mirror of
https://github.com/jam422470459/EPD-nRF52-hema213.git
synced 2025-12-06 16:42:49 +08:00
304 lines
11 KiB
C
304 lines
11 KiB
C
// GUI emulator for Windows
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// This code is a simple Windows GUI application that emulates the display of an e-paper device.
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#include <windows.h>
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#include <stdint.h>
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#include <time.h>
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#include "GUI.h"
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#define BITMAP_WIDTH 400
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#define BITMAP_HEIGHT 300
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#define WINDOW_WIDTH 420
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#define WINDOW_HEIGHT 340
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#define WINDOW_TITLE TEXT("Emurator")
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// Global variables
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HINSTANCE g_hInstance;
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HWND g_hwnd;
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display_mode_t g_display_mode = MODE_CALENDAR; // Default to calendar mode
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BOOL g_bwr_mode = TRUE; // Default to BWR mode
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time_t g_display_time;
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struct tm g_tm_time;
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// Convert bitmap data from e-paper format to Windows DIB format
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static uint8_t *convertBitmap(uint8_t *bitmap, uint16_t x, uint16_t y, uint16_t w, uint16_t h) {
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int bytesPerRow = ((w + 31) / 32) * 4; // Round up to nearest 4 bytes
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int totalSize = bytesPerRow * h;
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// Allocate memory for converted bitmap
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uint8_t *convertedBitmap = (uint8_t*)malloc(totalSize);
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if (convertedBitmap == NULL) return NULL;
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memset(convertedBitmap, 0, totalSize);
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int ePaperBytesPerRow = (w + 7) / 8; // E-paper buffer stride
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for (int row = 0; row < h; row++) {
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for (int col = 0; col < w; col++) {
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// Calculate byte and bit position in e-paper buffer
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int bytePos = row * ePaperBytesPerRow + col / 8;
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int bitPos = 7 - (col % 8); // MSB first (typical e-paper format)
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// Check if the bit is set in the e-paper buffer
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int isSet = (bitmap[bytePos] >> bitPos) & 0x01;
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// Calculate byte and bit position in Windows DIB
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int dibBytePos = row * bytesPerRow + col / 8;
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int dibBitPos = 7 - (col % 8); // MSB first for DIB too
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// Set the bit in the Windows DIB if it's set in the e-paper buffer
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if (isSet) {
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convertedBitmap[dibBytePos] |= (1 << dibBitPos);
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}
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}
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}
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return convertedBitmap;
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}
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// Implementation of the buffer_callback function
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void DrawBitmap(uint8_t *black, uint8_t *color, uint16_t x, uint16_t y, uint16_t w, uint16_t h) {
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HDC hdc;
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RECT clientRect;
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int scale = 1;
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// Get the device context for immediate drawing
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hdc = GetDC(g_hwnd);
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if (!hdc) return;
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// Get client area for positioning
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GetClientRect(g_hwnd, &clientRect);
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// Calculate position to center the entire bitmap in the window
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int drawX = (clientRect.right - BITMAP_WIDTH * scale) / 2;
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int drawY = (clientRect.bottom - BITMAP_HEIGHT * scale) / 2;
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// Create DIB for visible pixels
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BITMAPINFO bmi;
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ZeroMemory(&bmi, sizeof(BITMAPINFO));
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bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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bmi.bmiHeader.biWidth = w;
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bmi.bmiHeader.biHeight = -h; // Negative for top-down bitmap
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bmi.bmiHeader.biPlanes = 1;
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bmi.bmiHeader.biBitCount = 1;
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bmi.bmiHeader.biCompression = BI_RGB;
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uint8_t *convertedBitmap = convertBitmap(black, x, y, w, h);
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if (convertedBitmap == NULL) {
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ReleaseDC(g_hwnd, hdc);
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return;
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}
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// Set colors for black and white display
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bmi.bmiColors[0].rgbBlue = 0;
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bmi.bmiColors[0].rgbGreen = 0;
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bmi.bmiColors[0].rgbRed = 0;
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bmi.bmiColors[0].rgbReserved = 0;
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bmi.bmiColors[1].rgbBlue = 255;
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bmi.bmiColors[1].rgbGreen = 255;
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bmi.bmiColors[1].rgbRed = 255;
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bmi.bmiColors[1].rgbReserved = 0;
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// Draw the black layer
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StretchDIBits(hdc,
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drawX + x * scale, drawY + y * scale, // Destination position
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w * scale, h * scale, // Destination size
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0, 0, // Source position
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w, h, // Source size
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convertedBitmap, // Converted bitmap bits
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&bmi, // Bitmap info
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DIB_RGB_COLORS, // Usage
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SRCCOPY); // Raster operation code
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free(convertedBitmap);
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// Handle color layer if present (red in BWR displays)
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if (color) {
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// Allocate memory for converted color bitmap
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uint8_t *convertedColor = convertBitmap(color, x, y, w, h);
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if (convertedColor) {
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// Set colors for red overlay
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bmi.bmiColors[0].rgbBlue = 255;
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bmi.bmiColors[0].rgbGreen = 255;
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bmi.bmiColors[0].rgbRed = 0;
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bmi.bmiColors[0].rgbReserved = 0;
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bmi.bmiColors[1].rgbBlue = 0;
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bmi.bmiColors[1].rgbGreen = 0;
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bmi.bmiColors[1].rgbRed = 0;
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bmi.bmiColors[1].rgbReserved = 0;
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// Draw red overlay
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StretchDIBits(hdc,
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drawX + x * scale, drawY + y * scale, // Destination position
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w * scale, h * scale, // Destination size
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0, 0, // Source position
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w, h, // Source size
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convertedColor, // Converted bitmap bits
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&bmi, // Bitmap info
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DIB_RGB_COLORS, // Usage
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SRCINVERT); // Use XOR operation to blend
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free(convertedColor);
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}
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}
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// Release the device context
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ReleaseDC(g_hwnd, hdc);
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}
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// Window procedure
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LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) {
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switch (message) {
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case WM_CREATE:
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// Initialize the display time
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g_display_time = time(NULL) + 8*3600;
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// Set a timer to update the CLOCK periodically (every second)
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SetTimer(hwnd, 1, 1000, NULL);
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return 0;
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case WM_TIMER:
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if (g_display_mode == MODE_CLOCK) {
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g_display_time = time(NULL) + 8*3600;
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if (g_display_time % 60 == 0) {
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InvalidateRect(hwnd, NULL, FALSE);
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}
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}
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return 0;
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case WM_PAINT: {
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PAINTSTRUCT ps;
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HDC hdc = BeginPaint(hwnd, &ps);
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// Get client rect for calculations
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RECT clientRect;
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GetClientRect(hwnd, &clientRect);
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// Clear the entire client area with a solid color
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HBRUSH bgBrush = CreateSolidBrush(RGB(240, 240, 240));
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FillRect(hdc, &clientRect, bgBrush);
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DeleteObject(bgBrush);
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// Use the stored timestamp
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gui_data_t data = {
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.color = g_bwr_mode ? 2 : 1,
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.width = BITMAP_WIDTH,
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.height = BITMAP_HEIGHT,
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.timestamp = g_display_time,
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.temperature = 25,
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.voltage = 3.2f,
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};
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// Call DrawGUI to render the interface, passing the BWR mode
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DrawGUI(&data, DrawBitmap, g_display_mode);
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EndPaint(hwnd, &ps);
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return 0;
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}
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case WM_KEYDOWN:
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// Toggle display mode with spacebar
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if (wParam == VK_SPACE) {
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if (g_display_mode == MODE_CLOCK)
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g_display_mode = MODE_CALENDAR;
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else
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g_display_mode = MODE_CLOCK;
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InvalidateRect(hwnd, NULL, TRUE);
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}
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// Toggle BWR mode with R key
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else if (wParam == 'R') {
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g_bwr_mode = !g_bwr_mode;
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InvalidateRect(hwnd, NULL, TRUE);
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}
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// Handle arrow keys for month/day adjustment
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else if (wParam == VK_UP || wParam == VK_DOWN || wParam == VK_LEFT || wParam == VK_RIGHT) {
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// Get the current time structure
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g_tm_time = *localtime(&g_display_time);
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// Up/Down adjusts month
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if (wParam == VK_UP) {
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g_tm_time.tm_mon++;
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if (g_tm_time.tm_mon > 11) {
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g_tm_time.tm_mon = 0;
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g_tm_time.tm_year++;
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}
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}
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else if (wParam == VK_DOWN) {
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g_tm_time.tm_mon--;
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if (g_tm_time.tm_mon < 0) {
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g_tm_time.tm_mon = 11;
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g_tm_time.tm_year--;
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}
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}
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// Left/Right adjusts day
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else if (wParam == VK_RIGHT) {
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g_tm_time.tm_mday++;
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}
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else if (wParam == VK_LEFT) {
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g_tm_time.tm_mday--;
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}
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// Convert back to time_t
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g_display_time = mktime(&g_tm_time);
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// Force redraw
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InvalidateRect(hwnd, NULL, TRUE);
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}
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return 0;
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case WM_DESTROY:
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KillTimer(hwnd, 1);
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PostQuitMessage(0);
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return 0;
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default:
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return DefWindowProc(hwnd, message, wParam, lParam);
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}
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}
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// Main entry point
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int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
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g_hInstance = hInstance;
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// Register window class
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WNDCLASSA wc = {0}; // Using WNDCLASSA for ANSI version
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wc.style = CS_HREDRAW | CS_VREDRAW;
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wc.lpfnWndProc = WndProc;
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wc.hInstance = hInstance;
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wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
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wc.lpszClassName = "BitmapDemo"; // No L prefix - using ANSI strings
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if (!RegisterClassA(&wc)) {
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MessageBoxA(NULL, "Window Registration Failed!", "Error", MB_ICONEXCLAMATION | MB_OK);
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return 0;
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}
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// Create the window - explicit use of CreateWindowA for ANSI version
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g_hwnd = CreateWindowA(
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"BitmapDemo",
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"Emurator", // Using simple title
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WS_OVERLAPPEDWINDOW,
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CW_USEDEFAULT, CW_USEDEFAULT,
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WINDOW_WIDTH, WINDOW_HEIGHT,
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NULL, NULL, hInstance, NULL
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);
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if (!g_hwnd) {
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MessageBoxA(NULL, "Window Creation Failed!", "Error", MB_ICONEXCLAMATION | MB_OK);
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return 0;
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}
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// Show window
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ShowWindow(g_hwnd, nCmdShow);
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UpdateWindow(g_hwnd);
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// Main message loop
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MSG msg;
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while (GetMessage(&msg, NULL, 0, 0)) {
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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return (int)msg.wParam;
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} |