14 Commits
1.5 ... 1.6.50

Author SHA1 Message Date
HolographicHat
4417feab53 encode uri to avoid charset problem 2022-04-17 23:46:11 +08:00
HolographicHat
28080dbafd fix 2022-04-17 22:54:35 +08:00
HolographicHat
a8b6419157 Update README.md 2022-04-16 21:52:50 +08:00
HolographicHat
7f8296c3dc fix bug and bump version to 1.6 2022-04-16 21:07:00 +08:00
HolographicHat
37382b28e0 auto package script 2022-04-16 20:59:32 +08:00
HolographicHat
a46e49722f auto package script 2022-04-16 00:35:41 +08:00
HolographicHat
700cbbb86d update 2022-04-13 20:54:00 +08:00
HolographicHat
6a23153f70 add oversea(NA-SiliconValley) api 2022-04-13 19:34:14 +08:00
HolographicHat
75e3cd848f update 2022-04-12 20:00:12 +08:00
HolographicHat
96912d3da7 support gbk encoding 2022-04-10 14:18:01 +08:00
HolographicHat
02b034cc48 Merge remote-tracking branch 'origin/master' 2022-04-10 13:03:08 +08:00
HolographicHat
00898d11cb fix 2022-04-10 13:02:36 +08:00
HolographicHat
7cf03ad905 Update README.md 2022-04-10 02:03:08 +08:00
HolographicHat
7d9e5bc218 Update README.md 2022-04-09 20:37:27 +08:00
19 changed files with 172 additions and 47 deletions

3
.gitignore vendored
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@@ -4,7 +4,8 @@ config.json
out.*
node_modules
.idea
app*.exe
YaeAchievement-*.7z
YaeAchievement-*.exe
export*.json
secret.js
package-lock.json

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@@ -1,6 +1,6 @@
# 原神成就导出工具
![GitHub](https://img.shields.io/badge/License-GPL--3.0-brightgreen?style=flat-square) ![GitHub issues](https://img.shields.io/github/issues/HolographicHat/genshin-achievement-export?label=Issues&style=flat-square) ![Downloads](https://img.shields.io/github/downloads/HolographicHat/genshin-achievement-export/total?color=brightgreen&label=Downloads&style=flat-square) ![PRs Welcome](https://img.shields.io/badge/PRs-welcome-brightgreen.svg?style=flat-square)
![GitHub](https://img.shields.io/badge/License-GPL--3.0-brightgreen?style=flat-square) ![GitHub release (latest by date)](https://img.shields.io/github/v/release/HolographicHat/genshin-achievement-export?color=brightgreen&label=Release&style=flat-square) ![GitHub issues](https://img.shields.io/github/issues/HolographicHat/genshin-achievement-export?label=Issues&style=flat-square) ![Downloads](https://img.shields.io/github/downloads/HolographicHat/genshin-achievement-export/total?color=brightgreen&label=Downloads&style=flat-square) ![PRs Welcome](https://img.shields.io/badge/PRs-welcome-brightgreen.svg?style=flat-square)
- 支持导出所有成就
- 支持官服B服与国际服
@@ -13,6 +13,7 @@
![alt](https://upload-bbs.mihoyo.com/upload/2022/04/06/165631158/e540a5a6d50cd5fdee19665435548e00_514247033566841954.jpg)
### Windows7
系统变量添加名为```NODE_SKIP_PLATFORM_CHECK```的变量并将值设为```1```
[[?]如何添加环境变量](https://www.bing.com/search?q=windows+7+环境变量)
## 下载地址
[releases/latest](https://github.com/HolographicHat/genshin-achievement-export/releases/latest)
@@ -35,3 +36,6 @@
4. Q: 原神进门后没有自动退出,程序输出停留在“加载完成”
A: 关闭代理后重试
5. Q: 网络错误,请检查网络后重试 (21-x)
A: 如果你是校园网用户使用流量上网并重试如果你是海外用户打开config.json将oversea_api的值设置为true并重试

6
app.js
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@@ -1,7 +1,8 @@
const proxy = require("udp-proxy")
const cp = require("child_process")
const rs = require("./regionServer")
const cloud = require("./secret")
const appcenter = require("./appcenter")
const regionServer = require("./regionServer")
const {
initConfig, splitPacket, upload, decodeProto, log, setupHost, KPacket, debug, checkUpdate,
brotliCompressSync, brotliDecompressSync, checkGameIsRunning, checkPortIsUsing
@@ -37,13 +38,14 @@ const onExit = () => {
}
appcenter.startup()
let conf = await initConfig()
cloud.init(conf)
checkPortIsUsing()
checkGameIsRunning()
log("检查更新")
await checkUpdate()
let gameProcess
let unexpectedExit = true
rs.create(conf,() => {
regionServer.create(conf,() => {
setupHost()
gameProcess = cp.execFile(conf.executable, { cwd: conf.path },err => {
if (err !== null && !err.killed) {

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@@ -1,8 +1,9 @@
const fs = require("fs")
const axios = require("axios")
const readline = require("readline")
const { loadCache, log } = require("./utils")
const { openUrl, copyToClipboard } = require("./native")
const { randomUUID } = require("crypto")
const { loadCache, log, openUrl } = require("./utils")
const { checkSnapFastcall, copyToClipboard } = require("./native")
const exportToSeelie = proto => {
const out = { achievements: {} }
@@ -34,12 +35,20 @@ const exportToSnapGenshin = async proto => {
proto.list.filter(a => a.status === 3 || a.status === 2).forEach(({id, finishTimestamp}) => {
out.push({
id: id,
ts: finishTimestamp
timestamp: finishTimestamp
})
})
const json = JSON.stringify(out, null, 2)
copyToClipboard(json)
log("导出内容已复制到剪贴板")
if (checkSnapFastcall()) {
const json = JSON.stringify(out)
const path = `${process.env.TMP}/YaeAchievement-export-${randomUUID()}`
fs.writeFileSync(path, json)
openUrl(`snapgenshin://achievement/import/file?path=\"${path}\"`)
log("在 SnapGenshin 进行下一步操作")
} else {
const json = JSON.stringify(out, null, 2)
copyToClipboard(json)
log("导出内容已复制到剪贴板")
}
}
const exportToCocogoat = async proto => {
@@ -122,7 +131,7 @@ const exportData = async proto => {
})
const chosen = await question("导出至: \n[0] 椰羊 (https://cocogoat.work/achievement)\n[1] SnapGenshin\n[2] Paimon.moe\n[3] Seelie.me\n[4] 表格文件 (默认)\n输入一个数字(0-4): ")
rl.close()
switch (chosen) {
switch (chosen.trim()) {
case "0":
await exportToCocogoat(proto)
break

1
native.d.ts vendored
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@@ -2,6 +2,7 @@ export function selectGameExecutable(): string
export function checkGameIsRunning(processName: string): boolean
export function whoUseThePort(port: number): object
export function copyToClipboard(value: string): any
export function checkSnapFastcall(): boolean
export function enablePrivilege(): any
export function getDeviceInfo(): any
export function getDeviceID(): string

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@@ -3,7 +3,8 @@
"version": "1.0.0",
"description": "",
"scripts": {
"build": "node-gyp rebuild && copy .\\build\\Release\\native.node ..\\genshin-export\\"
"build": "node-gyp rebuild && copy .\\build\\Release\\native.node ..\\genshin-export\\",
"build-for-win7": "node-gyp rebuild --target=v14.17.0 && copy .\\build\\Release\\native.node ..\\genshin-export\\"
},
"gypfile": true,
"devDependencies": {

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@@ -105,7 +105,7 @@ namespace native {
int sw = GetDeviceCaps(desktop, DESKTOPHORZRES);
int sh = GetDeviceCaps(desktop, DESKTOPVERTRES);
ReleaseDC(nullptr, desktop);
DWORD buildNum = RegUtils::GetInt(env, HKEY_LOCAL_MACHINE, L"SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion", L"UBR");
DWORD buildNum = RegUtils::GetInt(env, HKEY_LOCAL_MACHINE, L"SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion", L"UBR", 0);
wstring locale;
if (RegUtils::GetString(HKEY_CURRENT_USER, L"Control Panel\\International", L"LocaleName", locale) != ERROR_SUCCESS) {
locale = L"zh-CN";
@@ -176,6 +176,13 @@ namespace native {
return Napi::Number::New(env, (INT_PTR)retcode); // NOLINT(cppcoreguidelines-narrowing-conversions)
}
Value checkSnapFastcall(const CallbackInfo &info) {
Env env = info.Env();
wstring queryResult;
RegUtils::GetString(HKEY_CLASSES_ROOT, L"snapgenshin", L"", queryResult);
return Napi::Boolean::New(env, wcscmp(queryResult.c_str(), L"URL:snapgenshin") == 0);
}
Object init(Env env, Object exports) {
exports.Set("pause", Function::New(env, pause));
exports.Set("openUrl", Function::New(env, openUrl));
@@ -184,6 +191,7 @@ namespace native {
exports.Set("whoUseThePort", Function::New(env, whoUseThePort));
exports.Set("copyToClipboard", Function::New(env, copyToClipboard));
exports.Set("enablePrivilege", Function::New(env, enablePrivilege));
exports.Set("checkSnapFastcall", Function::New(env, checkSnapFastcall));
exports.Set("checkGameIsRunning", Function::New(env, checkGameIsRunning));
exports.Set("selectGameExecutable", Function::New(env, selectGameExecutable));
return exports;

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@@ -7,13 +7,12 @@
namespace RegUtils {
DWORD GetInt(Env env, HKEY hKey, const wstring &path, const wstring &value) {
DWORD GetInt(Env env, HKEY hKey, const wstring &path, const wstring &value, DWORD defaultValue) {
DWORD data = 0;
DWORD size = sizeof(DWORD);
LSTATUS retcode = RegGetValue(hKey, path.c_str(), value.c_str(), RRF_RT_REG_DWORD, nullptr, &data, &size);
if (retcode != ERROR_SUCCESS) {
Error::New(env, "RegGetValue error: " + to_string(retcode)).ThrowAsJavaScriptException();
return 0;
return defaultValue;
}
return data;
}

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@@ -1,26 +1,22 @@
#include "utils.h"
#include "define.h"
wstring StringToWString(const string &src) {
wstring result;
int len = MultiByteToWideChar(CP_ACP, 0, src.c_str(), src.size(), nullptr, 0); // NOLINT(cppcoreguidelines-narrowing-conversions)
auto *buffer = new WCHAR[len + 1];
MultiByteToWideChar(CP_ACP, 0, src.c_str(), src.size(), buffer, len); // NOLINT(cppcoreguidelines-narrowing-conversions)
buffer[len] = '\0';
result.append(buffer);
wstring StringToWString(const string &src, UINT codePage) {
int len = MultiByteToWideChar(codePage, 0, src.c_str(), -1, nullptr, 0);
auto *buffer = new WCHAR[len];
MultiByteToWideChar(codePage, 0, src.c_str(), -1, buffer, len);
wstring strTemp(buffer);
delete[] buffer;
return result;
return strTemp;
}
string WStringToString(const wstring &src) {
string result;
int len = WideCharToMultiByte(CP_ACP, 0, src.c_str(), src.size(), nullptr, 0, nullptr, nullptr); // NOLINT(cppcoreguidelines-narrowing-conversions)
char *buffer = new char[len + 1];
WideCharToMultiByte(CP_ACP, 0, src.c_str(), src.size(), buffer, len, nullptr, nullptr); // NOLINT(cppcoreguidelines-narrowing-conversions)
buffer[len] = '\0';
result.append(buffer);
string WStringToString(const wstring &src, UINT codePage) {
int len = WideCharToMultiByte(codePage, 0, src.c_str(), -1, nullptr, 0, nullptr, nullptr);
auto *buffer = new CHAR[len];
WideCharToMultiByte(codePage, 0, src.c_str(), -1, buffer, len, nullptr, nullptr);
string strTemp(buffer);
delete[] buffer;
return result;
return strTemp;
}
void Log(Env env, const string &msg) {
@@ -46,7 +42,7 @@ LSTATUS OpenFile(Env env, Napi::String &result, HWND parent) {
open.lpstrFilter = L"国服/国际服主程序 (YuanShen/GenshinImpact.exe)\0YuanShen.exe;GenshinImpact.exe\0";
open.lStructSize = sizeof(open);
if(GetOpenFileName(&open)) {
result = Napi::String::New(env, WStringToString(file));
result = GetACP() == 936 ? Napi::String::New(env, WStringToString(file, CP_UTF8)) : Napi::String::New(env, WStringToString(file));
return ERROR_SUCCESS;
} else {
return ERROR_ERRORS_ENCOUNTERED;

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@@ -2,8 +2,8 @@
#include "define.h"
string WStringToString(const wstring &src);
wstring StringToWString(const string &src);
string WStringToString(const wstring &src, UINT codePage = CP_ACP);
wstring StringToWString(const string &src, UINT codePage = CP_ACP);
LSTATUS OpenFile(Env env, Napi::String &result, HWND parent = GetConsoleWindow());
BOOL EnablePrivilege(Env env, const wstring &name);
void Log(Env env, const string &msg);

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@@ -3,18 +3,17 @@
"version": "1.0.0",
"description": "",
"main": "app.js",
"scripts": {
"pkg": "pkg -t node16-win-x64 -C Brotli app.js --build -o app.exe",
"pkg-for-windows7": "pkg -t node14-win-x64 -C Brotli app.js --build -o app-win7.exe"
},
"keywords": [],
"author": "",
"license": "ISC",
"private": true,
"dependencies": {
"ini": "^2.0.0",
"axios": "^0.26.1",
"udp-proxy": "^1.2.0",
"protobufjs": "^6.11.2"
"ini": "^2.0.0",
"protobufjs": "^6.11.2",
"udp-proxy": "^1.2.0"
},
"devDependencies": {
"pkg": "file:C:/Users/holog/Desktop/pkg-main"
}
}

2
package/app.manifest Normal file
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@@ -0,0 +1,2 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"><trustInfo xmlns="urn:schemas-microsoft-com:asm.v3"><security><requestedPrivileges><requestedExecutionLevel level="requireAdministrator" uiAccess="false"/></requestedPrivileges></security></trustInfo><application xmlns="urn:schemas-microsoft-com:asm.v3"><windowsSettings><dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware><longPathAware xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">true</longPathAware></windowsSettings></application><compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1"><application><supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/><supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/><supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/><supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/></application></compatibility></assembly>

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57
package/package.js Normal file
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@@ -0,0 +1,57 @@
const fs = require("fs")
const pkg = require("pkg")
const { log } = require("../utils")
const { version } = require("../version")
const { execSync } = require("child_process")
const name = `YaeAchievement-${ version.isDev ? "DevBuild" : "Release" }-${((t = new Date()) => {
const p = i => i.toString().padStart(2, "0")
return `${p(t.getMonth()+1)}${p(t.getDate())}${p(t.getHours())}${p(t.getMinutes())}`
})()}`
const generateAndCompileVersionInfo = () => {
const vci = version.name.split(".")
let content = fs.readFileSync("./version.rc", "utf-8")
content = content.replaceAll("${BID}" , vci[2] === undefined ? "0" : vci[2])
content = content.replaceAll("${YEAR}" , (new Date()).getFullYear())
content = content.replaceAll("${MAJOR_VERSION}", vci[0])
content = content.replaceAll("${MINOR_VERSION}", vci[1])
content = content.replaceAll("${ORIGINAL_NAME}", `${name}.exe`)
fs.writeFileSync("./tmp.rc", content, "utf-8")
execSync(`rh.exe -open tmp.rc -save tmp.res -action compile -log NUL`)
fs.rm("./tmp.rc", () => {})
}
const generateScript = (path) => {
let content = fs.readFileSync("./rh.script", "utf-8")
content = content.replaceAll("${PATH}", path)
fs.writeFileSync("./tmp.script", content, "utf-8")
}
const cleanUp = () => {
fs.rm("./rh.ini", () => {})
fs.rm("./tmp.res", () => {})
fs.rm("./tmp.script", () => {})
}
const c = {
forWin7: false,
sevenZipPath: "\"C:/Program Files/7-Zip/7z.exe\""
};
(async () => {
const fn = c.forWin7 ? `${name}-Win7` : name
const nv = c.forWin7 ? "14.19.1" : "16.14.2"
log("Generate and compile version info")
generateAndCompileVersionInfo()
log("Modify executable file resources")
const path = `C:/Users/holog/.pkg-cache/v3.3/built-v${nv}-win-x64`
generateScript(path)
execSync(`rh.exe -script tmp.script`)
cleanUp()
log("Build and compress package")
await pkg.exec(`../app.js -t node${nv.split(".")[0]}-win-x64 -C Brotli --build -o ${fn}.exe`.split(" "))
execSync(`${c.sevenZipPath} a ${fn}.7z ${fn}.exe -mx=9 -myx=9 -mmt=4 -sdel -stl`)
log("Done")
})()

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package/rh.exe Normal file

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10
package/rh.script Normal file
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@@ -0,0 +1,10 @@
[FILENAMES]
Exe=${PATH}
SaveAs=${PATH}
Log=NUL
[COMMANDS]
-delete MANIFEST,,
-delete ICONGROUP,,
-addoverwrite icon.ico, ICONGROUP,1,0
-addoverwrite tmp.res, VERSIONINFO,1,0
-addoverwrite app.manifest MANIFEST,1,0

23
package/version.rc Normal file
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@@ -0,0 +1,23 @@
1 VERSIONINFO
FILEVERSION ${MAJOR_VERSION},${MINOR_VERSION},${BID},0
PRODUCTVERSION ${MAJOR_VERSION},${MINOR_VERSION},${BID},0
FILEOS 0x4
FILETYPE 0x1
{
BLOCK "StringFileInfo"
{
BLOCK "000004B0"
{
VALUE "ProductName", "YaeAchievement"
VALUE "ProductVersion", "${MAJOR_VERSION}.${MINOR_VERSION}.${BID}"
VALUE "FileDescription", "YaeAchievement"
VALUE "FileVersion", "${MAJOR_VERSION}.${MINOR_VERSION}.${BID}"
VALUE "OriginalFilename", "${ORIGINAL_NAME}"
VALUE "LegalCopyright", "Copyright (c) ${YEAR} HolographicHat"
}
}
BLOCK "VarFileInfo"
{
VALUE "Translation", 0x0000 0x04B0
}
}

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@@ -45,9 +45,15 @@ const initConfig = async () => {
}
} else {
conf = {
path: []
path: [],
oversea_api: false
}
let p = ""
try {
p = path.dirname(native.selectGameExecutable())
} catch (e) {
process.exit(1)
}
const p = path.dirname(native.selectGameExecutable())
await checkPath(p).catch(reason => {
console.log(reason)
process.exit(1)
@@ -55,6 +61,10 @@ const initConfig = async () => {
conf.path.push(p)
fs.writeFileSync(configFileName, JSON.stringify(conf, null, 2))
}
if (conf.oversea_api === undefined) {
conf.oversea_api = false
fs.writeFileSync(configFileName, JSON.stringify(conf, null, 2))
}
if (conf.path.length === 1) {
await checkPath(conf.path[0]).catch(reason => {
console.log(reason)
@@ -112,6 +122,8 @@ const checkPortIsUsing = () => {
}
}
const openUrl = url => native.openUrl(encodeURI(url))
const splitPacket = buf => {
let offset = 0
let arr = []
@@ -280,5 +292,5 @@ class KPacket {
module.exports = {
log, encodeProto, decodeProto, initConfig, splitPacket, upload, brotliCompressSync, brotliDecompressSync,
setupHost, loadCache, debug, checkUpdate, KPacket, checkGameIsRunning, checkPortIsUsing
setupHost, loadCache, debug, checkUpdate, KPacket, checkGameIsRunning, checkPortIsUsing, openUrl
}

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@@ -1,6 +1,7 @@
const version = {
code: 6,
name: "1.5"
code: 7,
name: "1.6.50",
isDev: true
}
module.exports = { version }