AvatarViewBuilder

This commit is contained in:
Lightczx
2024-04-19 15:21:59 +08:00
parent 3086d59674
commit e390ad2839
13 changed files with 363 additions and 169 deletions

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@@ -11,11 +11,6 @@ namespace Snap.Hutao.Model.Metadata.Converter;
[HighQuality]
internal sealed class AvatarNameCardPicConverter : ValueConverter<Avatar.Avatar?, Uri>
{
/// <summary>
/// 从角色转换到名片
/// </summary>
/// <param name="avatar">角色</param>
/// <returns>名片</returns>
public static Uri AvatarToUri(Avatar.Avatar? avatar)
{
if (avatar is null)

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@@ -0,0 +1,9 @@
// Copyright (c) DGP Studio. All rights reserved.
// Licensed under the MIT license.
namespace Snap.Hutao.Service.AvatarInfo.Factory.Builder;
internal sealed class AvatarViewBuilder : IAvatarViewBuilder
{
public ViewModel.AvatarProperty.AvatarView AvatarView { get; } = new();
}

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@@ -0,0 +1,260 @@
// Copyright (c) DGP Studio. All rights reserved.
// Licensed under the MIT license.
using Snap.Hutao.Core.Abstraction.Extension;
using Snap.Hutao.Model.Intrinsic;
using Snap.Hutao.Model.Metadata.Avatar;
using Snap.Hutao.Model.Metadata.Converter;
using Snap.Hutao.Model.Primitive;
using Snap.Hutao.ViewModel.AvatarProperty;
namespace Snap.Hutao.Service.AvatarInfo.Factory.Builder;
internal static class AvatarViewBuilderExtension
{
public static TBuilder ApplyCostumeIconOrDefault<TBuilder>(this TBuilder builder, Web.Enka.Model.AvatarInfo avatarInfo, Avatar avatar)
where TBuilder : IAvatarViewBuilder
{
if (avatarInfo.CostumeId.TryGetValue(out CostumeId id))
{
Costume costume = avatar.Costumes.Single(c => c.Id == id);
// Set to costume icon
builder.AvatarView.Icon = AvatarIconConverter.IconNameToUri(costume.FrontIcon);
builder.AvatarView.SideIcon = AvatarIconConverter.IconNameToUri(costume.SideIcon);
}
else
{
builder.AvatarView.Icon = AvatarIconConverter.IconNameToUri(avatar.Icon);
builder.AvatarView.SideIcon = AvatarIconConverter.IconNameToUri(avatar.SideIcon);
}
return builder;
}
public static TBuilder SetCalculatorRefreshTimeFormat<TBuilder>(this TBuilder builder, DateTimeOffset refreshTime, Func<object?, string> format, string defaultValue)
where TBuilder : IAvatarViewBuilder
{
return builder.SetCalculatorRefreshTimeFormat(refreshTime == DateTimeOffsetExtension.DatebaseDefaultTime ? defaultValue : format(refreshTime.ToLocalTime()));
}
public static TBuilder SetCalculatorRefreshTimeFormat<TBuilder>(this TBuilder builder, string calculatorRefreshTimeFormat)
where TBuilder : IAvatarViewBuilder
{
return builder.Configure(b => b.AvatarView.CalculatorRefreshTimeFormat = calculatorRefreshTimeFormat);
}
public static TBuilder SetConstellations<TBuilder>(this TBuilder builder, List<Skill> talents, List<SkillId>? talentIds)
where TBuilder : IAvatarViewBuilder
{
return builder.SetConstellations(CreateConstellations(talents, talentIds.EmptyIfNull()));
static List<ConstellationView> CreateConstellations(List<Skill> talents, List<SkillId> talentIds)
{
// TODO: use builder here
return talents.SelectList(talent => new ViewModel.AvatarProperty.ConstellationView()
{
Name = talent.Name,
Icon = SkillIconConverter.IconNameToUri(talent.Icon),
Description = talent.Description,
IsActivated = talentIds.Contains(talent.Id),
});
}
}
public static TBuilder SetConstellations<TBuilder>(this TBuilder builder, List<ConstellationView> constellations)
where TBuilder : IAvatarViewBuilder
{
return builder.Configure(b => b.AvatarView.Constellations = constellations);
}
public static TBuilder SetCritScore<TBuilder>(this TBuilder builder, Dictionary<FightProperty, float>? fightPropMap)
where TBuilder : IAvatarViewBuilder
{
return builder.SetCritScore(ScoreCrit(fightPropMap));
static float ScoreCrit(Dictionary<FightProperty, float>? fightPropMap)
{
if (fightPropMap.IsNullOrEmpty())
{
return 0F;
}
float cr = fightPropMap[FightProperty.FIGHT_PROP_CRITICAL];
float cd = fightPropMap[FightProperty.FIGHT_PROP_CRITICAL_HURT];
return 100 * ((cr * 2) + cd);
}
}
public static TBuilder SetCritScore<TBuilder>(this TBuilder builder, float critScore)
where TBuilder : IAvatarViewBuilder
{
return builder.SetCritScore($"{critScore:F2}");
}
public static TBuilder SetCritScore<TBuilder>(this TBuilder builder, string critScore)
where TBuilder : IAvatarViewBuilder
{
return builder.Configure(b => b.AvatarView.CritScore = critScore);
}
public static TBuilder SetElement<TBuilder>(this TBuilder builder, ElementType element)
where TBuilder : IAvatarViewBuilder
{
return builder.Configure(b => b.AvatarView.Element = element);
}
public static TBuilder SetFetterLevel<TBuilder>(this TBuilder builder, FetterLevel? level)
where TBuilder : IAvatarViewBuilder
{
if (level.TryGetValue(out FetterLevel value))
{
return builder.Configure(b => b.AvatarView.FetterLevel = value);
}
return builder;
}
public static TBuilder SetFetterLevel<TBuilder>(this TBuilder builder, uint level)
where TBuilder : IAvatarViewBuilder
{
return builder.Configure(b => b.AvatarView.FetterLevel = level);
}
public static TBuilder SetGameRecordRefreshTimeFormat<TBuilder>(this TBuilder builder, DateTimeOffset refreshTime, Func<object?, string> format, string defaultValue)
where TBuilder : IAvatarViewBuilder
{
return builder.SetGameRecordRefreshTimeFormat(refreshTime == DateTimeOffsetExtension.DatebaseDefaultTime ? defaultValue : format(refreshTime.ToLocalTime()));
}
public static TBuilder SetGameRecordRefreshTimeFormat<TBuilder>(this TBuilder builder, string gameRecordRefreshTimeFormat)
where TBuilder : IAvatarViewBuilder
{
return builder.Configure(b => b.AvatarView.GameRecordRefreshTimeFormat = gameRecordRefreshTimeFormat);
}
public static TBuilder SetId<TBuilder>(this TBuilder builder, AvatarId id)
where TBuilder : IAvatarViewBuilder
{
return builder.Configure(b => b.AvatarView.Id = id);
}
public static TBuilder SetLevelNumber<TBuilder>(this TBuilder builder, uint? levelNumber)
where TBuilder : IAvatarViewBuilder
{
if (levelNumber.TryGetValue(out uint value))
{
return builder.Configure(b => b.AvatarView.LevelNumber = value);
}
return builder;
}
public static TBuilder SetName<TBuilder>(this TBuilder builder, string name)
where TBuilder : IAvatarViewBuilder
{
return builder.Configure(b => b.AvatarView.Name = name);
}
public static TBuilder SetNameCard<TBuilder>(this TBuilder builder, Uri nameCard)
where TBuilder : IAvatarViewBuilder
{
return builder.Configure(b => b.AvatarView.NameCard = nameCard);
}
public static TBuilder SetProperties<TBuilder>(this TBuilder builder, List<AvatarProperty> properties)
where TBuilder : IAvatarViewBuilder
{
return builder.Configure(b => b.AvatarView.Properties = properties);
}
public static TBuilder SetQuality<TBuilder>(this TBuilder builder, QualityType quality)
where TBuilder : IAvatarViewBuilder
{
return builder.Configure(b => b.AvatarView.Quality = quality);
}
public static TBuilder SetReliquaries<TBuilder>(this TBuilder builder, List<ReliquaryView> reliquaries)
where TBuilder : IAvatarViewBuilder
{
return builder.Configure(b => b.AvatarView.Reliquaries = reliquaries);
}
public static TBuilder SetScore<TBuilder>(this TBuilder builder, float score)
where TBuilder : IAvatarViewBuilder
{
return builder.SetScore($"{score:F2}");
}
public static TBuilder SetScore<TBuilder>(this TBuilder builder, string score)
where TBuilder : IAvatarViewBuilder
{
return builder.Configure(b => b.AvatarView.Score = score);
}
public static TBuilder SetShowcaseRefreshTimeFormat<TBuilder>(this TBuilder builder, DateTimeOffset refreshTime, Func<object?, string> format, string defaultValue)
where TBuilder : IAvatarViewBuilder
{
return builder.SetShowcaseRefreshTimeFormat(refreshTime == DateTimeOffsetExtension.DatebaseDefaultTime ? defaultValue : format(refreshTime.ToLocalTime()));
}
public static TBuilder SetShowcaseRefreshTimeFormat<TBuilder>(this TBuilder builder, string showcaseRefreshTimeFormat)
where TBuilder : IAvatarViewBuilder
{
return builder.Configure(b => b.AvatarView.ShowcaseRefreshTimeFormat = showcaseRefreshTimeFormat);
}
public static TBuilder SetSkills<TBuilder>(this TBuilder builder, Dictionary<SkillId, SkillLevel>? skillLevelMap, Dictionary<SkillGroupId, SkillLevel>? proudSkillExtraLevelMap, List<ProudableSkill> proudSkills)
where TBuilder : IAvatarViewBuilder
{
return builder.SetSkills(CreateSkills(skillLevelMap, proudSkillExtraLevelMap, proudSkills));
static List<SkillView> CreateSkills(Dictionary<SkillId, SkillLevel>? skillLevelMap, Dictionary<SkillGroupId, SkillLevel>? proudSkillExtraLevelMap, List<ProudableSkill> proudSkills)
{
if (skillLevelMap.IsNullOrEmpty())
{
return [];
}
Dictionary<SkillId, SkillLevel> skillExtraLeveledMap = new(skillLevelMap);
if (proudSkillExtraLevelMap is not null)
{
foreach ((SkillGroupId groupId, SkillLevel extraLevel) in proudSkillExtraLevelMap)
{
skillExtraLeveledMap.IncreaseValue(proudSkills.Single(p => p.GroupId == groupId).Id, extraLevel);
}
}
return proudSkills.SelectList(proudableSkill =>
{
SkillId skillId = proudableSkill.Id;
// TODO: use builder here
return new SkillView()
{
Name = proudableSkill.Name,
Icon = SkillIconConverter.IconNameToUri(proudableSkill.Icon),
Description = proudableSkill.Description,
GroupId = proudableSkill.GroupId,
LevelNumber = skillLevelMap[skillId],
Info = DescriptionsParametersDescriptor.Convert(proudableSkill.Proud, skillExtraLeveledMap[skillId]),
};
});
}
}
public static TBuilder SetSkills<TBuilder>(this TBuilder builder, List<SkillView> skills)
where TBuilder : IAvatarViewBuilder
{
return builder.Configure(b => b.AvatarView.Skills = skills);
}
public static TBuilder SetWeapon<TBuilder>(this TBuilder builder, WeaponView? weapon)
where TBuilder : IAvatarViewBuilder
{
return builder.Configure(b => b.AvatarView.Weapon = weapon);
}
}

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@@ -0,0 +1,11 @@
// Copyright (c) DGP Studio. All rights reserved.
// Licensed under the MIT license.
using Snap.Hutao.Core.Abstraction;
namespace Snap.Hutao.Service.AvatarInfo.Factory.Builder;
internal interface IAvatarViewBuilder : IBuilder
{
ViewModel.AvatarProperty.AvatarView AvatarView { get; }
}

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@@ -6,7 +6,9 @@ using Snap.Hutao.Model.Intrinsic;
using Snap.Hutao.Model.Intrinsic.Format;
using Snap.Hutao.Model.Metadata.Converter;
using Snap.Hutao.Model.Primitive;
using Snap.Hutao.Service.AvatarInfo.Factory.Builder;
using Snap.Hutao.Web.Enka.Model;
using System.Runtime.InteropServices;
using EntityAvatarInfo = Snap.Hutao.Model.Entity.AvatarInfo;
using MetadataAvatar = Snap.Hutao.Model.Metadata.Avatar.Avatar;
using MetadataWeapon = Snap.Hutao.Model.Metadata.Weapon.Weapon;
@@ -24,11 +26,11 @@ internal sealed class SummaryAvatarFactory
private readonly DateTimeOffset showcaseRefreshTime;
private readonly DateTimeOffset gameRecordRefreshTime;
private readonly DateTimeOffset calculatorRefreshTime;
private readonly SummaryFactoryMetadataContext metadataContext;
private readonly SummaryFactoryMetadataContext context;
public SummaryAvatarFactory(SummaryFactoryMetadataContext metadataContext, EntityAvatarInfo avatarInfo)
public SummaryAvatarFactory(SummaryFactoryMetadataContext context, EntityAvatarInfo avatarInfo)
{
this.metadataContext = metadataContext;
this.context = context;
this.avatarInfo = avatarInfo.Info;
showcaseRefreshTime = avatarInfo.ShowcaseRefreshTime;
@@ -36,83 +38,51 @@ internal sealed class SummaryAvatarFactory
calculatorRefreshTime = avatarInfo.CalculatorRefreshTime;
}
/// <summary>
/// 创建角色
/// </summary>
/// <returns>角色</returns>
public static PropertyAvatar Create(SummaryFactoryMetadataContext context, EntityAvatarInfo avatarInfo)
{
return new SummaryAvatarFactory(context, avatarInfo).Create();
}
public PropertyAvatar Create()
{
ReliquaryAndWeapon reliquaryAndWeapon = ProcessEquip(avatarInfo.EquipList.EmptyIfNull());
MetadataAvatar avatar = metadataContext.IdAvatarMap[avatarInfo.AvatarId];
MetadataAvatar avatar = context.IdAvatarMap[avatarInfo.AvatarId];
PropertyAvatar propertyAvatar = new()
{
// metadata part
Id = avatar.Id,
Name = avatar.Name,
Quality = avatar.Quality,
NameCard = AvatarNameCardPicConverter.AvatarToUri(avatar),
Element = ElementNameIconConverter.ElementNameToElementType(avatar.FetterInfo.VisionBefore),
PropertyAvatar propertyAvatar = new AvatarViewBuilder()
.SetId(avatar.Id)
.SetName(avatar.Name)
.SetQuality(avatar.Quality)
.SetNameCard(AvatarNameCardPicConverter.AvatarToUri(avatar))
.SetElement(ElementNameIconConverter.ElementNameToElementType(avatar.FetterInfo.VisionBefore))
.SetConstellations(avatar.SkillDepot.Talents, avatarInfo.TalentIdList)
.SetSkills(avatarInfo.SkillLevelMap, avatarInfo.ProudSkillExtraLevelMap, avatar.SkillDepot.CompositeSkillsNoInherents())
.SetFetterLevel(avatarInfo.FetterInfo?.ExpLevel)
.SetProperties(SummaryAvatarProperties.Create(avatarInfo.FightPropMap))
.SetCritScore(avatarInfo.FightPropMap)
.SetLevelNumber(avatarInfo.PropMap?[PlayerProperty.PROP_LEVEL].Value)
.SetWeapon(reliquaryAndWeapon.Weapon)
.SetReliquaries(reliquaryAndWeapon.Reliquaries)
.SetScore(reliquaryAndWeapon.Reliquaries.Sum(r => r.Score))
.SetShowcaseRefreshTimeFormat(showcaseRefreshTime, SH.FormatServiceAvatarInfoSummaryShowcaseRefreshTimeFormat, SH.ServiceAvatarInfoSummaryShowcaseNotRefreshed)
.SetGameRecordRefreshTimeFormat(gameRecordRefreshTime, SH.FormatServiceAvatarInfoSummaryGameRecordRefreshTimeFormat, SH.ServiceAvatarInfoSummaryGameRecordNotRefreshed)
.SetCalculatorRefreshTimeFormat(calculatorRefreshTime, SH.FormatServiceAvatarInfoSummaryCalculatorRefreshTimeFormat, SH.ServiceAvatarInfoSummaryCalculatorNotRefreshed)
.ApplyCostumeIconOrDefault(avatarInfo, avatar)
.AvatarView;
// webinfo & metadata mixed part
Constellations = SummaryHelper.CreateConstellations(avatar.SkillDepot.Talents, avatarInfo.TalentIdList),
Skills = SummaryHelper.CreateSkills(avatarInfo.SkillLevelMap, avatarInfo.ProudSkillExtraLevelMap, avatar.SkillDepot.CompositeSkillsNoInherents()),
// webinfo part
FetterLevel = avatarInfo.FetterInfo?.ExpLevel ?? 0U,
Properties = SummaryAvatarProperties.Create(avatarInfo.FightPropMap),
CritScore = $"{SummaryHelper.ScoreCrit(avatarInfo.FightPropMap):F2}",
LevelNumber = avatarInfo.PropMap?[PlayerProperty.PROP_LEVEL].Value ?? 0U,
// processed webinfo part
Weapon = reliquaryAndWeapon.Weapon,
Reliquaries = reliquaryAndWeapon.Reliquaries,
Score = $"{reliquaryAndWeapon.Reliquaries.Sum(r => r.Score):F2}",
// times
ShowcaseRefreshTimeFormat = showcaseRefreshTime == DateTimeOffsetExtension.DatebaseDefaultTime
? SH.ServiceAvatarInfoSummaryShowcaseNotRefreshed
: SH.FormatServiceAvatarInfoSummaryShowcaseRefreshTimeFormat(showcaseRefreshTime.ToLocalTime()),
GameRecordRefreshTimeFormat = gameRecordRefreshTime == DateTimeOffsetExtension.DatebaseDefaultTime
? SH.ServiceAvatarInfoSummaryGameRecordNotRefreshed
: SH.FormatServiceAvatarInfoSummaryGameRecordRefreshTimeFormat(gameRecordRefreshTime.ToLocalTime()),
CalculatorRefreshTimeFormat = calculatorRefreshTime == DateTimeOffsetExtension.DatebaseDefaultTime
? SH.ServiceAvatarInfoSummaryCalculatorNotRefreshed
: SH.FormatServiceAvatarInfoSummaryCalculatorRefreshTimeFormat(calculatorRefreshTime.ToLocalTime()),
};
ApplyCostumeIconOrDefault(ref propertyAvatar, avatar);
return propertyAvatar;
}
private void ApplyCostumeIconOrDefault(ref PropertyAvatar propertyAvatar, MetadataAvatar avatar)
{
if (avatarInfo.CostumeId.TryGetValue(out CostumeId id))
{
Model.Metadata.Avatar.Costume costume = avatar.Costumes.Single(c => c.Id == id);
// Set to costume icon
propertyAvatar.Icon = AvatarIconConverter.IconNameToUri(costume.FrontIcon);
propertyAvatar.SideIcon = AvatarIconConverter.IconNameToUri(costume.SideIcon);
}
else
{
propertyAvatar.Icon = AvatarIconConverter.IconNameToUri(avatar.Icon);
propertyAvatar.SideIcon = AvatarIconConverter.IconNameToUri(avatar.SideIcon);
}
}
private ReliquaryAndWeapon ProcessEquip(List<Equip> equipments)
{
List<PropertyReliquary> reliquaryList = [];
PropertyWeapon? weapon = null;
foreach (Equip equip in equipments)
foreach (ref readonly Equip equip in CollectionsMarshal.AsSpan(equipments))
{
switch (equip.Flat.ItemType)
{
case ItemType.ITEM_RELIQUARY:
SummaryReliquaryFactory summaryReliquaryFactory = new(metadataContext, avatarInfo, equip);
SummaryReliquaryFactory summaryReliquaryFactory = new(context, avatarInfo, equip);
reliquaryList.Add(summaryReliquaryFactory.CreateReliquary());
break;
case ItemType.ITEM_WEAPON:
@@ -126,7 +96,7 @@ internal sealed class SummaryAvatarFactory
private PropertyWeapon CreateWeapon(Equip equip)
{
MetadataWeapon weapon = metadataContext.IdWeaponMap[equip.ItemId];
MetadataWeapon weapon = context.IdWeaponMap[equip.ItemId];
// AffixMap can be null when it's a white weapon.
ArgumentNullException.ThrowIfNull(equip.Weapon);
@@ -160,7 +130,9 @@ internal sealed class SummaryAvatarFactory
// EquipBase
Level = $"Lv.{equip.Weapon.Level.Value}",
Quality = weapon.Quality,
MainProperty = mainStat is not null ? FightPropertyFormat.ToNameValue(mainStat.AppendPropId, mainStat.StatValue) : NameValueDefaults.String,
MainProperty = mainStat is not null
? FightPropertyFormat.ToNameValue(mainStat.AppendPropId, mainStat.StatValue)
: NameValueDefaults.String,
// Weapon
Id = weapon.Id,

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@@ -3,6 +3,7 @@
using Snap.Hutao.Model.Metadata;
using Snap.Hutao.Service.Metadata;
using Snap.Hutao.Service.Metadata.ContextAbstraction;
using Snap.Hutao.ViewModel.AvatarProperty;
namespace Snap.Hutao.Service.AvatarInfo.Factory;
@@ -20,23 +21,18 @@ internal sealed partial class SummaryFactory : ISummaryFactory
/// <inheritdoc/>
public async ValueTask<Summary> CreateAsync(IEnumerable<Model.Entity.AvatarInfo> avatarInfos, CancellationToken token)
{
SummaryFactoryMetadataContext metadataContext = new()
{
IdAvatarMap = await metadataService.GetIdToAvatarMapAsync(token).ConfigureAwait(false),
IdWeaponMap = await metadataService.GetIdToWeaponMapAsync(token).ConfigureAwait(false),
IdReliquaryAffixWeightMap = await metadataService.GetIdToReliquaryAffixWeightMapAsync(token).ConfigureAwait(false),
IdReliquaryMainPropertyMap = await metadataService.GetIdToReliquaryMainPropertyMapAsync(token).ConfigureAwait(false),
IdReliquarySubAffixMap = await metadataService.GetIdToReliquarySubAffixMapAsync(token).ConfigureAwait(false),
ReliquaryLevels = await metadataService.GetReliquaryLevelListAsync(token).ConfigureAwait(false),
Reliquaries = await metadataService.GetReliquaryListAsync(token).ConfigureAwait(false),
};
SummaryFactoryMetadataContext context = await metadataService
.GetContextAsync<SummaryFactoryMetadataContext>(token)
.ConfigureAwait(false);
IOrderedEnumerable<AvatarView> avatars = avatarInfos
.Where(a => !AvatarIds.IsPlayer(a.Info.AvatarId))
.Select(a => new SummaryAvatarFactory(metadataContext, a).Create())
.Select(a => SummaryAvatarFactory.Create(context, a))
.OrderByDescending(a => a.LevelNumber)
.ThenBy(a => a.Name);
.ThenByDescending(a => a.FetterLevel)
.ThenBy(a => a.Element);
// TODO: thenby weapon type
return new()
{
Avatars = [.. avatars],

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@@ -17,7 +17,8 @@ internal sealed class SummaryFactoryMetadataContext : IMetadataContext,
IMetadataDictionaryIdWeaponSource,
IMetadataDictionaryIdReliquaryAffixWeightSource,
IMetadataDictionaryIdReliquaryMainPropertySource,
IMetadataDictionaryIdReliquarySubAffixSource
IMetadataDictionaryIdReliquarySubAffixSource,
IMetadataListReliquaryMainAffixLevelSource
{
public Dictionary<AvatarId, MetadataAvatar> IdAvatarMap { get; set; } = default!;
@@ -29,7 +30,7 @@ internal sealed class SummaryFactoryMetadataContext : IMetadataContext,
public Dictionary<ReliquarySubAffixId, ReliquarySubAffix> IdReliquarySubAffixMap { get; set; } = default!;
public List<ReliquaryMainAffixLevel> ReliquaryLevels { get; set; } = default!;
public List<ReliquaryMainAffixLevel> ReliquaryMainAffixLevels { get; set; } = default!;
public List<MetadataReliquary> Reliquaries { get; set; } = default!;
}

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@@ -1,11 +1,7 @@
// Copyright (c) DGP Studio. All rights reserved.
// Licensed under the MIT license.
using Snap.Hutao.Model.Intrinsic;
using Snap.Hutao.Model.Metadata.Avatar;
using Snap.Hutao.Model.Metadata.Converter;
using Snap.Hutao.Model.Primitive;
using Snap.Hutao.ViewModel.AvatarProperty;
namespace Snap.Hutao.Service.AvatarInfo.Factory;
@@ -15,66 +11,6 @@ namespace Snap.Hutao.Service.AvatarInfo.Factory;
[HighQuality]
internal static class SummaryHelper
{
/// <summary>
/// 创建命之座
/// </summary>
/// <param name="talents">全部命座</param>
/// <param name="talentIds">激活的命座列表</param>
/// <returns>命之座</returns>
public static List<ConstellationView> CreateConstellations(List<Skill> talents, List<SkillId>? talentIds)
{
talentIds ??= [];
return talents.SelectList(talent => new ConstellationView()
{
Name = talent.Name,
Icon = SkillIconConverter.IconNameToUri(talent.Icon),
Description = talent.Description,
IsActivated = talentIds.Contains(talent.Id),
});
}
/// <summary>
/// 创建技能组
/// </summary>
/// <param name="skillLevelMap">技能等级映射</param>
/// <param name="proudSkillExtraLevelMap">额外提升等级映射</param>
/// <param name="proudSkills">技能列表</param>
/// <returns>技能</returns>
public static List<SkillView> CreateSkills(Dictionary<SkillId, SkillLevel>? skillLevelMap, Dictionary<SkillGroupId, SkillLevel>? proudSkillExtraLevelMap, List<ProudableSkill> proudSkills)
{
if (skillLevelMap.IsNullOrEmpty())
{
return [];
}
Dictionary<SkillId, SkillLevel> skillExtraLeveledMap = new(skillLevelMap);
if (proudSkillExtraLevelMap is not null)
{
foreach ((SkillGroupId groupId, SkillLevel extraLevel) in proudSkillExtraLevelMap)
{
skillExtraLeveledMap.IncreaseValue(proudSkills.Single(p => p.GroupId == groupId).Id, extraLevel);
}
}
return proudSkills.SelectList(proudableSkill =>
{
SkillId skillId = proudableSkill.Id;
return new SkillView()
{
Name = proudableSkill.Name,
Icon = SkillIconConverter.IconNameToUri(proudableSkill.Icon),
Description = proudableSkill.Description,
GroupId = proudableSkill.GroupId,
LevelNumber = skillLevelMap[skillId],
Info = DescriptionsParametersDescriptor.Convert(proudableSkill.Proud, skillExtraLeveledMap[skillId]),
};
});
}
/// <summary>
/// 获取副属性对应的最大属性的Id
/// </summary>
@@ -132,22 +68,4 @@ internal static class SummaryHelper
_ => throw Must.NeverHappen($"Unexpected AppendId: {appendId.Value} Delta: {delta}"),
};
}
/// <summary>
/// 获取双爆评分
/// </summary>
/// <param name="fightPropMap">属性</param>
/// <returns>评分</returns>
public static float ScoreCrit(Dictionary<FightProperty, float>? fightPropMap)
{
if (fightPropMap.IsNullOrEmpty())
{
return 0F;
}
float cr = fightPropMap[FightProperty.FIGHT_PROP_CRITICAL];
float cd = fightPropMap[FightProperty.FIGHT_PROP_CRITICAL_HURT];
return 100 * ((cr * 2) + cd);
}
}

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@@ -69,7 +69,7 @@ internal sealed class SummaryReliquaryFactory
ArgumentNullException.ThrowIfNull(equip.Flat.ReliquarySubstats);
result.ComposedSubProperties = CreateComposedSubProperties(equip.Reliquary.AppendPropIdList);
ReliquaryMainAffixLevel relicLevel = metadataContext.ReliquaryLevels.Single(r => r.Level == equip.Reliquary.Level && r.Rank == reliquary.RankLevel);
ReliquaryMainAffixLevel relicLevel = metadataContext.ReliquaryMainAffixLevels.Single(r => r.Level == equip.Reliquary.Level && r.Rank == reliquary.RankLevel);
FightProperty property = metadataContext.IdReliquaryMainPropertyMap[equip.Reliquary.MainPropId];
result.MainProperty = FightPropertyFormat.ToNameValue(property, relicLevel.PropertyMap[property]);
@@ -146,7 +146,7 @@ internal sealed class SummaryReliquaryFactory
// 从喵插件抓取的圣遗物评分权重
// 部分复杂的角色暂时使用了默认值
ReliquaryAffixWeight affixWeight = metadataContext.IdReliquaryAffixWeightMap.GetValueOrDefault(avatarInfo.AvatarId, ReliquaryAffixWeight.Default);
ReliquaryMainAffixLevel? maxRelicLevel = metadataContext.ReliquaryLevels.Where(r => r.Rank == reliquary.RankLevel).MaxBy(r => r.Level);
ReliquaryMainAffixLevel? maxRelicLevel = metadataContext.ReliquaryMainAffixLevels.Where(r => r.Rank == reliquary.RankLevel).MaxBy(r => r.Level);
ArgumentNullException.ThrowIfNull(maxRelicLevel);
float percent = relicLevel.PropertyMap[property] / maxRelicLevel.PropertyMap[property];

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@@ -0,0 +1,11 @@
// Copyright (c) DGP Studio. All rights reserved.
// Licensed under the MIT license.
using Snap.Hutao.Model.Metadata.Reliquary;
namespace Snap.Hutao.Service.Metadata.ContextAbstraction;
internal interface IMetadataListReliquaryMainAffixLevelSource
{
public List<ReliquaryMainAffixLevel> ReliquaryMainAffixLevels { get; set; }
}

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@@ -0,0 +1,11 @@
// Copyright (c) DGP Studio. All rights reserved.
// Licensed under the MIT license.
using Snap.Hutao.Model.Metadata.Reliquary;
namespace Snap.Hutao.Service.Metadata.ContextAbstraction;
internal interface IMetadataListReliquarySource
{
public List<Reliquary> Reliquaries { get; set; }
}

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@@ -33,6 +33,16 @@ internal static class MetadataServiceContextExtension
{
listMaterialSource.Materials = await metadataService.GetMaterialListAsync(token).ConfigureAwait(false);
}
if (context is IMetadataListReliquaryMainAffixLevelSource listReliquaryMainAffixLevelSource)
{
listReliquaryMainAffixLevelSource.ReliquaryMainAffixLevels = await metadataService.GetReliquaryMainAffixLevelListAsync(token).ConfigureAwait(false);
}
if (context is IMetadataListReliquarySource listReliquarySource)
{
listReliquarySource.Reliquaries = await metadataService.GetReliquaryListAsync(token).ConfigureAwait(false);
}
}
// Dictionary

View File

@@ -80,7 +80,7 @@ internal static class MetadataServiceListExtension
return metadataService.FromCacheOrFileAsync<List<ReliquaryMainAffix>>(FileNameReliquaryMainAffix, token);
}
public static ValueTask<List<ReliquaryMainAffixLevel>> GetReliquaryLevelListAsync(this IMetadataService metadataService, CancellationToken token = default)
public static ValueTask<List<ReliquaryMainAffixLevel>> GetReliquaryMainAffixLevelListAsync(this IMetadataService metadataService, CancellationToken token = default)
{
return metadataService.FromCacheOrFileAsync<List<ReliquaryMainAffixLevel>>(FileNameReliquaryMainAffixLevel, token);
}