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♻️ 调整筛选逻辑
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@@ -507,24 +507,20 @@ function selectRole(role: TGApp.Sqlite.Character.TableTrans): void {
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function handleSelect(val: UavSelectModel): void {
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selectOpts.value = val;
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const filterC = AppCharacterData.filter((avatar) => {
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if (val.star.length > 0 && !val.star.includes(avatar.star.toString())) return false;
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if (val.weapon.length > 0 && !val.weapon.includes(avatar.weapon)) return false;
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if (val.element.length > 0 && !val.element.includes(avatar.element)) return false;
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if (val.area.length > 0 && !val.area.includes(avatar.area)) return false;
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return roleList.value.find(
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(role) =>
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role.avatar.id === avatar.id && getZhElement(role.avatar.element) === avatar.element,
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);
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const filterC = roleList.value.filter((role) => {
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const info = AppCharacterData.find((i) => i.id === role.cid);
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if (val.star.length > 0 && !val.star.includes(role.avatar.rarity.toString())) return false;
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if (val.weapon.length > 0 && !val.weapon.includes(role.weapon.type_name)) return false;
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if (val.element.length > 0 && !val.element.includes(getZhElement(role.avatar.element)))
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return false;
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return !(val.area.length > 0 && !val.area.includes(info?.area ?? ""));
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});
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if (filterC.length === 0) {
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showSnackbar.warn("未找到符合条件的角色");
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return;
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}
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showSnackbar.success(`筛选出符合条件的角色 ${filterC.length} 个`);
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const selectedId = filterC.map((item) => item.id);
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const tmpSelect = roleList.value.filter((role) => selectedId.includes(role.cid));
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selectedList.value = getOrderedList(tmpSelect);
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selectedList.value = getOrderedList(filterC);
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if (!dataVal.value) return;
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if (!selectedList.value.includes(dataVal.value)) {
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dataVal.value = selectedList.value[0];
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