mirror of
https://github.com/babalae/better-genshin-impact.git
synced 2026-03-27 09:49:49 +08:00
46 lines
1.4 KiB
C#
46 lines
1.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Documents;
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using Vision.Recognition.Task;
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namespace BetterGenshinImpact.GameTask
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{
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internal class GameTaskManager
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{
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public static List<ITaskTrigger> LoadTriggers()
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{
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//if (!Directory.Exists(folder))
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// return;
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//Directory.GetFiles(folder, "BGI.Task.*.dll",
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// SearchOption.AllDirectories)
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// .ToList()
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// .ForEach(
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// lib =>
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// {
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// (from t in Assembly.LoadFrom(lib).GetExportedTypes()
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// where !t.IsInterface && !t.IsAbstract
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// where typeof(ITaskTrigger).IsAssignableFrom(t)
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// select t).ToList()
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// .ForEach(type => LoadedTriggers.Add(type.CreateInstance<ITaskTrigger>()));
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// });
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List<ITaskTrigger> loadedTriggers = new()
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{
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new AutoSkip.AutoSkipTrigger(),
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new AutoFishing.AutoFishingTrigger()
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};
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loadedTriggers.ForEach(i => i.Init());
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return loadedTriggers.OrderByDescending(i => i.Priority).ToList();
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}
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}
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}
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