add web output backend

This commit is contained in:
Aynakeya
2022-07-12 21:06:55 -07:00
parent 6e4c78daf2
commit 94615265bf
16 changed files with 554 additions and 54 deletions

View File

@@ -8,6 +8,7 @@ import (
"AynaLivePlayer/plugin/diange"
"AynaLivePlayer/plugin/qiege"
"AynaLivePlayer/plugin/textinfo"
"AynaLivePlayer/plugin/webinfo"
"fmt"
"github.com/mitchellh/panicwrap"
"os"
@@ -24,11 +25,12 @@ func init() {
}
}
var plugins = []controller.Plugin{diange.NewDiange(), qiege.NewQiege(), textinfo.NewTextInfo(), webinfo.NewWebInfo()}
func main() {
fmt.Printf("BiliAudioBot Revive %s\n", config.VERSION)
//logger.Logger.SetLevel(logrus.DebugLevel)
controller.Initialize()
controller.LoadPlugins(diange.NewDiange(), qiege.NewQiege(), textinfo.NewTextInfo())
controller.LoadPlugins(plugins...)
defer func() {
controller.Destroy()
config.SaveToConfigFile(config.CONFIG_PATH)
@@ -36,4 +38,5 @@ func main() {
}()
gui.Initialize()
gui.MainWindow.ShowAndRun()
controller.ClosePlugins(plugins...)
}

124
app/webs/main.go Normal file
View File

@@ -0,0 +1,124 @@
package main
import (
"encoding/json"
"fmt"
"github.com/gorilla/websocket"
"net/http"
"sync"
"time"
)
var upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
CheckOrigin: func(r *http.Request) bool {
return true
},
}
type WebInfo struct {
A string
B string
}
type WebInfoServer struct {
ServeMux http.ServeMux
Clients map[*Client]int
lock sync.Mutex
}
type Client struct {
conn *websocket.Conn
Data chan []byte
Close chan byte
}
func NewWebInfoServer() *WebInfoServer {
server := &WebInfoServer{
Clients: map[*Client]int{},
}
server.ServeMux.Handle("/", http.FileServer(http.Dir("./assets/webinfo")))
server.ServeMux.HandleFunc("/ws/info", server.handleInfo)
return server
}
func (s *WebInfoServer) handleInfo(w http.ResponseWriter, r *http.Request) {
fmt.Println("connection start")
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
fmt.Println("upgrade error", err)
return
}
client := &Client{
conn: conn,
Data: make(chan []byte, 16),
Close: make(chan byte, 1),
}
s.addClient(client)
defer s.removeClient(client)
go func() {
for {
_, _, err := client.conn.ReadMessage()
if err != nil {
client.Close <- 1
}
}
}()
for {
fmt.Println("waiting for message")
select {
case data := <-client.Data:
writer, err := client.conn.NextWriter(websocket.TextMessage)
if err != nil {
fmt.Println("get writer error", err)
return
}
if _, err = writer.Write(data); err != nil {
fmt.Println("send error:", err)
return
}
if err = writer.Close(); err != nil {
fmt.Println("can't close writer")
return
}
case _ = <-client.Close:
fmt.Println("client close", client.conn.Close())
return
}
}
}
func (s *WebInfoServer) sendInfo(info *WebInfo) {
for client := range s.Clients {
d, _ := json.Marshal(info)
client.Data <- d
}
}
func (s *WebInfoServer) addClient(c *Client) {
s.lock.Lock()
s.Clients[c] = 1
s.lock.Unlock()
}
func (s *WebInfoServer) removeClient(c *Client) {
s.lock.Lock()
close(c.Data)
delete(s.Clients, c)
s.lock.Unlock()
}
var info WebInfo = WebInfo{A: "asdf", B: "ffff"}
func main() {
server := NewWebInfoServer()
go func() {
for {
time.Sleep(time.Second * 5)
server.sendInfo(&info)
}
}()
http.ListenAndServe("localhost:8080", &server.ServeMux)
}

View File

@@ -1,43 +0,0 @@
package main
import (
"fyne.io/fyne/v2/app"
"fyne.io/fyne/v2/canvas"
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/data/binding"
"fyne.io/fyne/v2/widget"
"strconv"
"time"
)
func main() {
var app = app.New()
var (
labelText = ""
bindedLabelText = binding.BindString(&labelText)
label = widget.NewLabelWithData(bindedLabelText)
)
var window = app.NewWindow("Canvas")
var verticalBox = container.NewVBox(label)
window.SetContent(verticalBox)
go func() {
for i := 0; ; i++ {
var newLabelText = strconv.Itoa(i)
if err := bindedLabelText.Set(newLabelText); err != nil {
panic(err)
}
time.Sleep(time.Microsecond)
// NOTE: the only thing, that helps prevent UI updates from freezes, except for the direct manipulation with window size, e.g. update window size from 499x499 -> 500x500 and vice-versa for each iteration
canvas.Refresh(label)
}
}()
window.ShowAndRun()
}