战斗策略:万能战斗策略 v1.5 (#2313)

* 战斗策略:万能战斗策略 v1.5

1.优化那维莱特旋转喷上限范围、速度(效果极佳)。
2.新增火神回身zzs,方便大家仔细选择最合适自己的。
3.回退仆人策略(后续优化更新)

* Update print statement from 'Hello' to 'Goodbye'

* Update 万能战斗策略(萌新推荐).txt
This commit is contained in:
火山
2025-11-05 20:34:34 +08:00
committed by GitHub
parent 55f91e3636
commit 92648624d5

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@@ -1,6 +1,6 @@
// 作者:火山
// 描述:万能战斗策略(新手推荐)。内含详细使用说明,请务必打开本文档!!!(内含少部分满命、进阶操作,默认已注释不开启)
// 版本v1.4
// 版本v1.5
// 战斗配置设置流程
// 该设置从调度器入口开始,按以下层级路径操作,核心为开启相关功能并配置关键参数。
@@ -32,7 +32,7 @@
// 功能:自动选择万叶或琴(优先万叶),通过长 E 动作收集掉落物。
// 以下是战斗策略正文,注意合理搭配队伍
// 请严格遵守BGI战斗配队逻辑以 盾【刚需】+主c【可以是后台输出角色】+副c【可以是后台输出角色】+万叶/琴【需要捡掉落物的可以带,比如精英怪,小怪、副本可酌情不带换成,奶妈 or 后台输出角色】)
// 请严格遵守BGI战斗配队逻辑以 盾【刚需】+主c【可以是后台输出角色】+副c【可以是后台输出角色】+万叶/琴【需要捡掉落物的可以带,比如精英怪,小怪、副本可酌情不带换成,奶妈 or 后台输出角色】)
// 盾(刚需)
茜特菈莉 e,attack(0.2),keypress(q),wait(0.2),keypress(q),attack(0.2),keypress(q),attack(0.2),keypress(e)
@@ -48,7 +48,7 @@
迪希雅 e,attack(0.2),e
香菱 e,wait(0.3),keypress(q),attack(0.2),keypress(q),wait(0.2),keypress(q),attack(0.2)
仆人 attack,e
那维莱特 attack(0.23),e
那维莱特 attack(0.05),click(middle),e,wait(0.15),keydown(VK_LBUTTON),wait(0.27),keyup(VK_LBUTTON),wait(0.15),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),keydown(VK_LBUTTON),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-1100),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1200),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1300),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-1100),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1200),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1300),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-1100),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1200),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1300),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),click(middle),j,click(middle),wait(0.05),keyup(VK_LBUTTON)
纳西妲 e(hold),click(middle),keypress(q),wait(0.3),keypress(q),attack(0.3),keypress(q),attack(0.2)
艾梅莉埃 e,attack(0.2), keypress(q),attack(0.2),keypress(q),wait(0.2),keypress(q),attack(0.2)
丝柯克 attack(0.2),click(middle),keypress(q),wait(0.05),keypress(q),attack(0.05),click(middle),keydown(E),wait(0.22),attack(0.08),click(middle),keyup(E),keypress(q),wait(0.08),keypress(q)
@@ -59,6 +59,7 @@
// (有奈芙尔就去掉角色名之前的内容,→(//+一个空格 =// ←按照我注释的格式给上一行的菈乌玛长e策略注释掉后面是短e策略不消耗草露菈乌玛 e,attack(0.2), keypress(q),attack(0.2),keypress(q),wait(0.2),keypress(q),attack(0.2)
白术 e,attack(0.2)
珊瑚宫心海 e
芭芭拉 e,attack(0.2)
希格雯 e(hold),wait(0.2),attack(0.21),keypress(q),wait(0.2),keypress(q)
爱可菲 e,attack(0.2), keypress(q),attack(0.2),keypress(q),wait(0.2),keypress(q),attack(0.2)
@@ -72,7 +73,6 @@
// 中置位
夏沃蕾 attack(0.08),keypress(q),wait(0.2),keypress(q),wait(0.2),attack(0.21),keydown(e),wait(0.15), moveby(0,1300),wait(0.18),keyup(e),attack(0.15)
白术 attack(0.2), keypress(q),attack(0.2),keypress(q),wait(0.2),keypress(q),attack(0.2)
那维莱特 attack(0.08),keypress(q),wait(0.22),keypress(q),wait(0.2),keypress(q),e
// 奈芙尔 attack(0.08), keydown(VK_LBUTTON), keydown(E), wait(0.015), keyup(E), wait(0.015), wait(0.95), wait(0.015), keydown(VK_RBUTTON), wait(0.015), keyup(VK_RBUTTON), wait(0.015), keydown(S), wait(0.015), keyup(S), wait(0.25), keydown(W), wait(0.015), keyup(W), wait(0.85), keydown(VK_RBUTTON), wait(0.015), keyup(VK_RBUTTON), wait(0.015), keydown(S), wait(0.015), keyup(S), wait(0.25), keydown(W), wait(0.015), wait(0.015), keyup(W), wait(0.85), keydown(VK_RBUTTON), wait(0.015), keyup(VK_RBUTTON), wait(0.015), keydown(S), wait(0.015), keyup(S), wait(0.25), keydown(W), wait(0.015), keyup(W), wait(0.015), wait(0.015), wait(0.5), keyup(VK_LBUTTON),keypress(q),attack(0.2)
@@ -87,7 +87,7 @@
//收尾,长轴
那维莱特 charge(3),j,wait(0.3)
那维莱特 attack(0.05),keypress(q),wait(0.05),keypress(q),click(middle),e,wait(0.15),keydown(VK_LBUTTON),wait(0.27),keyup(VK_LBUTTON),wait(0.15),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),keydown(VK_LBUTTON),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-1100),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1200),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1300),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-1100),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1200),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1300),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-1100),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1200),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1300),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),click(middle),j,click(middle),keyup(VK_LBUTTON),wait(0.5),attack(0.2), click(middle),wait(0.2),keydown(VK_LBUTTON),wait(0.35),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),keydown(VK_LBUTTON),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-1100),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1200),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1300),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-1100),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1200),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1300),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-1100),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1200),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1300),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),click(middle),j,click(middle),wait(0.05),keyup(VK_LBUTTON)
芭芭拉 e,attack(0.6),keypress(q),attack(2),charge(0.5),keypress(q),attack(0.2)
丝柯克 attack(0.05),keypress(e),wait(0.05),keypress(e),wait(0.2),attack(2.27),keypress(Q),dash,attack(2.27),keydown(S),keypress(Q),dash,keyup(S),attack(2.27),wait(0.11),charge(0.3),attack(1)
迪希雅 keypress(q),attack(0.1),dash(0.2),keypress(q),attack(0.3),keypress(q),attack(0.3),keypress(q),attack(0.3),keydown(S),attack(0.5),keyup(S),keydown(W),attack(0.5),keyup(W),keydown(S),attack(0.5),keyup(S),keydown(W),attack(0.5),keyup(W),keydown(S),attack(0.5),keyup(S),keydown(W),attack(0.5),keyup(W),keydown(S),attack(0.5),keyup(S)
@@ -96,6 +96,8 @@
// 满命6刀芙宁娜 attack(0.01),e,attack(0.1),dash(0.1),jump,wait(0.2),keypress(q),keydown(W),attack(0.3),keypress(q),keyup(W),attack(0.3),keypress(q),attack(0.1),keydown(S),attack(0.33),keyup(S),keydown(W),attack(0.3),keyup(W),keydown(S),attack(0.3),keyup(S),keydown(W),attack(0.3),keyup(W),keydown(S),attack(0.3),keyup(S),keydown(W),attack(0.3),keyup(W)
// 火神AZS玛薇卡 q,attack(0.1),e,charge(0.6)4,dash(0.3),moveby(500,0),moveby(2300,0),attack(0.1),charge(0.7),dash(0.3),moveby(-500,0),moveby(-2300,-0),attack(0.1),charge(0.7),dash(0.3),moveby(500,0),moveby(2600,0),attack(0.1),charge(0.8),dash(0.3),moveby(-500,0),moveby(-2300,-0),attack(0.1),charge(0.8),dash(0.3),moveby(500,0),moveby(2300,0),attack(0.1),charge(0.8),dash(0.3),moveby(-500,0),moveby(-2300,-0)
// 火神ZZS玛薇卡 attack(0.08), keypress(q),attack(0.03),keypress(q),keydown(E),wait(0.35),keyup(E),attack(0.03),wait(0.25), keydown(VK_LBUTTON),wait(0.155),keydown(VK_RBUTTON),wait(0.18),keyup(VK_LBUTTON),wait(0.02),keyup(VK_RBUTTON),wait(0.02),keydown(VK_LBUTTON),wait(0.16),keydown(VK_RBUTTON),wait(0.18),keyup(VK_LBUTTON),wait(0.02),keyup(VK_RBUTTON),wait(0.1),keydown(VK_LBUTTON),wait(0.05),keyup(VK_LBUTTON),wait(0.05),keydown(VK_LBUTTON),wait(0.05),keyup(VK_LBUTTON),wait(1.25), keydown(VK_LBUTTON),wait(0.155),keydown(VK_RBUTTON),wait(0.18),keyup(VK_LBUTTON),wait(0.02),keyup(VK_RBUTTON),wait(0.02),keydown(VK_LBUTTON),wait(0.16),keydown(VK_RBUTTON),wait(0.18),keyup(VK_LBUTTON),wait(0.02),keyup(VK_RBUTTON),wait(0.1),keydown(VK_LBUTTON),wait(0.05),keyup(VK_LBUTTON),wait(0.05),keydown(VK_LBUTTON),wait(0.05),keyup(VK_LBUTTON),wait(0.83)
// (回身 QE ZZS玛薇卡 attack(0.03),keypress(q),keypress(q),keydown(E),wait(0.45),keyup(E),wait(0.2),keydown(VK_LBUTTON),wait(0.155),wait(0.359),keyup(VK_LBUTTON),wait(0.05),wait(0.05), keydown(VK_LBUTTON),wait(0.1),keyup(VK_LBUTTON),wait(0.05),keydown(VK_LBUTTON),wait(0.1),keyup(VK_LBUTTON),click(middle),wait(0.45), moveby(5500,0),wait(0.05),keydown(VK_LBUTTON),wait(0.125),keydown(VK_RBUTTON),wait(0.15),s(0.1),wait(0.1),keyup(VK_LBUTTON),wait(0.01),keyup(VK_RBUTTON),wait(0.08),keydown(VK_LBUTTON),wait(0.125),keydown(VK_RBUTTON),wait(0.1),s(0.1),wait(0.1),keyup(VK_LBUTTON),wait(0.01),keyup(VK_RBUTTON),wait(0.1),keydown(VK_LBUTTON),wait(0.05),keyup(VK_LBUTTON),wait(0.05),keydown(VK_LBUTTON),wait(0.05),keyup(VK_LBUTTON),wait(0.3)
瓦雷莎 e, attack(1.25),click(middle),wait(0.45), keydown(s), e, attack(1.25),keyup(s), wait(0.3),keypress(q), click(middle),wait(0.45)
仆人 e,keydown(W),attack(0.3),keyup(W),attack(0.3),attack(0.1),keydown(S),attack(0.33),keyup(S), wait(0.15), keydown(S), attack(0.33), keyup(S),jump,wait(0.3),keydown(W),attack(0.3),keyup(W),attack(0.3),attack(0.1),keydown(S),attack(0.33),keyup(S), wait(0.15), keydown(S), attack(0.33), keyup(S),attack(0.3),keyup(W),attack(0.3),attack(0.1),keydown(S),attack(0.33),keypress(q),wait(0.5)
仆人 charge(0.35), click(middle), j, attack(3.2), j, attack(1.5),keypress(q)