DefaultItemCollectionTransitionProvider

This commit is contained in:
Lightczx
2023-11-06 15:52:50 +08:00
parent 7e30173990
commit 9eed633e05
2 changed files with 154 additions and 7 deletions

View File

@@ -0,0 +1,151 @@
// Copyright (c) DGP Studio. All rights reserved.
// Licensed under the MIT license.
using Microsoft.UI.Composition;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Hosting;
using System.Numerics;
using Windows.Foundation;
namespace Snap.Hutao.Control.Layout;
internal sealed class DefaultItemCollectionTransitionProvider : ItemCollectionTransitionProvider
{
private const double DefaultAnimationDurationInMs = 300.0;
static DefaultItemCollectionTransitionProvider()
{
AnimationSlowdownFactor = 1.0;
}
public static double AnimationSlowdownFactor { get; set; }
protected override bool ShouldAnimateCore(ItemCollectionTransition transition)
{
return true;
}
protected override void StartTransitions(IList<ItemCollectionTransition> transitions)
{
List<ItemCollectionTransition> addTransitions = new();
List<ItemCollectionTransition> removeTransitions = new();
List<ItemCollectionTransition> moveTransitions = new();
foreach (ItemCollectionTransition transition in addTransitions)
{
switch (transition.Operation)
{
case ItemCollectionTransitionOperation.Add:
addTransitions.Add(transition);
break;
case ItemCollectionTransitionOperation.Remove:
removeTransitions.Add(transition);
break;
case ItemCollectionTransitionOperation.Move:
moveTransitions.Add(transition);
break;
}
}
StartAddTransitions(addTransitions, removeTransitions.Count > 0, moveTransitions.Count > 0);
StartRemoveTransitions(removeTransitions);
StartMoveTransitions(moveTransitions, removeTransitions.Count > 0);
}
private static void StartAddTransitions(IList<ItemCollectionTransition> transitions, bool hasRemoveTransitions, bool hasMoveTransitions)
{
foreach (ItemCollectionTransition transition in transitions)
{
ItemCollectionTransitionProgress progress = transition.Start();
Visual visual = ElementCompositionPreview.GetElementVisual(progress.Element);
Compositor compositor = visual.Compositor;
ScalarKeyFrameAnimation fadeInAnimation = compositor.CreateScalarKeyFrameAnimation();
fadeInAnimation.InsertKeyFrame(0.0f, 0.0f);
if (hasMoveTransitions && hasRemoveTransitions)
{
fadeInAnimation.InsertKeyFrame(0.66f, 0.0f);
}
else if (hasMoveTransitions || hasRemoveTransitions)
{
fadeInAnimation.InsertKeyFrame(0.5f, 0.0f);
}
fadeInAnimation.InsertKeyFrame(1.0f, 1.0f);
fadeInAnimation.Duration = TimeSpan.FromMilliseconds(
DefaultAnimationDurationInMs * ((hasRemoveTransitions ? 1 : 0) + (hasMoveTransitions ? 1 : 0) + 1) * AnimationSlowdownFactor);
CompositionScopedBatch batch = compositor.CreateScopedBatch(CompositionBatchTypes.Animation);
visual.StartAnimation("Opacity", fadeInAnimation);
batch.End();
batch.Completed += (_, _) => progress.Complete();
}
}
private static void StartRemoveTransitions(IList<ItemCollectionTransition> transitions)
{
foreach (ItemCollectionTransition transition in transitions)
{
ItemCollectionTransitionProgress progress = transition.Start();
Visual visual = ElementCompositionPreview.GetElementVisual(progress.Element);
Compositor compositor = visual.Compositor;
ScalarKeyFrameAnimation fadeOutAnimation = compositor.CreateScalarKeyFrameAnimation();
fadeOutAnimation.InsertExpressionKeyFrame(0.0f, "this.CurrentValue");
fadeOutAnimation.InsertKeyFrame(1.0f, 0.0f);
fadeOutAnimation.Duration = TimeSpan.FromMilliseconds(DefaultAnimationDurationInMs * AnimationSlowdownFactor);
CompositionScopedBatch batch = compositor.CreateScopedBatch(CompositionBatchTypes.Animation);
visual.StartAnimation(nameof(Visual.Opacity), fadeOutAnimation);
batch.End();
batch.Completed += (_, _) =>
{
visual.Opacity = 1.0f;
progress.Complete();
};
}
}
private static void StartMoveTransitions(IList<ItemCollectionTransition> transitions, bool hasRemoveAnimations)
{
foreach (ItemCollectionTransition transition in transitions)
{
ItemCollectionTransitionProgress progress = transition.Start();
Visual visual = ElementCompositionPreview.GetElementVisual(progress.Element);
Compositor compositor = visual.Compositor;
CompositionScopedBatch batch = compositor.CreateScopedBatch(CompositionBatchTypes.Animation);
// Animate offset.
if (transition.OldBounds.X != transition.NewBounds.X ||
transition.OldBounds.Y != transition.NewBounds.Y)
{
AnimateOffset(visual, compositor, transition.OldBounds, transition.NewBounds, hasRemoveAnimations);
}
batch.End();
batch.Completed += (_, _) => progress.Complete();
}
}
private static void AnimateOffset(Visual visual, Compositor compositor, Rect oldBounds, Rect newBounds, bool hasRemoveAnimations)
{
Vector2KeyFrameAnimation offsetAnimation = compositor.CreateVector2KeyFrameAnimation();
offsetAnimation.SetVector2Parameter("delta", new Vector2(
(float)(oldBounds.X - newBounds.X),
(float)(oldBounds.Y - newBounds.Y)));
offsetAnimation.SetVector2Parameter("final", default);
offsetAnimation.InsertExpressionKeyFrame(0.0f, "this.CurrentValue + delta");
if (hasRemoveAnimations)
{
offsetAnimation.InsertExpressionKeyFrame(0.5f, "delta");
}
offsetAnimation.InsertExpressionKeyFrame(1.0f, "final");
offsetAnimation.Duration = TimeSpan.FromMilliseconds(
DefaultAnimationDurationInMs * ((hasRemoveAnimations ? 1 : 0) + 1) * AnimationSlowdownFactor);
visual.StartAnimation("TransformMatrix._41_42", offsetAnimation);
}
}

View File

@@ -278,18 +278,14 @@
ItemTemplate="{StaticResource CultivateEntryTemplate}"
ItemsSource="{Binding CultivateEntries}"
SelectionMode="None">
<ItemsView.ItemTransitionProvider>
<shcl:DefaultItemCollectionTransitionProvider/>
</ItemsView.ItemTransitionProvider>
<ItemsView.Layout>
<shcl:UniformStaggeredLayout
MinColumnSpacing="12"
MinItemWidth="300"
MinRowSpacing="-4"/>
<!--
ItemsJustification="Start"
ItemsStretch="Fill"
MinColumnSpacing="12"
MinItemWidth="300"
MinRowSpacing="-4"
-->
</ItemsView.Layout>
</ItemsView>
</PivotItem>