From b61a432767c416f57b236a0d43007f93e2abf420 Mon Sep 17 00:00:00 2001 From: CL <119766535+CLlllCL@users.noreply.github.com> Date: Tue, 7 Apr 2026 19:49:21 +0800 Subject: [PATCH] =?UTF-8?q?=E6=88=98=E6=96=97=E7=AD=96=E7=95=A5=EF=BC=9A?= =?UTF-8?q?=E5=85=A8=E9=85=8D=E9=98=9F=E9=80=9A=E7=94=A8=EF=BC=88=E6=97=A5?= =?UTF-8?q?=E5=B8=B8=E5=90=91=EF=BC=89=E6=9B=B4=E6=96=B0=20(#3076)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * 全配队通用(日常向) 修改完的版本,添加了详细注释 * 战斗策略更新:添加并测试了迪卢克 凝光 烟绯 伊法 嘉明 鹿野苑平藏的站场策略,添加了雅珂达 基尼奇 莉奈娅(暂时注释掉)的战斗策略,调整了注释和其余角色策略 --- repo/combat/全配队通用(日常向).txt | 108 ++++++++++++++------------- 1 file changed, 57 insertions(+), 51 deletions(-) diff --git a/repo/combat/全配队通用(日常向).txt b/repo/combat/全配队通用(日常向).txt index 1b9ed36a9..29e3fbc6f 100644 --- a/repo/combat/全配队通用(日常向).txt +++ b/repo/combat/全配队通用(日常向).txt @@ -1,7 +1,7 @@ // 作者:CLIIICL -// 描述:个人一直使用的通用战斗配队文件,仍在慢慢优化中 +// 描述:个人一直使用的通用战斗配队文件,仍在慢慢优化中【订阅即用,没有问题就可以不用自行修改】 //【修修补补不包含全部角色,但包含绝大部分常见角色,且大部分战斗流程仔细测试过,但不一定对所有人都是最优解,如果缺少角色或流程不对可参考其他相似流程角色自行添加修改】 -//版本:v1.0 +//版本:v1.1 // 本配队为日常向,通用向。 //【适合日常副本,脚本锄地,剧诗关卡,N5以下幽境,12层及以下深渊。】 @@ -20,37 +20,38 @@ //最后的最后【停止判断】这里的角色作用是一轮结束后切回队伍第一个角色,防止处于角色大招动画时触发战斗结束判断(大多数角色为了防止没有大招时发呆,使用了短按大招键,如果没有大招就及时切走,也会导致屏幕上方不时弹出当前无法切换角色的提示,属正常现象),可按照常用配队自行添加 //Tips:以上列表中的角色只有【盾 奶】为刚需 -//Tips:本配队为了通用性,牺牲了不少配队的合理性和角色轴的配合,因此在角色练度命座不高的情况下,不太适用于高难如【N5N6幽境危战 部分12层深境螺旋 月谕剧诗部分Boss】等。 +//Tips:本配队为了【通用性】,牺牲了不少配队的合理性和角色轴的配合,因此在角色练度命座不高的情况下,不太适用于高难如【N5N6幽境危战 部分12层深境螺旋 月谕剧诗部分Boss】等。 +//Tips:为了【稳定性】考虑,如防止掉盾掉血,依赖持续性大招输出的角色缩短了输出轴。如无法循环请堆一定的充能效率,例如嘉明 //Tips:有许多站场角色只做了速切处理的策略或注释掉了,主要是我没有这类战场角色不熟悉如基尼奇,没有后续站场输出的流程,后续慢慢再补。本策略会持续优化。 //盾辅 水 火 冰 雷 风 岩 草 开盾确保生存或者不被打断。 -托马 e,wait(0.5),keypress(q),wait(0.5),keypress(q) -辛焱 e,wait(0.5),keypress(q),wait(0.5),keypress(q) -茜特菈莉 e,wait(0.5),keypress(q),wait(0.5),keypress(q) -迪奥娜 e(hold), wait(0.5),keypress(q) -莱依拉 e,attack(0.4),keypress(q),attack(0.1) -伊涅芙 e,wait(0.5),keypress(q),wait(0.5),keypress(q) -蓝砚 e,wait(0.5),keypress(q),wait(0.5),keypress(q) +托马 w(0.05),wait(0.4),keypress(e),wait(0.5),keypress(q),wait(0.5),keypress(q) +辛焱 wait(0.3),keypress(e),wait(0.5),keypress(q),wait(0.5),keypress(q) +茜特菈莉 wait(0.3),keypress(e),wait(0.3),keypress(q),wait(0.3),keypress(q) +迪奥娜 e(hold),wait(0.3),keypress(q),wait(0.3),keypress(q) +莱依拉 w(0.05),wait(0.3),keypress(e),attack(0.4),wait(0.1),keypress(q),attack(0.1) +伊涅芙 w(0.05),wait(0.3),keypress(e),wait(0.3),keypress(q),wait(0.3),keypress(q) +蓝砚 w(0.05),wait(0.3),keypress(e),wait(0.4),attack(0.4),wait(0.2),keypress(q),wait(0.4),keypress(q) 钟离 s(0.15), e(hold), wait(0.5), w(0.15),keypress(q) -绮良良 e, wait(0.5),keypress(q) -白术 e, wait(0.3),keypress(q), wait(0.3),keypress(q), wait(0.1),keypress(e) +绮良良 w(0.05),wait(0.3),keypress(e),wait(0.3),keypress(q),wait(0.4),keypress(q) +白术 w(0.05),wait(0.3),keypress(e),wait(0.3),keypress(q),wait(0.3),keypress(q), wait(0.1),keypress(e) //奶妈 水 火 冰 雷 风 岩 草 恢复队伍在之前或者上一轮不满的血量 -珊瑚宫心海 e -希格雯 e -芭芭拉 e,wait(0.5),attack(0.3),click(middle),click(1),keypress(q),attack(0.1),ready,click(middle) -塔利雅 attack(0.3),keypress(e),wait(0.5),attack(0.3),keypress(q),wait(0.1) -班尼特 e,wait(0.5),keypress(q),wait(0.1),keypress(e),wait(0.4),keypress(q) -夏洛蒂 e,wait(0.5),keypress(q),wait(0.5),keypress(q) -米卡 e,wait(0.5),keypress(q),wait(0.5),keypress(q) -久岐忍 e,wait(0.5),keypress(q),wait(0.5),keypress(q) -多莉 e,wait(0.5),keypress(q),wait(0.5),keypress(q) -闲云 e, wait(0.5), e, wait(0.5), e, attack,wait(0.5),keypress(q),wait(0.5),keypress(q),wait(0.5),keypress(q),wait(0.5),keypress(q),wait(0.5),keypress(q),wait(0.5),keypress(q) -琴 e,wait(0.5),keypress(q),wait(0.5),keypress(q) -瑶瑶 e,wait(0.5),keypress(q),wait(0.5),keypress(q) +珊瑚宫心海 w(0.05),wait(0.3),keypress(e),wait(0.3),keypress(e) +希格雯 w(0.05),wait(0.3),keypress(e),wait(0.3),keypress(e) +芭芭拉 w(0.05),wait(0.3),keypress(e),wait(0.1),attack(0.5),click(middle),attack(0.5),wait(0.1),keypress(q),attack(0.1) +塔利雅 w(0.05),attack(0.3),keypress(e),wait(0.5),keypress(q) +班尼特 w(0.05),e,wait(0.5),keypress(q),wait(0.1),keypress(e),wait(0.4),keypress(q) +夏洛蒂 w(0.05),e,wait(0.5),keypress(q),wait(0.5),keypress(q) +米卡 w(0.05),e,wait(0.5),keypress(q),wait(0.5),keypress(q) +久岐忍 w(0.05),e,wait(0.5),keypress(q),wait(0.5),keypress(q) +多莉 w(0.05),e,wait(0.5),keypress(q),wait(0.5),keypress(q) +闲云 w(0.05),e, wait(0.5), e, wait(0.5), e, attack,wait(0.5),keypress(q),wait(0.5),keypress(q),wait(0.5),keypress(q),wait(0.5),keypress(q),wait(0.5),keypress(q),wait(0.5),keypress(q) +琴 w(0.05),e,wait(0.5),keypress(q),wait(0.5),keypress(q) +瑶瑶 w(0.05),e,wait(0.5),keypress(q),wait(0.5),keypress(q) //先手 水 火 冰 雷 风 岩 草 通常为不需要上拐或者持续时间较长的挂先手元素技能 @@ -59,49 +60,50 @@ 妮露 e,e,e,wait(0.3),keypress(q) 坎蒂丝 e,wait(0.5),keypress(q),wait(0.5),keypress(q) 仆人 e -杜林 e,wait(0.3),e,wait(0.7),keypress(q) +杜林 w(0.05),e,wait(0.3),e,wait(0.7),keypress(q) 瓦雷莎 wait(0.4),keydown(e),wait(0.5),keyup(e),attack(0.3),wait(0.5),attack(0.3) -菲谢尔 e,wait(0.5),keypress(q),wait(0.5),keypress(q) +菲谢尔 w(0.05),e,wait(0.5),keypress(q),wait(0.5),keypress(q) 阿贝多 keydown(d),wait(0.2),keyup(d),wait(0.2),keydown(e),wait(0.3),keyup(e),wait(0.5),keypress(q) -娜维娅 wait(0.5),keypress(q) +娜维娅 w(0.05),wait(0.5),keypress(q) 菈乌玛 e(hold),wait(0.5),keypress(q),wait(0.5),keypress(q) 纳西妲 e(hold),wait(0.5),keypress(q),wait(0.5),keypress(q) -基尼奇 wait(0.5),keypress(q) //副C 水 火 冰 雷 风 岩 草 这里的位置可能会因为没吃到拐导致副C输出降低 -芙宁娜 wait(0.2),keypress(e),wait(0.3),keypress(e),attack(0.8),wait(0.3),keypress(q),wait(0.3),keypress(q) -神里绫人 e,wait(0.3),keypress(q),wait(0.3),keypress(q) +芙宁娜 w(0.05),wait(0.3),keypress(e),wait(0.3),keypress(e),attack(0.8),wait(0.3),keypress(q),wait(0.3),keypress(q) +神里绫人 w(0.05),wait(0.4),keypress(q),wait(0.4),keypress(q) 行秋 e,wait(0.2),attack(0.3),wait(0.6),keypress(q),attack(0.7),keypress(e),attack(0.3) 夜兰 e,wait(0.5),e,wait(0.4),e,wait(0.5),keypress(q),wait(0.5),keypress(q) 玛薇卡 e 安柏 e,wait(0.5),keypress(q),wait(0.5),keypress(q) 罗莎莉亚 e,wait(0.5),keypress(q),wait(0.5),keypress(q) -甘雨 wait(0.5),keypress(q),wait(0.1),keypress(e) +甘雨 w(0.05),wait(0.5),keypress(q),wait(0.1),keypress(e),dash 爱可菲 attack(0.2),keypress(e),wait(0.3),keypress(q),wait(0.3),keypress(q),wait(0.4),keypress(q) 八重神子 s(0.1),e,wait(0.45),e,wait(0.55),w(0.3),e 丽莎 wait(0.5),keypress(q) -北斗 wait(0.5),keypress(e),wait(1),keypress(q) +北斗 wait(0.5),keypress(e),wait(0.5),keypress(q),wait(0.5),keypress(q) 早柚 e,e,wait(0.5),keypress(q),wait(0.5),keypress(q) +//莉奈娅 wait(0.3),keypress(e),wait(0.3),keypress(q),wait(0.3),keypress(q) 艾梅莉埃 e,wait(0.5),keypress(q),wait(0.5),keypress(q) 科莱 e,wait(0.5),keypress(q),wait(0.5),keypress(q) //辅助 水 火 冰 雷 风 岩 草 主要用来拐接下来的主C或者站场角色来输出 -莫娜 e,wait(0.5),keypress(q),wait(0.5),keypress(q) -欧洛伦 e,wait(0.5),keypress(q),wait(0.5),keypress(q) -夏沃蕾 attack(0.1),click(middle),wait(0.1),keydown(e),wait(0.15), moveby(0,900),wait(0.15),keyup(e), keypress(q), wait(0.5), keypress(q), wait(0.5), keydown(e),wait(0.15), moveby(0,900),wait(0.15),keyup(e) -申鹤 e(hold),wait(0.5),keypress(q),wait(0.5),keypress(q) +莫娜 w(0.05),e,wait(0.5),keypress(q),wait(0.5),keypress(q) +欧洛伦 w(0.05),e,wait(0.5),keypress(q),wait(0.5),keypress(q) +夏沃蕾 w(0.05),attack(0.1),click(middle),wait(0.1),keydown(e),wait(0.15), moveby(0,900),wait(0.15),keyup(e), keypress(q), wait(0.5), keypress(q), wait(0.5), keydown(e),wait(0.15), moveby(0,900),wait(0.15),keyup(e) +申鹤 w(0.05),e(hold),wait(0.5),keypress(q),wait(0.5),keypress(q) 枫原万叶 e(hold),attack(0.3),wait(1),keypress(q),wait(1) -温迪 e,wait(0.5),keypress(q),wait(0.5),keypress(q) -砂糖 e,wait(0.3),keypress(q),wait(0.05),click(left),wait(0.3),keypress(q),wait(0.05),click(left),wait(0.3),keypress(q),wait(0.05),click(left) -琳妮特 e, attack(0.5),wait(0.5),keypress(q),wait(0.5),keypress(q) -珐露珊 e,wait(0.35),charge,wait(0.5),keypress(q) +温迪 w(0.05),e,wait(0.5),keypress(q),wait(0.5),keypress(q) +砂糖 w(0.05),e,wait(0.3),keypress(q),wait(0.05),click(left),wait(0.3),keypress(q),wait(0.05),click(left),wait(0.3),keypress(q),wait(0.05),click(left) +雅珂达 w(0.05),wait(0.3),keypress(e),wait(0.5),keypress(e),wait(0.5),keypress(q),wait(0.5),keypress(q) +琳妮特 w(0.05),e, attack(0.5),wait(0.5),keypress(q),wait(0.5),keypress(q) +珐露珊 w(0.05),e,wait(0.35),charge,wait(0.5),keypress(q) 希诺宁 s(0.3),e,w(0.3),attack(0.35),wait(0.1),attack(0.35),wait(0.5), keypress(q), wait(0.5), keypress(q) -叶洛亚 wait(0.3),keypress(e),wait(0.5),keypress(q),wait(0.5),keypress(q) -卡齐娜 e,wait(0.5),keypress(q),wait(0.5),keypress(q) -五郎 wait(0.3),keypress(e),wait(0.5),keypress(q),wait(0.5),keypress(q) -云堇 wait(0.3),keypress(e),wait(0.5),keypress(q),wait(0.5),keypress(q) +叶洛亚 w(0.05),wait(0.3),keypress(e),wait(0.5),keypress(q),wait(0.5),keypress(q) +卡齐娜 w(0.05),e,wait(0.5),keypress(q),wait(0.5),keypress(q) +五郎 w(0.05),wait(0.3),keypress(e),wait(0.5),keypress(q),wait(0.5),keypress(q) +云堇 w(0.05),wait(0.3),keypress(e),wait(0.5),keypress(q),wait(0.5),keypress(q) //速切 水 火 冰 雷 风 岩 草 会打出或多或少的爆发伤害,主要为非站场C的输出 @@ -110,19 +112,20 @@ 香菱 e,wait(0.3),keypress(q),wait(0.3),keypress(q),wait(0.3),keypress(q) 凯亚 e,wait(0.3),keypress(q),wait(0.3),keypress(q) 伊安珊 e, wait(0.5), s(0.4),click(middle), attack(0.3),keypress(q), wait(0.5), keypress(q) -凝光 e,wait(0.5),keypress(q),wait(0.5),keypress(q),ready,charge -千织 wait(0.2),keypress(e),wait(0.2),keypress(e),wait(0.2),keypress(e),wait(0.5),keypress(q),wait(0.2),keypress(q) +千织 wait(0.3),keypress(e),wait(0.2),keypress(e),wait(0.2),keypress(e),wait(0.5),keypress(q),wait(0.2),keypress(q) //站场 水 火 冰 雷 风 岩 草 正式开启输出 玛拉妮 e, w(0.4), d(0.4), s(0.6), a(0.4), w(0.1), attack, w(0.4), d(0.4), s(0.6), a(0.4), w(0.1), attack(0.3), w(0.4), d(0.4), s(0.6), a(0.4), w(0.1), attack(0.3), w(0.4), d(0.4), s(0.6), a(0.4), w(0.1), attack(0.3),wait(0.5),keypress(q),wait(0.5),keypress(q) 那维莱特 wait(0.3),e,charge(3),q,wait(0.2),charge(3),wait(0.3),charge(3) -//嘉明 +嘉明 wait(0.2),keypress(q),wait(0.6),keypress(e),wait(0.8),click(left),wait(0.4),keypress(e),wait(0.8),click(left),wait(0.4),keypress(e),wait(0.8),click(left),wait(0.4),keypress(e),wait(0.8),click(left),wait(0.4),keypress(e),wait(0.8),click(left),wait(0.4),keypress(e),wait(0.8),click(left),wait(0.4),keypress(e),wait(0.8),click(left),wait(0.4),keypress(e),wait(0.8),click(left),wait(0.4),keypress(e),wait(0.8),click(left),wait(0.4),keypress(e),wait(0.8),click(left),wait(0.4),keypress(e),wait(0.8),click(left) +烟绯 w(0.05),wait(0.3),keypress(q),ready,wait(0.2),charge,wait(0.6),keypress(e),wait(0.5),charge,wait(0.6),attack(1.4),charge,wait(0.6),attack(1.4),charge,wait(0.6),attack(1.4),wait(0.3),keypress(e),wait(0.3),charge 仆人 charge(0.52),attack(2),dash,attack(2),dash,attack(2),e 玛薇卡 wait(0.2),keypress(q),wait(0.2),ready,charge(5) 宵宫 e,attack(5.5) 胡桃 e,wait(0.5),charge(0.3),wait(0.1),dash,wait(0.1),charge(0.3),wait(0.1),dash,wait(0.1),charge(0.3),wait(0.1),j,wait(0.52),charge(0.3),wait(0.1),dash,wait(0.1),charge(0.3),wait(0.1),dash,wait(0.1),charge(0.3),wait(0.1),j,wait(0.52),charge(0.3),wait(0.1),dash,wait(0.1),charge(0.3),wait(0.1),dash,wait(0.1),charge(0.3),wait(0.1),j,wait(0.52),charge(0.3),wait(0.1),dash,wait(0.1),charge(0.3),wait(0.1),dash,wait(0.1),charge(0.3),wait(0.1),j,wait(0.5),keypress(q),wait(0.5),keypress(q) -丝柯克 e,wait(0.3),click(left),wait(0.1),click(left),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(q),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),keypress(e),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),wait(0.2),keypress(q),wait(0.2),click(left),wait(0.03),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),keypress(e),wait(0.2),wait(0.1),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),mousedown(right),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.03),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.03),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1) +迪卢克 w(0.05),wait(0.3),keypress(q),ready,wait(0.6),keypress(e),wait(0.4),attack(1.4),wait(0.3),keypress(e),wait(0.4),attack(1.4),wait(0.3),keypress(e),wait(0.6),attack(3) +丝柯克 w(0.05),e,wait(0.3),click(left),wait(0.1),click(left),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(q),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),keypress(e),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),wait(0.2),keypress(q),wait(0.2),click(left),wait(0.03),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),keypress(e),wait(0.2),wait(0.1),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),mousedown(right),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.03),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.03),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1),click(left),wait(0.1) 神里绫华 wait(0.1),dash,wait(0.3),e,wait(0.6),charge,wait(0.6),charge,wait(0.4),dash,wait(0.6),charge,wait(0.6),charge,wait(0.4),keypress(q),wait(0.4),keypress(q) 莱欧斯利 e,attack(1.25),wait(0.2),keypress(e),wait(0.2),attack(1.25),charge,attack(1.25),wait(0.2),keypress(e),wait(0.2),attack(1.25),charge,attack(1.25),wait(0.2),keypress(e),wait(0.2),attack(1.25),charge,wait(0.5),keypress(q),wait(0.2),keypress(q) 雷电将军 e,wait(0.5),keypress(q),wait(0.5),keypress(q),ready,charge,charge,charge @@ -130,18 +133,21 @@ 瓦雷莎 e, attack(1.25), wait(0.45), s(0.4), click(middle), e, attack(1.25), wait(0.3), keypress(q), wait(0.45) 刻晴 e,wait(0.5),e,attack(3),wait(0.5),keypress(q),wait(0.5),keypress(q) 菲林斯 e,wait(0.35),e,q,attack(4),e,q,attack(5) -//伊法 +伊法 wait(0.3),keypress(q),ready,wait(0.2),e,wait(0.5),charge(3),wait(0.1),charge(3),wait(0.1),charge(3),wait(0.1),keypress(e),wait(0.1),keypress(e) +鹿野苑平藏 wait(0.3),keypress(q),ready,wait(0.2),attack(1.5),charge,wait(0.4),attack(1.5),charge,wait(0.4),attack(1.5),charge,wait(0.4),keydown(e),wait(0.5),keyup(e) 梦见月瑞希 e,wait(0.2),w(0.2),a(0.2),s(0.3),d(0.3),w(0.2),a(0.2),s(0.2),d(0.2),w(0.2),a(0.2),s(0.2),d(0.2),w(0.2),a(0.2),s(0.2),d(0.2),w(0.2),a(0.2),s(0.2),d(0.2),w(0.2),a(0.2),s(0.2),d(0.2),w(0.2),a(0.2),s(0.2),d(0.2),w(0.2),a(0.2),s(0.2),d(0.2),wait(0.1),keypress(q),wait(0.1) 恰斯卡 e,wait(0.5),s(1.2),w(0.4),moveby(0,2400),charge(2.3),wait(0.5),charge(2.3),wait(0.5),charge(2.3),wait(0.5),e,wait(0.7),keypress(q) 流浪者 wait(0.2),keypress(e),wait(0.2),keypress(e),wait(0.2),keypress(e),wait(0.5),keypress(space),attack(1.5),charge,attack(1.5),charge,keypress(q),attack(2),wait(0.2),keypress(e),wait(0.2), 法尔伽 wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left),wait(0.2),click(left),wait(0.2),keypress(e),wait(0.2),click(left) 娜维娅 attack(0.05),dash,click(middle),click(middle),wait(0.5),keydown(e),wait(0.5),keyup(e),click 一斗 e,q,attack,attack,charge(3),attack(3),e,charge(3),attack(3),e +凝光 w(0.05),wait(0.4),keypress(e),wait(0.5),keypress(q),wait(0.6),attack(1.2),wait(0.6),keypress(e),wait(0.1),attack(1.2),charge,wait(0.6),keypress(e),wait(0.1),attack(1.2),charge,wait(0.6),attack(1.2),charge 兹白 wait(0.2),keypress(e),wait(0.3),keypress(e),attack(1),wait(0.1),keypress(e),wait(0.1),keypress(q),attack(1),wait(0.1),keypress(e),wait(0.1),keypress(q),attack(1),wait(0.1),keypress(e),wait(0.1),keypress(q),attack(1),wait(0.1),keypress(e),wait(0.1),keypress(q),attack(1),wait(0.1),keypress(e),wait(0.1),keypress(q),attack(1),wait(0.1),keypress(e),wait(0.1),keypress(q),attack(1),wait(0.1),keypress(e),wait(0.1),keypress(q),attack(1),wait(0.1),keypress(e),wait(0.1),keypress(q),attack(1),wait(0.1),keypress(e),wait(0.1),keypress(q),attack(1),wait(0.1),keypress(e),wait(0.1),keypress(q),attack(1),wait(0.1),keypress(e),wait(0.1),keypress(q) 艾尔海森 e,charge,attack,wait(0.05),attack,wait(0.05),attack,wait(0.1),dash,attack,wait(0.05),attack,wait(0.05),attack,wait(0.1),dash,attack,wait(0.05),attack,wait(0.05),attack,wait(0.1),dash 提纳里 q,e,wait(0.5),charge(0.52),wait(0.15),charge(0.52),wait(0.15),charge(0.52),wait(0.15) 奈芙尔 wait(0.3),keypress(e),wait(0.4),charge(4),wait(0.3),keypress(e),wait(0.3),charge(4),wait(0.2),keypress(q) -//基尼奇 e, attack(9), e +基尼奇 wait(0.3),keypress(q),ready,wait(0.2),keypress(e),wait(0.4),attack(2),keypress(e),wait(0.6),attack(2),keypress(e),wait(0.6),attack(2),keypress(e),wait(0.6),attack(2),keypress(e),wait(0.6),attack(1) + //占位 水 火 冰 雷 风 岩 草 只让BGI识别到完整配队,队伍里没有实际作用,可自行添加 菲米尼 e,wait(0.5),keypress(q),wait(0.5),keypress(q) @@ -150,5 +156,5 @@ 钟离 w(0.05) 茜特菈莉 w(0.05),wait(0.1),keypress(e) 伊涅芙 w(0.05),wait(0.1),keypress(e) -枫原万叶 w(0.05) +//更新:v1.1【添加并测试了迪卢克 凝光 烟绯 伊法 嘉明 鹿野苑平藏的站场策略,添加了雅珂达 基尼奇 莉奈娅(暂时注释掉)的战斗策略】