// --------------------------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. // // The MIT License (MIT) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // --------------------------------------------------------------------------------- using System; using System.Drawing; using System.Runtime.InteropServices; using Windows.Graphics.DirectX.Direct3D11; using WinRT; namespace Vision.WindowCapture.GraphicsCapture.Helpers { public static class Direct3D11Helper { static Guid IInspectable = new Guid("AF86E2E0-B12D-4c6a-9C5A-D7AA65101E90"); static Guid ID3D11Resource = new Guid("dc8e63f3-d12b-4952-b47b-5e45026a862d"); static Guid IDXGIAdapter3 = new Guid("645967A4-1392-4310-A798-8053CE3E93FD"); static Guid ID3D11Device = new Guid("db6f6ddb-ac77-4e88-8253-819df9bbf140"); static Guid ID3D11Texture2D = new Guid("6f15aaf2-d208-4e89-9ab4-489535d34f9c"); [ComImport] [Guid("A9B3D012-3DF2-4EE3-B8D1-8695F457D3C1")] [InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] [ComVisible(true)] interface IDirect3DDxgiInterfaceAccess { IntPtr GetInterface([In] ref Guid iid); }; [DllImport( "d3d11.dll", EntryPoint = "CreateDirect3D11DeviceFromDXGIDevice", SetLastError = true, CharSet = CharSet.Unicode, ExactSpelling = true, CallingConvention = CallingConvention.StdCall )] static extern UInt32 CreateDirect3D11DeviceFromDXGIDevice(IntPtr dxgiDevice, out IntPtr graphicsDevice); [DllImport( "d3d11.dll", EntryPoint = "CreateDirect3D11SurfaceFromDXGISurface", SetLastError = true, CharSet = CharSet.Unicode, ExactSpelling = true, CallingConvention = CallingConvention.StdCall )] static extern UInt32 CreateDirect3D11SurfaceFromDXGISurface(IntPtr dxgiSurface, out IntPtr graphicsSurface); public static IDirect3DDevice CreateDevice() { return CreateDevice(false); } public static IDirect3DDevice CreateDevice(bool useWARP) { var d3dDevice = new SharpDX.Direct3D11.Device( useWARP ? SharpDX.Direct3D.DriverType.Software : SharpDX.Direct3D.DriverType.Hardware, SharpDX.Direct3D11.DeviceCreationFlags.BgraSupport); var device = CreateDirect3DDeviceFromSharpDXDevice(d3dDevice); return device; } public static IDirect3DDevice CreateDirect3DDeviceFromSharpDXDevice(SharpDX.Direct3D11.Device d3dDevice) { IDirect3DDevice device = null; // Acquire the DXGI interface for the Direct3D device. using (var dxgiDevice = d3dDevice.QueryInterface()) { // Wrap the native device using a WinRT interop object. uint hr = CreateDirect3D11DeviceFromDXGIDevice(dxgiDevice.NativePointer, out IntPtr pUnknown); if (hr == 0) { device = MarshalInterface.FromAbi(pUnknown); Marshal.Release(pUnknown); } } return device; } public static IDirect3DSurface CreateDirect3DSurfaceFromSharpDXTexture(SharpDX.Direct3D11.Texture2D texture) { IDirect3DSurface surface = null; // Acquire the DXGI interface for the Direct3D surface. using (var dxgiSurface = texture.QueryInterface()) { // Wrap the native device using a WinRT interop object. uint hr = CreateDirect3D11SurfaceFromDXGISurface(dxgiSurface.NativePointer, out IntPtr pUnknown); if (hr == 0) { surface = Marshal.GetObjectForIUnknown(pUnknown) as IDirect3DSurface; Marshal.Release(pUnknown); } } return surface; } public static SharpDX.Direct3D11.Device CreateSharpDXDevice(IDirect3DDevice device) { var access = (IDirect3DDxgiInterfaceAccess)device; var d3dPointer = access.GetInterface(ID3D11Device); var d3dDevice = new SharpDX.Direct3D11.Device(d3dPointer); return d3dDevice; } public static SharpDX.Direct3D11.Texture2D CreateSharpDXTexture2D(IDirect3DSurface surface) { var access = surface.As(); var d3dPointer = access.GetInterface(ID3D11Texture2D); var d3dSurface = new SharpDX.Direct3D11.Texture2D(d3dPointer); return d3dSurface; } } }