fix:适配秘境限时全开的UI改动 (#2854)

This commit is contained in:
DarkFlameMaster
2026-02-26 21:38:36 +08:00
committed by GitHub
parent c2b68cfee9
commit b2d5988d24

View File

@@ -95,7 +95,7 @@ public class AutoDomainTask : ISoloTask
this.clickanywheretocloseLocalizedString = stringLocalizer.WithCultureGet(cultureInfo, "点击任意位置关闭");
this.matchingChallengeString = stringLocalizer.WithCultureGet(cultureInfo, "匹配挑战");
this.rapidformationString = stringLocalizer.WithCultureGet(cultureInfo, "快速编队");
this.limitedFullyString = stringLocalizer.WithCultureGet(cultureInfo, "限时全");
this.limitedFullyString = stringLocalizer.WithCultureGet(cultureInfo, "限时全部开放");
this.limitedFullyAllString = stringLocalizer.WithCultureGet(cultureInfo, "限时开放");
}
@@ -382,7 +382,7 @@ public class AutoDomainTask : ISoloTask
using var limitedFullyStringRa = CaptureToRectArea();
var limitedFullyStringRaocrList =
limitedFullyStringRa.FindMulti(RecognitionObject.Ocr(0, 0, limitedFullyStringRa.Width * 0.5,
limitedFullyStringRa.Height));
limitedFullyStringRa.Height * 0.5));
var limitedFullyStringRaocrListdone = limitedFullyStringRaocrList.LastOrDefault(t =>
Regex.IsMatch(t.Text, this.limitedFullyString) || Regex.IsMatch(t.Text, this.limitedFullyAllString));
// 检测是否为限时全开秘境