refuse convert for game in Program Files folder

This commit is contained in:
Lightczx
2023-12-29 11:11:53 +08:00
parent 5d05c31af5
commit 967f6f76f0
5 changed files with 25 additions and 15 deletions

View File

@@ -18,11 +18,11 @@ internal sealed class CommandLineBuilder
/// <summary>
/// 当符合条件时添加参数
/// </summary>
/// <param name="name">参数名称</param>
/// <param name="condition">条件</param>
/// <param name="name">参数名称</param>
/// <param name="value">值</param>
/// <returns>命令行建造器</returns>
public CommandLineBuilder AppendIf(string name, bool condition, object? value = null)
public CommandLineBuilder AppendIf(bool condition, string name, object? value = null)
{
return condition ? Append(name, value) : this;
}
@@ -35,7 +35,7 @@ internal sealed class CommandLineBuilder
/// <returns>命令行建造器</returns>
public CommandLineBuilder AppendIfNotNull(string name, object? value = null)
{
return AppendIf(name, value is not null, value);
return AppendIf(value is not null, name, value);
}
/// <summary>

View File

@@ -17,10 +17,4 @@ internal sealed class HutaoException : Exception
}
public HutaoExceptionKind Kind { get; private set; }
}
internal enum HutaoExceptionKind
{
None,
}

View File

@@ -0,0 +1,9 @@
// Copyright (c) DGP Studio. All rights reserved.
// Licensed under the MIT license.
namespace Snap.Hutao.Core.ExceptionService;
internal enum HutaoExceptionKind
{
None,
}

View File

@@ -66,6 +66,13 @@ internal sealed partial class GamePackageService : IGamePackageService
private static bool CheckDirectoryPermissions(string folder)
{
// Program Files has special permissions limitation.
string programFiles = Environment.GetFolderPath(Environment.SpecialFolder.ProgramFiles);
if (folder.StartsWith(programFiles, StringComparison.OrdinalIgnoreCase))
{
return false;
}
try
{
string tempFilePath = Path.Combine(folder, $"{Guid.NewGuid():N}.tmp");

View File

@@ -111,13 +111,13 @@ internal sealed partial class GameProcessService : IGameProcessService
// https://docs.unity.cn/cn/current/Manual/PlayerCommandLineArguments.html
// https://docs.unity3d.com/2017.4/Documentation/Manual/CommandLineArguments.html
commandLine = new CommandLineBuilder()
.AppendIf("-popupwindow", launchOptions.IsBorderless)
.AppendIf("-window-mode", launchOptions.IsExclusive, "exclusive")
.AppendIf(launchOptions.IsBorderless, "-popupwindow")
.AppendIf(launchOptions.IsExclusive, "-window-mode", "exclusive")
.Append("-screen-fullscreen", launchOptions.IsFullScreen ? 1 : 0)
.AppendIf("-screen-width", launchOptions.IsScreenWidthEnabled, launchOptions.ScreenWidth)
.AppendIf("-screen-height", launchOptions.IsScreenHeightEnabled, launchOptions.ScreenHeight)
.AppendIf("-monitor", launchOptions.IsMonitorEnabled, launchOptions.Monitor.Value)
.AppendIf("-platform_type CLOUD_THIRD_PARTY_MOBILE", launchOptions.IsUseCloudThirdPartyMobile)
.AppendIf(launchOptions.IsScreenWidthEnabled, "-screen-width", launchOptions.ScreenWidth)
.AppendIf(launchOptions.IsScreenHeightEnabled, "-screen-height", launchOptions.ScreenHeight)
.AppendIf(launchOptions.IsMonitorEnabled, "-monitor", launchOptions.Monitor.Value)
.AppendIf(launchOptions.IsUseCloudThirdPartyMobile, "-platform_type CLOUD_THIRD_PARTY_MOBILE")
.ToString();
}