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Fix teleport issue (#2662)
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@@ -133,7 +133,8 @@ public class SeaOfBygoneErasMap : SceneBaseMap
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{
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return default;
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}
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teleportPoints = teleportPoints.OrderBy(i => i.X).ThenBy(i => i.Y).ToList();
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teleportPoints = teleportPoints.Select(i => new Point(i.X + 12, i.Y + 12)).
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OrderBy(i => i.X).ThenBy(i => i.Y).ToList();
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/*
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foreach (var p in teleportPoints) {
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Logger.LogInformation("Teleport point: {a}", p);
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