Logo
Explore Help
Sign In
Fun/better-genshin-impact
1
0
Fork 0
You've already forked better-genshin-impact
mirror of https://github.com/babalae/better-genshin-impact.git synced 2026-04-06 11:55:31 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
ac85cda170ff4cf00c4041e683f7703b67c3afc8
better-genshin-impact/BetterGenshinImpact/GameTask/AutoFight
History
zjl ac85cda170 修正开启万叶拾取后,不生效的问题。修正战斗检查时间的换算问题,以及一个逻辑判断问题。
2024-12-30 21:42:03 +08:00
..
Assets
5.2 avatar + Yap model
2024-11-22 00:49:59 +08:00
Config
add elemental collect handler
2024-11-01 01:47:10 +08:00
Model
#869
2024-12-29 20:22:00 +08:00
Script
pathing: add action combat_script
2024-11-16 22:48:26 +08:00
AutoFightConfig.cs
1、判断战斗结束、万叶捡材料、自动拾取,三个配置独立执行。
2024-12-29 20:59:05 +08:00
AutoFightContext.cs
all assets to singleton
2024-04-04 14:38:04 +08:00
AutoFightParam.cs
1、判断战斗结束、万叶捡材料、自动拾取,三个配置独立执行。
2024-12-29 20:59:05 +08:00
AutoFightTask.cs
修正开启万叶拾取后,不生效的问题。修正战斗检查时间的换算问题,以及一个逻辑判断问题。
2024-12-30 21:42:03 +08:00
OneKeyFightTask.cs
refactor: CancellationTokenSource -> CancellationToken
2024-10-19 01:50:21 +08:00
Powered by Gitea Version: 1.25.2 Page: 79ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API