mirror of
https://github.com/babalae/bettergi-scripts-list.git
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77 lines
2.1 KiB
JavaScript
77 lines
2.1 KiB
JavaScript
// 修改后的切换队伍步骤处理器
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(function () {
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StepProcessorLoader.register("切换队伍", async function (step, context) {
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try {
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log.info("执行切换队伍操作");
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if (!step.data) {
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log.warn("切换队伍步骤缺少数据");
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return false;
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}
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var teamData = step.data;
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var teamName;
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// 处理不同的数据格式
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if (typeof teamData === "string") {
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teamName = teamData;
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} else if (typeof teamData === "object") {
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teamName = teamData.name;
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}
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if (!teamName) {
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log.warn("切换队伍步骤缺少队伍名称");
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return false;
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}
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try {
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log.info("开始切换到队伍类型: {team}", teamName);
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// 根据队伍类型从设置中获取实际队伍名称
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var actualTeamName;
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if (teamName === "战斗") {
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actualTeamName = settings.team; // 从设置获取战斗队伍名称
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} else if (teamName === "元素采集") {
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actualTeamName = settings.elementTeam; // 从设置获取元素采集队名称
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} else {
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actualTeamName = teamName; // 直接使用自定义名称
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}
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// 如果未配置队伍名称则跳过
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if (!actualTeamName || actualTeamName.trim() === "") {
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log.warn("未配置队伍名称,跳过切换操作");
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return true;
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}
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// 调用队伍切换API
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var success = await genshin.switchParty(actualTeamName);
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if (success) {
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log.info("队伍切换成功: {team}", actualTeamName);
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// 等待队伍切换完成
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await sleep(300);
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return true;
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} else {
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log.error("队伍切换失败: {team}", actualTeamName);
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return false;
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}
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} catch (switchError) {
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log.error("切换队伍时出错: {error}", switchError.message);
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throw switchError;
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}
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} catch (error) {
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log.error("执行切换队伍步骤时出错: {error}", error.message);
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throw error;
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}
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});
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})();
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/*
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JSON使用示例:
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{
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"type": "切换队伍",
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"data": "战斗" //队伍名称
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}
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*/ |