DoubleFriendshipEncounterPoints Dispose

This commit is contained in:
起个名字好难的喵
2025-11-02 10:09:59 +08:00
parent 38d8c9f8f4
commit 47bb2a1899
2 changed files with 48 additions and 13 deletions

View File

@@ -97,7 +97,9 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
keyPress("VK_L");
for (let i = 0; i < 10; i++) {
let QuickSetupButton = captureGameRegion().find(QuickSetupButtonRo);
let captureRegion = captureGameRegion();
let QuickSetupButton = captureRegion.find(QuickSetupButtonRo);
captureRegion.dispose();
if (QuickSetupButton.isExist()) {
log.info("已进入队伍配置页面");
break;
@@ -108,6 +110,7 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
// 识别当前队伍
let captureRegion = captureGameRegion();
let resList = captureRegion.findMulti(RecognitionObject.ocr(100, 900, 300, 180));
captureRegion.dispose();
for (let i = 0; i < resList.count; i++) {
let res = resList[i];
if (settings.enableDebug) {
@@ -119,7 +122,9 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
await sleep(500);
} else {
await sleep(1000);
let ConfigureTeamButton = captureGameRegion().find(ConfigureTeamButtonRo);
let ConfigureTeamButtonCaptureRegion = captureGameRegion();
let ConfigureTeamButton = ConfigureTeamButtonCaptureRegion.find(ConfigureTeamButtonRo);
ConfigureTeamButtonCaptureRegion.dispose();
if (ConfigureTeamButton.isExist()) {
log.info("识别到配置队伍按钮");
ConfigureTeamButton.click();
@@ -130,6 +135,7 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
// 识别当前页
let captureRegion = captureGameRegion();
let resList = captureRegion.findMulti(RecognitionObject.ocr(0, 100, 400, 900));
captureRegion.dispose();
for (let i = 0; i < resList.count; i++) {
let res = resList[i];
if (settings.enableDebug) {
@@ -143,7 +149,9 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
// 找到目标队伍,点击确定、部署
await sleep(1500);
let ConfirmButton = captureGameRegion().find(ConfirmDeployButtonRo);
let ConfirmButtonCaptureRegion = captureGameRegion();
let ConfirmButton = ConfirmButtonCaptureRegion.find(ConfirmDeployButtonRo);
ConfirmButtonCaptureRegion.dispose();
if (ConfirmButton.isExist()) {
if (settings.enableDebug) {
log.info("识别到确定按钮:({x},{y},{w},{h})", ConfirmButton.x, ConfirmButton.y, ConfirmButton.Width, ConfirmButton.Height);
@@ -151,7 +159,9 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
ConfirmButton.click();
}
await sleep(1500);
let DeployButton = captureGameRegion().find(ConfirmDeployButtonRo);
let DeployButtonCaptureRegion = captureGameRegion();
let DeployButton = DeployButtonCaptureRegion.find(ConfirmDeployButtonRo);
DeployButtonCaptureRegion.dispose();
if (DeployButton.isExist()) {
if (settings.enableDebug) {
log.info("识别到部署按钮:({x},{y},{w},{h})", DeployButton.x, DeployButton.y, DeployButton.Width, DeployButton.Height);
@@ -186,7 +196,9 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
keyPress("VK_ESCAPE");
await sleep(2000);
let FriendsBotton = captureGameRegion().find(FriendsButtonRo);
let captureRegion = captureGameRegion();
let FriendsBotton = captureRegion.find(FriendsButtonRo);
captureRegion.dispose();
if (FriendsBotton.isExist()) {
log.info("识别到好友按钮");
FriendsBotton.click();
@@ -201,6 +213,7 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
// 点击好友头像
let captureRegion = captureGameRegion();
let resList = captureRegion.findMulti(RecognitionObject.ocr(250, 120, 500, 840));
captureRegion.dispose();
for (let i = 0; i < resList.count; i++) {
let res = resList[i];
if (res.text.includes(settings.appointFriendName)) {
@@ -213,6 +226,7 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
// 申请造访尘歌壶
let captureRegion = captureGameRegion();
let resList = captureRegion.findMulti(RecognitionObject.ocr(250, 220, 425, 380));
captureRegion.dispose();
for (let i = 0; i < resList.count; i++) {
let res = resList[i];
if (res.text.includes("申请造访") || res.text.includes("visit Serenitea Pot") || res.text.includes("申請造訪")) {
@@ -226,7 +240,9 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
}
await sleep(1000);
// 翻页继续尝试&模板匹配的方式等待加载
let SliderBottom = captureGameRegion().find(RightSliderBottomRo);
let captureRegion_2 = captureGameRegion();
let SliderBottom = captureRegion_2.find(RightSliderBottomRo);
captureRegion_2.dispose();
if (SliderBottom.isExist()) {
await pageDown(RightSliderBottomRo);
} else {
@@ -235,6 +251,7 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
let paimonMenu = captureRegion.Find(paimonMenuRo);
let CoOpMode = captureRegion.Find(CoOpModeRo);
let MyFriends = captureRegion.Find(MyFriendsRo);
captureRegion.dispose();
if (CoOpMode.isExist() || MyFriends.isExist()) {
log.info("继续申请");
break;
@@ -244,6 +261,7 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
for (let i = 0; i < 30; i++) {
let captureRegion = captureGameRegion();
let paimonMenu = captureRegion.Find(paimonMenuRo);
captureRegion.dispose();
if (paimonMenu.isExist()) {
break;
}
@@ -269,7 +287,9 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
let enterStatus = false;
keyPress("VK_ESCAPE");
await sleep(2000);
let FriendsBotton = captureGameRegion().find(FriendsButtonRo);
let captureRegion = captureGameRegion();
let FriendsBotton = captureRegion.find(FriendsButtonRo);
captureRegion.dispose();
if (FriendsBotton.isExist()) {
log.info("识别到好友按钮");
FriendsBotton.click();
@@ -326,6 +346,7 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
for (let i = 0; i < 30; i++) {
let captureRegion = captureGameRegion();
let res = captureRegion.Find(paimonMenuRo);
captureRegion.dispose();
if (res.isEmpty()) {
await click(960, 540);
} else if (res.isExist()) {
@@ -352,7 +373,9 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
keyPress("VK_ESCAPE");
await sleep(2000);
let AdventurerHandbookButton = captureGameRegion().find(AdventurerHandbookButtonRo);
let captureRegion = captureGameRegion();
let AdventurerHandbookButton = captureRegion.find(AdventurerHandbookButtonRo);
captureRegion.dispose();
if (AdventurerHandbookButton.isExist()) {
log.info("识别到冒险之证按钮");
AdventurerHandbookButton.click();
@@ -360,6 +383,7 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
await sleep(2000)
let captureRegion = captureGameRegion();
let resList = captureRegion.findMulti(RecognitionObject.ocr(200, 300, 200, 100));
captureRegion.dispose();
for (let i = 0; i < resList.count; i++) {
let res = resList[i];
if (res.text.includes("委托") || res.text.includes("委託") || res.text.includes("Commissions") || res.text.includes("委")) {
@@ -373,7 +397,9 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
}
await sleep(2000)
let EncounterPointsStageRewardsButton = captureGameRegion().find(EncounterPointsStageRewardsRo);
let captureRegion_2 = captureGameRegion();
let EncounterPointsStageRewardsButton = captureRegion_2.find(EncounterPointsStageRewardsRo);
captureRegion_2.dispose();
if (EncounterPointsStageRewardsButton.isExist()) {
log.info("识别到历练点领取按钮");
EncounterPointsStageRewardsButton.click();
@@ -393,11 +419,15 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
log.info("正在返回大世界");
keyPress("VK_F2");
await sleep(2000);
let CoOpModeButton = captureGameRegion().find(CoOpModeRo);
let captureRegion = captureGameRegion();
let CoOpModeButton = captureRegion.find(CoOpModeRo);
captureRegion.dispose();
if (CoOpModeButton.isExist()) {
log.info("识别到多人游戏页面");
//
let LeaveButton = captureGameRegion().find(LeaveButtonRo);
let captureRegion = captureGameRegion();
let LeaveButton = captureRegion.find(LeaveButtonRo);
captureRegion.dispose();
if (LeaveButton.isExist()) {
log.info("识别到离开尘歌壶按钮");
LeaveButton.click();
@@ -408,6 +438,7 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
for (let i = 0; i < 10; i++) {
let captureRegion = captureGameRegion();
let res = captureRegion.Find(paimonMenuRo);
captureRegion.dispose();
if (res.isEmpty()) {
await click(960, 540);
} else if (res.isExist()) {
@@ -486,7 +517,9 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
// 向下一页
async function pageDown(SliderBottomRo) {
let captureRegion = captureGameRegion();
let SliderBottom = captureGameRegion().find(SliderBottomRo);
captureRegion.dispose();
if (SliderBottom.isExist()) {
log.info("当前页面已点击完毕,向下滑动");
if (settings.enableDebug) {
@@ -500,7 +533,9 @@ const removedCharacters4 = typeof (settings.removedCharacters4) === 'undefined'
// 回到页面顶部
async function pageTop(SliderTopRo) {
let SliderTop = captureGameRegion().find(SliderTopRo);
let captureRegion = captureGameRegion();
let SliderTop = captureRegion.find(SliderTopRo);
captureRegion.dispose();
if (SliderTop.isExist()) {
if (settings.enableDebug) {
log.info("滑条顶端位置:({x},{y},{h},{w})", SliderTop.x, SliderTop.y, SliderTop.Width, SliderTop.Height);

View File

@@ -1,7 +1,7 @@
{
"manifest_version": 1,
"name": "历练点双倍好感",
"version": "2.1.2",
"version": "2.1.3",
"bgi_version": "0.44.1",
"description": "进入好友尘歌壶,用历练点领取双倍好感\n目前支持游戏语言简体、繁体中文、英文\n支持进入好友尘歌壶后让指定位置角色离队",
"authors": [