Files
bettergi-scripts-list/repo/js/FullyAutoAndSemiAutoTools/utils/uid.js
2026-03-28 10:40:36 +00:00

142 lines
3.6 KiB
JavaScript

const commonPath = 'Assets/RecognitionObject/'
const commonMap = new Map([
['main_ui', {
path: `${commonPath}`,
name: 'paimon_menu',
type: '.png',
}],
])
const genshinJson = {
width: 1920,//genshin.width,
height: 1080,//genshin.height,
}
/**
* 根据键值获取JSON路径
* @param {string} key - 要查找的键值
* @returns {any} 返回与键值对应的JSON路径值
*/
function getJsonPath(key) {
return commonMap.get(key); // 通过commonMap的get方法获取指定键对应的值
}
function saveOnlyNumber(str) {
str = str ? str : '';
// 使用正则表达式匹配字符串中的所有数字
// \d+ 匹配一个或多个数字
// .join('') 将匹配到的数字数组连接成一个字符串
// parseInt 将连接后的字符串转换为整数
return parseInt(str.match(/\d+/g).join(''));
}
async function ocrUID() {
let uid_json = {
x: 1683,
y: 1051,
width: 234,
height: 28,
}
let recognitionObjectOcr = RecognitionObject.Ocr(uid_json.x, uid_json.y, uid_json.width, uid_json.height);
let region3 = captureGameRegion()
let res = region3.find(recognitionObjectOcr);
log.debug(`[OCR识别UID]识别结果: ${res.text}, 原始坐标: x=${res.x}, y=${res.y},width:${res.width},height:${res.height}`);
//只保留数字
let uid
try {
uid = saveOnlyNumber(res.text)
} catch (e) {
log.warn(`UID未设置`)
uid = 0
} finally {
region3.dispose()
}
log.debug(`[OCR识别UID]识别结果: {uid}`, uid);
return uid
}
// 判断是否在主界面的函数
const isInMainUI = () => {
// let name = '主界面'
let main_ui = getJsonPath('main_ui');
// 定义识别对象
let paimonMenuRo = RecognitionObject.TemplateMatch(
file.ReadImageMatSync(`${main_ui.path}${main_ui.name}${main_ui.type}`),
0,
0,
genshinJson.width / 3.0,
genshinJson.width / 5.0
);
let captureRegion = captureGameRegion();
let res = captureRegion.find(paimonMenuRo);
captureRegion.Dispose()
return !res.isEmpty();
};
async function toMainUi() {
let ms = 1000
let index = 1
await sleep(ms);
while (!isInMainUI()) {
await sleep(ms);
await genshin.returnMainUi(); // 如果未启用,则返回游戏主界面
await sleep(ms);
if (index > 3) {
throw new Error(`多次尝试返回主界面失败`);
}
index += 1
}
}
async function compareUid(UID = settings.uid) {
let uid = await ocrUID()
let setUid = 0
try {
setUid = saveOnlyNumber(UID)
} catch (e) {
// log.warn(`UID未设置`)
}
let compare = uid === setUid
if (compare) {
log.info(`[OCR识别UID]识别结果: {uid} 与设置UID相同`, uid);
}
return compare
}
async function checkUid() {
let reJson = {
inMainUI: false,
isUid: false
}
if (isInMainUI()) {
reJson.isUid = await compareUid()
}
return reJson
}
async function check() {
let check = false
if (settings.uid) {
try {
await toMainUi();
} catch (e) {
log.warn("多次尝试返回主界面失败")
}
let checkJson = await checkUid()
if ((!checkJson.inMainUI) && (!checkJson.isUid)) {
//尝试直接识别
checkJson.isUid = await compareUid()
}
check = checkJson.isUid
}
return check
}
this.uidUtil = {
toMainUi,
isInMainUI,
checkUid,
ocrUID,
check,
compareUid,
}