diff --git a/src/components/app/t-gameNav.vue b/src/components/app/t-gameNav.vue
index 361f6283..586e98dc 100644
--- a/src/components/app/t-gameNav.vue
+++ b/src/components/app/t-gameNav.vue
@@ -5,15 +5,15 @@
v-for="navItem in nav"
:key="navItem.id"
:label="navItem.name"
- :mini
+ :mini="true"
class="tgn-nav"
@click="toNav(navItem)"
>
-
+
-
+
mdi-code-tags-check
@@ -74,7 +74,7 @@ watch(
async function loadNav(): Promise {
try {
nav.value = await ApiHubReq.home(props.gid);
- console.debug(`[TGameNav][loadNav] 组件数据:`, nav.value);
+ console.warn(`[TGameNav][loadNav] 组件数据:`, nav.value);
if (loadCode.value) loadCode.value = false;
} catch (e) {
await TGLogger.Error(`[TGameNav][loadNav] 加载组件数据失败:${e}`);
diff --git a/src/components/userGacha/gbr-data-line.vue b/src/components/userGacha/gbr-data-line.vue
index 24e3682e..5b0f0f75 100644
--- a/src/components/userGacha/gbr-data-line.vue
+++ b/src/components/userGacha/gbr-data-line.vue
@@ -45,13 +45,12 @@ const progressColor = computed(() => {
return "#61afef";
});
const progressWidth = computed(() => {
- let final = 10;
if (props.data.rank === "5") {
- if (props.data.gachaType === "2000") final = 80;
- else final = 90;
- } else if (props.data.rank === "4") final = 10;
- else return "0%";
- return ((props.count / final) * 100).toFixed(2) + "%";
+ if (props.data.gachaType === "2000") return ((props.count / 80) * 100).toFixed(2) + "%";
+ return ((props.count / 90) * 100).toFixed(2) + "%";
+ }
+ if (props.data.rank === "4") return ((props.count / 10) * 100).toFixed(2) + "%";
+ return "0%";
});