辉鸭蛋
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d77bb68066
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auto domain: switch roles in advance #463
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2024-06-23 15:58:48 +08:00 |
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辉鸭蛋
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889955389b
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use DML
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2024-05-28 11:42:54 +08:00 |
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辉鸭蛋
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08fbd6e2a2
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+main
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2024-05-28 10:28:16 +08:00 |
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ema
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9378a134bd
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remove: package H.InputSimulator #154
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2024-05-12 05:16:27 +08:00 |
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辉鸭蛋
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87cb044947
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fix bug & edit tip
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2024-05-04 13:30:03 +08:00 |
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辉鸭蛋
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667043594c
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refactor: remove ClickOffset
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2024-05-04 12:33:27 +08:00 |
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辉鸭蛋
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b1e33a6339
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refactor: QuickSereniteaPotTask
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2024-05-04 11:49:22 +08:00 |
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辉鸭蛋
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7953a76b3d
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refactor: auto domain
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2024-05-03 22:22:42 +08:00 |
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辉鸭蛋
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c2d3e132e8
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refactor: RectArea -> Region compilation passed
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2024-05-02 14:45:07 +08:00 |
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辉鸭蛋
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18c1e9f978
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automatically restart the dispatcher when the game window size changes
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2024-04-28 00:01:04 +08:00 |
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辉鸭蛋
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f1ac26155a
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auto select strategy based on team avatars
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2024-04-14 01:31:59 +08:00 |
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辉鸭蛋
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034d695bf8
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all use gpu
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2024-04-06 02:43:43 +08:00 |
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辉鸭蛋
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4b41fdcecc
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test gpu
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2024-04-06 00:26:55 +08:00 |
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辉鸭蛋
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bdc99e9e06
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all assets to singleton
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2024-04-04 14:38:04 +08:00 |
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辉鸭蛋
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f41cbcdab4
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pick assets
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2024-04-04 14:10:15 +08:00 |
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Mr-Quin
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97f2dc4550
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Small refactor to NotificationHelper
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2024-03-30 15:23:53 -07:00 |
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Mr-Quin
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63bec641af
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Simplify notification creation
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2024-03-30 13:57:03 -07:00 |
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Mr-Quin
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04ce508efd
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Slightly simplify call to NotifyAllNotifiersAsync
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2024-03-30 13:57:03 -07:00 |
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Mr-Quin
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8c025feaba
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Remove taskParams fom serialization
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2024-03-30 13:57:03 -07:00 |
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Mr-Quin
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911ee49083
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Refactor notification
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2024-03-30 13:57:02 -07:00 |
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Mr-Quin
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e62516c9ce
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Add notification to task
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2024-03-30 13:57:02 -07:00 |
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辉鸭蛋
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f6e2694204
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map match test & add map viewer
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2024-03-23 20:31:38 +08:00 |
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辉鸭蛋
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0d6ad22a22
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fix Monitor.Exit() throw exception when use "async" worker functions
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2024-03-17 00:15:26 +08:00 |
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辉鸭蛋
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037d4dadff
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add lock for independent task
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2024-03-16 15:20:01 +08:00 |
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huiyadanli
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4e92f7f2c6
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auto domain: opt
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2024-03-06 21:20:17 +08:00 |
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huiyadanli
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9bab2a0c0c
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auto domain: add walk option
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2024-01-28 15:39:02 +08:00 |
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huiyadanli
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ae4eb6a7f4
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fix inoperative short move & add auto domain config
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2024-01-24 23:40:04 +08:00 |
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huiyadanli
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c714c73975
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auto domain: handling situations where items are full
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2024-01-24 22:24:27 +08:00 |
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huiyadanli
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c32508f0a9
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extend waiting time
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2024-01-22 22:57:15 +08:00 |
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huiyadanli
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954dc1968d
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use condensed resin double click #224
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2024-01-17 23:47:05 +08:00 |
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huiyadanli
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511051eae6
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fix: enter domain keydown F -> keypress F
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2024-01-16 23:54:08 +08:00 |
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huiyadanli
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61e72330c6
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auto fight: continuous operations will no longer be cancelled
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2024-01-15 22:52:07 +08:00 |
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huiyadanli
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b0d2be2808
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auto domain: extend the time to obtain rewards
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2024-01-15 22:12:54 +08:00 |
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huiyadanli
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4b5b8f9b88
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more combat script
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2024-01-14 21:30:54 +08:00 |
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huiyadanli
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179d64dc64
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auto domain when configuring rounds, do not recognize resin num
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2024-01-13 21:07:28 +08:00 |
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huiyadanli
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5e5fcb4b82
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optimize the success rate of condensed resin OCR
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2024-01-13 21:00:43 +08:00 |
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huiyadanli
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3f1da9e995
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optimize domain end recognition
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2024-01-13 16:49:16 +08:00 |
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huiyadanli
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954fea6bbe
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optimize domain tree pathfinding #203
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2024-01-13 16:24:13 +08:00 |
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huiyadanli
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69fb7f95af
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fix drawable content not clear
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2024-01-11 22:19:33 +08:00 |
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huiyadanli
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0d9cf01800
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fix auto fight bug when all triggers close #203
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2024-01-11 21:56:32 +08:00 |
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huiyadanli
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2f29ab7fae
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using debug log level to print StackTrace
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2024-01-09 23:42:00 +08:00 |
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huiyadanli
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c0171f7874
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the log level for writing files is different (debug)
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2024-01-09 23:30:28 +08:00 |
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huiyadanli
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f709c4e019
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task delay
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2024-01-09 23:21:35 +08:00 |
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huiyadanli
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5ba5687178
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auto domain add fight end delay
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2024-01-09 23:21:19 +08:00 |
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huiyadanli
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cc8115710f
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fix log & use resin with retry
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2024-01-07 22:36:29 +08:00 |
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huiyadanli
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92a084cde8
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support Nahida long e
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2024-01-07 15:56:06 +08:00 |
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huiyadanli
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819587d2bd
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mandatory assignment of team avatars
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2024-01-07 14:56:58 +08:00 |
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huiyadanli
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64bee42794
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add auto fight task
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2024-01-07 11:18:15 +08:00 |
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huiyadanli
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f992b87acb
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add combat strategy ui and test it
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2024-01-06 23:44:13 +08:00 |
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huiyadanli
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66cd73dbf3
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universal combat strategy
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2024-01-06 22:59:23 +08:00 |
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