Files
better-genshin-impact/BetterGenshinImpact/GameTask/Common/Job/CheckRewardsTask.cs
辉鸭蛋 052d8f095a fix bug
2025-03-02 13:11:46 +08:00

54 lines
2.1 KiB
C#

using System;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using BetterGenshinImpact.Core.Recognition;
using BetterGenshinImpact.Core.Simulator;
using BetterGenshinImpact.Core.Simulator.Extensions;
using BetterGenshinImpact.Service.Notification;
using BetterGenshinImpact.Service.Notification.Model.Enum;
using Microsoft.Extensions.Logging;
using static BetterGenshinImpact.GameTask.Common.TaskControl;
namespace BetterGenshinImpact.GameTask.Common.Job;
/// <summary>
/// 检查奖励并通知的任务
/// </summary>
public class CheckRewardsTask
{
private readonly ILogger<CheckRewardsTask> _logger = App.GetLogger<CheckRewardsTask>();
public string Name => "检查奖励并通知的任务";
public async Task Start(CancellationToken ct)
{
try
{
await new ReturnMainUiTask().Start(ct);
Simulation.SendInput.SimulateAction(GIActions.OpenAdventurerHandbook); // F1 开书
await Delay(2000, ct);
// OCR识别每日是否完成
var assetScale = TaskContext.Instance().SystemInfo.AssetScale;
using var ra = CaptureToRectArea();
var ocrList = ra.FindMulti(RecognitionObject.Ocr(0, ra.Height - ra.Height / 3.0, 730 * assetScale, ra.Height / 3.0));
var done = ocrList.FirstOrDefault(txt => txt.Text.Contains("今日奖励已领取"));
if (done != null)
{
Logger.LogInformation("检查每日奖励结果:{Msg}", "今日奖励已领取");
Notify.Event(NotificationEvent.DailyReward).Success("检查每日奖励:已领取");
}
else
{
Logger.LogWarning("检查每日奖励结果:{Msg},请手动检查!", "未领取");
Notify.Event(NotificationEvent.DailyReward).Error("检查到每日奖励未领取,请手动查看!");
}
}
catch (Exception e)
{
Logger.LogDebug(e, "检查奖励并通知的任务异常");
Logger.LogError("检查奖励并通知的任务异常: {Msg}", e.Message);
}
}
}