mirror of
https://github.com/AynaLivePlayer/AynaLivePlayer.git
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44 lines
1.1 KiB
Go
44 lines
1.1 KiB
Go
package data
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//go:generate fyne bundle -package data -o bundled.go assets
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import (
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"fyne.io/fyne/v2"
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"fyne.io/fyne/v2/theme"
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)
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// ThemedResource is a resource wrapper that will return an appropriate resource
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// for the currently selected theme.
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type ThemedResource struct {
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dark, light fyne.Resource
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}
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func isLight() bool {
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r, g, b, _ := theme.ForegroundColor().RGBA()
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return r < 0xaaaa && g < 0xaaaa && b < 0xaaaa
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}
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// Name returns the underlying resource name (used for caching)
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func (res *ThemedResource) Name() string {
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if isLight() {
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return res.light.Name()
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}
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return res.dark.Name()
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}
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// Content returns the underlying content of the correct resource for the current theme
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func (res *ThemedResource) Content() []byte {
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if isLight() {
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return res.light.Content()
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}
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return res.dark.Content()
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}
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// NewThemedResource creates a resource that adapts to the current theme setting.
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func NewThemedResource(dark, light fyne.Resource) *ThemedResource {
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return &ThemedResource{dark, light}
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}
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// FyneScene contains the full fyne logo with background design
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var FyneScene = NewThemedResource(resourceFynescenedarkPng, resourceFynescenelightPng)
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