mirror of
https://github.com/babalae/bettergi-scripts-list.git
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1. 修复了投资券功能偶现的无法使用的bug 2. 修复了质变仪功能偶现的无法使用的bug 3. 修改了运行逻辑,某处任务执行失败不再影响后续任务的执行 4. 优化了部分功能 5. 阿巴阿巴……嘿嘿嘿……阿巴阿巴……
1112 lines
38 KiB
JavaScript
1112 lines
38 KiB
JavaScript
(async function () {
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/**
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* 封装函数,执行图片识别及点击操作(测试中,未封装完成,后续会优化逻辑)
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* @param {string} imagefilePath - 模板图片路径
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* @param {number} timeout - 超时时间(秒)
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* @param {number} afterBehavior - 识别后行为(0:无,1:点击,2:按F键)
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* @param {number} debugmodel - 调试模式(0:关闭,1:详细日志)
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* @param {number} xa - 识别区域X坐标
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* @param {number} ya - 识别区域Y坐标
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* @param {number} wa - 识别区域宽度
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* @param {number} ha - 识别区域高度
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* @param {boolean} clickCenter - 是否点击目标中心
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* @param {number} clickOffsetX - 点击位置X轴偏移量
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* @param {number} clickOffsetY - 点击位置Y轴偏移量
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* @param {number} tt - 匹配阈值(0-1)
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*/
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async function imageRecognitionEnhanced(
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imagefilePath = "空参数",
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timeout = 10,
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afterBehavior = 0,
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debugmodel = 0,
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xa = 0,
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ya = 0,
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wa = 1920,
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ha = 1080,
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clickCenter = false, // 新增:是否点击中心
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clickOffsetX = 0, // 新增:X轴偏移量
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clickOffsetY = 0, // 新增:Y轴偏移量
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tt = 0.8
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) {
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// 参数验证
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if (xa + wa > 1920 || ya + ha > 1080) {
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log.info("图片区域超出屏幕范围");
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return { found: false, error: "区域超出屏幕范围" };
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}
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const startTime = Date.now();
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let captureRegion = null;
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let result = { found: false };
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try {
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// 读取模板图像
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const templateImage = file.ReadImageMatSync(imagefilePath);
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if (!templateImage) {
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throw new Error("无法读取模板图像");
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}
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const Imagidentify = RecognitionObject.TemplateMatch(templateImage, true);
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if (tt !== 0.8) {
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Imagidentify.Threshold = tt;
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Imagidentify.InitTemplate();
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}
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// 循环尝试识别
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for (let attempt = 0; attempt < 10; attempt++) {
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if (Date.now() - startTime > timeout * 1000) {
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if (debugmodel === 1) {
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log.info(`${timeout}秒超时退出,未找到图片`);
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}
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break;
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}
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captureRegion = captureGameRegion();
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if (!captureRegion) {
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await sleep(200);
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continue;
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}
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try {
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const croppedRegion = captureRegion.DeriveCrop(xa, ya, wa, ha);
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const res = croppedRegion.Find(Imagidentify);
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if (res.isEmpty()) {
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if (debugmodel === 1) {
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log.info("识别图片中...");
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}
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} else {
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// 计算基准点击位置(目标的左上角)
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let clickX = res.x + xa;
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let clickY = res.y + ya;
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// 如果要求点击中心,计算中心点坐标
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if (clickCenter) {
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clickX += Math.floor(res.width / 2);
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clickY += Math.floor(res.height / 2);
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}
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// 应用自定义偏移量
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clickX += clickOffsetX;
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clickY += clickOffsetY;
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if (debugmodel === 1) {
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log.info("计算后点击位置:({x},{y})", clickX, clickY);
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}
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// 执行识别后行为
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if (afterBehavior === 1) {
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await sleep(1000);
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click(clickX, clickY);
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} else if (afterBehavior === 2) {
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await sleep(1000);
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keyPress("F");
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}
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result = {
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x: clickX,
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y: clickY,
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w: res.width,
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h: res.height,
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found: true
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};
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break;
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}
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} finally {
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if (captureRegion) {
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captureRegion.dispose();
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captureRegion = null;
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}
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}
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await sleep(200);
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}
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} catch (error) {
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log.info(`图像识别错误: ${error.message}`);
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result.error = error.message;
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}
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return result;
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}
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/**
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* 文字OCR识别封装函数(测试中,未封装完成,后续会优化逻辑)
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* @param text 要识别的文字,默认为"空参数"
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* @param timeout 超时时间,单位为秒,默认为10秒
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* @param afterBehavior 点击模式,0表示不点击,1表示点击识别到文字的位置,2表示输出模式,默认为0
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* @param debugmodel 调试代码,0表示输入判断模式,1表示输出位置信息,2表示输出判断模式,默认为0
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* @param x OCR识别区域的起始X坐标,默认为0
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* @param y OCR识别区域的起始Y坐标,默认为0
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* @param w OCR识别区域的宽度,默认为1920
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* @param h OCR识别区域的高度,默认为1080
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* @returns 包含识别结果的对象,包括识别的文字、坐标和是否找到的结果
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*/
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async function textOCR(text = "空参数", timeout = 10, afterBehavior = 0, debugmodel = 0, x = 0, y = 0, w = 1920, h = 1080) {
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const startTime = new Date();
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var Outcheak = 0
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for (var ii = 0; ii < 10; ii++) {
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// 获取一张截图
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var captureRegion = captureGameRegion();
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var res1
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var res2
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var conuntcottimecot = 1;
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var conuntcottimecomp = 1;
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// 对整个区域进行 OCR
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var resList = captureRegion.findMulti(RecognitionObject.ocr(x, y, w, h));
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//log.info("OCR 全区域识别结果数量 {len}", resList.count);
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if (resList.count !== 0) {
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for (let i = 0; i < resList.count; i++) { // 遍历的是 C# 的 List 对象,所以要用 count,而不是 length
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let res = resList[i];
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res1 = res.text
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conuntcottimecomp++;
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if (res.text.includes(text) && debugmodel == 3) { return result = { text: res.text, x: res.x, y: res.y, found: true }; }
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if (res.text.includes(text) && debugmodel !== 2) {
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conuntcottimecot++;
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if (debugmodel === 1 & x === 0 & y === 0) { log.info("全图代码位置:({x},{y},{h},{w})", res.x - 10, res.y - 10, res.width + 10, res.Height + 10); }
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if (afterBehavior === 1) { await sleep(1000); click(res.x, res.y); } else { if (debugmodel === 1 & x === 0 & y === 0) { log.info("点击模式:关") } }
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if (afterBehavior === 2) { await sleep(100); keyPress("F"); } else { if (debugmodel === 1 & x === 0 & y === 0) { log.info("F模式:关"); } }
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if (conuntcottimecot >= conuntcottimecomp / 2) { return result = { text: res.text, x: res.x, y: res.y, found: true }; } else { return result = { found: false }; }
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}
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if (debugmodel === 2) {
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if (res1 === res2) { conuntcottimecot++; res2 = res1; }
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//log.info("输出模式:全图代码位置:({x},{y},{h},{w},{string})", res.x-10, res.y-10, res.width+10, res.Height+10, res.text);
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if (Outcheak === 1) { if (conuntcottimecot >= conuntcottimecomp / 2) { return result = { text: res.text, x: res.x, y: res.y, found: true }; } else { return result = { found: false }; } }
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}
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}
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}
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const NowTime = new Date();
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if ((NowTime - startTime) > timeout * 1000) { if (debugmodel === 2) { if (resList.count === 0) { return result = { found: false }; } else { Outcheak = 1; ii = 2; } } else { Outcheak = 0; if (debugmodel === 1 & x === 0 & y === 0) { log.info(`${timeout}秒超时退出,"${text}"未找到`) }; return result = { found: false }; } }
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else { ii = 2; if (debugmodel === 1 & x === 0 & y === 0) { log.info(`"${text}"识别中……`); } }
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await sleep(100);
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}
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}
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// 等待质变仪完成提示出现。 若超时则强制结束流程。
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async function waitTransformer(deployed) {
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var startTime = new Date();
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await sleep(500);
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var NowTime = new Date();
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var getFood = 0;
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var lastIncrementTime = 0; // 上次增加getFood的时间
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const intervalTime = 3000; // 3秒的时间间隔,单位为毫秒
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// 质变仪判断逻辑
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if (deployed) {
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while ((NowTime - startTime) < actiontime * 1000) {
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await textOCR("质变产生了以下物质", 0.7, 1, 0, 539, 251, 800, 425);
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if (result.found) {
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click(970, 760);
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if (!ifAkf) { return true; }
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await sleep(150);
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break;
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}
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NowTime = new Date();
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}
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}
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// 厨艺机关判断逻辑
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if (ifAkf) {
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await AutoPath("全自动爱可菲");//厨艺机关的部署动作用路径追踪执行
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while ((NowTime - startTime) < actiontime * 1000) {
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let result = await textOCR("获得", 0.2, 0, 3, 159, 494, 75, 44);
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if (result.found) {
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const currentTime = new Date().getTime();
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if (currentTime - lastIncrementTime >= intervalTime) {
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getFood++;
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lastIncrementTime = currentTime;
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log.warn(`获得料理数量: ${getFood}`);
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if (getFood >= 10) {
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log.warn("获得料理数量已达10,结束流程!");
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await genshin.returnMainUi(); // 提前退出循环
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return true;
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}
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}
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}
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await sleep(50);
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NowTime = new Date();
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}
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}
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await genshin.returnMainUi();
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throw new Error(`${actiontime}秒超时,结束流程!`);
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}
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//放置质变仪
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async function deployTransformer() {
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//放置质变仪
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await sleep(500);
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await keyPress("B");
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await sleep(1000);
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await handleExpiredItems(); //处理过期物品
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await sleep(1000);
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await click(1067, 57);//点开背包,可做图像识别优化
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await textOCR("小道具", 3, 0, 0, 126, 17, 99, 53); if (!result.found) { throw new Error("未打开'小道具'页面,请确保背包已正确打开并切换到小道具标签页"); }//确认在小道具界面
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await sleep(500);
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await imageRecognitionEnhanced(ZHIBIANYI, 1, 1, 0);//识别质变仪图片
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if (!result.found) {
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await genshin.returnMainUi();
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log.warn("'质变仪CD中'或'未找到质变仪!'");
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return false;//质变仪找不到就直接退出
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} else {
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await sleep(1000);
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await click(1699, 1004);
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await sleep(1000);//点击部署操作
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await genshin.returnMainUi();
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}
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return true;
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}
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//参量质变仪放入“薄荷”交互流程
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async function insertMaterial() {
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log.info("请确保所选材料足够,现在开始部署!!");
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//检测并进入质变仪界面
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await middleButtonClick();
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await sleep(1000);
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let Fmeun = await textOCR("参量质变仪", 2, 2, 3, 1205, 508, 140, 53);//单条F检测
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await keyPress("F");
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let CHAx = await imageRecognitionEnhanced(CHA, 3, 0, 0, 1766, 3, 140, 90);
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if (!Fmeun.found && !CHAx.found) { return false; }
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//检测是否到达材料页面
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await textOCR("进行质变", 3, 0, 0, 1675, 994, 150, 50); if (!result.found) { throw new Error("质变仪页面未打开"); }//单条F检测
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await sleep(500);
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switch (ITEM) {
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case 1:
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await click(863, 47); // 初始化与'1养成道具'相关的设置或资源
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await textOCR("养成道具", 3, 0, 0, 120, 19, 240, 50); if (!result.found) { throw new Error("'养成道具'页面未打开"); }
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break;
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case 2:
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await click(959, 45);// 初始化与'2食物'相关的设置或资源
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await textOCR("食物", 3, 0, 0, 124, 16, 93, 63); if (!result.found) { throw new Error("'食物'页面未打开"); }
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break;
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case 3:
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await click(1050, 50); // 初始化与'3材料'相关的设置或资源
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await textOCR("材料", 3, 0, 0, 124, 16, 93, 63); if (!result.found) { throw new Error("'材料'页面未打开"); }
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break;
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default:
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// 处理未知ITEM值的情况
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break;
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}
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//滚轮预操作
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await moveMouseTo(1287, 131);
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await sleep(100);
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await leftButtonDown();
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await sleep(100);
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await moveMouseTo(1287, 161);
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// 薄荷图片检测
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let YOffset = 0; // Y轴偏移量,根据需要调整
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const maxRetries = 20; // 最大重试次数
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let retries = 0; // 当前重试次数
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while (retries < maxRetries) {
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const result = await imageRecognitionEnhanced(BH, 1, 0, 0);
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if (result.found) {
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await leftButtonUp();
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await sleep(500);
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await click(result.x, result.y);
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await sleep(1000);
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await click(440, 1008); //选择最大数量
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await sleep(1000);
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await click(1792, 1019); //质变按钮
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await textOCR("参量质变仪", 3, 0, 0, 828, 253, 265, 73); if (!result.found) { log.error("单种材料不足,退出!"); }
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await sleep(1000);
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await click(1183, 764); //确认 ;
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await sleep(1000);
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await genshin.returnMainUi();
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return true
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}
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retries++; // 重试次数加1
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//滚轮操作
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YOffset += 50;
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await sleep(500);
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if (retries === maxRetries || 161 + YOffset > 1080) {
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await leftButtonUp();
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await sleep(100);
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await moveMouseTo(1287, 131);
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await genshin.returnMainUi();
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log.error("未找到材料!");
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}
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await moveMouseTo(1287, 161 + YOffset);
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await sleep(300);
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}
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log.info("材料准备完成,开始任务!!!");
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}
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//切换队伍
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async function switchPartyIfNeeded(partyName) {
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if (!partyName) {
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await genshin.returnMainUi();
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return;
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}
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try {
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log.info("正在尝试切换至" + partyName);
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if (!await genshin.switchParty(partyName)) {
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log.info("切换队伍失败,前往七天神像重试");
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await genshin.tpToStatueOfTheSeven();
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await genshin.switchParty(partyName);
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}
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} catch {
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log.error("队伍切换失败,可能处于联机模式或其他不可切换状态");
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notification.error(`队伍切换失败,可能处于联机模式或其他不可切换状态`);
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await genshin.returnMainUi();
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}
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}
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//寻路函数
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async function AutoPath(locationName) {
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try {
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let filePath = `assets/${locationName}.json`;
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await pathingScript.runFile(filePath);
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} catch (error) {
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log.error(`执行 ${locationName} 路径时发生错误`);
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}
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}
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// 背包过期物品识别
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async function handleExpiredItems() {
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const ifGuoqi = await textOCR("物品过期", 5, 0, 0, 870, 280, 170, 40);
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if (ifGuoqi.found) {
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log.info("检测到过期物品,正在处理...");
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await sleep(500);
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await click(980, 750); // 点击确认按钮,关闭提示
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} else {
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log.info("未检测到过期物品");
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}
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}
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// 获取当前时间七天后的时间戳
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function getSevenDaysLater() {
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const now = new Date();
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const sevenDaysLater = new Date(now.getTime() + 7 * 24 * 60 * 60 * 1000); // 当前时间 + 7天
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return sevenDaysLater.toISOString();
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}
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// 返回当前时间的下周一四点的时间戳
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function getNextMonday4AMISO() {
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const now = new Date();
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// 获取当前是星期几
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const currentDay = now.getDay();
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||
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// 计算距离下周一还有几天
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||
let daysUntilMonday = 1 - currentDay;
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if (daysUntilMonday <= 0) {
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daysUntilMonday += 7;
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}
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||
// 创建下周一4点的日期对象
|
||
const nextMonday4AM = new Date(now);
|
||
nextMonday4AM.setDate(now.getDate() + daysUntilMonday);
|
||
nextMonday4AM.setHours(4, 0, 0, 0);
|
||
|
||
return nextMonday4AM.toISOString();
|
||
}
|
||
|
||
// 检查文件是否存在
|
||
async function checkFileExists(filePath) {
|
||
try {
|
||
// 尝试读取文件,如果成功则文件存在
|
||
await file.readText(filePath);
|
||
return true;
|
||
} catch (e) {
|
||
// 如果读取失败,则文件可能不存在
|
||
return false;
|
||
}
|
||
}
|
||
|
||
// 读取CD记录
|
||
async function readCDRecords() {
|
||
let records = {};
|
||
|
||
// 使用基础方法检查文件是否存在
|
||
const fileExists = await checkFileExists(cdRecordPath);
|
||
if (fileExists) {
|
||
try {
|
||
const content = await file.readText(cdRecordPath);
|
||
const lines = content.split('\n');
|
||
|
||
for (const line of lines) {
|
||
if (line.trim()) {
|
||
const [name, timestamp] = line.split('::');
|
||
records[name] = timestamp;
|
||
}
|
||
}
|
||
} catch (e) {
|
||
log.error(`读取CD记录失败: ${e}`);
|
||
}
|
||
}
|
||
|
||
return records;
|
||
}
|
||
|
||
// 写入CD记录
|
||
async function writeCDRecords(records) {
|
||
let content = '';
|
||
|
||
for (const name in records) {
|
||
content += `${name}::${records[name]}\n`;
|
||
}
|
||
|
||
try {
|
||
// 尝试创建目录(如果环境支持)
|
||
try {
|
||
if (typeof file.mkdir === 'function') {
|
||
file.mkdir('record');
|
||
}
|
||
} catch (e) {
|
||
// 忽略目录创建错误
|
||
}
|
||
|
||
await file.writeText(cdRecordPath, content);
|
||
} catch (e) {
|
||
log.error(`写入CD记录失败: ${e}`);
|
||
}
|
||
}
|
||
|
||
// 检查路线是否可执行(CD是否已刷新)
|
||
function isRouteAvailable(routeName, cdRecords) {
|
||
const now = new Date();
|
||
|
||
// 如果记录中没有该路线,说明是第一次执行,可以执行
|
||
if (!cdRecords[routeName]) {
|
||
return true;
|
||
}
|
||
|
||
// 检查CD时间是否已过
|
||
const cdTime = new Date(cdRecords[routeName]);
|
||
return now >= cdTime;
|
||
}
|
||
|
||
// 获取当前账户id
|
||
async function getCurrentUsername() {
|
||
await genshin.returnMainUi();
|
||
const texts = await textOCR("", 0.3, 0, 2, 1751, 1050, 115, 25);
|
||
if (result.found) {
|
||
log.debug("当前用户:" + texts.text);
|
||
await genshin.returnMainUi();
|
||
return texts.text;
|
||
}
|
||
log.info("未找到用户名");
|
||
await genshin.returnMainUi();
|
||
|
||
return null;
|
||
}
|
||
|
||
// 自动战斗函数
|
||
async function autoFight(timeout) {
|
||
const cts = new CancellationTokenSource();
|
||
dispatcher.runTask(new SoloTask("AutoFight"), cts);
|
||
|
||
const startTime = Date.now();
|
||
let fightResult = false;
|
||
|
||
while (Date.now() - startTime < timeout) {
|
||
if (recognizeFightText(captureGameRegion())) {
|
||
fightResult = true;
|
||
break;
|
||
}
|
||
await sleep(1000);
|
||
}
|
||
|
||
cts.cancel();
|
||
return fightResult;
|
||
}
|
||
|
||
// 战斗文本识别函数
|
||
function recognizeFightText(captureRegion) {
|
||
try {
|
||
const result = captureRegion.find(ocrRo2);
|
||
const text = result.text;
|
||
const keywords = ["挑战成功", "达成", "挑战达成"];
|
||
|
||
for (const keyword of keywords) {
|
||
if (text.includes(keyword)) {
|
||
return true;
|
||
}
|
||
}
|
||
return false;
|
||
} catch (error) {
|
||
log.error("OCR识别出错: {0}", error);
|
||
return false;
|
||
}
|
||
}
|
||
|
||
// 自动秘境
|
||
async function fuben() {
|
||
await genshin.tp(1167.9833984375, 662.7353515625);// 太山府
|
||
|
||
await sleep(1500);
|
||
keyPress("F");
|
||
|
||
await textOCR("单人挑战", 8, 1, 1, 1615, 990, 220, 50);// 等待“单人挑战”出现
|
||
await sleep(10);
|
||
await textOCR("开始挑战", 8, 1, 1, 1615, 990, 220, 50);// 等待“开始挑战”出现
|
||
await sleep(10);
|
||
await textOCR("地脉异常", 10, 1, 1, 840, 405, 180, 55);// 等待“地脉异常”出现
|
||
|
||
await sleep(1000);
|
||
|
||
for (let attempt = 0; attempt < 10; attempt++) {
|
||
success = await textOCR("启动", 0.5, 0, 3, 1210, 500, 85, 85);
|
||
if (success.found) {
|
||
keyPress("F");
|
||
break;
|
||
} else {
|
||
keyDown("W");
|
||
await sleep(2500);
|
||
keyUp("W");
|
||
}
|
||
}
|
||
|
||
if (!success.found) {
|
||
log.warn("未找到秘境启动按钮!");
|
||
return false;
|
||
}
|
||
}
|
||
|
||
// 晶蝶诱捕装置
|
||
async function Jingdie() {
|
||
// 读取CD记录
|
||
const cdRecords = await readCDRecords();
|
||
let updatedRecords = { ...cdRecords };
|
||
|
||
const routeName = "晶蝶诱捕装置";
|
||
|
||
// 检查CD
|
||
if (!isRouteAvailable(routeName, cdRecords)) {
|
||
log.info(routeName + "CD未刷新,跳过本次执行");
|
||
return;
|
||
}
|
||
|
||
log.info("正在执行本周晶蝶诱捕装置收取任务……");
|
||
|
||
keyPress("M");
|
||
await sleep(1000);
|
||
|
||
// 判断是否诱捕完成
|
||
await textOCR("诱捕装置", 3, 0, 0, 0, 0, 360, 500);
|
||
|
||
if (!result.found) {
|
||
log.warn("诱捕未完成,不执行后续操作");
|
||
await genshin.returnMainUi();
|
||
return;
|
||
} else {
|
||
//执行晶蝶诱捕装置代码
|
||
await AutoPath("晶蝶诱捕装置");
|
||
//进行交互
|
||
await sleep(1000);
|
||
keyPress("F");//领取奖励
|
||
await sleep(2000);
|
||
|
||
click(960, 900);//点击奖励弹窗
|
||
|
||
await sleep(1000);
|
||
keyPress("F");//再次启动
|
||
await sleep(1000);
|
||
|
||
click(1750, 1020);//点击启动
|
||
await sleep(1000);
|
||
click(1180, 750);//点击确认
|
||
|
||
log.info("已完成 领取晶蝶诱捕装置");
|
||
await sleep(1000);
|
||
|
||
// 更新CD记录(设置为七天后)
|
||
updatedRecords[routeName] = getSevenDaysLater();
|
||
await writeCDRecords(updatedRecords);
|
||
|
||
log.info("本周晶蝶诱捕装置收取完成!");
|
||
}
|
||
|
||
|
||
}
|
||
|
||
// 质变仪和爱可菲
|
||
async function autoZhibian() {
|
||
// 读取CD记录
|
||
const cdRecords = await readCDRecords();
|
||
let updatedRecords = { ...cdRecords };
|
||
|
||
const routeName = "质变仪&爱可菲";
|
||
|
||
// 检查CD
|
||
if (!isRouteAvailable(routeName, cdRecords)) {
|
||
log.info(routeName + "CD未刷新,跳过本次执行");
|
||
return;
|
||
}
|
||
|
||
log.info("正在执行本周质变仪&爱可菲任务……");
|
||
|
||
// 检查质变仪cd是否已刷新
|
||
await sleep(500);
|
||
await keyPress("B");
|
||
await sleep(1000);
|
||
|
||
await handleExpiredItems(); //处理过期物品
|
||
|
||
await sleep(1000);
|
||
await click(1067, 57);//点开背包,可做图像识别优化
|
||
|
||
await textOCR("小道具", 3, 0, 0, 126, 17, 99, 53); if (!result.found) { throw new Error("未打开'小道具'页面,请确保背包已正确打开并切换到小道具标签页"); }//确认在小道具界面
|
||
await sleep(500);
|
||
const res1 = await imageRecognitionEnhanced(ZHIBIANYI, 1, 1, 0);//识别质变仪图片
|
||
if (res1.found) {
|
||
await genshin.returnMainUi();
|
||
log.info("质变仪CD已刷新!");
|
||
} else {
|
||
log.warn("'质变仪CD中'或'未找到质变仪!'");
|
||
await genshin.returnMainUi();
|
||
return;
|
||
}
|
||
|
||
await switchPartyIfNeeded(TEAM); //切换到指定队伍
|
||
await AutoPath("全自动质变仪");
|
||
|
||
const deployed = await deployTransformer();//部署质变仪
|
||
if (!deployed) {
|
||
log.error("质变仪未找到或在cd中");
|
||
} else {
|
||
await insertMaterial();//放入材料并开始质变流程
|
||
}
|
||
|
||
await waitTransformer(deployed)//等待质变完成
|
||
log.info("任务执行完成!!!");
|
||
|
||
// 更新CD记录(设置为七天后)
|
||
updatedRecords[routeName] = getSevenDaysLater();
|
||
await writeCDRecords(updatedRecords);
|
||
log.info("本周质变仪&爱可菲任务已完成!");
|
||
}
|
||
|
||
// 每周做菜
|
||
async function Cooking() {
|
||
// 读取CD记录
|
||
const cdRecords = await readCDRecords();
|
||
let updatedRecords = { ...cdRecords };
|
||
|
||
const routeName = "每周做菜";
|
||
|
||
// 检查CD
|
||
if (!isRouteAvailable(routeName, cdRecords)) {
|
||
log.info(routeName + "CD未刷新,跳过本次执行");
|
||
return;
|
||
}
|
||
|
||
log.info("正在执行本周烹饪任务……");
|
||
await AutoPath("每周做菜");
|
||
await sleep(10);
|
||
keyDown("VK_MENU");
|
||
await textOCR("烹饪", 5, 1, 0, 1150, 460, 155, 155);
|
||
await sleep(800);
|
||
keyUp("VK_MENU");
|
||
await sleep(1000);
|
||
|
||
click(145, 1015);// 筛选
|
||
await sleep(800);
|
||
|
||
click(195, 1015);// 重置
|
||
await sleep(800);
|
||
await textOCR(Category, 5, 1, 0, 95, 235, 135, 55);
|
||
await sleep(800);
|
||
click(500, 1020);// 确认筛选
|
||
await sleep(800);
|
||
|
||
const res = await textOCR(food, 10, 1, 0, 116, 116, 1165, 880);
|
||
if (!res) {
|
||
log.error("未识别到料理!")
|
||
}
|
||
|
||
await sleep(1000);
|
||
click(1700, 1020);// 制作
|
||
await sleep(1000);
|
||
|
||
await textOCR("自动烹饪", 5, 1, 0, 725, 1000, 130, 45);
|
||
await sleep(800);
|
||
click(960, 460);
|
||
await sleep(800);
|
||
inputText(cookCount);
|
||
await sleep(800);
|
||
click(1190, 755);
|
||
await sleep(2500); // 等待烹饪完成
|
||
|
||
await genshin.returnMainUi();
|
||
log.info("本周烹饪任务已完成!");
|
||
|
||
// 更新CD记录
|
||
updatedRecords[routeName] = getNextMonday4AMISO();
|
||
await writeCDRecords(updatedRecords);
|
||
}
|
||
|
||
// 每周锻造
|
||
async function duanZao() {
|
||
// 读取CD记录
|
||
const cdRecords = await readCDRecords();
|
||
let updatedRecords = { ...cdRecords };
|
||
|
||
const routeName = "每周锻造";
|
||
|
||
// 检查CD
|
||
if (!isRouteAvailable(routeName, cdRecords)) {
|
||
log.info(routeName + "CD未刷新,跳过本次执行");
|
||
return;
|
||
}
|
||
|
||
log.info("正在执行本周锻造任务……");
|
||
await AutoPath("瓦格纳");
|
||
keyDown("VK_MENU");
|
||
await textOCR("瓦格纳", 5, 1, 0, 1150, 460, 155, 155);
|
||
await sleep(800);
|
||
keyUp("VK_MENU");
|
||
|
||
click(960, 540);// 对话
|
||
await sleep(1000);
|
||
|
||
await textOCR("委托锻造", 5, 1, 0, 1150, 400, 300, 300);
|
||
await sleep(1500);
|
||
|
||
click(960, 540);// 对话
|
||
await sleep(1500);
|
||
|
||
const res1 = await textOCR("可收取", 1, 0, 2, 625, 265, 130, 50);
|
||
if (res1.found) {
|
||
click(180, 1015);// 全部领取
|
||
await sleep(1500);
|
||
|
||
click(980, 900);// 确认按钮
|
||
await sleep(1500);
|
||
|
||
click(220, 145);// 点击配方
|
||
await sleep(1000);
|
||
}
|
||
|
||
click(360, 1015);// 筛选按钮
|
||
await sleep(1500);
|
||
await textOCR("武器升级材料", 5, 1, 0, 30, 170, 410, 60);
|
||
await sleep(1500);
|
||
|
||
await imageRecognitionEnhanced(mineralFile, 10, 1, 0, 40, 210, 720, 770)
|
||
await sleep(1500);
|
||
|
||
for (i = 0; i < 4; i++) {
|
||
click(1760, 1015);// 开始锻造
|
||
await sleep(300);
|
||
}
|
||
|
||
await genshin.returnMainUi();
|
||
log.info("本周锻造任务已完成!");
|
||
|
||
// 更新CD记录
|
||
updatedRecords[routeName] = getNextMonday4AMISO();
|
||
await writeCDRecords(updatedRecords);
|
||
}
|
||
|
||
// 每周首领
|
||
async function hitBoss() {
|
||
// 读取CD记录
|
||
const cdRecords = await readCDRecords();
|
||
let updatedRecords = { ...cdRecords };
|
||
|
||
const routeName = "每周首领";
|
||
|
||
// 检查CD
|
||
if (!isRouteAvailable(routeName, cdRecords)) {
|
||
log.info(routeName + "CD未刷新,跳过本次执行");
|
||
return;
|
||
}
|
||
|
||
log.info("正在执行本周首领击败任务……");
|
||
|
||
await genshin.tpToStatueOfTheSeven();// 先去神像确保状态和队伍切换
|
||
await switchPartyIfNeeded(BossPartyName);
|
||
await sleep(5000);
|
||
|
||
for (i = 1; i <= 10; i++) {
|
||
if (i % 2 == 0) { await AutoPath("爆炎树"); }
|
||
else if (i % 2 != 0) { await AutoPath("急冻树"); }
|
||
await sleep(10);
|
||
log.info("第" + i + "次首领已击败!")
|
||
}
|
||
|
||
log.info("本周首领击败任务已完成!");
|
||
|
||
// 更新CD记录
|
||
updatedRecords[routeName] = getNextMonday4AMISO();
|
||
await writeCDRecords(updatedRecords);
|
||
}
|
||
|
||
// 每周秘境
|
||
async function AutoDomain() {
|
||
// 读取CD记录
|
||
const cdRecords = await readCDRecords();
|
||
let updatedRecords = { ...cdRecords };
|
||
|
||
const routeName = "每周秘境";
|
||
|
||
// 检查CD
|
||
if (!isRouteAvailable(routeName, cdRecords)) {
|
||
log.info(routeName + "CD未刷新,跳过本次执行");
|
||
return;
|
||
}
|
||
|
||
log.info("正在执行本周秘境任务……");
|
||
|
||
await genshin.tpToStatueOfTheSeven();// 先去神像确保状态和队伍切换
|
||
await switchPartyIfNeeded(BossPartyName);
|
||
await sleep(5000);
|
||
|
||
while (mijingCount <= 10) {
|
||
log.info(`正在进行第${mijingCount}次秘境挑战`);
|
||
await fuben();
|
||
// 开始自动战斗
|
||
log.info("开始自动战斗");
|
||
const fightResult = await autoFight(120000); // 120秒战斗超时
|
||
|
||
if (fightResult) {
|
||
log.info(`战斗成功!当前完成 ${mijingCount} 次`);
|
||
} else {
|
||
log.error("战斗失败,终止脚本");
|
||
break;
|
||
}
|
||
await sleep(1500);
|
||
mijingCount++;
|
||
}
|
||
log.info("本周秘境任务已完成!");
|
||
|
||
// 更新CD记录
|
||
updatedRecords[routeName] = getNextMonday4AMISO();
|
||
await writeCDRecords(updatedRecords);
|
||
|
||
await genshin.tpToStatueOfTheSeven();// 回一次神像
|
||
await sleep(5000);
|
||
}
|
||
|
||
// 购买四方八方之网
|
||
async function buyNet() {
|
||
// 读取CD记录
|
||
const cdRecords = await readCDRecords();
|
||
let updatedRecords = { ...cdRecords };
|
||
|
||
const routeName = "购买四方网";
|
||
|
||
// 检查CD
|
||
if (!isRouteAvailable(routeName, cdRecords)) {
|
||
log.info(routeName + "CD未刷新,跳过本次执行");
|
||
return;
|
||
}
|
||
|
||
log.info("正在执行本周四方网购买任务……");
|
||
|
||
await AutoPath("四方八方之网");
|
||
await sleep(800);
|
||
|
||
keyPress("F");
|
||
await sleep(1300);
|
||
|
||
click(960, 540);// 对话
|
||
await sleep(1000);
|
||
|
||
await textOCR("购买", 3, 1, 0, 1320, 630, 130, 60);// 对话:购买四方八方之网
|
||
await sleep(1000);
|
||
|
||
const res1 = await textOCR("已售罄", 0.5, 0, 0, 1515, 920, 90, 35);
|
||
if (!res1.found) {
|
||
click(1670, 1015);
|
||
await sleep(800);
|
||
|
||
for (i = 0; i < 7; i++) {// 拉满拉满,TMD全部拉满
|
||
click(1290, 600);
|
||
await sleep(150);
|
||
}
|
||
|
||
click(1175, 780);// 点击购买
|
||
await sleep(100);
|
||
await genshin.returnMainUi();
|
||
|
||
log.info("本周四方网购买任务已完成!");
|
||
|
||
// 更新CD记录
|
||
updatedRecords[routeName] = getNextMonday4AMISO();
|
||
await writeCDRecords(updatedRecords);
|
||
} else {
|
||
log.warn("四方网CD未刷新!!!");
|
||
}
|
||
}
|
||
|
||
// 购买投资券
|
||
async function buyTzq() {
|
||
// 读取CD记录
|
||
const cdRecords = await readCDRecords();
|
||
let updatedRecords = { ...cdRecords };
|
||
|
||
const routeName = "投资券";
|
||
|
||
// 检查CD
|
||
if (!isRouteAvailable(routeName, cdRecords)) {
|
||
log.info(routeName + "CD未刷新,跳过本次执行");
|
||
return;
|
||
}
|
||
|
||
log.info("正在提交本周投资券……");
|
||
|
||
await AutoPath("投资券");
|
||
|
||
await sleep(800);
|
||
keyPress("F");
|
||
await sleep(800);
|
||
click(960, 540);
|
||
await sleep(2000);
|
||
|
||
await textOCR("我要结算投资回报", 3, 1, 0, 1325, 550, 250, 55);
|
||
|
||
await sleep(800);
|
||
click(960, 540);
|
||
|
||
const notHave = await textOCR("没有投资券", 3, 0, 0, 830, 925, 160, 50);
|
||
if (notHave.found) {
|
||
click(960, 540);
|
||
await sleep(1500);
|
||
|
||
click(960, 540);
|
||
await sleep(1500);
|
||
|
||
click(960, 540);
|
||
await sleep(1500);
|
||
|
||
await sleep(2000);
|
||
|
||
click(1700, 1000);
|
||
await sleep(1000);
|
||
|
||
for (i = 0; i < 8; i++) {
|
||
click(1295, 600);
|
||
await sleep(100);
|
||
}
|
||
click(1180, 780);
|
||
await sleep(1000);
|
||
|
||
await genshin.returnMainUi();
|
||
|
||
await sleep(1000);
|
||
keyPress("F");
|
||
await sleep(1000);
|
||
click(960, 540);
|
||
await sleep(1500);
|
||
|
||
await textOCR("我要结算", 3, 1, 0, 1325, 500, 250, 80);
|
||
|
||
await sleep(800);
|
||
click(960, 540);
|
||
}
|
||
keyPress("F");
|
||
await sleep(1000);
|
||
|
||
click(110, 185);
|
||
await sleep(1000);
|
||
click(1235, 815);
|
||
await sleep(1000);
|
||
click(1620, 1020);
|
||
await sleep(1000);
|
||
|
||
click(1620, 1020);
|
||
|
||
log.info("本周投资券已提交!");
|
||
|
||
// 更新CD记录
|
||
updatedRecords[routeName] = getNextMonday4AMISO();
|
||
await writeCDRecords(updatedRecords);
|
||
}
|
||
|
||
|
||
//main/======================================================================================
|
||
|
||
// 人机验证
|
||
if (!settings.ifCheck) { log.error("请阅读readme文件并做好相关设置后再运行此脚本!"); return; }
|
||
|
||
//初始化配置
|
||
var TEAM;
|
||
var Material = settings.Material;
|
||
const actiontime = 180;//最大等待时间,单位秒
|
||
const BH = `assets/RecognitionObject/${Material}.png`;
|
||
const ZHIBIANYI = typeof settings.ZHIBIANY === 'string' && settings.ZHIBIANYI.trim() !== '' ? settings.ZHIBIANYI : "assets/RecognitionObject/zhibian.png";
|
||
const CHA = "assets/RecognitionObject/cha.png"
|
||
const ifAkf = settings.ifAkf;
|
||
const ifCooking = settings.ifCooking;
|
||
const ifduanZao = settings.ifduanZao;
|
||
const ifShouling = settings.ifShouling;
|
||
const ifMijing = settings.ifMijing;
|
||
const ifbuyNet = settings.ifbuyNet;
|
||
const ifbuyTzq = settings.ifbuyTzq;
|
||
const ifZBY = settings.ifZBY;
|
||
const ifYB = settings.ifYB;
|
||
const food = settings.food; // 要烹饪的食物
|
||
const cookCount = settings.cookCount;//烹饪数量
|
||
const Category = settings.Category;// 食物种类
|
||
const mineral = settings.mineral;// 矿石种类
|
||
const mineralFile = `assets/RecognitionObject/${mineral}.png`// 矿石模板路径
|
||
const BossPartyName = settings.BossPartyName;// 战斗队伍
|
||
let mijingCount = 1;// 自动秘境计数
|
||
// OCR对象用于检测战斗文本
|
||
const ocrRo2 = RecognitionObject.Ocr(0, 0, genshin.width, genshin.height);
|
||
|
||
// 创建材质到ITEM的映射表
|
||
// 养成道具=1,食物=2,材料=3
|
||
const materialToItemMap = {
|
||
"牛角": 1,
|
||
"苹果": 2, "日落果": 2, "泡泡桔": 2,
|
||
"白铁块": 3, "水晶块": 3, "薄荷": 3, "菜": 3,
|
||
"鸡腿": 3, "蘑菇": 3, "鸟蛋": 3, "兽肉": 3, "甜甜花": 3
|
||
};
|
||
|
||
// 直接通过映射获取ITEM值(未匹配时默认0)
|
||
ITEM = materialToItemMap[Material] || 0;
|
||
|
||
//检查用户是否配置队伍
|
||
if (ifAkf && settings.TEAMname === undefined) {
|
||
log.error("您选择了拥有爱可菲,请在配置页面填写包含爱可菲的队伍名称!!!");
|
||
return;// 没选就报错后停止
|
||
} else {
|
||
TEAM = settings.TEAMname;
|
||
}
|
||
|
||
const username = await getCurrentUsername();
|
||
const cdRecordPath = `record/${username}_cd.txt`;// 修改CD记录文件路径,包含用户名
|
||
|
||
//设置分辨率和缩放
|
||
setGameMetrics(1920, 1080, 1);
|
||
await genshin.returnMainUi();
|
||
|
||
|
||
try {
|
||
if (ifZBY) { await autoZhibian(); }// 质变仪
|
||
await sleep(10);
|
||
|
||
if (ifYB) { await Jingdie(); }// 晶蝶诱捕装置
|
||
await sleep(10);
|
||
|
||
if (ifCooking) { await Cooking(); }// 做菜
|
||
await sleep(10);
|
||
|
||
if (ifduanZao) { await duanZao(); }// 锻造
|
||
await sleep(10);
|
||
|
||
if (ifShouling) { await hitBoss(); }// 首领
|
||
await sleep(10);
|
||
|
||
if (ifMijing) { await AutoDomain(); }// 秘境
|
||
await sleep(10);
|
||
|
||
if (ifbuyNet) { await buyNet(); }// 购买四方八方之网
|
||
await sleep(10);
|
||
|
||
if (ifbuyTzq) { await buyTzq(); }// 购买投资券
|
||
await sleep(10);
|
||
} catch (error) {
|
||
log.error(`执行过程中发生错误:${error.message}`);
|
||
} finally {
|
||
await genshin.returnMainUi();
|
||
}
|
||
|
||
//main/======================================================================================
|
||
})();
|