🩹 修复 ESLint 代码规范错误

This commit is contained in:
BTMuli
2026-03-26 05:11:46 +08:00
parent 8add932e79
commit 6445ac4dc1
7 changed files with 27 additions and 42 deletions

View File

@@ -5,15 +5,15 @@
v-for="navItem in nav"
:key="navItem.id"
:label="navItem.name"
:mini
:mini="true"
class="tgn-nav"
@click="toNav(navItem)"
>
<template #icon>
<TMiImg :size="28" :ori="true" :src="navItem.icon" alt="navIcon" />
<TMiImg :ori="true" :size="28" :src="navItem.icon" alt="navIcon" />
</template>
</TGameNavItem>
<TGameNavItem v-if="hasNav" :mini class="tgn-nav" label="兑换码">
<TGameNavItem v-if="hasNav" :mini="true" class="tgn-nav" label="兑换码">
<template #icon>
<v-icon v-if="!loadCode" color="var(--tgc-od-orange)" size="28" @click="tryGetCode">
mdi-code-tags-check
@@ -74,7 +74,7 @@ watch(
async function loadNav(): Promise<void> {
try {
nav.value = await ApiHubReq.home(props.gid);
console.debug(`[TGameNav][loadNav] 组件数据:`, nav.value);
console.warn(`[TGameNav][loadNav] 组件数据:`, nav.value);
if (loadCode.value) loadCode.value = false;
} catch (e) {
await TGLogger.Error(`[TGameNav][loadNav] 加载组件数据失败:${e}`);

View File

@@ -45,13 +45,12 @@ const progressColor = computed<string>(() => {
return "#61afef";
});
const progressWidth = computed<string>(() => {
let final = 10;
if (props.data.rank === "5") {
if (props.data.gachaType === "2000") final = 80;
else final = 90;
} else if (props.data.rank === "4") final = 10;
else return "0%";
return ((props.count / final) * 100).toFixed(2) + "%";
if (props.data.gachaType === "2000") return ((props.count / 80) * 100).toFixed(2) + "%";
return ((props.count / 90) * 100).toFixed(2) + "%";
}
if (props.data.rank === "4") return ((props.count / 10) * 100).toFixed(2) + "%";
return "0%";
});
</script>
<style lang="scss" scoped>

View File

@@ -48,13 +48,12 @@ const progressColor = computed<string>(() => {
return "#61afef";
});
const progressWidth = computed<string>(() => {
let final = 10;
if (props.data.rank === "5") {
if (props.data.gachaType === "302") final = 80;
else final = 90;
} else if (props.data.rank === "4") final = 10;
else return "0%";
return ((props.count / final) * 100).toFixed(2) + "%";
if (props.data.gachaType === "302") return ((props.count / 80) * 100).toFixed(2) + "%";
return ((props.count / 90) * 100).toFixed(2) + "%";
}
if (props.data.rank === "4") return ((props.count / 10) * 100).toFixed(2) + "%";
return "0%";
});
</script>
<style lang="scss" scoped>

View File

@@ -365,28 +365,24 @@ async function uploadAbyss(): Promise<void> {
await TGLogger.Warn("[Abyss][uploadAbyss] 非最新深渊数据");
return;
}
let upAccount = account.value;
let upCk = cookie.value;
const gcFind = await TSUserAccount.game.getAccountByGid(uidCur.value!.toString());
console.log(uidCur.value, gcFind);
if (!gcFind) {
showSnackbar.warn(`未找到 ${uidCur.value} 对应 UID无法刷新角色数据进行上传`);
return;
}
upAccount = gcFind;
const acFind = await TSUserAccount.account.getAccount(gcFind.uid);
if (!acFind) {
showSnackbar.warn(`未找到 ${uidCur.value} 对应 CK无法刷新角色数据进行上传`);
return;
}
upCk = acFind.cookie;
try {
await showLoading.start(`正在上传 ${upAccount.gameUid} 的深渊数据`, `期数:${abyssData.id}`);
await showLoading.start(`正在上传 ${gcFind.gameUid} 的深渊数据`, `期数:${abyssData.id}`);
const transAbyss = hutao.Abyss.utils.transData(abyssData);
if (userName.value) transAbyss.ReservedUserName = userName.value;
const check = await refreshAvatars(upCk!, upAccount);
const check = await refreshAvatars(acFind.cookie!, gcFind);
if (!check) return;
const roles = await TSUserAvatar.getAvatars(Number(upAccount.gameUid));
const roles = await TSUserAvatar.getAvatars(Number(gcFind.gameUid));
if (!roles) {
await showLoading.end();
showSnackbar.warn("未找到角色数据");

View File

@@ -302,29 +302,25 @@ async function refreshCombat(): Promise<void> {
}
async function loadCharMaster(): Promise<void> {
let cmAccount = account.value;
let cmCk = cookie.value;
const gcFind = await TSUserAccount.game.getAccountByGid(uidCur.value!.toString());
console.log(uidCur.value, gcFind);
if (!gcFind) {
showSnackbar.warn(`未找到 ${uidCur.value} 对应 UID无法获取对应游迹数据`);
return;
}
cmAccount = gcFind;
const acFind = await TSUserAccount.account.getAccount(gcFind.uid);
if (!acFind) {
showSnackbar.warn(`未找到 ${uidCur.value} 对应 CK无法获取对应游迹数据`);
return;
}
cmCk = acFind.cookie;
await TGLogger.Info("[Combat][loadCharMaster] 获取绘想游迹数据");
await showLoading.start(`正在获取${cmAccount.gameUid}的绘想游迹数据`);
const res = await recordReq.combat.char(cmCk!, cmAccount);
await showLoading.start(`正在获取${gcFind.gameUid}的绘想游迹数据`);
const res = await recordReq.combat.char(acFind.cookie!, gcFind);
console.log(res);
if ("retcode" in res) {
await showLoading.end();
showSnackbar.error(`[${res.retcode}]${res.message}`);
await TGLogger.Error(`[Combat][loadCharMaster] 获取${cmAccount.gameUid}的剧诗数据失败`);
await TGLogger.Error(`[Combat][loadCharMaster] 获取${gcFind.gameUid}的剧诗数据失败`);
await TGLogger.Error(`[Combat][loadCharMaster] ${res.retcode} ${res.message}`);
return;
}
@@ -340,29 +336,25 @@ async function loadCharMaster(): Promise<void> {
}
async function loadTarot(): Promise<void> {
let trAccount = account.value;
let trCk = cookie.value;
const gcFind = await TSUserAccount.game.getAccountByGid(uidCur.value!.toString());
console.log(uidCur.value, gcFind);
if (!gcFind) {
showSnackbar.warn(`未找到 ${uidCur.value} 对应 UID无法获取对应圣牌数据`);
return;
}
trAccount = gcFind;
const acFind = await TSUserAccount.account.getAccount(gcFind.uid);
if (!acFind) {
showSnackbar.warn(`未找到 ${uidCur.value} 对应 CK无法获取对应圣牌数据`);
return;
}
trCk = acFind.cookie;
await TGLogger.Info("[Combat][loadTarot] 获取月谕圣牌数据");
await showLoading.start(`正在获取${trAccount.gameUid}的月谕圣牌数据`);
const res = await recordReq.combat.base(trCk!, trAccount);
await showLoading.start(`正在获取${gcFind.gameUid}的月谕圣牌数据`);
const res = await recordReq.combat.base(acFind.cookie!, gcFind);
console.log(res);
if ("retcode" in res) {
await showLoading.end();
showSnackbar.error(`[${res.retcode}]${res.message}`);
await TGLogger.Error(`[Combat][loadTarot] 获取${trAccount.gameUid}的月谕圣牌数据失败`);
await TGLogger.Error(`[Combat][loadTarot] 获取${gcFind.gameUid}的月谕圣牌数据失败`);
await TGLogger.Error(`[Combat][loadTarot] ${res.retcode} ${res.message}`);
return;
}

View File

@@ -331,9 +331,9 @@ function searchMaterial(): void {
}
function handleUpdate(info: MaterialInfo): void {
let find = materialList.value.find((i) => i.info.id === info.info.id);
const find = materialList.value.find((i) => i.info.id === info.info.id);
if (find !== undefined) {
find = info;
Object.assign(find, info);
curMaterial.value = info;
}
}

View File

@@ -59,15 +59,14 @@ export async function tryReadGameVer(gameDir: string): Promise<false | string> {
* @since Beta v0.9.1
*/
export async function isRunInAdmin(): Promise<boolean> {
let isAdmin = false;
try {
isAdmin = await invoke<boolean>("is_in_admin");
const isAdmin = await invoke<boolean>("is_in_admin");
return isAdmin;
} catch (err) {
showSnackbar.error(`检测管理员权限失败:${err}`);
await TGLogger.Error(`[TGGame][isRunInAdmin]检测管理员权限失败:${err}`);
return false;
}
return isAdmin;
}
/**