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refactor: 使用固定分辨率值替换动态获取(应 https://github.com/babalae/bettergi-scripts-list/pull/2464 修改) (#2466)
Co-authored-by: 躁动的氨气 <131591012+zaodonganqi@users.noreply.github.com>
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@@ -251,6 +251,10 @@
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## 版本历史
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### 1.1.8 (2025-12-09)
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- **新增** **[1.1.8 新增]**:
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- 使用固定分辨率值替换动态获取(应 https://github.com/babalae/bettergi-scripts-list/pull/2464 修改)
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### 1.1.7 (2025-12-05)
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- **新增** **[1.1.7 新增]**:
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@@ -249,8 +249,8 @@ const config = settings.refreshSettingsByLanguage ?
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const genshinJson = {
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width: genshin.width,
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height: genshin.height,
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width: 1920,//genshin.width,
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height: 1080,//genshin.height,
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}
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@@ -2000,8 +2000,8 @@ const isInMainUI = () => {
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file.ReadImageMatSync(`${main_interface.path}${main_interface.name}${main_interface.type}`),
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0,
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0,
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640,
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216
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genshinJson.width / 3.0,
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genshinJson.width / 5.0
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);
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let captureRegion = openCaptureGameRegion();
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let res = findByCaptureGameRegion(captureRegion, paimonMenuRo);
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