Files
AynaLivePlayer/internal/controller/controller.go
2024-08-25 10:42:18 -07:00

110 lines
3.0 KiB
Go

package controller
import (
"AynaLivePlayer/core/events"
"AynaLivePlayer/core/model"
"AynaLivePlayer/global"
"AynaLivePlayer/internal/playlist"
"AynaLivePlayer/pkg/config"
"AynaLivePlayer/pkg/event"
)
func Initialize() {
handleSearch()
createLyricLoader()
handlePlayNext()
}
func Stop() {
}
func handlePlayNext() {
log := global.Logger.WithPrefix("Controller")
isIdle := false
global.EventManager.RegisterA(
events.PlayerPropertyIdleActiveUpdate,
"internal.controller.playcontrol.idleplaynext",
func(event *event.Event) {
data := event.Data.(events.PlayerPropertyIdleActiveUpdateEvent)
isIdle = data.IsIdle
if data.IsIdle {
log.Info("mpv went idle, try play next")
global.EventManager.CallA(events.PlayerPlayNextCmd,
events.PlayerPlayNextCmdEvent{})
}
})
global.EventManager.RegisterA(
events.PlaylistInsertUpdate(model.PlaylistIDPlayer),
"internal.controller.playcontrol.playnext_when_insert.player",
func(event *event.Event) {
if isIdle {
global.EventManager.CallA(events.PlayerPlayNextCmd,
events.PlayerPlayNextCmdEvent{})
}
})
global.EventManager.RegisterA(
events.PlaylistInsertUpdate(model.PlaylistIDSystem),
"internal.controller.playcontrol.playnext_when_insert.system",
func(event *event.Event) {
if isIdle {
global.EventManager.CallA(events.PlayerPlayNextCmd,
events.PlayerPlayNextCmdEvent{})
}
})
global.EventManager.RegisterA(
events.PlayerPlayNextCmd,
"internal.controller.playcontrol.playnext",
func(event *event.Event) {
if playlist.PlayerPlaylist.Size() > 0 {
log.Infof("Try to play next media in player playlist")
global.EventManager.CallA(events.PlaylistNextCmd(model.PlaylistIDPlayer),
events.PlaylistNextCmdEvent{
Remove: true,
})
return
}
if !config.General.UseSystemPlaylist {
// do not play system playlist
return
}
log.Infof("Try to play next media in system playlist")
global.EventManager.CallA(events.PlaylistNextCmd(model.PlaylistIDSystem),
events.PlaylistNextCmdEvent{
Remove: false,
})
})
global.EventManager.RegisterA(
events.PlayerPlayErrorUpdate,
"internal.controller.playcontrol.playnext_on_error",
func(event *event.Event) {
if isIdle && config.General.PlayNextOnFail {
global.EventManager.CallA(events.PlayerPlayNextCmd, events.PlayerPlayNextCmdEvent{})
}
})
global.EventManager.RegisterA(events.PlaylistNextUpdate(model.PlaylistIDPlayer),
"internal.controller.playcontrol.play_when_next", func(event *event.Event) {
data := event.Data.(events.PlaylistNextUpdateEvent)
global.EventManager.CallA(
events.PlayerPlayCmd,
events.PlayerPlayCmdEvent{
Media: data.Media,
})
})
global.EventManager.RegisterA(events.PlaylistNextUpdate(model.PlaylistIDSystem),
"internal.controller.playcontrol.play_when_next.system_playlist", func(event *event.Event) {
data := event.Data.(events.PlaylistNextUpdateEvent)
global.EventManager.CallA(
events.PlayerPlayCmd,
events.PlayerPlayCmdEvent{
Media: data.Media,
})
})
}