add event cache. sending all cached event when new websocket connection establish

This commit is contained in:
aynakeya
2024-05-14 22:28:15 +08:00
parent 46ea45580c
commit 9b6f681d4a
3 changed files with 28 additions and 2 deletions

View File

@@ -162,19 +162,25 @@ func (w *WsHub) CreatePanel() fyne.CanvasObject {
}
func (w *WsHub) registerEvents() {
i := 0
for eid, _ := range events.EventsMapping {
eventCache = append(eventCache, &EventData{})
currentIdx := i
global.EventManager.RegisterA(eid,
"plugin.wshub.event."+string(eid),
func(e *event.Event) {
val, err := json.Marshal(EventData{
ed := EventData{
EventID: e.Id,
Data: e.Data,
})
}
val, err := json.Marshal(ed)
if err != nil {
w.log.Errorf("failed to marshal event data %v", err)
return
}
eventCache[currentIdx] = &ed
w.server.broadcast(val)
})
i++
}
}