JS:自动伐木-地图追踪版3.0.6 (#2467)

* 修正木JS背包检测后的计算逻辑

* Update version to 3.0.6 in manifest.json

* Refactor wood inventory settings labels

Updated labels for wood inventory settings in JSON.
This commit is contained in:
this-Fish
2025-12-09 18:00:05 +08:00
committed by GitHub
parent 056206f189
commit 4c5c211a08
3 changed files with 9 additions and 7 deletions

View File

@@ -272,8 +272,8 @@
}
// 执行计算逻辑
const diff = 9999 - numValue;
const result = diff > woodInventoryNumber ? woodInventoryNumber : diff;
const diff = Math.min(woodInventoryNumber, 9999) - numValue; // 限制不超过背包上限
const result = diff > 0 ? diff : 0;
keys.push(key);
values.push(result);
@@ -464,4 +464,5 @@
} else {
log.error("未装备有王树瑞佑,伐木结束")
}
})();
})();

View File

@@ -1,7 +1,7 @@
{
"manifest_version": 1,
"name": "自动伐木-地图追踪版",
"version": "3.0.5",
"version": "3.0.6",
"description": "基于地图追踪的自动伐木已支持6.0版本及之前的全部木材\n默认砍伐全部支持木材至2000上限\n自定义设置:\n-可更改砍伐木材种类和数量\n-可以单独设置每个木材数量\n-可设置队伍中是否包含一斗按保底20%计算砍伐数量时会除以1.2",
"bgi_version": "0.53.0",
"tags": [
@@ -21,4 +21,4 @@
],
"settings_ui": "settings.json",
"main": "main.js"
}
}

View File

@@ -8,7 +8,7 @@
{
"name": "woodInventoryNumber",
"type": "input-text",
"label": "砍伐数目默认2000(背包木材检测专用)",
"label": "砍伐目标数目默认2000(背包木材检测专用)",
"default": "2000"
},
{
@@ -153,4 +153,5 @@
// "type": "checkbox",
// "label": "燃爆木"
// }
]
]