diff --git a/repo/combat/万能战斗策略(萌新推荐).txt b/repo/combat/万能战斗策略(萌新推荐).txt index 24536292f..e728b4cb4 100644 --- a/repo/combat/万能战斗策略(萌新推荐).txt +++ b/repo/combat/万能战斗策略(萌新推荐).txt @@ -1,26 +1,26 @@ // 作者:火山 -// 描述:(锄地+副本)请务必打开本文档仔细阅读说明设置!!!【此版本作为Check——主动触发战斗结束检测的测试版本,有bug或者异常请及时向管理反馈】(内含少部分满命、进阶操作,默认已注释不开启。本策略作为示范教学,希望大家学习理解bgi战斗逻辑,如有更好的策略,欢迎提交) -// 版本:v3.0 +// 描述:(锄地+副本)请务必打开本文档仔细阅读说明设置!!!【此版本增加Check、ready两种新战斗策略语法的应用,实现自主动精准控制战斗结束检查时间点,有bug或者异常卡顿请及时向管理反馈】(内含少部分满命、进阶操作,默认已注释不开启。本策略作为示范教学,希望大家学习理解bgi战斗逻辑,如有更好的策略,欢迎提交) +// 版本:v3.1 // 战斗配置设置流程 // 该设置从调度器入口开始,按以下层级路径操作,核心为开启相关功能并配置关键参数。 // 1. 进入战斗配置页面 // 路径:调度器 → 配置组 → 设置 → 战斗配置操作:将 “战斗配置” 功能开启!(必须开启战斗配置,底下的设置才能生效,每个配置组设置独立的) -// 2. 战斗结束检测相关设置(——————没有的选项无视就好———————) +// 2. 战斗结束检测相关设置(——————没有的选项为茶包版本设置———————) // 自动检测战斗结束:开启 -// 更快检查结束战斗:关闭 +// 更快检查结束战斗:关闭(一定要关闭!!) // 检查战斗结束的延时:设置为 0.4 // 按键触发后检查延时:设置为 0.4 // 按键触发后检查延时(快速模式建议配合“不等待旋转结束”使用): 开启(默认值0.15) -// 3. 敌人定位与面向设置 +// 3. 敌人定位与面向设置(——————没有的选项为茶包版本设置———————) // 用于自动调整角色朝向,优化战斗操作。 -// 旋转寻找敌人位置:关闭(旋转速度把条拉到最左)可以选择开启 +// 旋转寻找敌人位置:关闭(旋转速度把条拉到最左)可以选择开启(旋转速度把条拉到最右边,再往左拉一格就好,过快会导致卡检测以及乱转) // Q 前检测:关闭 -// 尝试面向敌人:关闭(可以选择开启,如果开旋转寻找爹位置) -// 单次接近敌人行走时间(毫秒):1 (不接近怪物) -// 不等待旋转结束:关闭 +// 尝试面向敌人:关闭(可以选择开启,如果开旋转寻找敌人位置) +// 单次接近敌人行走时间(毫秒):500 (设置0则不接近敌人) +// 不等待旋转结束:开启 // 4. 技能释放与角色优先级设置 // 核心为盾奶角色技能优先释放,需准确配置角色位置。 @@ -53,124 +53,123 @@ 玛薇卡 e -哥伦比娅 attack(0.1), check, keydown(e), wait(0.3), keyup(e), wait(0.3), check +哥伦比娅 attack(0.1), check, keydown(e), wait(0.3), keyup(e), wait(0.1), check, wait(0.3) -莉奈娅 attack(0.05), keydown(E),wait(0.05),attack(0.82),keyup(E), wait(1), check, keypress(q), ready +莉奈娅 attack(0.05), keypress(q), ready, check, wait(0.3), keydown(E), wait(0.05), attack(0.82), keyup(E), wait(1), check // 盾(刚需)————强调一下,只需要带一个盾位就够了,盾量不够穿千岩 -茜特菈莉 e, attack(0.3), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, e, wait(0.3), check +茜特菈莉 e, attack(0.3), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), keypress(q), ready, check, wait(0.3), attack(0.3), check, wait(0.3) -伊涅芙 e, attack(0.3), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check +伊涅芙 e, attack(0.1), check, attack(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), keypress(q), wait(0.1), ready, check, wait(0.3) -钟离 s(0.2), e(hold), wait(0.2), w(0.2), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check +钟离 s(0.2), e(hold), wait(0.2), w(0.2), check, wait(0.3), keypress(q), wait(0.1),keypress(q), wait(0.1), ready, check, wait(0.3) -莱依拉 e, wait(0.3), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check +莱依拉 e, wait(0.3), check, keypress(q), wait(0.1), keypress(q), wait(0.1), keypress(q), check, wait(0.3) -绮良良 e, wait(0.3), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check +绮良良 e, wait(0.3), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), check, wait(0.3) -托马 e, wait(0.3), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check +托马 e, wait(0.3), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), keypress(q), wait(0.1), check, wait(0.3) -蓝砚 e, wait(0.8), s(0.2), attack(0.33), dash(0.1), attack(0.55), check, keypress(q), wait(0.1), ready, check +蓝砚 e, wait(0.8), s(0.2), attack(0.33), dash(0.1), attack(0.55), check, wait(0.3), keypress(q), wait(0.1), check, wait(0.3) // 后台、挂元素、副C、先手 -玛薇卡 e, wait(0.3), check, keypress(q), wait(0.1), ready, keypress(q), wait(0.1), ready, check -迪希雅 e, attack(0.3), e, wait(0.3), check -香菱 e, wait(0.3),check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check -仆人 attack(0.3), check, e, wait(0.3), check +玛薇卡 e, wait(0.3), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), ready, check, wait(0.3) +迪希雅 e, attack(0.3), e, wait(0.3), check, wait(0.3) +香菱 e, wait(0.3),check, keypress(q), wait(0.1), keypress(q), wait(0.1), keypress(q), wait(0.1), check, wait(0.3) +仆人 attack(0.3), check, wait(0.3), e, wait(0.3), check, wait(0.3) // 夜兰顺时针 -夜兰 attack(0.5), check, keydown(VK_W), wait(0.05), keydown(VK_E), wait(0.4), keyup(VK_E), wait(0.1), keydown(VK_D), keyup(VK_W), wait(0.4), keydown(VK_S), keyup(VK_D), wait(0.4), keydown(VK_A), keyup(VK_S), wait(0.4), keydown(VK_W), keyup(VK_A), wait(0.3), keydown(VK_S), keyup(VK_W), wait(0.15), keyup(VK_S), keypress(e), attack(0.2), check, keypress(Q), wait(0.1), ready, check, keypress(Q), wait(0.1), ready, check +夜兰 attack(0.2), check, wait(0.3),keydown(VK_W), wait(0.05), keydown(VK_E), wait(0.4), keyup(VK_E), wait(0.1), keydown(VK_D), keyup(VK_W), wait(0.4), keydown(VK_S), keyup(VK_D), wait(0.4), keydown(VK_A), keyup(VK_S), wait(0.4), keydown(VK_W), keyup(VK_A), wait(0.3), keydown(VK_S), keyup(VK_W), wait(0.15), keyup(VK_S), keypress(e), attack(0.2), check, wait(0.3), keypress(Q), wait(0.1), keypress(Q), wait(0.1), keypress(Q), wait(0.1), ready, check, wait(0.3) -哥伦比娅 e, attack(0.3), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check, keypress(q), attack, ready, e, attack(0.3), check +哥伦比娅 e, attack(0.3), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), keypress(q), wait(0.1), ready, check, attack, e, attack(0.3), check, wait(0.3) -那维莱特 attack(0.05), click(middle), check, e, wait(0.05), keydown(VK_LBUTTON), wait(0.27), keyup(VK_LBUTTON), wait(0.15), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), keydown(VK_LBUTTON), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -1100), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1200), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1300), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -1100), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1200), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1300), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -1100), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1200), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1300), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), click(middle), j, click(middle), wait(0.05), keyup(VK_LBUTTON), wait(0.15), check +那维莱特 attack(0.05), click(middle), check, wait(0.3), e, wait(0.05), keydown(VK_LBUTTON), wait(0.27), keyup(VK_LBUTTON), wait(0.15), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), keydown(VK_LBUTTON), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -1100), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1200), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1300), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -1100), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1200), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1300), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -1100), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1200), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1300), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), click(middle), j, click(middle), wait(0.05), keyup(VK_LBUTTON), wait(0.15), check, wait(0.3) -纳西妲 e(hold), click(middle), wait(0.3), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check +纳西妲 click(middle),keydown(e),wait(0.25),moveby(2100,0),wait(0.05),moveby(2100,0),wait(0.05),moveby(2100,-1100),wait(0.05),moveby(1300,-1800),wait(0.05),moveby(1300,-1800),keyup(e),wait(0.12),click(middle), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), keypress(q), wait(0.1), ready, check, wait(0.3) +艾梅莉埃 e, wait(0.3), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), keypress(q), wait(0.1), ready, check, wait(0.3) -艾梅莉埃 e, wait(0.3), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check +丝柯克 attack(0.2), check, wait(0.3), click(middle), keypress(q), wait(0.05), keypress(q), attack(0.05), click(middle), keydown(E), wait(0.22), attack(0.08), click(middle), keyup(E), keypress(q), wait(0.08), keypress(q), wait(0.1), ready, check, wait(0.3) -丝柯克 attack(0.2), check, click(middle), keypress(q), wait(0.05), keypress(q), attack(0.05), click(middle), keydown(E), wait(0.22), attack(0.08), click(middle), keyup(E), keypress(q), wait(0.08), keypress(q), wait(0.1), ready, check +芙宁娜 e, attack(0.85), keypress(e), wait(0.1), check, keypress(Q), wait(0.1), ready, check, attack(0.2), keydown(S), keypress(e), attack(0.3), keyup(S), check, keypress(Q), wait(0.1), ready, attack(0.2), check, wait(0.3) -芙宁娜 e, attack(0.85), keypress(e), wait(0.1), check, keypress(Q), wait(0.1), ready, check, attack(0.2), keydown(S), keypress(e), attack(0.3), keyup(S), check, keypress(Q), wait(0.1), ready, check, attack(0.2), check +爱诺 e, wait(0.3),check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), attack, check, wait(0.3) -爱诺 e, wait(0.3),check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check +夏洛蒂 e, click(middle), attack(0.3), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1),keypress(q), attack(0.22), click(middle), dash(0.1), wait(0.3), keypress(q), wait(0.1), check, wait(0.3) -夏洛蒂 e, click(middle), attack(0.3), check, keypress(q), wait(0.1), ready, check, attack(0.22), click(middle), dash(0.1), wait(0.3),check, keypress(q), wait(0.1), ready, check, attack(0.21) +叶洛亚 e, attack(0.3), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), keypress(q), check, wait(0.3) -叶洛亚 e, attack(0.3), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check +莉奈娅 attack(0.05), keydown(E),wait(0.05),attack(0.82),keyup(E), wait(1), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), ready, check, wait(0.3) -莉奈娅 attack(0.05), keydown(E),wait(0.05),attack(0.82),keyup(E), wait(1), check, keypress(q), wait(0.1), ready, check +菈乌玛 attack(0.1), check, wait(0.3), keypress(q), wait(0.1), ready, check, keydown(E), wait(0.4), attack(0.3), keyup(E), wait(0.1), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check, keydown(E), wait(0.4), attack(0.3), keyup(E), attack(0.2), check, wait(0.3) -菈乌玛 attack(0.1), check, keypress(q), wait(0.1), ready, check, keydown(E), wait(0.4), attack(0.3), keyup(E), wait(0.1), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check, keydown(E), wait(0.4), attack(0.3), keyup(E), attack(0.2), check +// (有奈芙尔就去掉角色名之前的内容,→(//+一个空格 =// ) ←按照我注释的格式给上一行的菈乌玛长e策略注释掉,后面是短e策略,不消耗草露),菈乌玛 e, attack(0.2), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), keypress(q), wait(0.1), ready, check, wait(0.3) -// (有奈芙尔就去掉角色名之前的内容,→(//+一个空格 =// ) ←按照我注释的格式给上一行的菈乌玛长e策略注释掉,后面是短e策略,不消耗草露),菈乌玛 e, attack(0.2), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check, attack, check - -白术 e, wait(0.3),check -珊瑚宫心海 e, wait(0.3),check -芭芭拉 e, wait(0.3),check -希格雯 e(hold), wait(0.3), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check -爱可菲 e, attack(0.2), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check -菲谢尔 e, wait(0.3), check -欧洛伦 e, attack(0.3), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check -雷电将军 e, attack(0.22), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check -久岐忍 e, wait(0.3), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check, e, check +白术 e, wait(0.3),check, wait(0.3) +珊瑚宫心海 e, wait(0.3),check, wait(0.3) +芭芭拉 e, wait(0.3),check, wait(0.3) +希格雯 e(hold), wait(0.2), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), ready, check, wait(0.3) +爱可菲 e, attack(0.2), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), keypress(q), wait(0.1), ready, check, wait(0.3) +菲谢尔 e, wait(0.3), check, wait(0.3) +欧洛伦 e, attack(0.3), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), keypress(q), wait(0.1), check, wait(0.3) +雷电将军 e, attack(0.22), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), keypress(q), wait(0.1), ready, check +久岐忍 e, wait(0.3), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), e, check 瓦雷莎 e, attack(1.25), wait(0.45), check, s(0.4), click(middle), e, attack(1.25), wait(0.3), keypress(q), wait(0.45), check // 中置位 -夏沃蕾 attack(0.1), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check, attack(0.21), keydown(e), wait(0.15), moveby(0, 1300), wait(0.18), keyup(e), attack(0.15), check -白术 attack(0.2),check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check -// 奈芙尔 attack(0.08), keydown(VK_LBUTTON), keydown(E), wait(0.015), keyup(E), wait(0.015), wait(0.95), wait(0.015), keydown(VK_RBUTTON), wait(0.015), keyup(VK_RBUTTON), wait(0.015), keydown(S), wait(0.015), keyup(S), wait(0.25), keydown(W), wait(0.015), keyup(W), wait(0.85), keydown(VK_RBUTTON), wait(0.015), keyup(VK_RBUTTON), wait(0.015), keydown(S), wait(0.015), keyup(S), wait(0.25), keydown(W), wait(0.015), wait(0.015), keyup(W), wait(0.85), keydown(VK_RBUTTON), wait(0.015), keyup(VK_RBUTTON), wait(0.015), keydown(S), wait(0.015), keyup(S), wait(0.25), keydown(W), wait(0.015), keyup(W), wait(0.015), wait(0.015), wait(0.5), keyup(VK_LBUTTON), keypress(q), attack(0.2), check -雅珂达 attack(0.2), click(middle), attack(0.2), check, keydown(E), w(0.1), a(0.1), s(0.1), d(0.1), w(0.1), a(0.1), s(0.1), d(0.1), w(0.1), a(0.1), s(0.1), d(0.1), w(0.1), a(0.1), s(0.1), d(0.1), w(0.1), a(0.1), s(0.1), d(0.1), w(0.1), a(0.1), attack(0.2), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check +夏沃蕾 attack(0.1), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), attack(0.21), keydown(e), wait(0.15), moveby(0, 1300), wait(0.18), keyup(e), attack(0.15), check, wait(0.3) +白术 attack(0.2),check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), keypress(q), wait(0.1), ready, check, wait(0.3) +// 奈芙尔 attack(0.08), keydown(VK_LBUTTON), keydown(E), wait(0.015), keyup(E), wait(0.015), wait(0.95), wait(0.015), keydown(VK_RBUTTON), wait(0.015), keyup(VK_RBUTTON), wait(0.015), keydown(S), wait(0.015), keyup(S), wait(0.25), keydown(W), wait(0.015), keyup(W), wait(0.85), keydown(VK_RBUTTON), wait(0.015), keyup(VK_RBUTTON), wait(0.015), keydown(S), wait(0.015), keyup(S), wait(0.25), keydown(W), wait(0.015), wait(0.015), keyup(W), wait(0.85), keydown(VK_RBUTTON), wait(0.015), keyup(VK_RBUTTON), wait(0.015), keydown(S), wait(0.015), keyup(S), wait(0.25), keydown(W), wait(0.015), keyup(W), wait(0.015), wait(0.015), wait(0.5), keyup(VK_LBUTTON), keypress(q), attack(0.2), check, wait(0.3) +雅珂达 attack(0.2), click(middle), attack(0.2), check, keydown(E), w(0.1), a(0.1), s(0.1), d(0.1), w(0.1), a(0.1), s(0.1), d(0.1), w(0.1), a(0.1), s(0.1), d(0.1), w(0.1), a(0.1), s(0.1), d(0.1), w(0.1), a(0.1), s(0.1), d(0.1), w(0.1), a(0.1), attack(0.2), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), keypress(q), wait(0.1), ready, check, wait(0.3) // 减抗 -希诺宁 s(0.2), e, w(0.18), attack(0.7), keypress(x), wait(0.2), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, attack, e, wait(0.3), check -枫原万叶 attack(0.08), keypress(q), wait(0.1), ready, keypress(q), wait(0.1), ready, keydown(E), wait(0.48), keyup(E), attack(0.3), wait(0.5), attack(0.1) -砂糖 e, attack(0.3), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check, e, attack(0.2) -琴 attack(0.21), check, keydown(e), wait(0.14), moveby(0, 1300), wait(0.75), keyup(e), attack(0.12), wait(0.2),check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check +希诺宁 s(0.2), e, w(0.18), attack(0.7), keypress(x), wait(0.2), check, keypress(q), wait(0.1), keypress(q), wait(0.1), ready, attack, e, wait(0.3), check, wait(0.3) +枫原万叶 attack(0.08), keypress(q), wait(0.1), keypress(q), wait(0.1), ready, keydown(E), wait(0.48), keyup(E), attack(0.3), wait(0.5), attack +砂糖 e, attack(0.3), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), check, wait(0.3), e, attack(0.2) +琴 attack(0.21), check, wait(0.3), keydown(e), wait(0.14), moveby(0, 1300), wait(0.75), keyup(e), attack(0.12), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), ready, check, wait(0.3) // 夜兰逆时针 -夜兰 attack(0.5), keydown(VK_W), wait(0.05), keydown(VK_E), wait(0.4), keyup(VK_E), wait(0.1), keydown(VK_A), keyup(VK_W), wait(0.4), keydown(VK_S), keyup(VK_A), wait(0.4), keydown(VK_D), keyup(VK_S), wait(0.4), keydown(VK_W), keyup(VK_D), wait(0.3), keydown(VK_S), keyup(VK_W), wait(0.15), keyup(VK_S), keypress(e), attack(0.2), check, keypress(Q), wait(0.1), ready, check, keypress(Q), wait(0.1), ready, check +夜兰 attack(0.5), keydown(VK_W), wait(0.05), keydown(VK_E), wait(0.4), keyup(VK_E), wait(0.1), keydown(VK_A), keyup(VK_W), wait(0.4), keydown(VK_S), keyup(VK_A), wait(0.4), keydown(VK_D), keyup(VK_S), wait(0.4), keydown(VK_W), keyup(VK_D), wait(0.3), keydown(VK_S), keyup(VK_W), wait(0.15), keyup(VK_S), keypress(e), attack(0.2), check, wait(0.3), keypress(Q), wait(0.1), keypress(Q), wait(0.1), keypress(q), wait(0.1), ready, check, wait(0.3) // 爆发 -玛薇卡 attack(0.08), check, keydown(E), wait(0.4), attack(0.2), wait(0.01), keyup(E), click(middle), attack(0.08), check, keypress(Q), wait(0.2), keypress(Q), charge(3.8), keydown(space), wait(0.1), keyup(space), attack(0.2), wait(0.2), check +玛薇卡 attack(0.08), check, wait(0.3), keydown(E), wait(0.4), attack(0.2), wait(0.01), keyup(E), click(middle), attack(0.08), check, wait(0.3), keypress(Q), wait(0.1), keypress(Q), wait(0.1), ready, check, wait(0.3), charge(3.8), keydown(space), wait(0.1), keyup(space), attack(0.2), wait(0.2), check, wait(0.3) // 收尾,长轴 -那维莱特 attack(0.05), check, keypress(q), wait(0.1), ready, check, keypress(q), wait(0.1), ready, check, click(middle), e, wait(0.15), keydown(VK_LBUTTON), wait(0.27), keyup(VK_LBUTTON), wait(0.15), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), keydown(VK_LBUTTON), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -1100), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1200), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1300), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -1100), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1200), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1300), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -1100), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1200), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1300), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), click(middle), j, click(middle), keyup(VK_LBUTTON), wait(0.5), check, attack(0.2), click(middle), wait(0.2), keydown(VK_LBUTTON), wait(0.35), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), keydown(VK_LBUTTON), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -1100), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1200), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1300), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -1100), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1200), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1300), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -1100), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1200), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1300), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), click(middle), j, click(middle), wait(0.05), keyup(VK_LBUTTON), wait(0.15), check +那维莱特 attack(0.05), check, wait(0.3), keypress(q), wait(0.1), keypress(q), wait(0.1), ready, click(middle), e, wait(0.15), keydown(VK_LBUTTON), wait(0.27), keyup(VK_LBUTTON), wait(0.15), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), keydown(VK_LBUTTON), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -1100), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1200), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1300), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -1100), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1200), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1300), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -1100), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1200), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1300), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), click(middle), j, click(middle), keyup(VK_LBUTTON), wait(0.5), check, attack(0.2), click(middle), wait(0.2), keydown(VK_LBUTTON), wait(0.35), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), keydown(VK_LBUTTON), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -1100), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1200), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1300), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -1100), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1200), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1300), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -2100), wait(0.05), moveby(1800, -1100), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1200), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 1300), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), moveby(1800, 0), wait(0.05), click(middle), j, click(middle), wait(0.05), keyup(VK_LBUTTON), wait(0.15), check, wait(0.3) -温迪 attack(0.1), check, keypress(Q), wait(0.1), ready, check, e, click(middle), attack(0.2), keypress(Q), wait(0.1), ready, check, attack(0.22), e, click(middle), dash(0.1), attack(1.2), e, attack(0.5), click(middle), attack(0.2), dash(0.1), attack(1.2), check +温迪 attack(0.1), check, wait(0.3), keypress(Q), wait(0.1), ready, check, e, click(middle), attack(0.2), keypress(Q), wait(0.1), ready, attack(0.22), e, click(middle), dash(0.1), attack(1.2), e, attack(0.5), click(middle), attack(0.2), dash(0.1), attack(1.2), check, wait(0.3) -芭芭拉 e, attack(0.6), check, keypress(q), wait(0.1), ready, check, attack(2), charge(0.5), keypress(q), wait(0.1), ready, check, attack(0.2), check +芭芭拉 e, attack(0.6), check, wait(0.3), keypress(q), wait(0.1), ready, attack(2), charge(0.5), keypress(q), wait(0.1), ready, attack(0.2), check, wait(0.3) -丝柯克 e, wait(0.1), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), wait(0.19), mousedown(right), wait(0.05), mouseup(right), wait(0.16), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), check, wait(0.19), mousedown(right), wait(0.05), mouseup(right), wait(0.15), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), check, wait(0.19), keydown(q), wait(0.05), keyup(q), wait(0.66), mousedown(left), wait(0.05), mouseup(left), check, wait(0.16), mousedown(left), wait(0.05), mouseup(left), wait(0.16), mousedown(right), wait(0.05), mouseup(right), wait(0.16), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), check, wait(0.19), mousedown(right), wait(0.05), mouseup(right), wait(0.16), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), wait(0.23), mousedown(left), wait(0.05), mouseup(left), check, wait(0.79), keydown(w), wait(0.05), keyup(w), wait(0.2), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), check, wait(0.19), mousedown(right), wait(0.05), mouseup(right), wait(0.16), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), check, wait(0.19), mousedown(right), wait(0.05), mouseup(right), wait(0.16), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), check, wait(0.16), mousedown(left), wait(0.21), mouseup(left), wait(0.66), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), check, wait(0.19), mousedown(right), wait(0.05), mouseup(right), wait(0.16), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), check, wait(0.19), mousedown(right), wait(0.05), mouseup(right), wait(0.16), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), wait(0.23), mousedown(left), wait(0.05), mouseup(left), check, wait(0.79), keydown(w), wait(0.05), keyup(w), wait(0.2), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), check, wait(0.19), mousedown(right), wait(0.05), mouseup(right), wait(0.16), mousedown(left), wait(0.05), mouseup(left), wait(0.16), mousedown(left), wait(0.05), mouseup(left), check +丝柯克 e, wait(0.1), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), wait(0.19), mousedown(right), wait(0.05), mouseup(right), wait(0.16), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), check, wait(0.19), mousedown(right), wait(0.05), mouseup(right), wait(0.15), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), check, wait(0.19), keydown(q), wait(0.05), keyup(q), wait(0.66), mousedown(left), wait(0.05), mouseup(left), check, wait(0.16), mousedown(left), wait(0.05), mouseup(left), wait(0.16), mousedown(right), wait(0.05), mouseup(right), wait(0.16), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), check, wait(0.19), mousedown(right), wait(0.05), mouseup(right), wait(0.16), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), wait(0.23), mousedown(left), wait(0.05), mouseup(left), check, wait(0.79), keydown(w), wait(0.05), keyup(w), wait(0.2), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), check, wait(0.19), mousedown(right), wait(0.05), mouseup(right), wait(0.16), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), check, wait(0.19), mousedown(right), wait(0.05), mouseup(right), wait(0.16), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), check, wait(0.16), mousedown(left), wait(0.21), mouseup(left), wait(0.66), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), check, wait(0.19), mousedown(right), wait(0.05), mouseup(right), wait(0.16), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), check, wait(0.19), mousedown(right), wait(0.05), mouseup(right), wait(0.16), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), wait(0.23), mousedown(left), wait(0.05), mouseup(left), check, wait(0.79), keydown(w), wait(0.05), keyup(w), wait(0.2), mousedown(left), wait(0.05), mouseup(left), wait(0.13), mousedown(left), wait(0.05), mouseup(left), check, wait(0.19), mousedown(right), wait(0.05), mouseup(right), wait(0.16), mousedown(left), wait(0.05), mouseup(left), wait(0.16), mousedown(left), wait(0.05), mouseup(left), check, wait(0.3) -迪希雅 attack(0.1), check, dash(0.2), keypress(q), wait(0.1), ready, check, attack(0.3), keypress(q), attack(0.3), keypress(q), attack(0.3), keydown(S), attack(0.5), keyup(S), keydown(W), attack(0.5), keyup(W), wait(0.1), check, keydown(S), attack(0.5), keyup(S), keydown(W), attack(0.5), keyup(W), keydown(S), attack(0.5), keyup(S), keydown(W), attack(0.5), keyup(W), keydown(S), attack(0.5), keyup(S), check +迪希雅 attack(0.1), check, wait(0.3), dash(0.2), keypress(q), wait(0.1), ready, attack(0.3), keypress(q), attack(0.3), keypress(q), attack(0.3), keydown(S), attack(0.5), keyup(S), keydown(W), attack(0.5), keyup(W), wait(0.1), check, wait(0.3), keydown(S), attack(0.5), keyup(S), keydown(W), attack(0.5), keyup(W), keydown(S), attack(0.5), keyup(S), keydown(W), attack(0.5), keyup(W), keydown(S), attack(0.5), keyup(S), check, wait(0.3) -娜维娅 attack(0.1),check, keypress(q), wait(0.1), ready, check, attack(0.1), keypress(q), wait(0.1), ready, check, keypress(q), keydown(E), wait(0.8), keyup(E), attack(1.6), wait(0.1), ready, check, keydown(E), wait(0.8), keyup(E), attack(0.1), keydown(S), attack(0.33), keyup(S), keydown(W), attack(0.3), keyup(W), keydown(S), attack(0.3), keyup(S), keydown(W), attack(0.3), keyup(W), keydown(S), attack(0.3), keyup(S), keydown(W), attack(0.3), keyup(W), attack(0.2), check +娜维娅 attack(0.1), check, wait(0.3), keypress(q), wait(0.1), ready, attack(0.1), keypress(q), wait(0.1), keypress(q), ready, check, wait(0.3), keydown(E), wait(0.8), keyup(E), attack(1.6), check, wait(0.3), keydown(E), wait(0.8), keyup(E), attack(0.1), keydown(S), attack(0.33), keyup(S), keydown(W), attack(0.3), keyup(W), keydown(S), attack(0.3), keyup(S), keydown(W), attack(0.3), keyup(W), keydown(S), attack(0.3), keyup(S), keydown(W), attack(0.3), keyup(W), attack(0.2), check, wait(0.3) -// (奈芙尔3zs)奈芙尔 attack(0.08), keydown(VK_LBUTTON), keydown(E), wait(0.015), keyup(E), wait(0.015), wait(0.95), wait(0.015), keydown(VK_RBUTTON), wait(0.015), keyup(VK_RBUTTON), wait(0.015), keydown(S), wait(0.015), keyup(S), wait(0.25), keydown(W), wait(0.015), keyup(W), wait(0.85), keydown(VK_RBUTTON), wait(0.015), keyup(VK_RBUTTON), wait(0.015), keydown(S), wait(0.015), keyup(S), wait(0.25), keydown(W), wait(0.015), wait(0.015), keyup(W), wait(0.85), keydown(VK_RBUTTON), wait(0.015), keyup(VK_RBUTTON), wait(0.015), keydown(S), wait(0.015), keyup(S), wait(0.25), keydown(W), wait(0.015), keyup(W), wait(0.015), wait(0.015), wait(0.5), keyup(VK_LBUTTON) +// (奈芙尔3zs)奈芙尔 attack(0.08), keydown(VK_LBUTTON), keydown(E), wait(0.015), keyup(E), wait(0.015), wait(0.95), wait(0.015), keydown(VK_RBUTTON), wait(0.015), keyup(VK_RBUTTON), wait(0.015), keydown(S), wait(0.015), keyup(S), wait(0.25), keydown(W), wait(0.015), keyup(W), wait(0.85), keydown(VK_RBUTTON), wait(0.015), keyup(VK_RBUTTON), wait(0.015), keydown(S), wait(0.015), keyup(S), wait(0.25), keydown(W), wait(0.015), wait(0.015), keyup(W), wait(0.85), keydown(VK_RBUTTON), wait(0.015), keyup(VK_RBUTTON), wait(0.015), keydown(S), wait(0.015), keyup(S), wait(0.25), keydown(W), wait(0.015), keyup(W), wait(0.015), wait(0.015), wait(0.5), keyup(VK_LBUTTON), check, wait(0.3) -// (满命6刀)芙宁娜 attack(0.01), e, attack(0.1), dash(0.1), jump, wait(0.2), keypress(q), keydown(W), attack(0.3), keypress(q), keyup(W), attack(0.3), keypress(q), attack(0.1), keydown(S), attack(0.33), keyup(S), keydown(W), attack(0.3), keyup(W), keydown(S), attack(0.3), keyup(S), keydown(W), attack(0.3), keyup(W), keydown(S), attack(0.3), keyup(S), keydown(W), attack(0.3), keyup(W) +// (满命6刀)芙宁娜 attack(0.01), e, attack(0.1), dash(0.1), jump, wait(0.2), keypress(q), keydown(W), attack(0.3), keypress(q), keyup(W), attack(0.3), keypress(q), attack(0.1), keydown(S), attack(0.33), keyup(S), keydown(W), attack(0.3), keyup(W), keydown(S), attack(0.3), keyup(S), keydown(W), attack(0.3), keyup(W), keydown(S), attack(0.3), keyup(S), keydown(W), attack(0.3), keyup(W), check, wait(0.3) -// (火神AZS)玛薇卡 q, attack(0.1), e, charge(0.6), dash(0.3), moveby(500, 0), moveby(2300, 0), attack(0.1), charge(0.7), dash(0.3), moveby(-500, 0), moveby(-2300, -0), attack(0.1), charge(0.7), dash(0.3), moveby(500, 0), moveby(2600, 0), attack(0.1), charge(0.8), dash(0.3), moveby(-500, 0), moveby(-2300, -0), attack(0.1), charge(0.8), dash(0.3), moveby(500, 0), moveby(2300, 0), attack(0.1), charge(0.8), dash(0.3), moveby(-500, 0), moveby(-2300, -0) +// (火神AZS)玛薇卡 q, attack(0.1), e, charge(0.6), dash(0.3), moveby(500, 0), moveby(2300, 0), attack(0.1), charge(0.7), dash(0.3), moveby(-500, 0), moveby(-2300, -0), attack(0.1), charge(0.7), dash(0.3), moveby(500, 0), moveby(2600, 0), attack(0.1), charge(0.8), dash(0.3), moveby(-500, 0), moveby(-2300, -0), attack(0.1), charge(0.8), dash(0.3), moveby(500, 0), moveby(2300, 0), attack(0.1), charge(0.8), dash(0.3), moveby(-500, 0), moveby(-2300, -0), check, wait(0.3) -// (火神ZZS)玛薇卡 attack(0.08), keypress(q), attack(0.03), keypress(q), keydown(E), wait(0.35), keyup(E), attack(0.03), wait(0.25), keydown(VK_LBUTTON), wait(0.155), keydown(VK_RBUTTON), wait(0.18), keyup(VK_LBUTTON), wait(0.02), keyup(VK_RBUTTON), wait(0.02), keydown(VK_LBUTTON), wait(0.16), keydown(VK_RBUTTON), wait(0.18), keyup(VK_LBUTTON), wait(0.02), keyup(VK_RBUTTON), wait(0.1), keydown(VK_LBUTTON), wait(0.05), keyup(VK_LBUTTON), wait(0.05), keydown(VK_LBUTTON), wait(0.05), keyup(VK_LBUTTON), wait(1.25), keydown(VK_LBUTTON), wait(0.155), keydown(VK_RBUTTON), wait(0.18), keyup(VK_LBUTTON), wait(0.02), keyup(VK_RBUTTON), wait(0.02), keydown(VK_LBUTTON), wait(0.16), keydown(VK_RBUTTON), wait(0.18), keyup(VK_LBUTTON), wait(0.02), keyup(VK_RBUTTON), wait(0.1), keydown(VK_LBUTTON), wait(0.05), keyup(VK_LBUTTON), wait(0.05), keydown(VK_LBUTTON), wait(0.05), keyup(VK_LBUTTON), wait(0.83) +// (火神ZZS)玛薇卡 attack(0.08), keypress(q), attack(0.03), keypress(q), keydown(E), wait(0.35), keyup(E), attack(0.03), wait(0.25), keydown(VK_LBUTTON), wait(0.155), keydown(VK_RBUTTON), wait(0.18), keyup(VK_LBUTTON), wait(0.02), keyup(VK_RBUTTON), wait(0.02), keydown(VK_LBUTTON), wait(0.16), keydown(VK_RBUTTON), wait(0.18), keyup(VK_LBUTTON), wait(0.02), keyup(VK_RBUTTON), wait(0.1), keydown(VK_LBUTTON), wait(0.05), keyup(VK_LBUTTON), wait(0.05), keydown(VK_LBUTTON), wait(0.05), keyup(VK_LBUTTON), wait(1.25), keydown(VK_LBUTTON), wait(0.155), keydown(VK_RBUTTON), wait(0.18), keyup(VK_LBUTTON), wait(0.02), keyup(VK_RBUTTON), wait(0.02), keydown(VK_LBUTTON), wait(0.16), keydown(VK_RBUTTON), wait(0.18), keyup(VK_LBUTTON), wait(0.02), keyup(VK_RBUTTON), wait(0.1), keydown(VK_LBUTTON), wait(0.05), keyup(VK_LBUTTON), wait(0.05), keydown(VK_LBUTTON), wait(0.05), keyup(VK_LBUTTON), wait(0.83),check -// (回身 QE ZZS)玛薇卡 attack(0.03), keypress(q), keypress(q), keydown(E), wait(0.45), keyup(E), wait(0.2), keydown(VK_LBUTTON), wait(0.155), wait(0.359), keyup(VK_LBUTTON), wait(0.05), wait(0.05), keydown(VK_LBUTTON), wait(0.1), keyup(VK_LBUTTON), wait(0.05), keydown(VK_LBUTTON), wait(0.1), keyup(VK_LBUTTON), click(middle), wait(0.45), moveby(5500, 0), wait(0.05), keydown(VK_LBUTTON), wait(0.125), keydown(VK_RBUTTON), wait(0.15), s(0.1), wait(0.1), keyup(VK_LBUTTON), wait(0.01), keyup(VK_RBUTTON), wait(0.08), keydown(VK_LBUTTON), wait(0.125), keydown(VK_RBUTTON), wait(0.1), s(0.1), wait(0.1), keyup(VK_LBUTTON), wait(0.01), keyup(VK_RBUTTON), wait(0.1), keydown(VK_LBUTTON), wait(0.05), keyup(VK_LBUTTON), wait(0.05), keydown(VK_LBUTTON), wait(0.05), keyup(VK_LBUTTON), wait(0.3) +// (回身 QE ZZS)玛薇卡 attack(0.03), keypress(q), keypress(q), keydown(E), wait(0.45), keyup(E), wait(0.2), keydown(VK_LBUTTON), wait(0.155), wait(0.359), keyup(VK_LBUTTON), wait(0.05), wait(0.05), keydown(VK_LBUTTON), wait(0.1), keyup(VK_LBUTTON), wait(0.05), keydown(VK_LBUTTON), wait(0.1), keyup(VK_LBUTTON), click(middle), wait(0.45), moveby(5500, 0), wait(0.05), keydown(VK_LBUTTON), wait(0.125), keydown(VK_RBUTTON), wait(0.15), s(0.1), wait(0.1), keyup(VK_LBUTTON), wait(0.01), keyup(VK_RBUTTON), wait(0.08), keydown(VK_LBUTTON), wait(0.125), keydown(VK_RBUTTON), wait(0.1), s(0.1), wait(0.1), keyup(VK_LBUTTON), wait(0.01), keyup(VK_RBUTTON), wait(0.1), keydown(VK_LBUTTON), wait(0.05), keyup(VK_LBUTTON), wait(0.05), keydown(VK_LBUTTON), wait(0.05), keyup(VK_LBUTTON), wait(0.3), check -瓦雷莎 e, attack(1.25), click(middle), wait(0.45),check, keydown(s), e, attack(1.25), keyup(s), wait(0.3), keypress(q), click(middle), wait(0.45), check +瓦雷莎 e, attack(1.25), click(middle), wait(0.45),check, keydown(s), e, attack(1.25), keyup(s), wait(0.3), keypress(q), click(middle), wait(0.45), check, wait(0.3) -仆人 charge(0.35), j, keydown(s), attack(1.17), attack(0.45), keyup(s), check, keydown(w), attack(0.38), attack(0.6), keyup(w), wait(0.2),check, keydown(s), attack(1.17), attack(0.45), keyup(s), keydown(w), attack(0.38), attack(0.6), keyup(w), wait(0.2), check +仆人 charge(0.35), j, wait(0.3), check, wait(0.3), keydown(s), attack(1.17), attack(0.45), keyup(s), keydown(w), attack(0.38), attack(0.6), keyup(w), wait(0.2), keydown(s), attack(1.17), attack(0.45), keyup(s), keydown(w), attack(0.38), attack(0.6), keyup(w), wait(0.2), check, wait(0.3) -// (满命转圈喷5.5秒)希格雯 e(hold),wait(0.3),check, keypress(q), wait(0.2), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.2), check +// (满命转圈喷5.5秒)希格雯 e(hold),wait(0.3),check, wait(0.3), keypress(q), wait(0.2), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.1), moveby(300, 0), wait(0.2), check, wait(0.3) -菲谢尔 attack(0.3), check, keypress(q), wait(0.1), keypress(q), j, attack(0.2), ready, check +菲谢尔 attack(0.3), check, wait(0.3), keypress(q), wait(0.1), keypress(q), j, attack(0.2), ready, check, wait(0.3) -菲林斯 attack(0.2), click(middle), check, keydown(w), e, attack(0.3), keyup(w), check, keydown(s), e, keypress(q), attack(0.3), keyup(s), check, keydown(w), attack(0.33), keyup(w), check, e, keypress(q), attack(0.33), keydown(s), e, attack(0.33), keyup(s), check, keypress(q), attack(0.2), keydown(w), attack(0.2), keyup(w), check, keydown(s), e, attack(0.2), keyup(s), check, keypress(e), attack(0.25), e, keypress(q), ready, check, keydown(w), e, attack(0.3), keyup(w), check, keydown(s), e, keypress(q), attack(0.3), keyup(s), check, keydown(w), attack(0.33), keyup(w), check, e, keypress(q), attack(0.33), check, keydown(s), e, attack(0.33), keyup(s), check, attack(0.2), keypress(q), ready, check +菲林斯 attack(0.2), click(middle), check, wait(0.3), keydown(w), e, attack(0.3), keyup(w), keydown(s), e, keypress(q), attack(0.3), keyup(s), keydown(w), attack(0.33), keyup(w), check, wait(0.3), e, keypress(q), attack(0.33), keydown(s), e, attack(0.33), keyup(s), keypress(q), attack(0.2), keydown(w), attack(0.2), keyup(w), keydown(s), e, attack(0.2), keyup(s), keypress(e), attack(0.25), e, keypress(q), ready, keydown(w), e, attack(0.3), keyup(w), check, wait(0.3), keydown(s), e, keypress(q), attack(0.3), keyup(s), keydown(w), attack(0.33), keyup(w), check, wait(0.3), e, keypress(q), attack(0.33), keydown(s), e, attack(0.33), keyup(s), attack(0.2), keypress(q), ready, check, wait(0.3) -// (6命单喷4s) 那维莱特 attack(0.05),click(middle), check, e, wait(0.15), keydown(VK_LBUTTON), wait(0.27),keyup(VK_LBUTTON),wait(0.15),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),keydown(VK_LBUTTON),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-1100),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1200),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1300),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-1100),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1200),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1300),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-1100),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1200),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1300),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-1100),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1200),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1300),wait(0.05),j,click(middle),click(middle),wait(0.05),keyup(VK_LBUTTON), check +// (6命单喷4s) 那维莱特 attack(0.05),click(middle), check, wait(0.3), e, wait(0.15), keydown(VK_LBUTTON), wait(0.27),keyup(VK_LBUTTON),wait(0.15),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),keydown(VK_LBUTTON),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-1100),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1200),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1300),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-1100),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1200),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1300),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-1100),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1200),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1300),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-2100),wait(0.05),moveby(1800,-1100),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1200),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,0),wait(0.05),moveby(1800,1300),wait(0.05),j,click(middle),click(middle),wait(0.05),keyup(VK_LBUTTON), check, wait(0.3) -// (大团长满命策略) 法尔伽 attack(0.05),e,attack(0.2),e,attack(0.1),e,attack(0.05),e,keydown(s),attack(1),keyup(s),attack(2.1),keydown(w),e,attack(0.05),e,attack(0.05),e,attack(0.2),e,keyup(w),keydown(s),attack(0.5),e,attack(0.5),e,keyup(s),attack(0.05),e,attack(0.05),e,attack(0.1),e,attack(0.1),e,attack(0.35),keypress(q),wait(0.1),keypress(q), check +// (大团长满命策略) 法尔伽 attack(0.05), check, wait(0.3), e,attack(0.2),e,attack(0.1),e,attack(0.05),e,keydown(s),attack(1),keyup(s),attack(2.1),keydown(w),e,attack(0.05),e,attack(0.05),e,attack(0.2),e,keyup(w),keydown(s),attack(0.5),e,attack(0.5),e,keyup(s),attack(0.05),e,attack(0.05),e,attack(0.1),e,attack(0.1),e,attack(0.35),keypress(q),wait(0.1),keypress(q), wait(0.1), ready, check, wait(0.3)