Files
better-genshin-impact/BetterGenshinImpact/GameTask/AutoPathing/Handler/NormalAttackHandler.cs

26 lines
831 B
C#

using System;
using BetterGenshinImpact.Core.Simulator;
using BetterGenshinImpact.Core.Simulator.Extensions;
using Microsoft.Extensions.Logging;
using System.Threading;
using System.Threading.Tasks;
using BetterGenshinImpact.GameTask.AutoPathing.Model;
using static BetterGenshinImpact.GameTask.Common.TaskControl;
using BetterGenshinImpact.Core.Config;
namespace BetterGenshinImpact.GameTask.AutoPathing.Handler;
/// <summary>
/// 触发普通攻击
/// </summary>
[Obsolete]
public class NormalAttackHandler : IActionHandler
{
public async Task RunAsync(CancellationToken ct, WaypointForTrack? waypointForTrack = null, object? config = null)
{
Logger.LogInformation("执行 {Text}", "普通攻击");
Simulation.SendInput.SimulateAction(GIActions.NormalAttack);
await Delay(1000, ct);
}
}