fix gui freeze bug (work round)

This commit is contained in:
Aynakeya
2023-02-19 04:23:03 -08:00
parent 9d99a74faf
commit 6f2349e17b
106 changed files with 2051 additions and 1580 deletions

View File

@@ -4,10 +4,10 @@ import (
"AynaLivePlayer/common/event"
"AynaLivePlayer/common/i18n"
"AynaLivePlayer/common/util"
"AynaLivePlayer/controller"
"AynaLivePlayer/core/events"
"AynaLivePlayer/core/model"
"AynaLivePlayer/gui/component"
"AynaLivePlayer/gui/gutil"
"AynaLivePlayer/model"
"AynaLivePlayer/resource"
"context"
"fyne.io/fyne/v2"
@@ -29,6 +29,7 @@ type PlayControllerContainer struct {
Progress *component.SliderPlus
Volume *widget.Slider
ButtonLrc *widget.Button
ButtonPlayer *widget.Button
LrcWindowOpen bool
CurrentTime *widget.Label
TotalTime *widget.Label
@@ -43,13 +44,13 @@ var PlayController = &PlayControllerContainer{}
func registerPlayControllerHandler() {
PlayController.ButtonPrev.OnTapped = func() {
controller.Instance.PlayControl().Seek(0, true)
API.PlayControl().Seek(0, true)
}
PlayController.ButtonSwitch.OnTapped = func() {
controller.Instance.PlayControl().Toggle()
API.PlayControl().Toggle()
}
PlayController.ButtonNext.OnTapped = func() {
controller.Instance.PlayControl().PlayNext()
API.PlayControl().PlayNext()
}
PlayController.ButtonLrc.OnTapped = func() {
@@ -59,9 +60,13 @@ func registerPlayControllerHandler() {
}
}
if controller.Instance.PlayControl().GetPlayer().ObserveProperty(
PlayController.ButtonPlayer.OnTapped = func() {
showPlayerWindow()
}
if API.PlayControl().GetPlayer().ObserveProperty(
model.PlayerPropPause, "gui.play_controller.pause", func(ev *event.Event) {
data := ev.Data.(model.PlayerPropertyUpdateEvent).Value
data := ev.Data.(events.PlayerPropertyUpdateEvent).Value
if data == nil {
PlayController.ButtonSwitch.Icon = theme.MediaPlayIcon()
return
@@ -75,12 +80,12 @@ func registerPlayControllerHandler() {
l().Error("fail to register handler for switch button with property pause")
}
if controller.Instance.PlayControl().GetPlayer().ObserveProperty(
if API.PlayControl().GetPlayer().ObserveProperty(
model.PlayerPropPercentPos, "gui.play_controller.percent_pos", func(ev *event.Event) {
if PlayController.Progress.Dragging {
return
}
data := ev.Data.(model.PlayerPropertyUpdateEvent).Value
data := ev.Data.(events.PlayerPropertyUpdateEvent).Value
if data == nil {
PlayController.Progress.Value = 0
} else {
@@ -91,9 +96,9 @@ func registerPlayControllerHandler() {
l().Error("fail to register handler for progress bar with property percent-pos")
}
if controller.Instance.PlayControl().GetPlayer().ObserveProperty(
if API.PlayControl().GetPlayer().ObserveProperty(
model.PlayerPropIdleActive, "gui.play_controller.idle_active", func(ev *event.Event) {
isIdle := ev.Data.(model.PlayerPropertyUpdateEvent).Value.(bool)
isIdle := ev.Data.(events.PlayerPropertyUpdateEvent).Value.(bool)
l().Debug("receive idle active ", isIdle, " set/reset info")
// todo: @3
if isIdle {
@@ -112,12 +117,12 @@ func registerPlayControllerHandler() {
PlayController.Progress.Max = 0
PlayController.Progress.OnDragEnd = func(f float64) {
controller.Instance.PlayControl().Seek(f/10, false)
API.PlayControl().Seek(f/10, false)
}
if controller.Instance.PlayControl().GetPlayer().ObserveProperty(
if API.PlayControl().GetPlayer().ObserveProperty(
model.PlayerPropTimePos, "gui.play_controller.time_pos", func(ev *event.Event) {
data := ev.Data.(model.PlayerPropertyUpdateEvent).Value
data := ev.Data.(events.PlayerPropertyUpdateEvent).Value
if data == nil {
PlayController.CurrentTime.SetText("0:00")
return
@@ -127,9 +132,9 @@ func registerPlayControllerHandler() {
l().Error("fail to register handler for current time with property time-pos")
}
if controller.Instance.PlayControl().GetPlayer().ObserveProperty(
if API.PlayControl().GetPlayer().ObserveProperty(
model.PlayerPropDuration, "gui.play_controller.duration", func(ev *event.Event) {
data := ev.Data.(model.PlayerPropertyUpdateEvent).Value
data := ev.Data.(events.PlayerPropertyUpdateEvent).Value
if data == nil {
PlayController.TotalTime.SetText("0:00")
return
@@ -139,9 +144,9 @@ func registerPlayControllerHandler() {
l().Error("fail to register handler for total time with property duration")
}
if controller.Instance.PlayControl().GetPlayer().ObserveProperty(
if API.PlayControl().GetPlayer().ObserveProperty(
model.PlayerPropVolume, "gui.play_controller.volume", func(ev *event.Event) {
data := ev.Data.(model.PlayerPropertyUpdateEvent).Value
data := ev.Data.(events.PlayerPropertyUpdateEvent).Value
if data == nil {
PlayController.Volume.Value = 0
} else {
@@ -154,12 +159,12 @@ func registerPlayControllerHandler() {
}
PlayController.Volume.OnChanged = func(f float64) {
controller.Instance.PlayControl().SetVolume(f)
API.PlayControl().SetVolume(f)
}
controller.Instance.PlayControl().EventManager().RegisterA(model.EventPlay, "gui.player.updateinfo", func(event *event.Event) {
API.PlayControl().EventManager().RegisterA(events.EventPlay, "gui.player.updateinfo", func(event *event.Event) {
l().Debug("receive EventPlay update player info")
media := event.Data.(model.PlayEvent).Media
media := event.Data.(events.PlayEvent).Media
//PlayController.Title.SetText(
// util.StringNormalize(media.Title, 16, 16))
//PlayController.Artist.SetText(
@@ -214,19 +219,39 @@ func createPlayControllerV2() fyne.CanvasObject {
PlayController.ButtonSwitch = widget.NewButtonWithIcon("", theme.MediaPlayIcon(), func() {})
PlayController.ButtonNext = widget.NewButtonWithIcon("", theme.MediaSkipNextIcon(), func() {})
buttonsBox := container.NewHBox(PlayController.ButtonPrev, PlayController.ButtonSwitch, PlayController.ButtonNext)
PlayController.Volume = widget.NewSlider(0, 100)
PlayController.ButtonLrc = widget.NewButton(i18n.T("gui.player.button.lrc"), func() {})
PlayController.ButtonPlayer = widget.NewButton(i18n.T("gui.player.button.player"), func() {})
controls := container.NewPadded(container.NewBorder(nil, nil,
buttonsBox, nil,
container.NewGridWithColumns(
2,
container.NewMax(),
container.NewBorder(nil, nil, widget.NewIcon(theme.VolumeMuteIcon()), PlayController.ButtonLrc,
PlayController.Volume)),
))
buttonsBox := container.NewHBox(
PlayController.ButtonPrev, PlayController.ButtonSwitch, PlayController.ButtonNext,
)
buttonBox2 := container.NewHBox(
PlayController.ButtonLrc, PlayController.ButtonPlayer)
volumeControl := component.NewFixedHSplitContainer(
widget.NewLabel(""),
container.NewBorder(nil, nil,
widget.NewIcon(theme.VolumeMuteIcon()),
widget.NewLabel(" "),
PlayController.Volume), 0.05)
volumeControl.SeparatorThickness = 0
controls := component.NewFixedHSplitContainer(
container.NewBorder(nil, nil, nil, buttonBox2, buttonsBox),
volumeControl,
0.4)
controls.SeparatorThickness = 0
//controls := container.NewPadded(container.NewBorder(nil, nil,
// buttonsBox, nil,
// container.NewGridWithColumns(
// 2,
// container.NewMax(),
// container.NewBorder(nil, nil, widget.NewIcon(theme.VolumeMuteIcon()), PlayController.ButtonLrc,
// PlayController.Volume)),
//))
PlayController.Progress = component.NewSliderPlus(0, 1000)
PlayController.CurrentTime = widget.NewLabel("0:00")