* 增加延迟

* 修改
This commit is contained in:
skyflag2022
2026-03-16 01:59:18 +08:00
committed by GitHub
parent 77febc549f
commit dda0d0755a
14 changed files with 150 additions and 66 deletions

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@@ -1,5 +1,5 @@
let notify = settings.notify
let account = settings.account || "默认账户";
let account = settings.userName || "默认账户";
(async function () {
// 设置分辨率和缩放
setGameMetrics(1920, 1080, 1);
@@ -105,11 +105,14 @@ let account = settings.account || "默认账户";
const formattedExpBig = await formatExp(expBig);
const formattedExpStock = await formatExp(expStock);
const formattedTotalExp = await formatExp(totalExp);
// 记录保存功能
const userName = await getUserName();
const recordPath = `assets/${userName}.txt`;
// 构建通知消息
let message = `📦 圣遗物经验统计\n`;
message += `\n`;
message += `💾 已储存经验:${initialValue}\n`;
message += `👤 账户名:${userName}\n`;;
message += `\n`;
message += `📊 [狗粮数量统计]\n`;
message += `📦 总数量:${totalCount}\n`;
@@ -125,9 +128,6 @@ let account = settings.account || "默认账户";
message += `💰 库存经验合计:${formattedExpStock}(含储存${initialValue}点)\n`;
message += `\n`;
message += `✨ 总经验:${formattedTotalExp}\n`;
// 记录保存功能
const userName = await getUserName();
const recordPath = `assets/${userName}.txt`;
// 获取本地保存的数据
const localData = await getLocalData(recordPath);
@@ -248,32 +248,33 @@ let account = settings.account || "默认账户";
const gameRegion = captureGameRegion();
const allCandidates = [];
/* 1. splitCount 次等间隔阈值递减 */
for (let k = 0; k < splitCount; k++) {
const curThr = maxThreshold - (maxThreshold - minThreshold) * k / Math.max(splitCount - 1, 1);
setThreshold(ros, curThr);
try{
/* 1. splitCount 次等间隔阈值递减 */
for (let k = 0; k < splitCount; k++) {
const curThr = maxThreshold - (maxThreshold - minThreshold) * k / Math.max(splitCount - 1, 1);
setThreshold(ros, curThr);
/* 2. 0-9 每个模板跑一遍,所有框都收 */
for (let digit = 0; digit <= 9; digit++) {
const res = gameRegion.findMulti(ros[digit]);
if (res.count === 0) continue;
/* 2. 0-9 每个模板跑一遍,所有框都收 */
for (let digit = 0; digit <= 9; digit++) {
const res = gameRegion.findMulti(ros[digit]);
if (res.count === 0) continue;
for (let i = 0; i < res.count; i++) {
const box = res[i];
allCandidates.push({
digit: digit,
x: box.x,
y: box.y,
w: box.width,
h: box.height,
thr: curThr
});
for (let i = 0; i < res.count; i++) {
const box = res[i];
allCandidates.push({
digit: digit,
x: box.x,
y: box.y,
w: box.width,
h: box.height,
thr: curThr
});
}
}
}
}catch{
gameRegion.dispose();
}
gameRegion.dispose();
/* 3. 无结果提前返回 -1 */
if (allCandidates.length === 0) {
return -1;
@@ -325,17 +326,6 @@ let account = settings.account || "默认账户";
return false;
}
// 检验账户名
async function getUserName() {
userName = userName.trim();
// 账户名规则数字、中英文长度1-20字符
if (!userName || !/^[\u4e00-\u9fa5A-Za-z0-9]{1,20}$/.test(userName)) {
log.error(`账户名${userName}违规暂时使用默认账户名请查看readme后修改`)
userName = "默认账户";
}
return userName;
}
async function close_expired_stuff_popup_window() {
const game_region = captureGameRegion();
const text_x = 850;

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@@ -1,7 +1,7 @@
{
"manifest_version": 1,
"name": "圣遗物经验统计",
"version": "1.0",
"version": "1.1",
"bgi_version": "0.55",
"description": "识别可分解的1-4星圣遗物和经验瓶数量",
"authors": [

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@@ -392,40 +392,133 @@ function escapeRegExp(string) {
}
}
async function recognizeNumberByOCR(ocrRegion, pattern) {
let captureRegion = null;
try {
const ocrRo = RecognitionObject.ocr(ocrRegion.x, ocrRegion.y, ocrRegion.width, ocrRegion.height);
captureRegion = captureGameRegion();
const resList = captureRegion.findMulti(ocrRo);
/**
* 在指定区域内,用 0-9 的 PNG 模板做「多阈值 + 非极大抑制」数字识别,
* 最终把检测到的数字按左右顺序拼成一个整数返回。
*
* @param {string} numberPngFilePath - 存放 0.png ~ 9.png 的文件夹路径(不含文件名)
* @param {number} x - 待识别区域的左上角 x 坐标,默认 0
* @param {number} y - 待识别区域的左上角 y 坐标,默认 0
* @param {number} w - 待识别区域的宽度,默认 1920
* @param {number} h - 待识别区域的高度,默认 1080
* @param {number} maxThreshold - 模板匹配起始阈值,默认 0.95(最高可信度)
* @param {number} minThreshold - 模板匹配最低阈值,默认 0.8(最低可信度)
* @param {number} splitCount - 在 maxThreshold 与 minThreshold 之间做几次等间隔阈值递减,默认 3
* @param {number} maxOverlap - 非极大抑制时允许的最大重叠像素,默认 2只要 x 或 y 方向重叠大于该值即视为重复框
*
* @returns {number} 识别出的整数;若没有任何有效数字框则返回 -1
*
* @example
* const mora = await numberTemplateMatch('摩拉数字', 860, 70, 200, 40);
* if (mora >= 0) console.log(`当前摩拉:${mora}`);
*/
async function numberTemplateMatch(
numberPngFilePath,
x = 0, y = 0, w = 1920, h = 1080,
maxThreshold = 0.95,
minThreshold = 0.8,
splitCount = 3,
maxOverlap = 2
) {
let ros = [];
for (let i = 0; i <= 9; i++) {
ros[i] = RecognitionObject.TemplateMatch(
file.ReadImageMatSync(`${numberPngFilePath}/${i}.png`), x, y, w, h);
}
if (!resList || resList.length === 0) {
log.warn("OCR未识别到任何文本");
return null;
function setThreshold(roArr, newThreshold) {
for (let i = 0; i < roArr.length; i++) {
roArr[i].Threshold = newThreshold;
roArr[i].InitTemplate();
}
}
for (const res of resList) {
if (!res || !res.text) {
continue;
}
const numberMatch = res.text.match(pattern);
if (numberMatch) {
const number = parseInt(numberMatch[1] || numberMatch[0]);
if (!isNaN(number)) {
return number;
const gameRegion = captureGameRegion();
const allCandidates = [];
/* 1. splitCount 次等间隔阈值递减 */
try{
for (let k = 0; k < splitCount; k++) {
const curThr = maxThreshold - (maxThreshold - minThreshold) * k / Math.max(splitCount - 1, 1);
setThreshold(ros, curThr);
/* 2. 0-9 每个模板跑一遍,所有框都收 */
for (let digit = 0; digit <= 9; digit++) {
const res = gameRegion.findMulti(ros[digit]);
if (res.count === 0) continue;
for (let i = 0; i < res.count; i++) {
const box = res[i];
allCandidates.push({
digit: digit,
x: box.x,
y: box.y,
w: box.width,
h: box.height,
thr: curThr
});
}
}
}
}finally {
gameRegion.dispose();
}
catch (error) {
log.error(`OCR识别时发生异常: ${error.message}`);
/* 3. 无结果提前返回 -1 */
if (allCandidates.length === 0) {
return -1;
}
finally {
if (captureRegion) {
captureRegion.dispose();
/* 4. 非极大抑制(必须 x、y 两个方向重叠都 > maxOverlap 才视为重复) */
const adopted = [];
for (const c of allCandidates) {
let overlap = false;
for (const a of adopted) {
const xOverlap = Math.max(0, Math.min(c.x + c.w, a.x + a.w) - Math.max(c.x, a.x));
const yOverlap = Math.max(0, Math.min(c.y + c.h, a.y + a.h) - Math.max(c.y, a.y));
if (xOverlap > maxOverlap && yOverlap > maxOverlap) {
overlap = true;
break;
}
}
if (!overlap) {
adopted.push(c);
//log.info(`在 [${c.x},${c.y},${c.w},${c.h}] 找到数字 ${c.digit},匹配阈值=${c.thr}`);
}
}
return null;
/* 5. 按 x 排序,拼整数;仍无有效框时返回 -1 */
if (adopted.length === 0) return -1;
adopted.sort((a, b) => a.x - b.x);
return adopted.reduce((num, item) => num * 10 + item.digit, 0);
}
/**
* 识别背包中指定物品的数量
* @param {string} itemName - 物品名称(仅用于日志)
* @param {number} x - 数字区域左上角x坐标
* @param {number} y - 数字区域左上角y坐标
* @param {number} width - 数字区域宽度
* @param {number} height - 数字区域高度
* @returns {Promise<string>} 识别到的数字字符串(可能为空)
*/
async function getFoodCount(itemName, ocrRegion) {
for (let i = 0; i < 5; i++) {
try {
// 使用numberTemplateMatch函数识别数字
const count = await numberTemplateMatch(
'assets/背包数字', // 数字模板文件夹路径
ocrRegion.x, ocrRegion.y, ocrRegion.width, ocrRegion.height
);
const digits = count === -1 ? '' : count.toString();
log.info(`识别到${itemName}数量为${digits}`);
//log.info(`识别到${itemName}识别区域为${x}, ${y}, ${width}, ${height}`)
return digits; // 成功识别即返回
} catch (error) {
log.error(`识别${itemName}数量时发生错误: ${error.message}`);
}
if (i < 5 - 1) await sleep(50);
}
return ''; // 未找到时返回空字符串
}
async function recognizeFoodItemByOCR(ocrRegion, pattern) {
@@ -490,7 +583,7 @@ function escapeRegExp(string) {
}
async function clickPNG(png, maxAttempts = 20, doClick=true) {
// log.info(`调试-点击目标${png},重试次数${maxAttempts}`);
//log.info(`调试-点击目标${png},重试次数${maxAttempts}`);
const pngRo = RecognitionObject.TemplateMatch(file.ReadImageMatSync(`assets/${png}.png`));
pngRo.Threshold = 0.95;
pngRo.InitTemplate();
@@ -583,7 +676,8 @@ function escapeRegExp(string) {
inputText(drugName);
await clickPNG('确认筛选');
await sleep(loadDelay);
const count = await recognizeNumberByOCR(ocrRegion2, /\d+/) || 0;
const countStr = await getFoodCount(drugName, ocrRegion2);
const count = Number(countStr || 0);
if (count === 0) {
notification.send(`【营养袋吃药统计】\n未识别到${drugType}数量\n药品名:${drugName}\n设置数量为0`);

View File

@@ -1,7 +1,7 @@
{
"manifest_version": 1,
"name": "吃药统计",
"version": "1.8",
"version": "1.9",
"bgi_version": "0.51",
"description": "用于查询指定多个食物的消耗,推荐锄地前后使用",
"authors": [