Files
better-genshin-impact/Test/BetterGenshinImpact.UnitTest/GameTaskTests/AutoFishingTests/BehavioursTests.ThrowRod.cs
FishmanTheMurloc aead279c78 单元测试HelloWorld (#1219)
* AutoFishing为单元测试重构;一个简单的单元测试GetFishpondTest

* 将鼠标操作的注入挪到DesktopRegion中;提供LoadAssetImage的一个不依赖配置的重载;ChooseBait的代码中将Bv的方法替换成不依赖配置的写法;完成ChooseBait的单元测试

* 使用TimeProvider改写ChooseBait以适用单元测试;添加假的绘图上下文类;添加抛竿行为的单元测试

* 选择鱼饵行为比对上次选择的鱼饵,如果相同则直接抛竿(之前的版本曾有此逻辑),但测下来有时会选错饵导致无限抛竿,调整了相关步骤的等待间隔,希望能简单地压制此bug

* 获取鱼群时过滤“获得”界面的鱼图标:1、在Fishpond构造函数中实现。2、配有此类情况的单元测试。3、并由此降低鱼钓上后的等待时间;
修复绘制鱼群时索引不正确导致遗漏的bug;获取鱼群时绘制鱼群供分析
2025-03-05 00:30:11 +08:00

77 lines
3.2 KiB
C#

using BehaviourTree;
using BetterGenshinImpact.GameTask.AutoFishing.Model;
using BetterGenshinImpact.GameTask.AutoFishing;
using BetterGenshinImpact.GameTask.Model.Area.Converter;
using BetterGenshinImpact.GameTask.Model.Area;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Drawing;
using BetterGenshinImpact.Core.Config;
using Compunet.YoloV8;
namespace BetterGenshinImpact.UnitTest.GameTaskTests.AutoFishingTests
{
public partial class BehavioursTests
{
[Theory]
[InlineData(@"20250225101304534_ThrowRod_Succeeded.png", "false worm bait")]
[InlineData(@"20250226162217468_ThrowRod_Succeeded.png", "fruit paste bait")]
/// <summary>
/// 测试各种抛竿,结果为成功
/// </summary>
public void ThrowRodTest_VariousFish_ShouldSuccess(string screenshot1080p, string selectedBaitName)
{
//
Bitmap bitmap = new Bitmap(@$"..\..\..\Assets\AutoFishing\{screenshot1080p}");
var imageRegion = new GameCaptureRegion(bitmap, 0, 0, new DesktopRegion(new FakeMouseSimulator()), converter: new ScaleConverter(1d), drawContent: new FakeDrawContent());
var predictor = YoloV8Builder.CreateDefaultBuilder().UseOnnxModel(Global.Absolute(@"Assets\Model\Fish\bgi_fish.onnx")).Build();
var blackboard = new Blackboard(predictor, sleep: i => { })
{
selectedBaitName = selectedBaitName
};
//
ThrowRod sut = new ThrowRod("-", blackboard, new FakeLogger(), new FakeInputSimulator(), drawContent: new FakeDrawContent());
BehaviourStatus actual = sut.Tick(imageRegion);
//
Assert.False(blackboard.noTargetFish);
Assert.Equal(BehaviourStatus.Succeeded, actual);
}
[Theory]
[InlineData(@"20250225101304534_ThrowRod_Succeeded.png", "fruit paste bait")]
[InlineData(@"20250225101304534_ThrowRod_Succeeded.png", "redrot bait")]
[InlineData(@"20250225101304534_ThrowRod_Succeeded.png", "fake fly bait")]
/// <summary>
/// 测试各种抛竿,结果为运行中
/// </summary>
public void ThrowRodTest_VariousFish_ShouldFail(string screenshot1080p, string selectedBaitName)
{
//
Bitmap bitmap = new Bitmap(@$"..\..\..\Assets\AutoFishing\{screenshot1080p}");
var imageRegion = new GameCaptureRegion(bitmap, 0, 0, new DesktopRegion(new FakeMouseSimulator()), converter: new ScaleConverter(1d), drawContent: new FakeDrawContent());
var predictor = YoloV8Builder.CreateDefaultBuilder().UseOnnxModel(Global.Absolute(@"Assets\Model\Fish\bgi_fish.onnx")).Build();
var blackboard = new Blackboard(predictor, sleep: i => { })
{
selectedBaitName = selectedBaitName
};
//
ThrowRod sut = new ThrowRod("-", blackboard, new FakeLogger(), new FakeInputSimulator(), drawContent: new FakeDrawContent());
BehaviourStatus actual = sut.Tick(imageRegion);
//
Assert.False(blackboard.noTargetFish);
Assert.Equal(BehaviourStatus.Running, actual);
}
}
}