Files
better-genshin-impact/Vision.WindowCapture/GraphicsCapture/Helpers/Direct3D11Helper.cs
huiyadanli 2cf632195c feat: init
2023-08-27 09:12:37 +08:00

141 lines
5.8 KiB
C#

// ---------------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// The MIT License (MIT)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
// ---------------------------------------------------------------------------------
using System;
using System.Drawing;
using System.Runtime.InteropServices;
using Windows.Graphics.DirectX.Direct3D11;
using WinRT;
namespace Vision.WindowCapture.GraphicsCapture.Helpers
{
public static class Direct3D11Helper
{
static Guid IInspectable = new Guid("AF86E2E0-B12D-4c6a-9C5A-D7AA65101E90");
static Guid ID3D11Resource = new Guid("dc8e63f3-d12b-4952-b47b-5e45026a862d");
static Guid IDXGIAdapter3 = new Guid("645967A4-1392-4310-A798-8053CE3E93FD");
static Guid ID3D11Device = new Guid("db6f6ddb-ac77-4e88-8253-819df9bbf140");
static Guid ID3D11Texture2D = new Guid("6f15aaf2-d208-4e89-9ab4-489535d34f9c");
[ComImport]
[Guid("A9B3D012-3DF2-4EE3-B8D1-8695F457D3C1")]
[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
[ComVisible(true)]
interface IDirect3DDxgiInterfaceAccess
{
IntPtr GetInterface([In] ref Guid iid);
};
[DllImport(
"d3d11.dll",
EntryPoint = "CreateDirect3D11DeviceFromDXGIDevice",
SetLastError = true,
CharSet = CharSet.Unicode,
ExactSpelling = true,
CallingConvention = CallingConvention.StdCall
)]
static extern UInt32 CreateDirect3D11DeviceFromDXGIDevice(IntPtr dxgiDevice, out IntPtr graphicsDevice);
[DllImport(
"d3d11.dll",
EntryPoint = "CreateDirect3D11SurfaceFromDXGISurface",
SetLastError = true,
CharSet = CharSet.Unicode,
ExactSpelling = true,
CallingConvention = CallingConvention.StdCall
)]
static extern UInt32 CreateDirect3D11SurfaceFromDXGISurface(IntPtr dxgiSurface, out IntPtr graphicsSurface);
public static IDirect3DDevice CreateDevice()
{
return CreateDevice(false);
}
public static IDirect3DDevice CreateDevice(bool useWARP)
{
var d3dDevice = new SharpDX.Direct3D11.Device(
useWARP ? SharpDX.Direct3D.DriverType.Software : SharpDX.Direct3D.DriverType.Hardware,
SharpDX.Direct3D11.DeviceCreationFlags.BgraSupport);
var device = CreateDirect3DDeviceFromSharpDXDevice(d3dDevice);
return device;
}
public static IDirect3DDevice CreateDirect3DDeviceFromSharpDXDevice(SharpDX.Direct3D11.Device d3dDevice)
{
IDirect3DDevice device = null;
// Acquire the DXGI interface for the Direct3D device.
using (var dxgiDevice = d3dDevice.QueryInterface<SharpDX.DXGI.Device3>())
{
// Wrap the native device using a WinRT interop object.
uint hr = CreateDirect3D11DeviceFromDXGIDevice(dxgiDevice.NativePointer, out IntPtr pUnknown);
if (hr == 0)
{
device = MarshalInterface<IDirect3DDevice>.FromAbi(pUnknown);
Marshal.Release(pUnknown);
}
}
return device;
}
public static IDirect3DSurface CreateDirect3DSurfaceFromSharpDXTexture(SharpDX.Direct3D11.Texture2D texture)
{
IDirect3DSurface surface = null;
// Acquire the DXGI interface for the Direct3D surface.
using (var dxgiSurface = texture.QueryInterface<SharpDX.DXGI.Surface>())
{
// Wrap the native device using a WinRT interop object.
uint hr = CreateDirect3D11SurfaceFromDXGISurface(dxgiSurface.NativePointer, out IntPtr pUnknown);
if (hr == 0)
{
surface = Marshal.GetObjectForIUnknown(pUnknown) as IDirect3DSurface;
Marshal.Release(pUnknown);
}
}
return surface;
}
public static SharpDX.Direct3D11.Device CreateSharpDXDevice(IDirect3DDevice device)
{
var access = (IDirect3DDxgiInterfaceAccess)device;
var d3dPointer = access.GetInterface(ID3D11Device);
var d3dDevice = new SharpDX.Direct3D11.Device(d3dPointer);
return d3dDevice;
}
public static SharpDX.Direct3D11.Texture2D CreateSharpDXTexture2D(IDirect3DSurface surface)
{
var access = surface.As<IDirect3DDxgiInterfaceAccess>();
var d3dPointer = access.GetInterface(ID3D11Texture2D);
var d3dSurface = new SharpDX.Direct3D11.Texture2D(d3dPointer);
return d3dSurface;
}
}
}