Files
AynaLivePlayer/internal/player/vlc/vlc.go
2026-02-19 13:56:52 +08:00

523 lines
15 KiB
Go

package vlc
import (
"AynaLivePlayer/core/events"
"AynaLivePlayer/core/model"
"AynaLivePlayer/global"
"AynaLivePlayer/pkg/config"
"AynaLivePlayer/pkg/eventbus"
"AynaLivePlayer/pkg/logger"
"errors"
"fmt"
"github.com/AynaLivePlayer/miaosic"
"github.com/adrg/libvlc-go/v3"
"math"
"runtime"
"strings"
"sync"
)
var running bool = false
var log logger.ILogger = nil
var player *vlc.Player
var eventManager *vlc.EventManager
var lock sync.Mutex
// 状态变量
var prevPercentPos float64 = 0
var prevTimePos float64 = 0
var duration float64 = 0
var currentState = model.PlayerStateIdle
var currentMedia model.Media
var currentWindowHandle uintptr
var audioDevices []model.AudioDevice
var currentAudioDevice string
func setWindowHandle(handle uintptr) error {
if player == nil {
return errors.New("player is not initialized")
}
if handle == 0 {
return errors.New("invalid window handle 0")
}
os := runtime.GOOS
switch os {
case "windows":
// Windows 平台使用 DirectX
if err := player.SetHWND(handle); err != nil {
return err
}
case "darwin":
// macOS 平台使用 NSView
if err := player.SetNSObject(handle); err != nil {
return err
}
case "linux":
// Linux 平台使用 XWindow
if err := player.SetXWindow(uint32(handle)); err != nil {
return err
}
default:
return fmt.Errorf("unsupported platform: %s", os)
}
currentWindowHandle = handle
return nil
}
func SetupPlayer() {
running = true
config.LoadConfig(cfg)
log = global.Logger.WithPrefix("VLC Player")
opts := []string{"--quiet"}
if !cfg.DisplayMusicCover {
opts = append(opts, "--no-video")
}
// 初始化libvlc
if err := vlc.Init(opts...); err != nil {
log.Error("initialize libvlc failed: ", err)
return
}
// 创建播放器
var err error
player, err = vlc.NewPlayer()
if err != nil {
log.Error("create player failed: ", err)
return
}
// 获取事件管理器
eventManager, err = player.EventManager()
if err != nil {
log.Error("get event manager failed: ", err)
return
}
// 注册事件
registerEvents()
registerCmdHandler()
updateAudioDeviceList()
restoreConfig()
log.Info("VLC player initialized")
}
func StopPlayer() {
log.Info("stopping VLC player")
if currentAudioDevice != "" {
cfg.AudioDevice = currentAudioDevice
log.Infof("save audio device config: %s", cfg.AudioDevice)
}
running = false
currentState = model.PlayerStateIdle
if player != nil {
err := player.Stop()
if err != nil {
log.Error("stop player failed: ", err)
}
err = player.Release()
if err != nil {
log.Error("release player failed: ", err)
}
}
err := vlc.Release()
if err != nil {
log.Error("release player failed: ", err)
}
log.Info("VLC player stopped")
}
func registerEvents() {
// 播放结束事件
_, err := eventManager.Attach(vlc.MediaPlayerEndReached, func(e vlc.Event, userData interface{}) {
currentState = model.PlayerStateIdle
_ = global.EventBus.Publish(events.PlayerPropertyStateUpdate, events.PlayerPropertyStateUpdateEvent{State: currentState})
_ = global.EventBus.Publish(events.PlayerPlayingUpdate, events.PlayerPlayingUpdateEvent{
Media: model.Media{},
Removed: true,
})
}, nil)
if err != nil {
log.Error("register MediaPlayerEndReached event failed: ", err)
}
// 播放位置改变事件
_, err = eventManager.Attach(vlc.MediaPlayerPositionChanged, func(e vlc.Event, userData interface{}) {
pos32, _ := player.MediaPosition()
pos := float64(pos32)
if duration > 0 {
timePos := pos * duration
percentPos := pos * 100
// 忽略小变化
if math.Abs(timePos-prevTimePos) < 0.5 && math.Abs(percentPos-prevPercentPos) < 0.5 {
return
}
prevTimePos = timePos
prevPercentPos = percentPos
_ = global.EventBus.Publish(events.PlayerPropertyTimePosUpdate, events.PlayerPropertyTimePosUpdateEvent{
TimePos: timePos,
})
_ = global.EventBus.Publish(events.PlayerPropertyPercentPosUpdate, events.PlayerPropertyPercentPosUpdateEvent{
PercentPos: percentPos,
})
}
}, nil)
if err != nil {
log.Error("register MediaPlayerPositionChanged event failed: ", err)
}
// 时间改变事件(获取时长)
_, err = eventManager.Attach(vlc.MediaPlayerTimeChanged, func(e vlc.Event, userData interface{}) {
dur, _ := player.MediaLength()
duration = float64(dur) / 1000.0 // 转换为秒
_ = global.EventBus.Publish(events.PlayerPropertyDurationUpdate, events.PlayerPropertyDurationUpdateEvent{
Duration: duration,
})
}, nil)
if err != nil {
log.Error("register MediaPlayerTimeChanged event failed: ", err)
}
// 暂停状态改变
_, err = eventManager.Attach(vlc.MediaPlayerPaused, func(e vlc.Event, userData interface{}) {
log.Debug("VLC player paused")
_ = global.EventBus.Publish(events.PlayerPropertyPauseUpdate, events.PlayerPropertyPauseUpdateEvent{
Paused: true,
})
}, nil)
if err != nil {
log.Error("register MediaPlayerPaused event failed: ", err)
}
_, err = eventManager.Attach(vlc.MediaPlayerPlaying, func(e vlc.Event, userData interface{}) {
log.Debug("VLC player playing")
currentState = currentState.NextState(model.PlayerStatePlaying)
_ = global.EventBus.Publish(events.PlayerPropertyStateUpdate, events.PlayerPropertyStateUpdateEvent{
State: currentState,
})
_ = global.EventBus.Publish(events.PlayerPropertyPauseUpdate, events.PlayerPropertyPauseUpdateEvent{
Paused: false,
})
}, nil)
if err != nil {
log.Error("register MediaPlayerPlaying event failed: ", err)
}
_, err = eventManager.Attach(vlc.MediaPlayerOpening, func(e vlc.Event, userData interface{}) {
currentState = currentState.NextState(model.PlayerStateLoading)
_ = global.EventBus.Publish(events.PlayerPropertyStateUpdate, events.PlayerPropertyStateUpdateEvent{
State: currentState,
})
}, nil)
if err != nil {
log.Error("register MediaPlayerOpening event failed: ", err)
}
_, err = eventManager.Attach(vlc.MediaPlayerStopped, func(e vlc.Event, userData interface{}) {
currentState = model.PlayerStateIdle
_ = global.EventBus.Publish(events.PlayerPropertyStateUpdate, events.PlayerPropertyStateUpdateEvent{
State: currentState,
})
}, nil)
if err != nil {
log.Error("register MediaPlayerStopped event failed: ", err)
}
_, err = eventManager.Attach(vlc.MediaPlayerEncounteredError, func(e vlc.Event, userData interface{}) {
currentState = model.PlayerStateIdle
_ = global.EventBus.Publish(events.PlayerPropertyStateUpdate, events.PlayerPropertyStateUpdateEvent{
State: currentState,
})
_ = global.EventBus.Publish(events.PlayerPlayErrorUpdate, events.PlayerPlayErrorUpdateEvent{
Error: errors.New("vlc encountered playback error"),
})
}, nil)
if err != nil {
log.Error("register MediaPlayerEncounteredError event failed: ", err)
}
_, err = eventManager.Attach(vlc.MediaPlayerAudioVolume, func(e vlc.Event, userData interface{}) {
volume, _ := player.Volume()
log.Debug("VLC player audio volume: ", volume)
_ = global.EventBus.Publish(events.PlayerPropertyVolumeUpdate, events.PlayerPropertyVolumeUpdateEvent{
Volume: float64(volume),
})
}, nil)
}
func registerCmdHandler() {
global.EventBus.Subscribe("", events.PlayerPlayCmd, "player.play", func(evnt *eventbus.Event) {
mediaInfo := evnt.Data.(events.PlayerPlayCmdEvent).Media.Info
mediaData := evnt.Data.(events.PlayerPlayCmdEvent).Media
currentState = currentState.NextState(model.PlayerStateLoading)
_ = global.EventBus.Publish(events.PlayerPropertyStateUpdate, events.PlayerPropertyStateUpdateEvent{
State: currentState,
})
log.Infof("[VLC Player] Play media %s", mediaInfo.Title)
respInfo, err := global.EventBus.Call(events.CmdMiaosicGetMediaInfo, events.ReplyMiaosicGetMediaInfo,
events.CmdMiaosicGetMediaInfoData{Meta: mediaData.Info.Meta})
if err == nil {
infoReply := respInfo.Data.(events.ReplyMiaosicGetMediaInfoData)
if infoReply.Error == nil {
mediaData.Info = infoReply.Info
}
}
_ = global.EventBus.Publish(events.PlayerPlayingUpdate, events.PlayerPlayingUpdateEvent{
Media: mediaData,
Removed: false,
})
respURL, err := global.EventBus.Call(events.CmdMiaosicGetMediaUrl, events.ReplyMiaosicGetMediaUrl,
events.CmdMiaosicGetMediaUrlData{Meta: mediaData.Info.Meta, Quality: miaosic.QualityAny})
if err != nil {
log.Warn("[VLC PlayControl] get media url failed ", mediaInfo.Meta.ID(), err)
_ = global.EventBus.Publish(
events.PlayerPlayErrorUpdate,
events.PlayerPlayErrorUpdateEvent{
Error: err,
})
return
}
mediaUrls := respURL.Data.(events.ReplyMiaosicGetMediaUrlData)
if mediaUrls.Error != nil || len(mediaUrls.Urls) == 0 {
replyErr := mediaUrls.Error
if replyErr == nil {
replyErr = errors.New("empty media url list")
}
log.Warn("[VLC PlayControl] get media url failed ", mediaInfo.Meta.ID(), replyErr)
_ = global.EventBus.Publish(
events.PlayerPlayErrorUpdate,
events.PlayerPlayErrorUpdateEvent{
Error: replyErr,
})
return
}
lock.Lock()
defer lock.Unlock()
// 创建媒体对象
var media *vlc.Media
mediaURL := mediaUrls.Urls[0]
log.Debugf("[VLC PlayControl] get player media %s", mediaURL.Url)
if strings.HasPrefix(mediaURL.Url, "http") {
media, err = vlc.NewMediaFromURL(mediaURL.Url)
} else {
media, err = vlc.NewMediaFromPath(mediaURL.Url)
}
if err != nil {
log.Error("create media failed: ", err)
_ = global.EventBus.Publish(events.PlayerPlayErrorUpdate, events.PlayerPlayErrorUpdateEvent{Error: err})
return
}
defer func() {
if err := media.Release(); err != nil {
log.Warn("release media failed: ", err)
}
}()
// 设置HTTP头
if val, ok := mediaURL.Header["User-Agent"]; ok {
err = media.AddOptions(":http-user-agent=" + val)
if err != nil {
log.Warn("add http-user-agent options failed: ", err)
}
}
if val, ok := mediaURL.Header["Referer"]; ok {
err = media.AddOptions(":http-referrer=" + val)
if err != nil {
log.Warn("add http-referrer options failed: ", err)
}
}
currentMedia = mediaData
// 播放
if err := player.SetMedia(media); err != nil {
log.Error("set media failed: ", err)
_ = global.EventBus.Publish(events.PlayerPlayErrorUpdate, events.PlayerPlayErrorUpdateEvent{Error: err})
return
}
if currentWindowHandle != 0 {
if err := setWindowHandle(currentWindowHandle); err != nil {
log.Error("apply window handle failed: ", err)
}
}
if err := player.Play(); err != nil {
log.Error("play failed: ", err)
_ = global.EventBus.Publish(events.PlayerPlayErrorUpdate, events.PlayerPlayErrorUpdateEvent{Error: err})
return
}
// 重置位置信息
prevPercentPos = 0
prevTimePos = 0
_ = global.EventBus.Publish(events.PlayerPropertyTimePosUpdate, events.PlayerPropertyTimePosUpdateEvent{
TimePos: 0,
})
_ = global.EventBus.Publish(events.PlayerPropertyPercentPosUpdate, events.PlayerPropertyPercentPosUpdateEvent{
PercentPos: 0,
})
})
global.EventBus.Subscribe("", events.PlayerToggleCmd, "player.toggle", func(evnt *eventbus.Event) {
lock.Lock()
defer lock.Unlock()
err := player.TogglePause()
if err != nil {
log.Errorf("[VLC Player] Toggle pause failed: %v", err)
return
}
})
global.EventBus.Subscribe("", events.PlayerSetPauseCmd, "player.set_paused", func(evnt *eventbus.Event) {
lock.Lock()
defer lock.Unlock()
data := evnt.Data.(events.PlayerSetPauseCmdEvent)
err := player.SetPause(data.Pause)
if err != nil {
log.Errorf("[VLC Player] SetPause failed: %v", err)
return
}
})
global.EventBus.Subscribe("", events.PlayerSeekCmd, "player.seek", func(evnt *eventbus.Event) {
lock.Lock()
defer lock.Unlock()
data := evnt.Data.(events.PlayerSeekCmdEvent)
var err error
if data.Absolute {
err = player.SetMediaTime(int(data.Position * 1000)) // 转换为毫秒
} else {
err = player.SetMediaPosition(float32(data.Position / 100))
}
if err != nil {
log.Warn("seek failed", err)
}
})
global.EventBus.Subscribe("", events.PlayerVolumeChangeCmd, "player.volume", func(evnt *eventbus.Event) {
lock.Lock()
defer lock.Unlock()
data := evnt.Data.(events.PlayerVolumeChangeCmdEvent)
err := player.SetVolume(int(data.Volume))
if err != nil {
log.Errorf("[VLC Player] SetVolume failed: %v", err)
}
})
global.EventBus.Subscribe("", events.PlayerVideoPlayerSetWindowHandleCmd, "player.set_window_handle", func(evnt *eventbus.Event) {
handle := evnt.Data.(events.PlayerVideoPlayerSetWindowHandleCmdEvent).Handle
if err := setWindowHandle(handle); err != nil {
log.Warn("set window handle failed", err)
}
})
global.EventBus.Subscribe("", events.PlayerSetAudioDeviceCmd, "player.set_audio_device", func(evnt *eventbus.Event) {
device := evnt.Data.(events.PlayerSetAudioDeviceCmdEvent).Device
if err := setAudioDevice(device); err != nil {
log.Warn("set audio device failed", err)
_ = global.EventBus.Publish(
events.ErrorUpdate,
events.ErrorUpdateEvent{
Error: err,
})
}
})
}
// setAudioDevice 设置音频输出设备
func setAudioDevice(deviceID string) error {
lock.Lock()
defer lock.Unlock()
if deviceID == "" {
return nil
}
log.Infof("set audio device to: %s", deviceID)
// 验证设备是否在列表中
found := false
for _, dev := range audioDevices {
if dev.Name == deviceID {
found = true
break
}
}
if !found {
return fmt.Errorf("audio device not found: %s", deviceID)
}
// 设置音频设备
if err := player.SetAudioOutputDevice(deviceID, ""); err != nil {
log.Error("set audio device failed: ", err)
return err
}
currentAudioDevice = deviceID
// 更新配置
cfg.AudioDevice = deviceID
// 发送更新事件
_ = global.EventBus.Publish(events.PlayerAudioDeviceUpdate, events.PlayerAudioDeviceUpdateEvent{
Current: currentAudioDevice,
Devices: audioDevices,
})
return nil
}
// updateAudioDeviceList 获取并更新音频设备列表
func updateAudioDeviceList() {
lock.Lock()
defer lock.Unlock()
// 获取所有音频设备
devices, err := player.AudioOutputDevices()
if err != nil {
log.Error("get audio device list failed: ", err)
return
}
// 获取当前音频设备
currentDevice, err := player.AudioOutputDevice()
if err != nil {
log.Warn("get current audio device failed: ", err)
currentDevice = ""
}
log.Debugf("current audio device list: %s", devices)
log.Debugf("current audio device: %s", currentDevice)
// 转换设备格式
audioDevices = make([]model.AudioDevice, 0, len(devices))
for _, device := range devices {
audioDevices = append(audioDevices, model.AudioDevice{
Name: device.Name,
Description: device.Description,
})
}
currentAudioDevice = currentDevice
log.Infof("update audio device list: %d devices, current: %s",
len(audioDevices), currentAudioDevice)
// 发送事件通知
_ = global.EventBus.Publish(events.PlayerAudioDeviceUpdate, events.PlayerAudioDeviceUpdateEvent{
Current: currentAudioDevice,
Devices: audioDevices,
})
}