStartAddress = pLoadLibrary.CreateDelegate<LPTHREAD_START_ROUTINE>();
var lpStartAddress = (delegate* unmanaged[Stdcall]<void*, uint>)pLoadLibrary.Value; //THREAD_START_ROUTINE
var hThread = Native.CreateRemoteThread(hProc, default, 0, lpStartAddress, pBase, 0);
if (hThread.IsNull) {
var e = new Win32Exception();

View File

@@ -1,6 +1,6 @@
{
"$schema": "https://aka.ms/CsWin32.schema.json",
"className": "Native",
"allowMarshaling": true,
"public": true
"allowMarshaling": false,
"public": true
}

View File

@@ -1,21 +1,21 @@
CreateProcess
CloseClipboard
CreateProcess
CreateRemoteThread
EmptyClipboard
GetConsoleMode
GetDC
GetDeviceCaps
GetModuleHandle
GetProcAddress
VirtualAllocEx
WriteProcessMemory
CreateRemoteThread
VirtualFreeEx
WaitForSingleObject
OpenClipboard
EmptyClipboard
GlobalLock
SetClipboardData
GlobalUnlock
CloseClipboard
GetStdHandle
GetConsoleMode
GlobalLock
GlobalUnlock
OpenClipboard
ResumeThread
SetClipboardData
SetConsoleMode
TerminateProcess
ResumeThread
GetDeviceCaps
GetDC
VirtualAllocEx
VirtualFreeEx
WaitForSingleObject
WriteProcessMemory

View File

@@ -0,0 +1,37 @@
using System.Text.Json;
using System.Text.Json.Serialization;
using YaeAchievement.Parsers;
namespace YaeAchievement.Outputs;
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable PropertyCanBeMadeInitOnly.Global
#pragma warning disable CA1822 // ReSharper disable MemberCanBeMadeStatic.Global
public class PaimonRoot {
public Dictionary<uint, Dictionary<uint, bool>> Achievement { get; set; } = null!;
public static PaimonRoot FromNotify(AchievementAllDataNotify ntf) {
var info = GlobalVars.AchievementInfo.Items.ToDictionary(pair => pair.Key, pair => pair.Value.Group);
return new PaimonRoot {
Achievement = ntf.AchievementList
.Where(a => a.Status >= AchievementStatus.Finished && info.ContainsKey(a.Id))
.GroupBy(a => info[a.Id], a => a.Id)
.OrderBy(g => g.Key)
.ToDictionary(g => g.Key, g => g.ToDictionary(id => id, _ => true))
};
}
}
[JsonSerializable(typeof(PaimonRoot))]
[JsonSourceGenerationOptions(
GenerationMode = JsonSourceGenerationMode.Serialization,
PropertyNamingPolicy = JsonKnownNamingPolicy.SnakeCaseLower
)]
public partial class PaimonSerializer : JsonSerializerContext {
public static string Serialize(AchievementAllDataNotify ntf) {
return JsonSerializer.Serialize(Outputs.PaimonRoot.FromNotify(ntf), Default.PaimonRoot);
}
}

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@@ -0,0 +1,39 @@
using System.Text.Json;
using System.Text.Json.Serialization;
using YaeAchievement.Parsers;
namespace YaeAchievement.Outputs;
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable PropertyCanBeMadeInitOnly.Global
#pragma warning disable CA1822 // ReSharper disable MemberCanBeMadeStatic.Global
public class SeelieRoot {
public class AchievementFinishStatus {
public bool Done => true;
}
public Dictionary<uint, AchievementFinishStatus> Achievements { get; set; } = null!;
public static SeelieRoot FromNotify(AchievementAllDataNotify ntf) => new () {
Achievements = ntf.AchievementList
.Where(a => a.Status >= AchievementStatus.Finished)
.OrderBy(a => a.Id)
.ToDictionary(a => a.Id, _ => new AchievementFinishStatus())
};
}
[JsonSerializable(typeof(SeelieRoot))]
[JsonSourceGenerationOptions(
GenerationMode = JsonSourceGenerationMode.Serialization,
PropertyNamingPolicy = JsonKnownNamingPolicy.SnakeCaseLower
)]
public partial class SeelieSerializer : JsonSerializerContext {
public static string Serialize(AchievementAllDataNotify ntf) {
return JsonSerializer.Serialize(Outputs.SeelieRoot.FromNotify(ntf), Default.SeelieRoot);
}
}

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@@ -0,0 +1,65 @@
using System.Text.Json;
using System.Text.Json.Serialization;
using YaeAchievement.Parsers;
namespace YaeAchievement.Outputs;
// ReSharper disable InconsistentNaming
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable PropertyCanBeMadeInitOnly.Global
#pragma warning disable CA1822 // ReSharper disable MemberCanBeMadeStatic.Global
public class UApplicationInfo {
public string ExportApp => "YaeAchievement";
public string ExportAppVersion => GlobalVars.AppVersionName;
public long ExportTimestamp => DateTimeOffset.Now.ToUnixTimeSeconds();
public string UIAFVersion => "v1.1";
}
public class UAchievementInfo {
public uint Id { get; set; }
public uint Status { get; set; }
public uint Current { get; set; }
public uint Timestamp { get; set; }
}
public class UIAFRoot {
public UApplicationInfo Info => new ();
public IEnumerable<UAchievementInfo> List { get; set; } = null!;
public static UIAFRoot FromNotify(AchievementAllDataNotify ntf) => new () {
List = ntf.AchievementList
.Where(a => a.Status >= AchievementStatus.Finished || a.CurrentProgress > 0)
.Select(a => new UAchievementInfo {
Id = a.Id,
Status = (uint) a.Status,
Current = a.CurrentProgress,
Timestamp = a.FinishTimestamp
})
};
}
[JsonSerializable(typeof(UIAFRoot))]
[JsonSourceGenerationOptions(
GenerationMode = JsonSourceGenerationMode.Serialization,
PropertyNamingPolicy = JsonKnownNamingPolicy.SnakeCaseLower
)]
public partial class UIAFSerializer : JsonSerializerContext {
public static string Serialize(AchievementAllDataNotify ntf) {
return JsonSerializer.Serialize(Outputs.UIAFRoot.FromNotify(ntf), Default.UIAFRoot);
}
}

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@@ -0,0 +1,138 @@
using System.Text.Json;
using System.Text.Json.Serialization;
using Google.Protobuf;
using YaeAchievement.res;
namespace YaeAchievement.Parsers;
public enum AchievementStatus {
Invalid,
Unfinished,
Finished,
RewardTaken,
}
public class AchievementItem {
public uint Id { get; init; }
public uint TotalProgress { get; init; }
public uint CurrentProgress { get; init; }
public uint FinishTimestamp { get; init; }
public AchievementStatus Status { get; init; }
}
public class AchievementAllDataNotify {
public List<AchievementItem> AchievementList { get; private init; } = [];
private static AchievementAllDataNotify? Instance { get; set; }
public static bool OnReceive(BinaryReader reader) {
var bytes = reader.ReadBytes(reader.ReadInt32());
GlobalVars.AchievementDataCache.Write(bytes);
Instance = ParseFrom(bytes);
return true;
}
public static void OnFinish() {
if (Instance == null) {
throw new ApplicationException("No data received");
}
Export.Choose(Instance);
}
public static AchievementAllDataNotify ParseFrom(byte[] bytes) {
using var stream = new CodedInputStream(bytes);
var data = new List<Dictionary<uint, uint>>();
var errTimes = 0;
try {
uint tag;
while ((tag = stream.ReadTag()) != 0) {
if ((tag & 7) == 2) { // is LengthDelimited
var dict = new Dictionary<uint, uint>();
using var eStream = stream.ReadLengthDelimitedAsStream();
try {
while ((tag = eStream.ReadTag()) != 0) {
if ((tag & 7) != 0) { // not VarInt
dict = null;
break;
}
dict[tag >> 3] = eStream.ReadUInt32();
}
if (dict != null) {
data.Add(dict);
}
} catch (InvalidProtocolBufferException) {
if (errTimes++ > 0) { // allows 1 fail on 'reward_taken_goal_id_list'
throw;
}
}
}
}
} catch (InvalidProtocolBufferException) {
// ReSharper disable once LocalizableElement
Console.WriteLine("Parse failed");
File.WriteAllBytes("achievement_raw_data.bin", bytes);
Environment.Exit(0);
}
if (data.Count == 0) {
return new AchievementAllDataNotify();
}
uint tId, sId, iId, currentId, totalId;
if (data.Count > 20) { /* uwu */
(tId, var cnt) = data // ↓ 2020-09-15 04:15:14
.GroupKeys(value => value > 1600114514).Select(g => (g.Key, g.Count())).MaxBy(p => p.Item2);
sId = data // FINISHED ↓ ↓ REWARD_TAKEN
.GroupKeys(value => value is 2 or 3).First(g => g.Count() == cnt).Key;
iId = data // ↓ id: 8xxxx
.GroupKeys(value => value / 10000 % 10 == 8).MaxBy(g => g.Count())!.Key;
(currentId, totalId) = data
.Where(d => d[sId] is 2 or 3)
.Select(d => d.ToDictionary().RemoveValues(tId, sId, iId).ToArray())
.Where(d => d.Length == 2 && d[0].Value != d[1].Value)
.GroupBy(a => a[0].Value > a[1].Value ? (a[0].Key, a[1].Key) : (a[1].Key, a[0].Key))
.Select(g => (FieldIds: g.Key, Count: g.Count()))
.MaxBy(p => p.Count)
.FieldIds;
#if DEBUG
// ReSharper disable once LocalizableElement
Console.WriteLine($"Id={iId}, Status={sId}, Total={totalId}, Current={currentId}, Timestamp={tId}");
#endif
} else {
var info = GlobalVars.AchievementInfo.PbInfo; // ...
iId = info.Id;
tId = info.FinishTimestamp;
sId = info.Status;
totalId = info.TotalProgress;
currentId = info.CurrentProgress;
if (data.Any(dict => !dict.ContainsKey(iId) || !dict.ContainsKey(sId) || !dict.ContainsKey(totalId))) {
Console.WriteLine(App.WaitMetadataUpdate);
Environment.Exit(0);
}
}
return new AchievementAllDataNotify {
AchievementList = data.Select(dict => new AchievementItem {
Id = dict[iId],
Status = (AchievementStatus) dict[sId],
TotalProgress = dict[totalId],
CurrentProgress = dict.GetValueOrDefault(currentId),
FinishTimestamp = dict.GetValueOrDefault(tId),
}).ToList()
};
}
}
[JsonSerializable(typeof(AchievementAllDataNotify))]
[JsonSourceGenerationOptions(
WriteIndented = true,
GenerationMode = JsonSourceGenerationMode.Serialization,
PropertyNamingPolicy = JsonKnownNamingPolicy.SnakeCaseLower
)]
public partial class AchievementRawDataSerializer : JsonSerializerContext {
public static string Serialize(AchievementAllDataNotify ntf) {
return JsonSerializer.Serialize(ntf, Default.AchievementAllDataNotify);
}
}

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@@ -0,0 +1,106 @@
using Proto;
using static YaeAchievement.Parsers.PropType;
namespace YaeAchievement.Parsers;
public enum PropType {
None = 0,
Exp = 1001,
BreakLevel = 1002,
SatiationVal = 1003,
SatiationPenaltyTime = 1004,
GearStartVal = 2001,
GearStopVal = 2002,
Level = 4001,
LastChangeAvatarTime = 10001,
MaxSpringVolume = 10002,
CurSpringVolume = 10003,
IsSpringAutoUse = 10004,
SpringAutoUsePercent = 10005,
IsFlyable = 10006,
IsWeatherLocked = 10007,
IsGameTimeLocked = 10008,
IsTransferable = 10009,
MaxStamina = 10010,
CurPersistStamina = 10011,
CurTemporaryStamina = 10012,
PlayerLevel = 10013,
PlayerExp = 10014,
PlayerHCoin = 10015,
PlayerSCoin = 10016,
PlayerMpSettingType = 10017,
IsMpModeAvailable = 10018,
PlayerWorldLevel = 10019,
PlayerResin = 10020,
PlayerWaitSubHCoin = 10022,
PlayerWaitSubSCoin = 10023,
IsOnlyMpWithPsPlayer = 10024,
PlayerMCoin = 10025,
PlayerWaitSubMCoin = 10026,
PlayerLegendaryKey = 10027,
IsHasFirstShare = 10028,
PlayerForgePoint = 10029,
CurClimateMeter = 10035,
CurClimateType = 10036,
CurClimateAreaId = 10037,
CurClimateAreaClimateType = 10038,
PlayerWorldLevelLimit = 10039,
PlayerWorldLevelAdjustCd = 10040,
PlayerLegendaryDailyTaskNum = 10041,
PlayerHomeCoin = 10042,
PlayerWaitSubHomeCoin = 10043,
IsAutoUnlockSpecificEquip = 10044,
PlayerGCGCoin = 10045,
PlayerWaitSubGCGCoin = 10046,
PlayerOnlineTime = 10047,
IsDiveable = 10048,
MaxDiveStamina = 10049,
CurPersistDiveStamina = 10050,
IsCanPutFiveStarReliquary = 10051,
IsAutoLockFiveStarReliquary = 10052,
PlayerRoleCombatCoin = 10053,
CurPhlogiston = 10054,
ReliquaryTemporaryExp = 10055,
IsMpCrossPlatformEnabled = 10056,
IsOnlyMpWithPlatformPlayer = 10057,
PlayerMusicGameBookCoin = 10058,
IsNotShowReliquaryRecommendProp = 10059,
}
public static class PlayerPropNotify {
private static readonly Dictionary<PropType, double> PropMap = [];
public static bool OnReceive(BinaryReader reader) {
var propType = (PropType) reader.ReadInt32();
var propValue = reader.ReadDouble();
PropMap.Add(propType, propValue);
return false;
}
public static void OnFinish() {
PlayerStoreNotify.Instance.ItemList.AddRange([
CreateVirtualItem(201, GetPropValue(PlayerHCoin) - GetPropValue(PlayerWaitSubHCoin)),
CreateVirtualItem(202, GetPropValue(PlayerSCoin) - GetPropValue(PlayerWaitSubSCoin)),
CreateVirtualItem(203, GetPropValue(PlayerMCoin) - GetPropValue(PlayerWaitSubMCoin)),
CreateVirtualItem(204, GetPropValue(PlayerHomeCoin) - GetPropValue(PlayerWaitSubHomeCoin)),
CreateVirtualItem(206, GetPropValue(PlayerRoleCombatCoin)),
CreateVirtualItem(207, GetPropValue(PlayerMusicGameBookCoin)),
]);
}
private static Item CreateVirtualItem(uint id, double count) {
return new Item {
ItemId = id,
VirtualItem = new VirtualItem {
Count = (long) count
}
};
}
private static double GetPropValue(PropType propType) {
return PropMap.GetValueOrDefault(propType);
}
}

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@@ -0,0 +1,60 @@
using Google.Protobuf;
using Proto;
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable CollectionNeverQueried.Global
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable AutoPropertyCanBeMadeGetOnly.Global
namespace YaeAchievement.Parsers;
public class PlayerStoreNotify {
public uint WeightLimit { get; set; }
public StoreType StoreType { get; set; }
public List<Item> ItemList { get; set; } = [];
public static PlayerStoreNotify Instance { get; } = new ();
public static bool OnReceive(BinaryReader reader) {
var bytes = reader.ReadBytes(reader.ReadInt32());
Instance.ParseFrom(bytes);
return true;
}
private void ParseFrom(byte[] bytes) {
using var stream = new CodedInputStream(bytes);
try {
uint tag;
while ((tag = stream.ReadTag()) != 0) {
var wireType = tag & 7;
switch (wireType) {
case 0: { // is VarInt
var value = stream.ReadUInt32();
if (value < 10) {
StoreType = (StoreType) value;
} else {
WeightLimit = value;
}
continue;
}
case 2: { // is LengthDelimited
using var eStream = stream.ReadLengthDelimitedAsStream();
while (eStream.PeekTag() != 0) {
ItemList.Add(Item.Parser.ParseFrom(eStream));
}
break;
}
}
}
} catch (InvalidProtocolBufferException) {
// ReSharper disable once LocalizableElement
Console.WriteLine("Parse failed");
File.WriteAllBytes("store_raw_data.bin", bytes);
Environment.Exit(0);
}
}
}

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@@ -0,0 +1,76 @@
using System.Runtime.CompilerServices;
using System.Text;
using System.Text.Json;
using Windows.Win32;
using Windows.Win32.System.Console;
using YaeAchievement.Parsers;
using YaeAchievement.res;
using static YaeAchievement.Utils;
namespace YaeAchievement;
internal static class Program {
public static async Task Main(string[] args) {
if (!new Mutex(true, @"Global\YaeMiku~uwu").WaitOne(0, false)) {
Console.WriteLine(App.AnotherInstance);
Environment.Exit(302);
}
InstallExitHook();
InstallExceptionHook();
CheckGenshinIsRunning();
Console.WriteLine(@"----------------------------------------------------");
Console.WriteLine(App.AppBanner, GlobalVars.AppVersionName);
Console.WriteLine(@"https://github.com/HolographicHat/YaeAchievement");
Console.WriteLine(@"----------------------------------------------------");
AppConfig.Load(args.GetOrNull(0) ?? "auto");
Export.ExportTo = ToUIntOrNull(args.GetOrNull(1)) ?? uint.MaxValue;
await CheckUpdate(ToBooleanOrFalse(args.GetOrNull(2)));
var historyCache = GlobalVars.AchievementDataCache;
AchievementAllDataNotify? data = null;
try {
data = AchievementAllDataNotify.ParseFrom(historyCache.Read().Content.ToByteArray());
} catch (Exception) { /* ignored */ }
if (historyCache.LastWriteTime.AddMinutes(60) > DateTime.UtcNow && data != null) {
Console.WriteLine(App.UsePreviousData);
if (Console.ReadLine()?.ToUpper() is "Y" or "YES") {
Export.Choose(data);
return;
}
}
StartAndWaitResult(AppConfig.GamePath, new Dictionary<byte, Func<BinaryReader, bool>> {
{ 1, AchievementAllDataNotify.OnReceive },
{ 2, PlayerStoreNotify.OnReceive },
{ 100, PlayerPropNotify.OnReceive },
}, () => {
#if DEBUG
PlayerPropNotify.OnFinish();
File.WriteAllText("store_data.json", JsonSerializer.Serialize(PlayerStoreNotify.Instance, new JsonSerializerOptions {
WriteIndented = true,
DefaultIgnoreCondition = System.Text.Json.Serialization.JsonIgnoreCondition.WhenWritingNull
}));
#endif
AchievementAllDataNotify.OnFinish();
});
}
[ModuleInitializer]
internal static unsafe void SetupConsole() {
var handle = Native.GetStdHandle(STD_HANDLE.STD_INPUT_HANDLE);
CONSOLE_MODE mode = default;
Native.GetConsoleMode(handle, &mode);
Native.SetConsoleMode(handle, mode & ~CONSOLE_MODE.ENABLE_QUICK_EDIT_MODE);
Console.InputEncoding = Console.OutputEncoding = Encoding.UTF8;
}
}

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@@ -2,18 +2,14 @@
using Google.Protobuf;
using Proto;
namespace YaeAchievement;
namespace YaeAchievement.Utilities;
public class CacheFile {
public class CacheFile(string identifier) {
private readonly string _cacheName;
private readonly string _cacheName = Path.Combine(GlobalVars.CachePath, $"{identifier.MD5Hash()[..16]}.miko");
private CacheItem? _content;
public DateTime LastWriteTime => Exists() ? File.GetLastWriteTimeUtc(_cacheName) : DateTime.UnixEpoch;
public CacheFile(string identifier) {
_cacheName = Path.Combine(GlobalVars.CachePath, $"{identifier.MD5Hash()[..16]}.miko");
}
public DateTime LastWriteTime => Exists() ? File.GetLastWriteTimeUtc(_cacheName) : DateTime.UnixEpoch;
public bool Exists() => File.Exists(_cacheName);
@@ -29,7 +25,7 @@ public class CacheFile {
public void Write(string data, string? etag = null) => Write(ByteString.CopyFromUtf8(data), data.MD5Hash(), etag);
public void Write(byte[] data, string? etag = null) => Write(ByteString.CopyFrom(data), data.MD5Hash(), etag);
private void Write(ByteString data, string hash, string? etag) {
using var fOut = File.OpenWrite(_cacheName);
using var cOut = new GZipStream(fOut, CompressionLevel.SmallestSize);

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@@ -0,0 +1,16 @@
// ReSharper disable once CheckNamespace
namespace System.Collections.Generic;
public static class Collection {
public static IDictionary<TKey, TValue> RemoveValues<TKey, TValue>(
this IDictionary<TKey, TValue> dictionary,
params TKey[] keys
) {
foreach (var key in keys) {
dictionary.Remove(key);
}
return dictionary;
}
}

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@@ -0,0 +1,14 @@
// ReSharper disable once CheckNamespace
namespace System.Linq;
public static class Enumerable {
public static IEnumerable<IGrouping<TKey, TKey>> GroupKeys<TKey, TValue>(
this IEnumerable<Dictionary<TKey, TValue>> source,
Func<TValue, bool> condition
) where TKey : notnull {
return source.SelectMany(dict => dict.Where(pair => condition(pair.Value)).Select(pair => pair.Key)).GroupBy(x => x);
}
}

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@@ -0,0 +1,16 @@
using System.Runtime.CompilerServices;
// ReSharper disable CheckNamespace
namespace Google.Protobuf;
public static class CodedInputStreamExtensions {
[UnsafeAccessor(UnsafeAccessorKind.Method)]
private static extern byte[] ReadRawBytes(CodedInputStream stream, int size);
public static CodedInputStream ReadLengthDelimitedAsStream(this CodedInputStream stream) {
return new CodedInputStream(ReadRawBytes(stream, stream.ReadLength()));
}
}

View File

@@ -1,25 +1,21 @@
using Microsoft.Win32;
using System.ComponentModel;
using System.ComponentModel;
using System.Diagnostics;
using System.IO.Pipes;
using System.Net;
using System.Net.Http.Headers;
using System.Net.Sockets;
using System.Runtime.InteropServices;
using System.Text;
using Windows.Win32;
using Windows.Win32.Foundation;
using Windows.Win32.System.Console;
using Proto;
using YaeAchievement.AppCenterSDK;
using YaeAchievement.res;
using YaeAchievement.Utilities;
namespace YaeAchievement;
public static class Utils {
public static readonly HttpClient CHttpClient = new (new HttpClientHandler {
Proxy = GlobalVars.DebugProxy ? new WebProxy("http://127.0.0.1:8888") : null,
AutomaticDecompression = DecompressionMethods.Brotli | DecompressionMethods.GZip
}) {
DefaultRequestHeaders = {
@@ -29,31 +25,33 @@ public static class Utils {
}
};
public static byte[] GetBucketFileAsByteArray(string path, bool cache = true) {
public static async Task<byte[]> GetBucketFile(string path, bool cache = true) {
try {
using var msg = new HttpRequestMessage {
Method = HttpMethod.Get,
RequestUri = new Uri($"{GlobalVars.BucketHost}/{path}")
};
return await await Task.WhenAny(GetFile(GlobalVars.RinBucketHost), GetFile(GlobalVars.SakuraBucketHost));
} catch (Exception e) when(e is SocketException or TaskCanceledException) {
Console.WriteLine(App.NetworkError, e.Message);
Environment.Exit(-1);
return null!;
}
async Task<byte[]> GetFile(string host) {
using var msg = new HttpRequestMessage();
msg.Method = HttpMethod.Get;
msg.RequestUri = new Uri($"{host}/{path}");
var cacheFile = new CacheFile(path);
if (cache && cacheFile.Exists()) {
msg.Headers.TryAddWithoutValidation("If-None-Match", $"{cacheFile.Read().Etag}");
}
using var response = CHttpClient.Send(msg);
using var response = await CHttpClient.SendAsync(msg);
if (cache && response.StatusCode == HttpStatusCode.NotModified) {
return cacheFile.Read().Content.ToByteArray();
}
response.EnsureSuccessStatusCode();
var responseBytes = response.Content.ReadAsByteArrayAsync().Result;
var responseBytes = await response.Content.ReadAsByteArrayAsync();
if (cache) {
var etag = response.Headers.ETag!.Tag;
cacheFile.Write(responseBytes, etag);
}
return responseBytes;
} catch (Exception e) when(e is SocketException or TaskCanceledException) {
Console.WriteLine(App.NetworkError, e.Message);
Environment.Exit(-1);
return null!;
}
}
@@ -64,44 +62,41 @@ public static class Utils {
public static uint? ToUIntOrNull(string? value) {
return value != null ? uint.TryParse(value, out var result) ? result : null : null;
}
public static bool ToBooleanOrFalse(string? value) {
return value != null && bool.TryParse(value, out var result) && result;
}
public static unsafe void CopyToClipboard(string text) {
if (Native.OpenClipboard(HWND.Null))
{
if (Native.OpenClipboard(HWND.Null)) {
Native.EmptyClipboard();
var hGlobal = (HANDLE) Marshal.AllocHGlobal((text.Length + 1) * 2);
var hGlobal = (HGLOBAL) Marshal.AllocHGlobal((text.Length + 1) * 2);
var hPtr = (nint) Native.GlobalLock(hGlobal);
Marshal.Copy(text.ToCharArray(), 0, hPtr, text.Length);
Native.GlobalUnlock(hPtr);
Native.SetClipboardData(13, hGlobal);
Native.GlobalUnlock((HGLOBAL) hPtr);
Native.SetClipboardData(13, new HANDLE(hPtr));
Marshal.FreeHGlobal(hGlobal);
Native.CloseClipboard();
}
else
{
} else {
throw new Win32Exception();
}
}
// ReSharper disable once NotAccessedField.Local
private static UpdateInfo _updateInfo = null!;
public static void CheckUpdate(bool useLocalLib) {
var info = UpdateInfo.Parser.ParseFrom(GetBucketFileAsByteArray("schicksal/version"))!;
if (GlobalVars.AppVersionCode != info.VersionCode) {
public static async Task CheckUpdate(bool useLocalLib) {
var info = UpdateInfo.Parser.ParseFrom(await GetBucketFile("schicksal/version"))!;
if (GlobalVars.AppVersionCode < info.VersionCode) {
Console.WriteLine(App.UpdateNewVersion, GlobalVars.AppVersionName, info.VersionName);
Console.WriteLine(App.UpdateDescription, info.Description);
if (info.EnableAutoDownload) {
if (info.EnableAutoUpdate) {
Console.WriteLine(App.UpdateDownloading);
var tmpPath = Path.GetTempFileName();
File.WriteAllBytes(tmpPath, GetBucketFileAsByteArray(info.PackageLink));
await File.WriteAllBytesAsync(tmpPath, await GetBucketFile(info.PackageLink));
var updaterArgs = $"{Environment.ProcessId}|{Environment.ProcessPath}|{tmpPath}";
var updaterPath = Path.Combine(GlobalVars.DataPath, "update.exe");
File.WriteAllBytes(updaterPath, App.Updater);
await File.WriteAllBytesAsync(updaterPath, App.Updater);
ShellOpen(updaterPath, updaterArgs.ToBytes().ToBase64());
GlobalVars.PauseOnExit = false;
Environment.Exit(0);
@@ -111,29 +106,13 @@ public static class Utils {
Environment.Exit(0);
}
}
if (useLocalLib) {
Console.WriteLine(@"[DEBUG] Use local native lib.");
File.Copy(Path.Combine(GlobalVars.AppPath, "YaeAchievementLib.dll"), GlobalVars.LibFilePath, true);
} else if (info.EnableLibDownload) {
File.WriteAllBytes(GlobalVars.LibFilePath, GetBucketFileAsByteArray("schicksal/lib.dll"));
if (info.EnableLibDownload && !useLocalLib) {
var data = await GetBucketFile("schicksal/lic.dll");
await File.WriteAllBytesAsync(GlobalVars.LibFilePath, data);
}
_updateInfo = info;
}
public static void CheckSelfIsRunning() {
try {
Process.EnterDebugMode();
var cur = Process.GetCurrentProcess();
foreach (var process in Process.GetProcesses().Where(process => process.Id != cur.Id)) {
if (process.ProcessName == cur.ProcessName) {
Console.WriteLine(App.AnotherInstance);
Environment.Exit(302);
}
}
Process.LeaveDebugMode();
} catch (Win32Exception) {}
}
// ReSharper disable once UnusedMethodReturnValue.Global
public static bool ShellOpen(string path, string? args = null) {
try {
@@ -152,18 +131,11 @@ public static class Utils {
}
}
// ReSharper disable once UnusedMethodReturnValue.Global
public static unsafe bool TryDisableQuickEdit() {
var handle = Native.GetStdHandle(STD_HANDLE.STD_INPUT_HANDLE);
CONSOLE_MODE mode = default;
return Native.GetConsoleMode(handle, &mode) && Native.SetConsoleMode(handle, mode & ~CONSOLE_MODE.ENABLE_QUICK_EDIT_MODE);
}
public static void CheckGenshinIsRunning() {
Process.EnterDebugMode();
foreach (var process in Process.GetProcesses()) {
if (process.ProcessName is "GenshinImpact" or "YuanShen"
&& !process.HasExited
if (process.ProcessName is "GenshinImpact" or "YuanShen"
&& !process.HasExited
&& process.MainWindowHandle != nint.Zero
) {
Console.WriteLine(App.GenshinIsRunning, process.Id);
@@ -172,10 +144,10 @@ public static class Utils {
}
Process.LeaveDebugMode();
}
// ReSharper disable once InconsistentNaming
private static Process? proc;
public static void InstallExitHook() {
AppDomain.CurrentDomain.ProcessExit += (_, _) => {
proc?.Kill();
@@ -201,40 +173,20 @@ public static class Utils {
break;
default:
Console.WriteLine(ex.ToString());
Console.WriteLine(App.UploadError);
AppCenter.TrackCrash((Exception) e.ExceptionObject);
AppCenter.Upload();
break;
}
Environment.Exit(-1);
};
}
private static bool CheckGenshinIsLatestVersion(string path) {
#if DEBUG
return true;
#else
if (!File.Exists(path)) return false;
var hash = File.ReadAllBytes(path).MD5Hash();
return hash == _updateInfo.CurrentCNGameHash || hash == _updateInfo.CurrentOSGameHash;
#endif
}
private static bool _isUnexpectedExit;
// ReSharper disable once UnusedMethodReturnValue.Global
public static Thread StartAndWaitResult(string exePath, Func<string, bool> onReceive) {
if (!CheckGenshinIsLatestVersion(exePath)) {
Console.WriteLine(App.GenshinHashError);
Environment.Exit(0);
}
AppDomain.CurrentDomain.ProcessExit += (_, _) => {
try {
File.Delete(GlobalVars.LibFilePath);
} catch (Exception) { /* ignored */ }
};
public static Thread StartAndWaitResult(string exePath, Dictionary<byte, Func<BinaryReader, bool>> handlers, Action onFinish) {
if (!Injector.CreateProcess(exePath, out var hProcess, out var hThread, out var pid)) {
Environment.Exit(new Win32Exception().PrintMsgAndReturnErrCode("ICreateProcess fail"));
}
if (Injector.LoadLibraryAndInject(hProcess,Encoding.UTF8.GetBytes(GlobalVars.LibFilePath)) != 0)
if (Injector.LoadLibraryAndInject(hProcess,GlobalVars.LibFilePath.AsSpan()) != 0)
{
if (!Native.TerminateProcess(hProcess, 0))
{
@@ -245,7 +197,7 @@ public static class Utils {
proc = Process.GetProcessById(Convert.ToInt32(pid));
proc.EnableRaisingEvents = true;
proc.Exited += (_, _) => {
if (GlobalVars.UnexpectedExit)
if (_isUnexpectedExit)
{
proc = null;
Console.WriteLine(App.GameProcessExit);
@@ -269,15 +221,18 @@ public static class Utils {
var ts = new ThreadStart(() => {
var server = new NamedPipeServerStream(GlobalVars.PipeName);
server.WaitForConnection();
using var reader = new StreamReader(server);
using var reader = new BinaryReader(server);
while (!proc.HasExited) {
var line = reader.ReadLine();
if (line?.Length > 0) {
if (onReceive(line)) {
break;
var type = reader.ReadByte();
if (type == 0xFF) {
_isUnexpectedExit = false;
onFinish();
break;
}
if (handlers.TryGetValue(type, out var handler)) {
if (handler(reader)) {
handlers.Remove(type);
}
server.Disconnect();
server.WaitForConnection();
}
}
});
@@ -285,42 +240,4 @@ public static class Utils {
th.Start();
return th;
}
public static async Task CheckVcRuntime() {
using var root = Registry.LocalMachine;
using var sub = root.OpenSubKey(@"SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall")!;
var installed = sub.GetSubKeyNames()
.Select(subKeyName => {
try {
return sub.OpenSubKey(subKeyName);
} catch (Exception) {
return null;
}
})
.Select(item => item?.GetValue("DisplayName") as string ?? string.Empty)
.Any(name => name.Contains("Microsoft Visual C++ 2022 X64 "));
if (!installed) {
Console.WriteLine(App.VcRuntimeDownload);
var pkgPath = Path.Combine(GlobalVars.DataPath, "vc_redist.x64.exe");
byte[] bytes;
try {
bytes = await CHttpClient.GetByteArrayAsync("https://aka.ms/vs/17/release/vc_redist.x64.exe");
} catch (Exception e) when(e is SocketException or TaskCanceledException) {
Console.WriteLine(App.NetworkError, e.Message);
Environment.Exit(-1);
return;
}
await File.WriteAllBytesAsync(pkgPath, bytes);
Console.WriteLine(App.VcRuntimeInstalling);
using var process = new Process {
StartInfo = {
FileName = pkgPath,
Arguments = "/install /passive /norestart"
}
};
process.Start();
await process.WaitForExitAsync();
File.Delete(pkgPath);
}
}
}

View File

@@ -0,0 +1,17 @@
<package xmlns="http://schemas.microsoft.com/packaging/2012/06/nuspec.xsd">
<metadata>
<id>Yae.Lib</id>
<version>5.3.1</version>
<authors>HolographicHat</authors>
<developmentDependency>true</developmentDependency>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<license type="expression">GPL-3.0-only</license>
<licenseUrl>https://licenses.nuget.org/GPL-3.0-only</licenseUrl>
<projectUrl>https://github.com/HolographicHat/Yae</projectUrl>
<description>Yae Lib</description>
<repository type="git" url="https://github.com/HolographicHat/Yae" commit="$commit$" />
</metadata>
<files>
<file src="build\x64\Release\YaeLib.dll" target="runtimes\win-x64\native" />
</files>
</package>

View File

@@ -20,9 +20,9 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
@@ -30,7 +30,6 @@
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
<EnableASAN>false</EnableASAN>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@@ -45,88 +44,69 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)build\$(Platform)\$(Configuration)\</OutDir>
<IntDir>build\$(Platform)\$(Configuration)\</IntDir>
<TargetName>YaeLib</TargetName>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)build\$(Platform)\$(Configuration)\</OutDir>
<IntDir>build\$(Platform)\$(Configuration)\</IntDir>
<GenerateManifest>false</GenerateManifest>
<TargetName>YaeLib</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;YAEACHIEVEMENTLIB_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PreprocessorDefinitions>_DEBUG;YAEACHIEVEMENTLIB_EXPORTS;_WINDOWS;_USRDLL;WIN32_LEAN_AND_MEAN;ZYDIS_STATIC_BUILD;ZYCORE_STATIC_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>false</ConformanceMode>
<LanguageStandard>stdcpplatest</LanguageStandard>
<LanguageStandard_C>stdc17</LanguageStandard_C>
<AdditionalIncludeDirectories>$(ProjectDir)lib\detours\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<AdditionalLibraryDirectories>$(ProjectDir)lib\detours\;$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>detours-x64.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>NotSet</SubSystem>
<GenerateDebugInformation>DebugFull</GenerateDebugInformation>
</Link>
<PostBuildEvent>
<Command>copy $(TargetPath) $(ProjectDir)..\bin\Debug\net6.0</Command>
</PostBuildEvent>
<PostBuildEvent />
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_AMD64_;NDEBUG;YAEACHIEVEMENTLIB_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PreprocessorDefinitions>_AMD64_;NDEBUG;YAEACHIEVEMENTLIB_EXPORTS;_WINDOWS;_USRDLL;WIN32_LEAN_AND_MEAN;ZYDIS_STATIC_BUILD;ZYCORE_STATIC_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>false</ConformanceMode>
<LanguageStandard>stdcpplatest</LanguageStandard>
<LanguageStandard_C>stdc17</LanguageStandard_C>
<DebugInformationFormat>None</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>$(ProjectDir)lib\detours\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>true</SDLCheck>
<LanguageStandard_C>stdc11</LanguageStandard_C>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<SubSystem>NotSet</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<AdditionalLibraryDirectories>$(ProjectDir)lib\detours\;$(OutDir)</AdditionalLibraryDirectories>
<AdditionalDependencies>detours-x64.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>DebugFull</GenerateDebugInformation>
</Link>
<PostBuildEvent>
<Command>copy $(TargetPath) $(ProjectDir)..\bin\Debug\net7.0-windows\win-x64\YaeAchievementLib.dll /y</Command>
</PostBuildEvent>
<PostBuildEvent />
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="src\HookManager.h" />
<ClInclude Include="src\il2cpp-api-functions.h" />
<ClInclude Include="src\il2cpp-appdata.h" />
<ClInclude Include="src\il2cpp-functions.h" />
<ClInclude Include="src\globals.h" />
<ClInclude Include="src\il2cpp-types.h" />
<ClInclude Include="src\il2cpp-init.h" />
<ClInclude Include="src\il2cpp-unity-functions.h" />
<ClInclude Include="src\pch.h" />
<ClInclude Include="src\NamedPipe.h" />
<ClInclude Include="src\ntprivate.h" />
<ClInclude Include="src\util.h" />
<ClInclude Include="src\Zydis.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\dllmain.cpp" />
<ClCompile Include="src\il2cpp-init.cpp" />
<ClCompile Include="src\pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="src\util.cpp" />
<ClCompile Include="src\Zydis.c" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

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@@ -1,27 +0,0 @@
//////////////////////////////////////////////////////////////////////////////
//
// Common version parameters.
//
// Microsoft Research Detours Package, Version 4.0.1
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
#define _USING_V110_SDK71_ 1
#include "winver.h"
#if 0
#include <windows.h>
#include <detours.h>
#else
#ifndef DETOURS_STRINGIFY
#define DETOURS_STRINGIFY_(x) #x
#define DETOURS_STRINGIFY(x) DETOURS_STRINGIFY_(x)
#endif
#define VER_FILEFLAGSMASK 0x3fL
#define VER_FILEFLAGS 0x0L
#define VER_FILEOS 0x00040004L
#define VER_FILETYPE 0x00000002L
#define VER_FILESUBTYPE 0x00000000L
#endif
#define VER_DETOURS_BITS DETOURS_STRINGIFY(DETOURS_BITS)

View File

@@ -1,66 +0,0 @@
#pragma once
#include "pch.h"
#define CALL_ORIGIN(function, ...) \
HookManager::call(function, __func__, __VA_ARGS__)
class HookManager {
public:
template <typename Fn>
static void install(Fn func, Fn handler) {
enable(func, handler);
holderMap[reinterpret_cast<void*>(handler)] = reinterpret_cast<void*>(func);
}
template <typename Fn>
[[nodiscard]] static Fn getOrigin(Fn handler, const char* callerName = nullptr) noexcept {
if (holderMap.count(reinterpret_cast<void*>(handler)) == 0) {
printf("Origin not found for handler: %s. Maybe racing bug.", callerName == nullptr ? "<Unknown>" : callerName);
return nullptr;
}
return reinterpret_cast<Fn>(holderMap[reinterpret_cast<void*>(handler)]);
}
template <typename Fn>
[[nodiscard]] static void detach(Fn handler) noexcept {
disable(handler);
holderMap.erase(reinterpret_cast<void*>(handler));
}
template <typename RType, typename... Params>
[[nodiscard]] static RType call(RType(*handler)(Params...), const char* callerName = nullptr, Params... params) {
auto origin = getOrigin(handler, callerName);
if (origin != nullptr)
return origin(params...);
return RType();
}
static void detachAll() noexcept {
for (const auto &[key, value] : holderMap) {
disable(key);
}
holderMap.clear();
}
private:
inline static std::map<void*, void*> holderMap{};
template <typename Fn>
static void disable(Fn handler) {
Fn origin = getOrigin(handler);
DetourTransactionBegin();
DetourUpdateThread(GetCurrentThread());
DetourDetach(&(PVOID&)origin, handler);
DetourTransactionCommit();
}
template <typename Fn>
static void enable(Fn& func, Fn handler) {
DetourTransactionBegin();
DetourUpdateThread(GetCurrentThread());
DetourAttach(&(PVOID&)func, handler);
DetourTransactionCommit();
}
};

46
lib/src/NamedPipe.h Normal file
View File

@@ -0,0 +1,46 @@
#pragma once
#include <Windows.h>
#include <span>
template <typename T>
concept IsSpan = requires(T t) {
{ t.data() } -> std::convertible_to<const void*>;
{ t.size() } -> std::convertible_to<std::size_t>;
{ t.size_bytes() } -> std::convertible_to<std::size_t>;
};
class NamedPipe
{
HANDLE m_hPipe = INVALID_HANDLE_VALUE;
public:
NamedPipe(HANDLE hPipe) : m_hPipe(hPipe) {}
~NamedPipe() { if (m_hPipe != INVALID_HANDLE_VALUE) CloseHandle(m_hPipe); }
operator HANDLE() const { return m_hPipe; }
operator bool() const { return m_hPipe != INVALID_HANDLE_VALUE && m_hPipe != nullptr; }
NamedPipe& operator= (HANDLE hPipe) {
m_hPipe = hPipe;
return *this;
}
bool Write(const void* data, size_t size) const
{
DWORD bytesWritten;
if (!WriteFile(m_hPipe, data, static_cast<DWORD>(size), &bytesWritten, nullptr) || bytesWritten != size)
return false;
return true;
}
template <IsSpan T>
bool Write(const T& data) const
{
return Write(data.data(), data.size_bytes());
}
template <typename T>
bool Write(const T& data) const
{
return Write(&data, sizeof(T));
}
};

54990
lib/src/Zydis.c Normal file

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lib/src/Zydis.h Normal file

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@@ -1,124 +1,274 @@
#include "pch.h"
// ReSharper disable CppClangTidyCertErr33C
#include <Windows.h>
#include <print>
#include <string>
#include <future>
#include <TlHelp32.h>
#include "globals.h"
#include "util.h"
#include "il2cpp-init.h"
#include "il2cpp-types.h"
#include "ntprivate.h"
using Genshin::ByteArray, Genshin::ClientKcpEvent, Genshin::KcpPacket, Genshin::KcpEventType;
using std::to_string;
CRITICAL_SECTION CriticalSection;
void SetBreakpoint(HANDLE thread, uintptr_t address, bool enable, uint8_t index);
HWND unityWnd = nullptr;
HANDLE hPipe = nullptr;
namespace
{
PacketType GetPacketType(const PacketMeta* packet)
{
using namespace Globals;
const auto cmdid = packet->CmdId;
if (AchievementId && cmdid == AchievementId)
return PacketType::Achivement;
// Allow Protocol: GetPlayerToken, PlayerLogin, AchievementAllDataNotify, Ping
std::set<UINT16> PacketWhitelist = { 175, 196, 102, 172, 2678, 55, 48, 160 };
if (AchievementIdSet.contains(cmdid) && packet->DataLength > 500)
return PacketType::Achivement;
bool OnPacket(KcpPacket* pkt) {
if (pkt->data == nullptr) return true;
auto len = pkt->length;
auto data = (ByteArray*)new BYTE[len + 32];
data->max_length = len;
memcpy(data->vector, pkt->data, len);
Genshin::XorEncrypt(&data, len, nullptr);
if (ReadMapped<UINT16>(data->vector, 0) != 0x4567) {
delete[] data;
return true;
if (PlayerStoreId && cmdid == PlayerStoreId)
return PacketType::Inventory;
return PacketType::None;
}
if (!PacketWhitelist.contains(ReadMapped<UINT16>(data->vector, 2))) {
//ifdef _DEBUG
printf("Blocked cmdid: %d\n", ReadMapped<UINT16>(data->vector, 2));
//endif
delete[] data;
return false;
}
printf("Passed cmdid: %d\n", ReadMapped<UINT16>(data->vector, 2));
if (ReadMapped<UINT16>(data->vector, 2) == 2678) {
auto headLength = ReadMapped<UINT16>(data->vector, 4);
auto dataLength = ReadMapped<UINT32>(data->vector, 6);
auto iStr = Genshin::ToBase64String(data, 10 + headLength, dataLength, nullptr);
auto cStr = ToString(iStr) + "\n";
WriteFile(hPipe, cStr.c_str(), cStr.length(), nullptr, nullptr);
CloseHandle(hPipe);
auto manager = Genshin::GetSingletonInstance(Genshin::GetSingletonManager(), il2cpp_string_new("GameManager"));
Genshin::ForceQuit(manager);
}
delete[] data;
return true;
}
std::string checksum;
namespace Hook {
int KcpSend(void* client, KcpPacket* pkt, void* method) {
return OnPacket(pkt) ? CALL_ORIGIN(KcpSend, client, pkt, method) : 0;
}
void SetVersion(void* obj, Il2CppString* value, void* method) {
auto version = ToString(value);
value = string_new(version + " YaeAchievement");
CALL_ORIGIN(SetVersion, obj, value, method);
}
uint16_t __fastcall BitConverter_ToUInt16(Array<uint8_t>* val, const int startIndex)
{
using namespace Globals;
const auto ToUInt16 = reinterpret_cast<decltype(&BitConverter_ToUInt16)>(Offset.BitConverter_ToUInt16);
bool KcpRecv(void* client, ClientKcpEvent* evt, void* method) {
auto result = CALL_ORIGIN(KcpRecv, client, evt, method);
if (result == 0 || evt->fields.type != KcpEventType::EventRecvMsg) {
return result;
EnterCriticalSection(&CriticalSection);
SetBreakpoint((HANDLE)-2, 0, false, 0);
const auto ret = ToUInt16(val, startIndex);
SetBreakpoint((HANDLE)-2, Offset.BitConverter_ToUInt16, true, 0);
LeaveCriticalSection(&CriticalSection);
if (ret != 0xAB89)
return ret;
const auto packet = val->As<PacketMeta*>();
const auto packetType = GetPacketType(packet);
if (packetType == PacketType::None)
return ret;
#ifdef _DEBUG
std::println("PacketType: {}", static_cast<uint8_t>(packetType));
std::println("CmdId: {}", packet->CmdId);
std::println("DataLength: {}", packet->DataLength);
//std::println("Data: {}", Util::Base64Encode(packet->AsSpan()));
#endif
if (!MessagePipe.Write(packetType))
Util::Win32ErrorDialog(1002, GetLastError());
if (!MessagePipe.Write(packet->DataLength))
Util::Win32ErrorDialog(1003, GetLastError());
if (!MessagePipe.Write(packet->AsSpan()))
Util::Win32ErrorDialog(1004, GetLastError());
if (!AchievementsWritten)
AchievementsWritten = packetType == PacketType::Achivement;
if (!PlayerStoreWritten)
PlayerStoreWritten = packetType == PacketType::Inventory;
if (AchievementsWritten && PlayerStoreWritten && RequiredPlayerProperties.size() == 0)
{
if (!MessagePipe.Write(PacketType::End))
Util::Win32ErrorDialog(9001, GetLastError());
#ifdef _DEBUG
system("pause");
#endif
ExitProcess(0);
}
return OnPacket(evt->fields.packet) ? result : false;
return ret;
}
ByteArray* UnityEngine_RecordUserData(INT type) {
return Genshin::GetBytes(Genshin::GetDefaultEncoding(), il2cpp_string_new(""));
}
void __fastcall AccountDataItem_UpdateNormalProp(const void* __this, const int type, const double value, const double lastValue, const int state)
{
using namespace Globals;
const auto UpdateNormalProp = reinterpret_cast<decltype(&AccountDataItem_UpdateNormalProp)>(Offset.AccountDataItem_UpdateNormalProp);
VOID SetChecksum(LPVOID obj, Il2CppString* value) {
CALL_ORIGIN(SetChecksum, obj, il2cpp_string_new(checksum.c_str()));
}
EnterCriticalSection(&CriticalSection);
SetBreakpoint((HANDLE)-2, 0, false, 1);
UpdateNormalProp(__this, type, value, lastValue, state);
SetBreakpoint((HANDLE)-2, Offset.AccountDataItem_UpdateNormalProp, true, 1);
LeaveCriticalSection(&CriticalSection);
VOID RequestLogin(LPVOID obj, LPVOID token, UINT32 uid) {
HookManager::install(Genshin::SetChecksum, SetChecksum);
CALL_ORIGIN(RequestLogin, obj, token, uid);
HookManager::detach(SetChecksum);
#ifdef _DEBUG
std::println("PropType: {}", type);
std::println("PropState: {}", state);
std::println("PropValue: {}", value);
std::println("PropLastValue: {}", lastValue);
#endif
if (RequiredPlayerProperties.erase(type) != 0)
{
if (!MessagePipe.Write(PacketType::PropData))
Util::Win32ErrorDialog(2002, GetLastError());
if (!MessagePipe.Write(type))
Util::Win32ErrorDialog(2003, GetLastError());
if (!MessagePipe.Write(value))
Util::Win32ErrorDialog(2004, GetLastError());
}
if (AchievementsWritten && PlayerStoreWritten && RequiredPlayerProperties.size() == 0)
{
if (!MessagePipe.Write(PacketType::End))
Util::Win32ErrorDialog(9001, GetLastError());
#ifdef _DEBUG
system("pause");
#endif
ExitProcess(0);
}
}
}
void Run(HMODULE* phModule) {
//AllocConsole();
//freopen_s((FILE**)stdout, "CONOUT$", "w", stdout);
while (
GetModuleHandle("UserAssembly.dll") == nullptr ||
(unityWnd = FindMainWindowByPID(GetCurrentProcessId())) == nullptr
) {
Sleep(1000);
LONG __stdcall VectoredExceptionHandler(PEXCEPTION_POINTERS ep)
{
using namespace Globals;
const auto exceptionRecord = ep->ExceptionRecord;
const auto contextRecord = ep->ContextRecord;
if (exceptionRecord->ExceptionCode == EXCEPTION_SINGLE_STEP)
{
if (exceptionRecord->ExceptionAddress == reinterpret_cast<void*>(Offset.BitConverter_ToUInt16)) {
contextRecord->Rip = reinterpret_cast<DWORD64>(Hook::BitConverter_ToUInt16);
contextRecord->EFlags &= ~0x100; // clear the trap flag
return EXCEPTION_CONTINUE_EXECUTION;
}
if (exceptionRecord->ExceptionAddress == reinterpret_cast<void*>(Offset.AccountDataItem_UpdateNormalProp)) {
contextRecord->Rip = reinterpret_cast<DWORD64>(Hook::AccountDataItem_UpdateNormalProp);
contextRecord->EFlags &= ~0x100; // clear the trap flag
return EXCEPTION_CONTINUE_EXECUTION;
}
return EXCEPTION_CONTINUE_SEARCH;
}
Sleep(5000);
DisableVMProtect();
InitIL2CPP();
auto enc = Genshin::GetDefaultEncoding();
for (int i = 0; i < 3; i++) {
checksum += ToString(Genshin::GetString(enc, Genshin::RecordUserData(i)));
return EXCEPTION_CONTINUE_SEARCH;
}
void SetBreakpoint(HANDLE thread, uintptr_t address, bool enable, uint8_t index)
{
using namespace Globals;
if (index > 3) {
return;
}
HookManager::install(Genshin::KcpSend, Hook::KcpSend);
HookManager::install(Genshin::KcpRecv, Hook::KcpRecv);
HookManager::install(Genshin::SetVersion, Hook::SetVersion);
HookManager::install(Genshin::RequestLogin, Hook::RequestLogin);
HookManager::install(Genshin::UnityEngine_RecordUserData, Hook::UnityEngine_RecordUserData);
hPipe = CreateFile(R"(\\.\pipe\YaeAchievementPipe)", GENERIC_WRITE, 0, nullptr, OPEN_EXISTING, 0, nullptr);
if (hPipe == INVALID_HANDLE_VALUE) {
Win32ErrorDialog(1001);
CONTEXT ctx{};
ctx.ContextFlags = CONTEXT_DEBUG_REGISTERS;
GetThreadContext(thread, &ctx);
DWORD64* dr = &ctx.Dr0;
dr[index] = enable ? address : 0;
const auto mask = 1ull << (index * 2);
ctx.Dr7 |= mask;
SetThreadContext(thread, &ctx);
}
DWORD __stdcall ThreadProc(LPVOID hInstance)
{
#ifdef _DEBUG
AllocConsole();
freopen_s((FILE**)stdout, "CONOUT$", "w", stdout);
system("pause");
#endif
InitializeCriticalSection(&CriticalSection);
auto initFuture = std::async(std::launch::async, InitIL2CPP);
using namespace Globals;
const auto pid = GetCurrentProcessId();
while ((GameWindow = Util::FindMainWindowByPID(pid)) == nullptr) {
SwitchToThread();
}
if (!initFuture.get())
ExitProcess(0);
MessagePipe = CreateFileA(R"(\\.\pipe\YaeAchievementPipe)", GENERIC_WRITE, 0, nullptr, OPEN_EXISTING, 0, nullptr);
if (!MessagePipe)
{
#ifdef _DEBUG
std::println("CreateFile failed: {}", GetLastError());
#else
Util::Win32ErrorDialog(1001, GetLastError());
ExitProcess(0);
#endif
}
AddVectoredExceptionHandler(1, VectoredExceptionHandler);
while (true)
{
THREADENTRY32 te32{};
te32.dwSize = sizeof(THREADENTRY32);
const auto hSnapshot = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, 0);
for (Thread32First(hSnapshot, &te32); Thread32Next(hSnapshot, &te32);)
{
if (te32.th32OwnerProcessID != pid) {
continue;
}
if (const auto hThread = OpenThread(THREAD_ALL_ACCESS, FALSE, te32.th32ThreadID))
{
EnterCriticalSection(&CriticalSection);
SetBreakpoint(hThread, Offset.BitConverter_ToUInt16, true, 0);
SetBreakpoint(hThread, Offset.AccountDataItem_UpdateNormalProp, true, 1);
CloseHandle(hThread);
LeaveCriticalSection(&CriticalSection);
}
}
CloseHandle(hSnapshot);
Sleep(1);
}
return 0;
}
// DLL entry point
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ulReasonForCall, LPVOID lpReserved) {
switch (ulReasonForCall) {
case DLL_PROCESS_ATTACH:
CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)Run, new HMODULE(hModule), 0, NULL);
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
BOOL __stdcall DllMain(HMODULE hInstance, DWORD fdwReason, LPVOID lpReserved)
{
// Check injectee
WCHAR szFileName[MAX_PATH]{};
DWORD length = 0;
GetModuleFileNameW(NULL, szFileName, MAX_PATH);
if (!(wcsstr(szFileName, L"YuanShen.exe") || wcsstr(szFileName, L"GenshinImpact.exe")))
{
return TRUE;
}
if (fdwReason == DLL_PROCESS_ATTACH)
{
if (hInstance)
{
LdrAddRefDll(LDR_ADDREF_DLL_PIN, hInstance);
}
if (const auto hThread = CreateThread(nullptr, 0, ThreadProc, hInstance, 0, nullptr)) {
CloseHandle(hThread);
}
}
return TRUE;
}
static LRESULT WINAPI YaeGetWindowHookImpl(int code, WPARAM wParam, LPARAM lParam)
{
return CallNextHookEx(NULL, code, wParam, lParam);
}
EXTERN_C __declspec(dllexport) HRESULT WINAPI YaeGetWindowHook(_Out_ HOOKPROC* pHookProc)
{
*pHookProc = YaeGetWindowHookImpl;
return S_OK;
}

54
lib/src/globals.h Normal file
View File

@@ -0,0 +1,54 @@
#pragma once
#include <Windows.h>
#include <unordered_set>
#include "NamedPipe.h"
#define PROPERTY2(type, name, cn, os) \
type name##_cn = cn; \
type name##_os = os; \
type get_##name() { return Globals::IsCNREL ? name##_cn : name##_os; } \
void set_##name(type value) { if (Globals::IsCNREL) name##_cn = value; else name##_os = value; } \
__declspec(property(get = get_##name, put = set_##name)) type name;
namespace Globals
{
inline HWND GameWindow = nullptr;
inline NamedPipe MessagePipe = nullptr;
inline bool IsCNREL = true;
inline uintptr_t BaseAddress = 0;
// 5.1.0 - 24082
inline uint16_t AchievementId = 0; // use non-zero to override dynamic search
inline std::unordered_set<uint16_t> AchievementIdSet;
// 5.3.0 - 23233
inline uint16_t PlayerStoreId = 0; // use non-zero to override dynamic search
inline bool AchievementsWritten = false;
inline bool PlayerStoreWritten = false;
/*
* PROP_PLAYER_HCOIN = 10015,
* PROP_PLAYER_WAIT_SUB_HCOIN = 10022,
* PROP_PLAYER_SCOIN = 10016,
* PROP_PLAYER_WAIT_SUB_SCOIN = 10023,
* PROP_PLAYER_MCOIN = 10025,
* PROP_PLAYER_WAIT_SUB_MCOIN = 10026,
* PROP_PLAYER_HOME_COIN = 10042,
* PROP_PLAYER_WAIT_SUB_HOME_COIN = 10043,
* PROP_PLAYER_ROLE_COMBAT_COIN = 10053,
* PROP_PLAYER_MUSIC_GAME_BOOK_COIN = 10058,
*/
inline std::unordered_set<int> RequiredPlayerProperties = { 10015, 10022, 10016, 10023, 10025, 10026, 10042, 10043, 10053, 10058 };
class Offsets
{
public:
PROPERTY2(uintptr_t, BitConverter_ToUInt16, 0, 0);
//PROPERTY2(uintptr_t, BitConverter_ToUInt16, 0x0F826CF0, 0x0F825F10); // use non-zero to override dynamic search
PROPERTY2(uintptr_t, AccountDataItem_UpdateNormalProp, 0, 0);
//PROPERTY2(uintptr_t, AccountDataItem_UpdateNormalProp, 0x0D9FE060, 0x0D94D910); // use non-zero to override dynamic search
};
inline Offsets Offset;
}

View File

@@ -1 +0,0 @@
DO_API(0x92e180, 0x92e1f0, Il2CppString*, il2cpp_string_new, (const char* str));

View File

@@ -1,20 +0,0 @@
#pragma once
#include "il2cpp-types.h"
// IL2CPP APIs
#define DO_API(ca, oa, r, n, p) extern r (*n) p
#include "il2cpp-api-functions.h"
#undef DO_API
// Application-specific functions
#define DO_APP_FUNC(ca, oa, r, n, p) extern r (*n) p
namespace Genshin {
#include "il2cpp-functions.h"
}
#undef DO_APP_FUNC
#define DO_UNI_FUNC(ca, oa, r, n, p) extern r (*n) p
namespace Genshin {
#include "il2cpp-unity-functions.h"
}
#undef DO_UNI_FUNC

View File

@@ -1,31 +0,0 @@
using namespace Genshin;
// DO_APP_FUNC(CN_OFFSET, OS_OFFSET, RETURN, FUNC_NAME, (ARGS...));
DO_APP_FUNC(0x68df290, 0x6822570, Il2CppString*, ToBase64String, (ByteArray* value, int offset, int length, void* method));
DO_APP_FUNC(0x272fe00, 0x26df410, void, SetVersion, (void* obj, Il2CppString* value, void* method));
DO_APP_FUNC(0x710a730, 0x70401b0, ByteArray*, RecordUserData, (int32_t nType));
DO_APP_FUNC(0x26a7940, 0x2658ae0, void, XorEncrypt, (ByteArray** data, int length, void* method));
DO_APP_FUNC(0x19d99a0, 0x19b12f0, int, KcpSend, (void* client, KcpPacket* pkt, void* method));
DO_APP_FUNC(0x306e0e0, 0x3001bf0, bool, KcpRecv, (void* client, ClientKcpEvent* evt, void* method));
DO_APP_FUNC(0x6b832c0, 0x6ac2040, LPVOID, GetDefaultEncoding, ());
DO_APP_FUNC(0x6b82b50, 0x6ac18d0, Il2CppString*, GetString, (LPVOID encoding, LPVOID bytes));
DO_APP_FUNC(0x6b81980, 0x6ac0760, ByteArray*, GetBytes, (LPVOID encoding, LPVOID str));
DO_APP_FUNC(0x18a0490, 0x187a070, VOID, RequestLogin, (LPVOID obj, LPVOID token, UINT uid));
DO_APP_FUNC(0x3669cd0, 0x1b323c0, VOID, SetChecksum, (LPVOID obj, Il2CppString* value));
DO_APP_FUNC(0xed5d70, 0xecc910, VOID, ForceQuit, (LPVOID obj));
DO_APP_FUNC(0x57fb490, 0x574b7f0, LPVOID, GetSingletonManager, ());
DO_APP_FUNC(0x57fb1c0, 0x574b520, LPVOID, GetSingletonInstance, (LPVOID obj, Il2CppString* value));

View File

@@ -1,39 +1,588 @@
#include "pch.h"
#include <Windows.h>
#include <print>
#include <string>
#include <vector>
#include <iterator>
#include <algorithm>
#include <ranges>
#include <unordered_set>
#include <unordered_map>
#include <future>
#include <mutex>
#include <immintrin.h>
#include "il2cpp-init.h"
#include "globals.h"
#include "Zydis.h"
#include "util.h"
#define DO_API(ca, oa, r, n, p) r (*n) p
#include "il2cpp-api-functions.h"
#undef DO_API
namespace
{
class DecodedInstruction
{
public:
DecodedInstruction() = default;
~DecodedInstruction() = default;
DecodedInstruction(const ZydisDecodedInstruction& instruction) : Instruction(instruction) {}
DecodedInstruction(const ZydisDecodedInstruction& instruction, ZydisDecodedOperand* operands, uint8_t operandCount) : Instruction(instruction) {
Operands = { operands, operands + operandCount };
}
DecodedInstruction(const uint32_t rva, const ZydisDecodedInstruction& instruction, ZydisDecodedOperand* operands, uint8_t operandCount) : RVA(rva), Instruction(instruction) {
Operands = { operands, operands + operandCount };
}
// copy constructor
DecodedInstruction(const DecodedInstruction& other) = default;
// move constructor
DecodedInstruction(DecodedInstruction&& other) noexcept : RVA(other.RVA), Instruction(other.Instruction), Operands(std::move(other.Operands)) {}
uint32_t RVA = 0;
ZydisDecodedInstruction Instruction;
std::vector<ZydisDecodedOperand> Operands;
};
std::span<uint8_t> GetSection(LPCSTR name)
{
using namespace Globals;
if (BaseAddress == 0)
return {};
const auto dosHeader = (PIMAGE_DOS_HEADER)BaseAddress;
const auto ntHeader = (PIMAGE_NT_HEADERS)((uintptr_t)dosHeader + dosHeader->e_lfanew);
const auto sectionHeader = IMAGE_FIRST_SECTION(ntHeader);
for (auto i = 0; i < ntHeader->FileHeader.NumberOfSections; i++)
{
if (strcmp((char*)sectionHeader[i].Name, name) == 0)
{
const auto sectionSize = sectionHeader[i].Misc.VirtualSize;
const auto virtualAddress = BaseAddress + sectionHeader[i].VirtualAddress;
return std::span(reinterpret_cast<uint8_t*>(virtualAddress), sectionSize);
}
}
return {};
}
/// <summary>
/// decodes all instruction until next push, ignores branching
/// </summary>
/// <param name="address"></param>
/// <param name="maxInstructions"></param>
/// <returns>std::vector DecodedInstruction</returns>
std::vector<DecodedInstruction> DecodeFunction(uintptr_t address, int32_t maxInstructions = -1)
{
using namespace Globals;
std::vector<DecodedInstruction> instructions;
ZydisDecoder decoder{};
ZydisDecoderInit(&decoder, ZYDIS_MACHINE_MODE_LONG_64, ZYDIS_STACK_WIDTH_64);
ZydisDecodedInstruction instruction{};
ZydisDecoderContext context{};
ZydisDecodedOperand operands[ZYDIS_MAX_OPERAND_COUNT_VISIBLE]{};
while (true)
{
const auto data = reinterpret_cast<uint8_t*>(address);
auto status = ZydisDecoderDecodeInstruction(&decoder, &context, data, ZYDIS_MAX_INSTRUCTION_LENGTH, &instruction);
if (!ZYAN_SUCCESS(status))
{
// for skipping jump tables
address += 1;
continue;
}
status = ZydisDecoderDecodeOperands(&decoder, &context, &instruction, operands, instruction.operand_count_visible);
if (!ZYAN_SUCCESS(status))
{
// for skipping jump tables
address += 1;
continue;
}
if (instruction.mnemonic == ZYDIS_MNEMONIC_PUSH && !instructions.empty()) {
break;
}
const auto rva = static_cast<uint32_t>(address - BaseAddress);
instructions.emplace_back(rva, instruction, operands, instruction.operand_count_visible);
address += instruction.length;
if (maxInstructions != -1 && instructions.size() >= maxInstructions)
break;
}
return instructions;
}
/// <summary>
/// get the count of data references in the instructions (only second oprand of mov)
/// </summary>
/// <param name="instructions"></param>
/// <returns></returns>
int32_t GetDataReferenceCount(const std::vector<DecodedInstruction>& instructions)
{
return static_cast<int32_t>(std::ranges::count_if(instructions, [](const DecodedInstruction& instr) {
if (instr.Instruction.mnemonic != ZYDIS_MNEMONIC_MOV)
return false;
if (instr.Operands.size() != 2)
return false;
const auto& op = instr.Operands[1];
// access to memory, based off of rip, 32-bit displacement
return op.type == ZYDIS_OPERAND_TYPE_MEMORY && op.mem.base == ZYDIS_REGISTER_RIP && op.mem.disp.has_displacement;
}));
}
int32_t GetCallCount(const std::vector<DecodedInstruction>& instructions)
{
return static_cast<int32_t>(std::ranges::count_if(instructions, [](const DecodedInstruction& instr) {
return instr.Instruction.mnemonic == ZYDIS_MNEMONIC_CALL;
}));
}
int32_t GetUniqueCallCount(const std::vector<DecodedInstruction>& instructions)
{
std::unordered_set<uint32_t> calls;
for (const auto& instr : instructions)
{
if (instr.Instruction.mnemonic == ZYDIS_MNEMONIC_CALL) {
uint32_t destination = instr.Operands[0].imm.value.s + instr.RVA + instr.Instruction.length;
calls.insert(destination);
}
}
return static_cast<int32_t>(calls.size());
}
int32_t GetCmpImmCount(const std::vector<DecodedInstruction>& instructions)
{
return static_cast<int32_t>(std::ranges::count_if(instructions, [](const DecodedInstruction& instr) {
return instr.Instruction.mnemonic == ZYDIS_MNEMONIC_CMP && instr.Operands[1].type == ZYDIS_OPERAND_TYPE_IMMEDIATE && instr.Operands[1].imm.value.u;
}));
}
void ResolveAchivementCmdId()
{
if (Globals::AchievementId != 0)
return;
const auto il2cppSection = GetSection("il2cpp");
std::println("Section Address: 0x{:X}", reinterpret_cast<uintptr_t>(il2cppSection.data()));
std::println("Section End: 0x{:X}", reinterpret_cast<uintptr_t>(il2cppSection.data() + il2cppSection.size()));
if (il2cppSection.empty())
return; // message box?
const auto candidates = Util::PatternScanAll(il2cppSection, "56 48 83 EC 20 48 89 D0 48 89 CE 80 3D ? ? ? ? 00");
std::println("Candidates: {}", candidates.size());
std::vector<std::vector<DecodedInstruction>> filteredInstructions;
std::ranges::copy_if(
candidates | std::views::transform([](auto va) { return DecodeFunction(va); }),
std::back_inserter(filteredInstructions),
[](const std::vector<DecodedInstruction>& instr) {
return GetDataReferenceCount(instr) == 5 && GetCallCount(instr) == 10 &&
GetUniqueCallCount(instr) == 6 && GetCmpImmCount(instr) == 5;
});
// should have only one result
if (filteredInstructions.size() != 1)
{
std::println("Filtered Instructions: {}", filteredInstructions.size());
return;
}
const auto& instructions = filteredInstructions[0];
std::println("RVA: 0x{:08X}", instructions.front().RVA);
// extract all the non-zero immediate values from the cmp instructions
std::vector<uint32_t> cmdIds;
std::ranges::for_each(instructions, [&cmdIds](const DecodedInstruction& instr) {
if (instr.Instruction.mnemonic == ZYDIS_MNEMONIC_CMP &&
instr.Operands[1].type == ZYDIS_OPERAND_TYPE_IMMEDIATE &&
instr.Operands[1].imm.value.u != 0) {
cmdIds.push_back(static_cast<uint32_t>(instr.Operands[1].imm.value.u));
}
});
for (const auto& cmdId : cmdIds)
{
std::println("AchievementId: {}", cmdId);
Globals::AchievementIdSet.insert(static_cast<uint16_t>(cmdId));
}
}
std::vector<uintptr_t> GetCalls(uint8_t* target)
{
const auto il2cppSection = GetSection("il2cpp");
const auto sectionAddress = reinterpret_cast<uintptr_t>(il2cppSection.data());
const auto sectionSize = il2cppSection.size();
std::vector<uintptr_t> callSites;
const __m128i callOpcode = _mm_set1_epi8(0xE8);
const size_t simdEnd = sectionSize / 16 * 16;
for (size_t i = 0; i < simdEnd; i += 16) {
// load 16 bytes from the current address
const __m128i chunk = _mm_loadu_si128((__m128i*)(sectionAddress + i));
// compare the loaded chunk with 0xE8 in all 16 bytes
const __m128i result = _mm_cmpeq_epi8(chunk, callOpcode);
// move the comparison results into a mask
int mask = _mm_movemask_epi8(result);
while (mask != 0) {
DWORD first_match_idx = 0;
_BitScanForward(&first_match_idx, mask); // index of the first set bit (match)
// index of the instruction
const size_t instruction_index = i + first_match_idx;
const int32_t delta = *(int32_t*)(sectionAddress + instruction_index + 1);
const uintptr_t dest = sectionAddress + instruction_index + 5 + delta;
if (dest == (uintptr_t)target) {
callSites.push_back(sectionAddress + instruction_index);
}
// clear the bit we just processed and continue with the next match
mask &= ~(1 << first_match_idx);
}
}
return callSites;
}
uintptr_t FindFunctionEntry(uintptr_t address) // not a correct way to find function entry
{
__try
{
while (true)
{
// go back to 'sub rsp' instruction
uint32_t code = *(uint32_t*)address;
code &= ~0xFF000000;
if (_byteswap_ulong(code) == 0x4883EC00) { // sub rsp, ??
return address;
}
address--;
}
}
__except (1) {}
return address;
}
void Resolve_BitConverter_ToUInt16()
{
if (Globals::Offset.BitConverter_ToUInt16 != 0) {
Globals::Offset.BitConverter_ToUInt16 += Globals::BaseAddress;
return;
}
const auto il2cppSection = GetSection("il2cpp");
std::print("Section Address: 0x{:X}", reinterpret_cast<uintptr_t>(il2cppSection.data()));
std::println("Section End: 0x{:X}", reinterpret_cast<uintptr_t>(il2cppSection.data() + il2cppSection.size()));
/*
mov ecx, 0Fh
call ThrowHelper.ThrowArgumentNullException
mov ecx, 0Eh
mov edx, 16h
call ThrowHelper.ThrowArgumentOutOfRangeException
mov ecx, 5
call ThrowHelper.ThrowArgumentException
*/
auto candidates = Util::PatternScanAll(il2cppSection, "B9 0F 00 00 00 E8 ? ? ? ? B9 0E 00 00 00 BA 16 00 00 00 E8 ? ? ? ? B9 05 00 00 00 E8 ? ? ? ?");
std::println("Candidates: {}", candidates.size());
std::vector<uintptr_t> filteredEntries;
std::ranges::copy_if(candidates, std::back_inserter(filteredEntries), [](uintptr_t& entry) {
entry = FindFunctionEntry(entry);
return entry % 16 == 0;
});
for (const auto& entry : filteredEntries)
{
std::println("Entry: 0x{:X}", entry);
}
std::println("Looking for call counts...");
std::mutex mutex;
std::unordered_map<uintptr_t, int32_t> callCounts;
// find the call counts to candidate functions
std::vector<std::future<void>> futures;
std::ranges::transform(filteredEntries, std::back_inserter(futures), [&](uintptr_t entry) {
return std::async(std::launch::async, [&](uintptr_t e) {
const auto callSites = GetCalls((uint8_t*)e);
std::lock_guard lock(mutex);
callCounts[e] = callSites.size();
}, entry);
});
for (auto& future : futures) {
future.get();
}
uintptr_t targetEntry = 0;
for (const auto& [entry, count] : callCounts)
{
std::println("Entry: 0x{:X}, RVA: 0x{:08X}, Count: {}", entry, entry - Globals::BaseAddress, count);
if (count == 3) {
targetEntry = entry;
}
}
Globals::Offset.BitConverter_ToUInt16 = targetEntry;
}
void ResolveInventoryCmdId()
{
if (Globals::PlayerStoreId != 0)
return;
const auto il2cppSection = GetSection("il2cpp");
std::println("Section Address: 0x{:X}", reinterpret_cast<uintptr_t>(il2cppSection.data()));
std::println("Section End: 0x{:X}", reinterpret_cast<uintptr_t>(il2cppSection.data() + il2cppSection.size()));
/*
cmp r8d, 2
jz 0x3B
cmd r8d, 1
mov rax
*/
// look for ItemModule.GetBagManagerByStoreType <- mf got inlined in 5.5
// we just gon to look for OnPlayerStoreNotify
const auto candidates = Util::PatternScanAll(il2cppSection, "41 83 F8 02 ? ? ? ? ? ? ? ? ? ? ? ? ? ? 41 83 F8 01");
std::println("Candidates: {}", candidates.size());
if (candidates.empty())
return;
uintptr_t pOnPlayerStoreNotify = 0;
{
// one of the candidates is OnPlayerStoreNotify
// search after the pattern to find an arbirary branch
auto decodedInstructions = candidates | std::views::transform([](auto va) { return DecodeFunction(va, 20); });
// find the call site with an arbitrary branch (JMP or CALL) after the call
auto targetInstructions = std::ranges::find_if(decodedInstructions, [](const auto& instr) {
return std::ranges::any_of(instr, [](const DecodedInstruction& i) {
return (i.Instruction.mnemonic == ZYDIS_MNEMONIC_JMP || i.Instruction.mnemonic == ZYDIS_MNEMONIC_CALL) &&
i.Operands.size() == 1 && i.Operands[0].type == ZYDIS_OPERAND_TYPE_REGISTER;
});
});
if (targetInstructions == decodedInstructions.end()) {
std::println("Failed to find target instruction");
return;
}
// ItemModule.OnPlayerStoreNotify
const auto& instructions = *targetInstructions;
pOnPlayerStoreNotify = Globals::BaseAddress + instructions.front().RVA;
const auto isFunctionEntry = [](uintptr_t va) -> bool {
auto* code = reinterpret_cast<uint8_t*>(va);
return (va % 16 == 0 &&
code[0] == 0x56 && // push rsi
(*reinterpret_cast<uint32_t*>(&code[1]) & ~0xFF000000) == _byteswap_ulong(0x4883EC00)); // sub rsp, ??
};
auto range = std::views::iota(0, 126);
if (const auto it = std::ranges::find_if(range, [&](int i) { return isFunctionEntry(pOnPlayerStoreNotify - i); });
it != range.end())
{
pOnPlayerStoreNotify -= *it;
}
else {
std::println("Failed to find function entry");
return;
}
std::println("OnPlayerStoreNotify: 0x{:X}", pOnPlayerStoreNotify);
}
uintptr_t pOnPacket = 0;
{
// get all calls to OnPlayerStoreNotify
const auto calls = GetCalls(reinterpret_cast<uint8_t*>(pOnPlayerStoreNotify));
if (calls.size() != 1) {
std::println("Failed to find call site");
return;
}
// ItemModule.OnPacket - search backwards for function entry
pOnPacket = calls.front();
const auto isFunctionEntry = [](uintptr_t va) -> bool {
auto* code = reinterpret_cast<uint8_t*>(va);
return (va % 16 == 0 &&
code[0] == 0x56 && // push rsi
(*reinterpret_cast<uint32_t*>(&code[1]) & ~0xFF000000) == _byteswap_ulong(0x4883EC00)); // sub rsp, ??
};
auto range = std::views::iota(0, 3044);
if (const auto it = std::ranges::find_if(range, [&](int i) { return isFunctionEntry(pOnPacket - i); });
it != range.end())
{
pOnPacket -= *it;
}
else {
std::println("Failed to find function entry");
return;
}
std::println("OnPacket: 0x{:X}", pOnPacket);
}
const auto decodedInstructions = DecodeFunction(pOnPacket);
uint32_t cmdid = 0;
std::ranges::for_each(decodedInstructions, [&cmdid, pOnPlayerStoreNotify](const DecodedInstruction& i) {
static uint32_t immValue = 0; // keep track of the last immediate value
if (i.Instruction.mnemonic == ZYDIS_MNEMONIC_CMP &&
i.Operands.size() == 2 &&
i.Operands[0].type == ZYDIS_OPERAND_TYPE_REGISTER &&
i.Operands[1].type == ZYDIS_OPERAND_TYPE_IMMEDIATE)
{
immValue = static_cast<uint32_t>(i.Operands[1].imm.value.u);
}
if (i.Instruction.meta.branch_type == ZYDIS_BRANCH_TYPE_NEAR && i.Operands.size() == 1 &&
(i.Instruction.mnemonic == ZYDIS_MNEMONIC_JZ || i.Instruction.mnemonic == ZYDIS_MNEMONIC_JNZ)) // jz for true branch, jnz for false branch
{
// assume the branching is jz
uintptr_t branchAddr = Globals::BaseAddress + i.RVA + i.Instruction.length + i.Operands[0].imm.value.s;
// check if the branch is jnz and adjust the branch address
if (i.Instruction.mnemonic == ZYDIS_MNEMONIC_JNZ) {
branchAddr = Globals::BaseAddress + i.RVA + i.Instruction.length;
}
// decode the branch address immediately
const auto instructions = DecodeFunction(branchAddr, 10);
const auto isMatch = std::ranges::any_of(instructions, [pOnPlayerStoreNotify](const DecodedInstruction& instr) {
if (instr.Instruction.mnemonic != ZYDIS_MNEMONIC_CALL)
return false;
uintptr_t destination = 0;
ZydisCalcAbsoluteAddress(&instr.Instruction, instr.Operands.data(), Globals::BaseAddress + instr.RVA, &destination);
return destination == pOnPlayerStoreNotify;
});
if (isMatch) {
cmdid = immValue;
}
}
return cmdid == 0; // stop processing if cmdid is found
});
Globals::PlayerStoreId = static_cast<uint16_t>(cmdid);
std::println("PlayerStoreId: {}", Globals::PlayerStoreId);
}
void Resolve_AccountDataItem_UpdateNormalProp()
{
if (Globals::Offset.AccountDataItem_UpdateNormalProp != 0) {
Globals::Offset.AccountDataItem_UpdateNormalProp += Globals::BaseAddress;
return;
}
const auto il2cppSection = GetSection("il2cpp");
/*
add ??, 0FFFFD8EEh
cmp ??, 30h
*/
auto candidates = Util::PatternScanAll(il2cppSection, "81 ? EE D8 FF FF ? 83 ? 30");
// should have only one result
if (candidates.size() != 1)
{
std::println("Filtered Instructions: {}", candidates.size());
return;
}
auto fp = candidates[0];
const auto isFunctionEntry = [](uintptr_t va) -> bool {
auto* code = reinterpret_cast<uint8_t*>(va);
/* push rsi */
/* push rdi */
return (va % 16 == 0 && code[0] == 0x56 && code[1] == 0x57);
};
auto range = std::views::iota(0, 213);
if (const auto it = std::ranges::find_if(range, [&](int i) { return isFunctionEntry(fp - i); }); it != range.end()) {
fp -= *it;
} else {
std::println("Failed to find function entry");
return;
}
Globals::Offset.AccountDataItem_UpdateNormalProp = fp;
}
#define DO_APP_FUNC(ca, oa, r, n, p) r (*n) p
namespace Genshin {
#include "il2cpp-functions.h"
}
#undef DO_APP_FUNC
#define DO_UNI_FUNC(ca, oa, r, n, p) r (*n) p
namespace Genshin {
#include "il2cpp-unity-functions.h"
}
#undef DO_UNI_FUNC
using std::string;
void InitIL2CPP() {
TCHAR szFileName[MAX_PATH];
GetModuleFileName(NULL, szFileName, MAX_PATH);
auto isCN = strstr(szFileName, "YuanShen.exe");//string(szFileName).contains();
auto hBase = GetModuleHandle("UserAssembly.dll");
auto bAddr = (UINT64)hBase;
auto cAddr = (UINT64)GetModuleHandle("UnityPlayer.dll");
#define DO_API(ca, oa, r, n, p) n = (r (*) p)(bAddr + (isCN ? ca : oa))
#include "il2cpp-api-functions.h"
#undef DO_API
#define DO_APP_FUNC(ca, oa, r, n, p) n = (r (*) p)(bAddr + (isCN ? ca : oa))
#include "il2cpp-functions.h"
#undef DO_APP_FUNC
#define DO_UNI_FUNC(ca, oa, r, n, p) n = (r (*) p)(cAddr + (isCN ? ca : oa))
#include "il2cpp-unity-functions.h"
#undef DO_UNI_FUNC
bool InitIL2CPP()
{
std::string buffer;
buffer.resize(MAX_PATH);
ZeroMemory(buffer.data(), MAX_PATH);
const auto pathLength = GetModuleFileNameA(nullptr, buffer.data(), MAX_PATH);
if (GetLastError() == ERROR_INSUFFICIENT_BUFFER)
{
buffer.resize(pathLength);
ZeroMemory(buffer.data(), pathLength);
GetModuleFileNameA(nullptr, buffer.data(), pathLength);
}
buffer.shrink_to_fit();
using namespace Globals;
IsCNREL = buffer.find("YuanShen.exe") != std::string::npos;
BaseAddress = (uintptr_t)GetModuleHandleA(nullptr);
std::future<void> resolveFuncFuture = std::async(std::launch::async, Resolve_BitConverter_ToUInt16);
std::future<void> resolveCmdIdFuture = std::async(std::launch::async, ResolveAchivementCmdId);
std::future<void> resolveInventoryFuture = std::async(std::launch::async, ResolveInventoryCmdId);
std::future<void> resolveUpdatePropFuture = std::async(std::launch::async, Resolve_AccountDataItem_UpdateNormalProp);
resolveFuncFuture.get();
resolveCmdIdFuture.get();
resolveInventoryFuture.get();
resolveUpdatePropFuture.get();
std::println("BaseAddress: 0x{:X}", BaseAddress);
std::println("IsCNREL: {:d}", IsCNREL);
std::println("BitConverter_ToUInt16: 0x{:X}", Offset.BitConverter_ToUInt16);
std::println("AccountDataItem_UpdateNormalProp: 0x{:X}", Offset.AccountDataItem_UpdateNormalProp);
if (!AchievementId && AchievementIdSet.empty())
{
Util::ErrorDialog("Failed to resolve achievement data");
return false;
}
if (!PlayerStoreId)
{
Util::ErrorDialog("Failed to resolve inventory data");
return false;
}
return true;
}

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@@ -1,4 +1,4 @@
#pragma once
// IL2CPP application initializer
void InitIL2CPP();
bool InitIL2CPP();

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@@ -1,3 +0,0 @@
using namespace Genshin;
DO_UNI_FUNC(0x1003e0, 0x1003e0, ByteArray*, UnityEngine_RecordUserData, (int32_t nType));

9
lib/src/ntprivate.h Normal file
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@@ -0,0 +1,9 @@
#pragma once
#include <Windows.h>
#include <bcrypt.h>
#pragma comment(lib, "ntdll.lib")
#define LDR_ADDREF_DLL_PIN 0x00000001
EXTERN_C NTSYSAPI NTSTATUS NTAPI LdrAddRefDll(_In_ ULONG Flags, _In_ PVOID DllHandle);

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@@ -1 +0,0 @@
#include "pch.h"

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@@ -1,27 +0,0 @@
// pch.h: 这是预编译标头文件。
// 下方列出的文件仅编译一次,提高了将来生成的生成性能。
// 这还将影响 IntelliSense 性能,包括代码完成和许多代码浏览功能。
// 但是,如果此处列出的文件中的任何一个在生成之间有更新,它们全部都将被重新编译。
// 请勿在此处添加要频繁更新的文件,这将使得性能优势无效。
#ifndef PCH_H
#define PCH_H
#define WIN32_LEAN_AND_MEAN // 从 Windows 头文件中排除极少使用的内容
// Windows 头文件
#include <windows.h>
// 添加要在此处预编译的标头
#include <map>
#include <set>
#include <string>
#include <vector>
#include <codecvt>
#include <cstdint>
#include <iostream>
#include <detours.h>
#include "HookManager.h"
#include "il2cpp-appdata.h"
#endif //PCH_H

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@@ -1,70 +1,210 @@
#include "pch.h"
#include <string>
#include <array>
#include <ranges>
#include <intrin.h>
#include "util.h"
VOID DisableVMProtect() {
DWORD oldProtect = 0;
auto ntdll = GetModuleHandleA("ntdll.dll");
auto pNtProtectVirtualMemory = GetProcAddress(ntdll, "NtProtectVirtualMemory");
auto pNtQuerySection = GetProcAddress(ntdll, "NtQuerySection");
DWORD old;
VirtualProtect(pNtProtectVirtualMemory, 1, PAGE_EXECUTE_READWRITE, &old);
*(uintptr_t*)pNtProtectVirtualMemory = *(uintptr_t*)pNtQuerySection & ~(0xFFui64 << 32) | (uintptr_t)(*(uint32_t*)((uintptr_t)pNtQuerySection + 4) - 1) << 32;
VirtualProtect(pNtProtectVirtualMemory, 1, old, &old);
}
#include "globals.h"
#pragma region StringConvert
string ToString(Il2CppString* str, UINT codePage) {
auto chars = reinterpret_cast<const wchar_t*>(str->chars);
auto len = WideCharToMultiByte(codePage, 0, chars, -1, nullptr, 0, nullptr, nullptr);
auto buffer = new char[len];
WideCharToMultiByte(codePage, 0, chars, -1, buffer, len, nullptr, nullptr);
return string(buffer);
}
#pragma endregion
#pragma region ByteUtils
bool IsLittleEndian() {
UINT i = 1;
char* c = (char*)&i;
return (*c);
}
#pragma endregion
#ifdef _DEBUG
#pragma runtime_checks("", off)
#endif
#pragma region FindMainWindowByPID
struct HandleData {
DWORD pid;
HWND hwnd;
};
namespace
{
struct HandleData {
DWORD Pid;
HWND Hwnd;
};
BOOL IsMainWindow(HWND handle) {
return GetWindow(handle, GW_OWNER) == (HWND)0 && IsWindowVisible(handle) == TRUE;
}
bool IsMainWindow(HWND handle) {
return GetWindow(handle, GW_OWNER) == nullptr && IsWindowVisible(handle) == TRUE;
}
BOOL IsUnityWindow(HWND handle) {
TCHAR name[256];
GetClassName(handle, name, 256);
return _strcmpi(name, "UnityWndClass") == 0;
}
bool IsUnityWindow(HWND handle) {
char szName[256]{};
GetClassNameA(handle, szName, 256);
return _stricmp(szName, "UnityWndClass") == 0;
}
BOOL CALLBACK EnumWindowsCallback(HWND handle, LPARAM lParam) {
HandleData& data = *(HandleData*)lParam;
DWORD pid = 0;
GetWindowThreadProcessId(handle, &pid);
if (data.pid != pid || !IsMainWindow(handle) || !IsUnityWindow(handle))
return TRUE;
data.hwnd = handle;
return FALSE;
}
BOOL CALLBACK EnumWindowsCallback(HWND handle, LPARAM lParam) {
HandleData& data = *(HandleData*)lParam;
DWORD pid = 0;
GetWindowThreadProcessId(handle, &pid);
if (data.Pid != pid || !IsMainWindow(handle) || !IsUnityWindow(handle))
return TRUE;
data.Hwnd = handle;
return FALSE;
}
std::tuple<std::vector<uint8_t>, std::string> PatternToBytes(const char* pattern)
{
std::vector<uint8_t> bytes;
std::string mask;
const auto start = const_cast<char*>(pattern);
const auto end = const_cast<char*>(pattern) + strlen(pattern);
for (auto current = start; current < end; ++current) {
if (*current == '?') {
++current;
if (*current == '?')
++current;
bytes.push_back(-1);
mask.push_back('?');
}
else {
bytes.push_back(strtoul(current, &current, 16));
mask.push_back('x');
}
}
return { bytes, mask };
}
HWND FindMainWindowByPID(DWORD pid) {
HandleData data = { pid, 0 };
EnumWindows(EnumWindowsCallback, (LPARAM)&data);
return data.hwnd;
}
#pragma endregion
static constexpr LPCSTR base64_chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
namespace Util
{
HWND FindMainWindowByPID(DWORD pid)
{
HandleData data = {
.Pid = pid,
.Hwnd = nullptr
};
EnumWindows(EnumWindowsCallback, (LPARAM)&data);
return data.Hwnd;
}
std::string Base64Encode(std::span<uint8_t> data)
{
return Base64Encode(data.data(), data.size());
}
std::string Base64Encode(uint8_t const* buf, size_t bufLen)
{
std::string ret;
int i = 0;
uint8_t char_array_3[3];
uint8_t char_array_4[4];
while (bufLen--) {
char_array_3[i++] = *buf++;
if (i == 3) {
char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
char_array_4[3] = char_array_3[2] & 0x3f;
for (i = 0; (i < 4); i++)
ret += base64_chars[char_array_4[i]];
i = 0;
}
}
if (i) {
int j;
for (j = i; j < 3; j++)
char_array_3[j] = '\0';
char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
char_array_4[3] = char_array_3[2] & 0x3f;
for (j = 0; j < i + 1; j++)
ret += base64_chars[char_array_4[j]];
while (i++ < 3)
ret += '=';
}
return ret;
}
void ErrorDialog(LPCSTR title, LPCSTR msg)
{
MessageBoxA(Globals::GameWindow, msg, title, MB_OK | MB_ICONERROR | MB_SYSTEMMODAL);
}
void ErrorDialog(LPCSTR msg)
{
ErrorDialog("YaeAchievement", msg);
}
void Win32ErrorDialog(DWORD code, DWORD winerrcode)
{
const std::string msg = "CRITICAL ERROR!\nError code: " + std::to_string(winerrcode) + "-" + std::to_string(code) +
"\n\nPlease take the screenshot and contact developer by GitHub Issue to solve this problem\nNOT MIHOYO/COGNOSPHERE CUSTOMER SERVICE!";
ErrorDialog("YaeAchievement", msg.c_str());
}
std::vector<uintptr_t> PatternScanAll(std::span<uint8_t> bytes, const char* pattern)
{
std::vector<uintptr_t> results;
const auto [patternBytes, patternMask] = PatternToBytes(pattern);
constexpr std::size_t chunkSize = 16;
const auto maskCount = static_cast<std::size_t>(std::ceil(patternMask.size() / chunkSize));
std::array<int32_t, 32> masks{};
auto chunks = patternMask | std::views::chunk(chunkSize);
for (std::size_t i = 0; auto chunk : chunks) {
int32_t mask = 0;
for (std::size_t j = 0; j < chunk.size(); ++j) {
if (chunk[j] == 'x') {
mask |= 1 << j;
}
}
masks[i++] = mask;
}
__m128i xmm1 = _mm_loadu_si128(reinterpret_cast<const __m128i*>(patternBytes.data()));
__m128i xmm2, xmm3, mask;
auto pData = bytes.data();
const auto end = pData + bytes.size() - patternMask.size();
while (pData < end)
{
_mm_prefetch(reinterpret_cast<const char*>(pData + 64), _MM_HINT_NTA);
if (patternBytes[0] == pData[0])
{
xmm2 = _mm_loadu_si128(reinterpret_cast<const __m128i*>(pData));
mask = _mm_cmpeq_epi8(xmm1, xmm2);
if ((_mm_movemask_epi8(mask) & masks[0]) == masks[0])
{
bool found = true;
for (int i = 1; i < maskCount; ++i)
{
xmm2 = _mm_loadu_si128(reinterpret_cast<const __m128i*>(pData + i * chunkSize));
xmm3 = _mm_loadu_si128(reinterpret_cast<const __m128i*>(patternBytes.data() + i * chunkSize));
mask = _mm_cmpeq_epi8(xmm2, xmm3);
if ((_mm_movemask_epi8(mask) & masks[i]) != masks[i])
{
found = false;
break;
}
}
if (found) {
results.push_back(reinterpret_cast<uintptr_t>(pData));
}
}
}
++pData;
}
return results;
}
}
#ifdef _DEBUG
#pragma runtime_checks("", restore)
#endif

View File

@@ -1,28 +1,19 @@
// ReSharper disable CppClangTidyClangDiagnosticLanguageExtensionToken
#pragma once
#include <Windows.h>
#include <type_traits>
#include <vector>
#include <span>
using std::string;
namespace Util
{
HWND FindMainWindowByPID(DWORD pid);
std::string Base64Encode(std::span<uint8_t> data);
std::string Base64Encode(uint8_t const* buf, size_t bufLen);
VOID DisableVMProtect();
bool IsLittleEndian();
HWND FindMainWindowByPID(DWORD pid);
string ToString(Il2CppString* str, UINT codePage = CP_ACP);
void ErrorDialog(LPCSTR title, LPCSTR msg);
void ErrorDialog(LPCSTR msg);
void Win32ErrorDialog(DWORD code, DWORD winerrcode);
#define cstring_new(str) il2cpp_string_new(str)
#define string_new(str) cstring_new((str).c_str())
#define ErrorDialogT(title, msg) MessageBox(unityWnd, msg, title, MB_OK | MB_ICONERROR | MB_SYSTEMMODAL);
#define ErrorDialog(msg) ErrorDialogT("YaeAchievement", msg)
#define Win32ErrorDialog(code) ErrorDialogT("YaeAchievement", ("CRITICAL ERROR!\nError code: " + std::to_string(GetLastError()) + "-"#code"\n\nPlease take the screenshot and contact developer by GitHub Issue to solve this problem\nNOT MIHOYO/COGNOSPHERE CUSTOMER SERVICE!").c_str())
template<class T>
static T ReadMapped(void* data, int offset, bool littleEndian = false) {
char* cData = (char*)data;
T result = {};
if (IsLittleEndian() != littleEndian) {
for (int i = 0; i < sizeof(T); i++)
((char*)&result)[i] = cData[offset + sizeof(T) - i - 1];
return result;
}
memcpy(&result, cData + offset, sizeof(result));
return result;
}
std::vector<uintptr_t> PatternScanAll(std::span<uint8_t> bytes, const char* pattern);
}

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@@ -1,21 +0,0 @@
syntax = "proto3";
option csharp_namespace = "Proto";
message Achievement {
enum Status {
INVALID = 0;
UNFINISHED = 1;
FINISHED = 2;
REWARD_TAKEN = 3;
}
uint32 timestamp = 15;
uint32 current = 5;
uint32 total = 14;
uint32 id = 3;
Status status = 10;
}
message AchievementAllDataNotify {
repeated Achievement list = 4;
}

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@@ -1,15 +0,0 @@
syntax = "proto3";
option csharp_namespace = "Proto";
message UpdateInfo {
uint32 versionCode = 1;
string versionName = 2;
string description = 3;
string packageLink = 4;
bool forceUpdate = 5;
bool enableLibDownload = 6;
bool enableAutoDownload = 7;
string currentCNGameHash = 8;
string currentOSGameHash = 9;
}

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@@ -1,88 +0,0 @@
using Newtonsoft.Json;
using System.Net;
using YaeAchievement.AppCenterSDK.Models;
using YaeAchievement.AppCenterSDK.Models.Serialization;
namespace YaeAchievement.AppCenterSDK;
public static class AppCenter {
private const string AppSecret = "648b83bf-d439-49bd-97f4-e1e506bdfe39";
private const string ApiUrl = "https://in.appcenter.ms/logs?api-version=1.0.0";
// ReSharper disable InconsistentNaming
public static Guid? SessionID { get; private set; }
public static readonly string DeviceID;
public static readonly Device DeviceInfo;
private static List<Log> Queue;
private static readonly Lazy<HttpClient> httpClient = new(() => new HttpClient(new HttpClientHandler {
Proxy = GlobalVars.DebugProxy ? new WebProxy("http://127.0.0.1:8888") : null
}) {
DefaultRequestHeaders = {
{ "Install-ID", DeviceID },
{ "App-Secret", AppSecret }
}
});
static AppCenter() {
Queue = new List<Log>();
DeviceID = DeviceHelper.GetDeviceID();
DeviceInfo = new Device();
var running = true;
Task.Run(() => {
// ReSharper disable once LoopVariableIsNeverChangedInsideLoop
while (running) {
Upload();
Thread.Sleep(5 * 1000);
}
});
AppDomain.CurrentDomain.ProcessExit += (_, _) => {
running = false;
};
LogSerializer.AddLogType(PageLog.JsonIdentifier, typeof(PageLog));
LogSerializer.AddLogType(EventLog.JsonIdentifier, typeof(EventLog));
LogSerializer.AddLogType(HandledErrorLog.JsonIdentifier, typeof(HandledErrorLog));
LogSerializer.AddLogType(ManagedErrorLog.JsonIdentifier, typeof(ManagedErrorLog));
LogSerializer.AddLogType(StartServiceLog.JsonIdentifier, typeof(StartServiceLog));
LogSerializer.AddLogType(StartSessionLog.JsonIdentifier, typeof(StartSessionLog));
}
// ReSharper restore InconsistentNaming
public static void Upload() {
if (Queue.Count == 0) return;
var uploadStatus = "";
do {
Queue = Queue.Select(log => {
log.Status = LogStatus.Uploading;
return log;
}).ToList();
using var uploadContent = new StringContent(Queue.ToJson());
try {
using var response = httpClient.Value.PostAsync(ApiUrl, uploadContent).Result;
var result = response.Content.ReadAsStringAsync().Result;
uploadStatus = JsonConvert.DeserializeObject<LogUploadResult>(result)!.Status;
} catch (Exception) {
// ignored
}
} while (uploadStatus != "Success");
Queue.RemoveAll(log => log.Status == LogStatus.Uploading);
}
public static void Init() {
new StartServiceLog("Analytics", "Crashes").Enqueue();
SessionID = Guid.NewGuid();
new StartSessionLog().Enqueue();
}
public static void TrackCrash(Exception exception, bool fatal = true) {
new ManagedErrorLog(exception, fatal).Enqueue();
}
public static void Enqueue(this Log log) {
Queue.Add(log);
}
private static string ToJson(this IEnumerable<Log> queue) {
return LogSerializer.Serialize(new LogContainer(queue));
}
}

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@@ -1,70 +0,0 @@
using Microsoft.Win32;
using Windows.Win32;
using Windows.Win32.Foundation;
using Windows.Win32.Graphics.Gdi;
namespace YaeAchievement.AppCenterSDK;
#pragma warning disable CA1416
public static class DeviceHelper {
public static string? GetOem() {
using var root = Registry.LocalMachine;
using var sub = root.OpenSubKey("HARDWARE\\DESCRIPTION\\System\\BIOS");
var oem = sub?.GetValue("SystemManufacturer") as string;
return oem == "System manufacturer" ? null : oem;
}
public static string? GetModel() {
using var root = Registry.LocalMachine;
using var sub = root.OpenSubKey("HARDWARE\\DESCRIPTION\\System\\BIOS");
var model = sub?.GetValue("SystemProductName") as string;
return model == "System Product Name" ? null : model;
}
public static string GetScreenSize() {
var desktop = Native.GetDC(HWND.Null);
var size = $"{Native.GetDeviceCaps(desktop, GET_DEVICE_CAPS_INDEX.DESKTOPHORZRES)}x{Native.GetDeviceCaps(desktop, GET_DEVICE_CAPS_INDEX.DESKTOPVERTRES)}";
_ = Native.ReleaseDC(HWND.Null, desktop);
return size;
}
public static string? GetCountry() {
using var root = Registry.CurrentUser;
using var sub = root.OpenSubKey("Control Panel\\International\\Geo");
return sub?.GetValue("Name") as string;
}
public static string GetSystemVersion() {
using var root = Registry.LocalMachine;
using var sub = root.OpenSubKey("SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion");
var majorVersion = sub?.GetValue("CurrentMajorVersionNumber");
if (majorVersion != null) {
var minorVersion = sub?.GetValue("CurrentMinorVersionNumber", "0");
var buildNumber = sub?.GetValue("CurrentBuildNumber", "0");
return $"{majorVersion}.{minorVersion}.{buildNumber}";
} else {
var version = sub?.GetValue("CurrentVersion", "0.0");
var buildNumber = sub?.GetValue("CurrentBuild", "0");
return $"{version}.{buildNumber}";
}
}
public static int GetSystemBuild() {
using var root = Registry.LocalMachine;
using var sub = root.OpenSubKey("SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion");
return (int) (sub?.GetValue("UBR") ?? 0);
}
// ReSharper disable once InconsistentNaming
public static string GetDeviceID() {
using var sdk = Registry.CurrentUser.OpenSubKey("SOFTWARE\\miHoYoSDK");
if (sdk?.GetValue("MIHOYOSDK_DEVICE_ID") is not string id) {
id = $"{Random.Shared.NextInt64().ToString().SHA1Hash().ToLower()}{DateTimeOffset.Now.ToUnixTimeMilliseconds()}";
sdk?.SetValue("MIHOYOSDK_DEVICE_ID", id);
}
id = id.MD5Hash().ToLower();
return $"{id[..8]}-{id[8..12]}-{id[12..16]}-{id[16..20]}-{id[20..]}";
}
}
#pragma warning restore CA1416

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@@ -1,25 +0,0 @@
using YaeAchievement.AppCenterSDK.Models;
namespace YaeAchievement.AppCenterSDK;
public static class ErrorLogHelper {
public static MException CreateModelExceptionAndBinaries(Exception exception) {
var modelException = new MException {
Type = exception.GetType().ToString(),
Message = exception.Message,
StackTrace = exception.StackTrace
};
if (exception is AggregateException aggregateException) {
if (aggregateException.InnerExceptions.Count != 0) {
modelException.InnerExceptions = new List<MException>();
foreach (var innerException in aggregateException.InnerExceptions) {
modelException.InnerExceptions.Add(CreateModelExceptionAndBinaries(innerException));
}
}
} else if (exception.InnerException != null) {
modelException.InnerExceptions ??= new List<MException>();
modelException.InnerExceptions.Add(CreateModelExceptionAndBinaries(exception.InnerException));
}
return modelException;
}
}

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@@ -1,51 +0,0 @@
using System.Globalization;
using System.Reflection;
using Newtonsoft.Json;
namespace YaeAchievement.AppCenterSDK.Models;
public class Device {
[JsonProperty(PropertyName = "sdkName")]
public string SdkName { get; set; } = "appcenter.wpf.netcore";
[JsonProperty(PropertyName = "sdkVersion")]
public string SdkVersion { get; set; } = "4.5.0";
[JsonProperty(PropertyName = "osName")]
public string OsName { get; set; } = "WINDOWS";
[JsonProperty(PropertyName = "osVersion")]
public string OsVersion { get; set; } = DeviceHelper.GetSystemVersion();
[JsonProperty(PropertyName = "osBuild")]
public string OsBuild { get; set; } = $"{DeviceHelper.GetSystemVersion()}.{DeviceHelper.GetSystemBuild()}";
[JsonProperty(PropertyName = "model")]
public string? Model { get; set; } = DeviceHelper.GetModel();
[JsonProperty(PropertyName = "oemName")]
public string? OemName { get; set; } = DeviceHelper.GetOem();
[JsonProperty(PropertyName = "screenSize")]
public string ScreenSize { get; set; } = DeviceHelper.GetScreenSize();
[JsonProperty(PropertyName = "carrierCountry")]
public string Country { get; set; } = DeviceHelper.GetCountry() ?? "CN";
[JsonProperty(PropertyName = "locale")]
public string Locale { get; set; } = CultureInfo.CurrentCulture.Name;
[JsonProperty(PropertyName = "timeZoneOffset")]
public int TimeZoneOffset { get; set; } = (int) TimeZoneInfo.Local.BaseUtcOffset.TotalMinutes;
[JsonProperty(PropertyName = "appVersion")]
public string AppVersion { get; set; } = GlobalVars.AppVersionName;
[JsonProperty(PropertyName = "appBuild")]
public string AppBuild { get; set; } = GlobalVars.AppVersionCode.ToString();
[JsonProperty(PropertyName = "appNamespace")]
public string AppNamespace { get; set; } = Assembly.GetEntryAssembly()?.EntryPoint?.DeclaringType?.Namespace ?? string.Empty;
}

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@@ -1,20 +0,0 @@
using Newtonsoft.Json;
namespace YaeAchievement.AppCenterSDK.Models;
[JsonObject(JsonIdentifier)]
public class EventLog : LogWithProperties {
public const string JsonIdentifier = "event";
public EventLog(string name) {
Name = name;
}
[JsonProperty(PropertyName = "id")]
private Guid Id { get; set; } = Guid.NewGuid();
[JsonProperty(PropertyName = "name")]
private string Name { get; set; }
}

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@@ -1,21 +0,0 @@
using Newtonsoft.Json;
namespace YaeAchievement.AppCenterSDK.Models;
[JsonObject(JsonIdentifier)]
public class HandledErrorLog : LogWithProperties {
public const string JsonIdentifier = "handledError";
public HandledErrorLog(MException exception) {
Id = Guid.NewGuid();
Exception = exception;
}
[JsonProperty(PropertyName = "id")]
public Guid? Id { get; set; }
[JsonProperty(PropertyName = "exception")]
public MException Exception { get; set; }
}

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@@ -1,23 +0,0 @@
using Newtonsoft.Json;
namespace YaeAchievement.AppCenterSDK.Models;
public abstract class Log {
[JsonProperty(PropertyName = "sid")]
private Guid? Session { get; set; } = AppCenter.SessionID;
[JsonProperty(PropertyName = "timestamp")]
private DateTime Timestamp { get; set; } = DateTime.UtcNow;
[JsonProperty(PropertyName = "device")]
private Device Device { get; set; } = AppCenter.DeviceInfo;
[JsonIgnore]
internal LogStatus Status = LogStatus.Pending;
}
public enum LogStatus {
Pending, Uploading, Uploaded
}

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@@ -1,14 +0,0 @@
using Newtonsoft.Json;
namespace YaeAchievement.AppCenterSDK.Models;
public class LogContainer {
public LogContainer(IEnumerable<Log> logs) {
Logs = logs;
}
[JsonProperty(PropertyName = "logs")]
public IEnumerable<Log> Logs { get; set; }
}

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@@ -1,19 +0,0 @@
using Newtonsoft.Json;
namespace YaeAchievement.AppCenterSDK.Models;
public class LogUploadResult {
[JsonProperty(PropertyName = "status")]
public string Status { get; set; } = null!;
[JsonProperty(PropertyName = "validDiagnosticsIds")]
public Guid[] ValidDiagnosticsIds { get; set; } = Array.Empty<Guid>();
[JsonProperty(PropertyName = "throttledDiagnosticsIds")]
public Guid[] ThrottledDiagnosticsIds { get; set; } = Array.Empty<Guid>();
[JsonProperty(PropertyName = "correlationId")]
public Guid CorrelationId { get; set; }
}

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@@ -1,10 +0,0 @@
using Newtonsoft.Json;
namespace YaeAchievement.AppCenterSDK.Models;
public class LogWithProperties : Log {
[JsonProperty(PropertyName = "properties")]
public IDictionary<string, string> Properties { get; set; } = new Dictionary<string, string>();
}

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@@ -1,22 +0,0 @@
using Newtonsoft.Json;
namespace YaeAchievement.AppCenterSDK.Models;
public class MException {
[JsonProperty(PropertyName = "type")]
public string Type { get; set; } = "UnknownType";
[JsonProperty(PropertyName = "message")]
public string? Message { get; set; }
[JsonProperty(PropertyName = "stackTrace")]
public string? StackTrace { get; set; }
[JsonProperty(PropertyName = "frames")]
public IList<StackFrame>? Frames { get; set; }
[JsonProperty(PropertyName = "innerExceptions")]
public IList<MException>? InnerExceptions { get; set; }
}

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@@ -1,50 +0,0 @@
using System.Diagnostics;
using Newtonsoft.Json;
namespace YaeAchievement.AppCenterSDK.Models;
[JsonObject(JsonIdentifier)]
public class ManagedErrorLog : Log {
public const string JsonIdentifier = "managedError";
public ManagedErrorLog(
Exception exception,
bool fatal = true
) {
var p = Process.GetCurrentProcess();
Id = Guid.NewGuid();
Fatal = fatal;
UserId = AppCenter.DeviceID;
ProcessId = p.Id;
Exception = ErrorLogHelper.CreateModelExceptionAndBinaries(exception);
ProcessName = p.ProcessName;
Architecture = Environment.GetEnvironmentVariable("PROCESSOR_ARCHITECTURE");
AppLaunchTimestamp = p.StartTime.ToUniversalTime();
}
[JsonProperty(PropertyName = "id")]
public Guid Id { get; set; }
[JsonProperty(PropertyName = "userId")]
public string? UserId { get; set; }
[JsonProperty(PropertyName = "processId")]
public int ProcessId { get; set; }
[JsonProperty(PropertyName = "processName")]
public string ProcessName { get; set; }
[JsonProperty(PropertyName = "fatal")]
public bool Fatal { get; set; }
[JsonProperty(PropertyName = "appLaunchTimestamp")]
public DateTime? AppLaunchTimestamp { get; set; }
[JsonProperty(PropertyName = "architecture")]
public string? Architecture { get; set; }
[JsonProperty(PropertyName = "exception")]
public MException Exception { get; set; }
}

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@@ -1,17 +0,0 @@
using Newtonsoft.Json;
namespace YaeAchievement.AppCenterSDK.Models;
[JsonObject(JsonIdentifier)]
public class PageLog : LogWithProperties {
public const string JsonIdentifier = "page";
public PageLog(string name) {
Name = name;
}
[JsonProperty(PropertyName = "name")]
public string Name { get; set; }
}

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@@ -1,60 +0,0 @@
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using System.Reflection;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace YaeAchievement.AppCenterSDK.Models.Serialization;
#pragma warning disable CS8604, CS8765
public class LogJsonConverter : JsonConverter {
private readonly Dictionary<string, Type> _logTypes = new ();
private readonly object _jsonConverterLock = new ();
private static readonly JsonSerializerSettings SerializationSettings;
static LogJsonConverter() {
SerializationSettings = new JsonSerializerSettings {
Formatting = Formatting.None,
NullValueHandling = NullValueHandling.Ignore,
DateFormatHandling = DateFormatHandling.IsoDateFormat,
DateTimeZoneHandling = DateTimeZoneHandling.Utc,
ReferenceLoopHandling = ReferenceLoopHandling.Serialize
};
}
public void AddLogType(string typeName, Type type) {
lock (_jsonConverterLock) {
_logTypes[typeName] = type;
}
}
public override bool CanConvert(Type objectType) {
return typeof(Log).IsAssignableFrom(objectType);
}
public override object? ReadJson(JsonReader reader, Type t, object o, JsonSerializer s) {
Type logType;
var jsonObject = JObject.Load(reader);
var typeName = jsonObject.GetValue("type")?.ToString();
lock (_jsonConverterLock) {
if (typeName == null || !_logTypes.ContainsKey(typeName)) {
throw new JsonReaderException("Could not identify type of log");
}
logType = _logTypes[typeName];
jsonObject.Remove("type");
}
return jsonObject.ToObject(logType);
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer) {
var info = value.GetType().GetTypeInfo();
if (info.GetCustomAttribute(typeof(JsonObjectAttribute)) is not JsonObjectAttribute attribute) {
throw new JsonWriterException("Log type is missing JsonObjectAttribute");
}
var jsonObject = JObject.FromObject(value, JsonSerializer.CreateDefault(SerializationSettings));
jsonObject.Add("type", JToken.FromObject(attribute.Id));
writer.WriteRawValue(jsonObject.ToString(Formatting.None));
}
}

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@@ -1,40 +0,0 @@
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using Newtonsoft.Json;
namespace YaeAchievement.AppCenterSDK.Models.Serialization;
#pragma warning disable CS8604, CS8765, CS8603
public static class LogSerializer {
private static readonly JsonSerializerSettings SerializationSettings;
private static readonly LogJsonConverter Converter = new ();
static LogSerializer() {
SerializationSettings = new JsonSerializerSettings {
Formatting = Formatting.None,
NullValueHandling = NullValueHandling.Ignore,
DateFormatHandling = DateFormatHandling.IsoDateFormat,
DateTimeZoneHandling = DateTimeZoneHandling.Utc,
ReferenceLoopHandling = ReferenceLoopHandling.Serialize,
Converters = { Converter }
};
}
public static void AddLogType(string typeName, Type type) {
Converter.AddLogType(typeName, type);
}
public static string Serialize(LogContainer logContainer) {
return JsonConvert.SerializeObject(logContainer, SerializationSettings);
}
public static string Serialize(Log log) {
return JsonConvert.SerializeObject(log, SerializationSettings);
}
public static LogContainer? DeserializeLogs(string json) {
return JsonConvert.DeserializeObject<LogContainer>(json, SerializationSettings);
}
}

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@@ -1,34 +0,0 @@
using Newtonsoft.Json;
namespace YaeAchievement.AppCenterSDK.Models;
public class StackFrame {
public StackFrame(string address, string code, string className, string methodName, int? lineNumber, string fileName) {
Address = address;
Code = code;
ClassName = className;
MethodName = methodName;
LineNumber = lineNumber;
FileName = fileName;
}
[JsonProperty(PropertyName = "address")]
public string Address { get; set; }
[JsonProperty(PropertyName = "code")]
public string Code { get; set; }
[JsonProperty(PropertyName = "className")]
public string ClassName { get; set; }
[JsonProperty(PropertyName = "methodName")]
public string MethodName { get; set; }
[JsonProperty(PropertyName = "lineNumber")]
public int? LineNumber { get; set; }
[JsonProperty(PropertyName = "fileName")]
public string FileName { get; set; }
}

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@@ -1,17 +0,0 @@
using Newtonsoft.Json;
namespace YaeAchievement.AppCenterSDK.Models;
[JsonObject(JsonIdentifier)]
public class StartServiceLog : Log {
public const string JsonIdentifier = "startService";
public StartServiceLog(params string[] services) {
Services = services;
}
[JsonProperty(PropertyName = "services")]
public string[] Services { get; set; }
}

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@@ -1,8 +0,0 @@
using Newtonsoft.Json;
namespace YaeAchievement.AppCenterSDK.Models;
[JsonObject(JsonIdentifier)]
public class StartSessionLog : Log {
public const string JsonIdentifier = "startSession";
}

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@@ -1,247 +0,0 @@
using System.ComponentModel;
using System.Diagnostics;
using System.Net;
using System.Text;
using System.Text.Json;
using System.Text.Json.Serialization;
using Microsoft.Win32;
using Proto;
using YaeAchievement.AppCenterSDK;
using YaeAchievement.res;
using static Proto.Achievement.Types;
namespace YaeAchievement;
public static class Export {
public static uint ExportTo { get; set; } = uint.MaxValue;
public static void Choose(AchievementAllDataNotify data) {
if (ExportTo == uint.MaxValue) {
Console.Write(App.ExportChoose);
while (Console.KeyAvailable) {
Console.ReadKey(false);
}
if (!uint.TryParse(Console.ReadLine(), out var num)) num = 0;
ExportTo = num;
}
((Action<AchievementAllDataNotify>) (ExportTo switch {
1 => ToHuTao,
2 => ToPaimon,
3 => ToSeelie,
4 => ToCSV,
5 => ToXunkong,
6 => ToWxApp1,
7 => ToUIAFJson,
8 => ToRawJson,
_ => ToCocogoat
})).Invoke(data);
}
private class CocogoatResponse {
[JsonPropertyName("key")] public string Code { get; set; } = null!;
}
private static void ToCocogoat(AchievementAllDataNotify data) {
var result = JsonSerializer.Serialize(ExportToUIAFApp(data));
using var request = new HttpRequestMessage {
Method = HttpMethod.Post,
RequestUri = new Uri($"https://77.cocogoat.cn/v1/memo?source={App.AllAchievement}"),
Content = new StringContent(result, Encoding.UTF8, "application/json")
};
using var response = Utils.CHttpClient.Send(request);
if (response.StatusCode != HttpStatusCode.Created) {
Console.WriteLine(App.ExportToCocogoatFail);
return;
}
var responseText = response.Content.ReadAsStringAsync().GetAwaiter().GetResult();
var responseJson = JsonSerializer.Deserialize<CocogoatResponse>(responseText)!;
Console.WriteLine(Utils.ShellOpen($"https://cocogoat.work/achievement?memo={responseJson.Code}")
? App.ExportToCocogoatSuccess
: $"https://cocogoat.work/achievement?memo={responseJson.Code}");
}
private static void ToWxApp1(AchievementAllDataNotify data) {
var id = Guid.NewGuid().ToString("N").Substring(20, 8);
var result = JsonSerializer.Serialize(new Dictionary<string, object> {
{ "key", id },
{ "data", ExportToUIAFApp(data) }
});
using var request = new HttpRequestMessage {
Method = HttpMethod.Post,
RequestUri = new Uri("https://api.qyinter.com/achievementRedis"),
Content = new StringContent(result, Encoding.UTF8, "application/json")
};
using var response = Utils.CHttpClient.Send(request);
Console.WriteLine(App.ExportToWxApp1Success, id);
}
private static void ToHuTao(AchievementAllDataNotify data) {
Utils.CopyToClipboard(JsonSerializer.Serialize(ExportToUIAFApp(data)));
Utils.ShellOpen("hutao://achievement/import");
Console.WriteLine(App.ExportToSnapGenshinSuccess);
}
// ReSharper disable once InconsistentNaming
private static void ToUIAFJson(AchievementAllDataNotify data) {
var path = Path.GetFullPath($"uiaf-{DateTime.Now:yyyyMMddHHmmss}.json");
if (TryWriteToFile(path, JsonSerializer.Serialize(ExportToUIAFApp(data)))) {
Console.WriteLine(App.ExportToFileSuccess, path);
}
}
private static void ToPaimon(AchievementAllDataNotify data) {
var info = LoadAchievementInfo();
var output = new Dictionary<uint, Dictionary<uint, bool>>();
foreach (var ach in data.List.Where(a => a.Status is Status.Finished or Status.RewardTaken)) {
if (!info.Items.TryGetValue(ach.Id, out var achInfo) || achInfo == null) {
Console.WriteLine($@"Unable to find {ach.Id} in metadata.");
continue;
}
var map = output.GetValueOrDefault(achInfo.Group, new Dictionary<uint, bool>());
map[ach.Id == 81222 ? 81219 : ach.Id] = true;
output[achInfo.Group] = map;
}
var final = new Dictionary<string, Dictionary<uint, Dictionary<uint, bool>>> {
["achievement"] = output.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value)
};
var path = Path.GetFullPath($"export-{DateTime.Now:yyyyMMddHHmmss}-paimon.json");
if (TryWriteToFile(path, JsonSerializer.Serialize(final))) {
Console.WriteLine(App.ExportToFileSuccess, path);
}
}
private static void ToSeelie(AchievementAllDataNotify data) {
var output = new Dictionary<uint, Dictionary<string, bool>>();
foreach (var ach in data.List.Where(a => a.Status is Status.Finished or Status.RewardTaken)) {
output[ach.Id == 81222 ? 81219 : ach.Id] = new Dictionary<string, bool> {
["done"] = true
};
}
var final = new Dictionary<string, Dictionary<uint, Dictionary<string, bool>>> {
["achievements"] = output.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value)
};
var path = Path.GetFullPath($"export-{DateTime.Now:yyyyMMddHHmmss}-seelie.json");
if (TryWriteToFile(path, JsonSerializer.Serialize(final))) {
Console.WriteLine(App.ExportToFileSuccess, path);
}
}
// ReSharper disable once InconsistentNaming
private static void ToCSV(AchievementAllDataNotify data) {
var info = LoadAchievementInfo();
var outList = new List<List<object>>();
foreach (var ach in data.List.OrderBy(a => a.Id)) {
if (UnusedAchievement.Contains(ach.Id)) continue;
if (!info.Items.TryGetValue(ach.Id, out var achInfo) || achInfo == null) {
Console.WriteLine($@"Unable to find {ach.Id} in metadata.");
continue;
}
var finishAt = "";
if (ach.Timestamp != 0) {
var ts = Convert.ToInt64(ach.Timestamp);
finishAt = DateTimeOffset.FromUnixTimeSeconds(ts).ToLocalTime().ToString("yyyy/MM/dd HH:mm:ss");
}
var current = ach.Status != Status.Unfinished ? ach.Current == 0 ? ach.Total : ach.Current : ach.Current;
outList.Add(new List<object> {
ach.Id, ach.Status.ToDesc(), achInfo.Group, achInfo.Name,
achInfo.Description, current, ach.Total, finishAt
});
}
var output = new List<string> { "ID,状态,特辑,名称,描述,当前进度,目标进度,完成时间" };
output.AddRange(outList.OrderBy(v => v[2]).Select(item => {
item[2] = info.Group[(uint) item[2]];
return item.JoinToString(",");
}));
var path = Path.GetFullPath($"achievement-{DateTime.Now:yyyyMMddHHmmss}.csv");
if (TryWriteToFile(path, $"\uFEFF{string.Join("\n", output)}")) {
Console.WriteLine(App.ExportToFileSuccess, path);
Process.Start("explorer.exe", $"{Path.GetDirectoryName(path)}");
}
}
private static void ToXunkong(AchievementAllDataNotify data) {
if (CheckXunkongScheme()) {
Utils.CopyToClipboard(JsonSerializer.Serialize(ExportToUIAFApp(data)));
Utils.ShellOpen("xunkong://import-achievement?caller=YaeAchievement&from=clipboard");
Console.WriteLine(App.ExportToXunkongSuccess);
} else {
Console.WriteLine(App.ExportToXunkongNeedUpdate);
Utils.ShellOpen("ms-windows-store://pdp/?productid=9N2SVG0JMT12");
}
}
private static void ToRawJson(AchievementAllDataNotify data) {
var path = Path.GetFullPath($"export-{DateTime.Now:yyyyMMddHHmmss}-raw.json");
var text = JsonSerializer.Serialize(data, new JsonSerializerOptions {
WriteIndented = true
});
if (TryWriteToFile(path, text)) {
Console.WriteLine(App.ExportToFileSuccess, path);
}
}
// ReSharper disable once InconsistentNaming
private static Dictionary<string, object> ExportToUIAFApp(AchievementAllDataNotify data) {
var output = data.List
.Where(a => (uint)a.Status > 1 || a.Current > 0)
.Select(ach => new Dictionary<string, uint> {
["id"] = ach.Id,
["status"] = (uint) ach.Status,
["current"] = ach.Current,
["timestamp"] = ach.Timestamp
})
.ToList();
return new Dictionary<string, object> {
["info"] = new Dictionary<string, object> {
["export_app"] = "YaeAchievement",
["export_timestamp"] = DateTimeOffset.Now.ToUnixTimeSeconds(),
["export_app_version"] = GlobalVars.AppVersionName,
["uiaf_version"] = "v1.1"
},
["list"] = output
};
}
private static bool CheckXunkongScheme() {
return (string?)Registry.ClassesRoot.OpenSubKey("xunkong")?.GetValue("") == "URL:xunkong";
}
private static string JoinToString(this IEnumerable<object> list, string separator) {
return string.Join(separator, list);
}
private static readonly List<uint> UnusedAchievement = new() { 84517 };
private static string ToDesc(this Status status) {
return status switch {
Status.Invalid => App.StatusInvalid,
Status.Finished => App.StatusFinished,
Status.Unfinished => App.StatusUnfinished,
Status.RewardTaken => App.StatusRewardTaken,
_ => throw new ArgumentOutOfRangeException(nameof(status), status, null)
};
}
private static AchievementInfo LoadAchievementInfo() {
var b = Utils.GetBucketFileAsByteArray("schicksal/metadata");
return AchievementInfo.Parser.ParseFrom(b);
}
public static int PrintMsgAndReturnErrCode(this Win32Exception ex, string msg) {
// ReSharper disable once LocalizableElement
Console.WriteLine($"{msg}: {ex.Message}");
AppCenter.TrackCrash(ex, false);
return ex.NativeErrorCode;
}
private static bool TryWriteToFile(string path, string contents) {
try {
File.WriteAllText(path, contents);
return true;
} catch (UnauthorizedAccessException) {
Console.WriteLine(App.NoWritePermission, path);
return false;
}
}
}

View File

@@ -1,57 +0,0 @@
using Proto;
using YaeAchievement;
using YaeAchievement.AppCenterSDK;
using YaeAchievement.AppCenterSDK.Models;
using YaeAchievement.res;
using static YaeAchievement.Utils;
TryDisableQuickEdit();
InstallExitHook();
InstallExceptionHook();
CheckSelfIsRunning();
await CheckVcRuntime();
CheckGenshinIsRunning();
Console.WriteLine(@"----------------------------------------------------");
Console.WriteLine(App.AppBanner, GlobalVars.AppVersionName);
Console.WriteLine(@"https://github.com/HolographicHat/YaeAchievement");
Console.WriteLine(@"----------------------------------------------------");
AppConfig.Load(args.GetOrNull(0) ?? "auto");
Export.ExportTo = ToUIntOrNull(args.GetOrNull(1)) ?? uint.MaxValue;
CheckUpdate(ToBooleanOrFalse(args.GetOrNull(2)));
AppCenter.Init();
new EventLog("AppInit") {
Properties = {
{ "AppVersion", GlobalVars.AppVersionName },
{ "SystemVersion", DeviceHelper.GetSystemVersion() }
}
}.Enqueue();
var usePreviousData = false;
var historyCache = new CacheFile("ExportData");
if (historyCache.LastWriteTime.AddMinutes(10) > DateTime.UtcNow) {
Console.WriteLine(App.UsePreviousData);
usePreviousData = Console.ReadLine() == "yes";
}
Export:
if(usePreviousData) {
AchievementAllDataNotify data;
try {
data = AchievementAllDataNotify.Parser.ParseFrom(historyCache.Read().Content);
} catch (Exception) {
usePreviousData = false;
goto Export;
}
Export.Choose(data);
} else {
StartAndWaitResult(AppConfig.GamePath, str => {
GlobalVars.UnexpectedExit = false;
var data = Convert.FromBase64String(str);
var list = AchievementAllDataNotify.Parser.ParseFrom(data);
historyCache.Write(data);
Export.Choose(list);
return true;
});
}