Files
AynaLivePlayer/gui/player_controller.go

231 lines
7.6 KiB
Go

package gui
import (
"AynaLivePlayer/common/event"
"AynaLivePlayer/common/i18n"
"AynaLivePlayer/common/util"
"AynaLivePlayer/controller"
"AynaLivePlayer/gui/component"
"AynaLivePlayer/gui/gutil"
"AynaLivePlayer/model"
"AynaLivePlayer/resource"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/canvas"
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/theme"
"fyne.io/fyne/v2/widget"
)
type PlayControllerContainer struct {
Title *widget.Label
Artist *widget.Label
Username *widget.Label
Cover *canvas.Image
ButtonPrev *widget.Button
ButtonSwitch *widget.Button
ButtonNext *widget.Button
Progress *component.SliderPlus
Volume *widget.Slider
ButtonLrc *widget.Button
LrcWindowOpen bool
CurrentTime *widget.Label
TotalTime *widget.Label
}
func (p *PlayControllerContainer) SetDefaultCover() {
p.Cover.Resource = resource.ImageEmpty
p.Cover.Refresh()
}
var PlayController = &PlayControllerContainer{}
func registerPlayControllerHandler() {
PlayController.ButtonPrev.OnTapped = func() {
controller.Instance.PlayControl().Seek(0, true)
}
PlayController.ButtonSwitch.OnTapped = func() {
controller.Instance.PlayControl().Toggle()
}
PlayController.ButtonNext.OnTapped = func() {
controller.Instance.PlayControl().PlayNext()
}
PlayController.ButtonLrc.OnTapped = func() {
if !PlayController.LrcWindowOpen {
PlayController.LrcWindowOpen = true
createLyricWindow().Show()
}
}
if controller.Instance.PlayControl().GetPlayer().ObserveProperty(
model.PlayerPropPause, "gui.play_controller.pause", func(ev *event.Event) {
data := ev.Data.(model.PlayerPropertyUpdateEvent).Value
if data == nil {
PlayController.ButtonSwitch.Icon = theme.MediaPlayIcon()
return
}
if data.(bool) {
PlayController.ButtonSwitch.Icon = theme.MediaPlayIcon()
} else {
PlayController.ButtonSwitch.Icon = theme.MediaPauseIcon()
}
}) != nil {
l().Error("fail to register handler for switch button with property pause")
}
if controller.Instance.PlayControl().GetPlayer().ObserveProperty(
model.PlayerPropPercentPos, "gui.play_controller.percent_pos", func(ev *event.Event) {
if PlayController.Progress.Dragging {
return
}
data := ev.Data.(model.PlayerPropertyUpdateEvent).Value
if data == nil {
PlayController.Progress.Value = 0
} else {
PlayController.Progress.Value = data.(float64) * 10
}
PlayController.Progress.Refresh()
}) != nil {
l().Error("fail to register handler for progress bar with property percent-pos")
}
if controller.Instance.PlayControl().GetPlayer().ObserveProperty(
model.PlayerPropIdleActive, "gui.play_controller.idle_active", func(ev *event.Event) {
isIdle := ev.Data.(model.PlayerPropertyUpdateEvent).Value.(bool)
l().Debug("receive idle active ", isIdle, " set/reset info")
// todo: @3
if isIdle {
PlayController.Progress.Value = 0
PlayController.Progress.Max = 0
//PlayController.Title.SetText("Title")
//PlayController.Artist.SetText("Artist")
//PlayController.Username.SetText("Username")
//PlayController.SetDefaultCover()
} else {
PlayController.Progress.Max = 1000
}
}) != nil {
l().Error("fail to register handler for progress bar with property idle-active")
}
PlayController.Progress.Max = 0
PlayController.Progress.OnDragEnd = func(f float64) {
controller.Instance.PlayControl().Seek(f/10, false)
}
if controller.Instance.PlayControl().GetPlayer().ObserveProperty(
model.PlayerPropTimePos, "gui.play_controller.time_pos", func(ev *event.Event) {
data := ev.Data.(model.PlayerPropertyUpdateEvent).Value
if data == nil {
PlayController.CurrentTime.SetText("0:00")
return
}
PlayController.CurrentTime.SetText(util.FormatTime(int(data.(float64))))
}) != nil {
l().Error("fail to register handler for current time with property time-pos")
}
if controller.Instance.PlayControl().GetPlayer().ObserveProperty(
model.PlayerPropDuration, "gui.play_controller.duration", func(ev *event.Event) {
data := ev.Data.(model.PlayerPropertyUpdateEvent).Value
if data == nil {
PlayController.TotalTime.SetText("0:00")
return
}
PlayController.TotalTime.SetText(util.FormatTime(int(data.(float64))))
}) != nil {
l().Error("fail to register handler for total time with property duration")
}
if controller.Instance.PlayControl().GetPlayer().ObserveProperty(
model.PlayerPropVolume, "gui.play_controller.volume", func(ev *event.Event) {
data := ev.Data.(model.PlayerPropertyUpdateEvent).Value
if data == nil {
PlayController.Volume.Value = 0
} else {
PlayController.Volume.Value = data.(float64)
}
PlayController.Volume.Refresh()
}) != nil {
l().Error("fail to register handler for progress bar with property percent-pos")
}
PlayController.Volume.OnChanged = func(f float64) {
controller.Instance.PlayControl().SetVolume(f)
}
controller.Instance.PlayControl().EventManager().RegisterA(model.EventPlay, "gui.player.updateinfo", func(event *event.Event) {
l().Debug("receive EventPlay update player info")
media := event.Data.(model.PlayEvent).Media
//PlayController.Title.SetText(
// util.StringNormalize(media.Title, 16, 16))
//PlayController.Artist.SetText(
// util.StringNormalize(media.Artist, 16, 16))
PlayController.Title.SetText(
media.Title)
PlayController.Artist.SetText(
media.Artist)
PlayController.Username.SetText(media.ToUser().Name)
if !media.Cover.Exists() {
PlayController.SetDefaultCover()
} else {
go func() {
picture, err := gutil.NewImageFromPlayerPicture(media.Cover)
if err != nil {
l().Warn("fail to load parse cover url", media.Cover)
PlayController.SetDefaultCover()
return
}
PlayController.Cover.Resource = picture.Resource
PlayController.Cover.Refresh()
}()
}
})
return
}
func createPlayControllerV2() fyne.CanvasObject {
PlayController.Cover = canvas.NewImageFromResource(resource.ImageEmpty)
PlayController.Cover.SetMinSize(fyne.NewSize(128, 128))
PlayController.Cover.FillMode = canvas.ImageFillContain
PlayController.ButtonPrev = widget.NewButtonWithIcon("", theme.MediaSkipPreviousIcon(), func() {})
PlayController.ButtonSwitch = widget.NewButtonWithIcon("", theme.MediaPlayIcon(), func() {})
PlayController.ButtonNext = widget.NewButtonWithIcon("", theme.MediaSkipNextIcon(), func() {})
buttonsBox := container.NewHBox(PlayController.ButtonPrev, PlayController.ButtonSwitch, PlayController.ButtonNext)
PlayController.Volume = widget.NewSlider(0, 100)
PlayController.ButtonLrc = widget.NewButton(i18n.T("gui.player.button.lrc"), func() {})
controls := container.NewPadded(container.NewBorder(nil, nil,
buttonsBox, nil,
container.NewGridWithColumns(
2,
container.NewMax(),
container.NewBorder(nil, nil, widget.NewIcon(theme.VolumeMuteIcon()), PlayController.ButtonLrc,
PlayController.Volume)),
))
PlayController.Progress = component.NewSliderPlus(0, 1000)
PlayController.CurrentTime = widget.NewLabel("0:00")
PlayController.TotalTime = widget.NewLabel("0:00")
progressItem := container.NewBorder(nil, nil,
PlayController.CurrentTime,
PlayController.TotalTime,
PlayController.Progress)
PlayController.Title = widget.NewLabel("Title")
PlayController.Artist = widget.NewLabel("Artist")
PlayController.Username = widget.NewLabel("Username")
playInfo := container.NewBorder(nil, nil, nil, PlayController.Username,
container.NewHBox(PlayController.Title, PlayController.Artist))
registerPlayControllerHandler()
return container.NewBorder(nil, nil, container.NewHBox(PlayController.Cover, widget.NewSeparator()), nil,
container.NewVBox(playInfo, progressItem, controls))
}