From 9608d9f87e3563d382734ed816d34613a66ff0e7 Mon Sep 17 00:00:00 2001 From: yan Date: Tue, 17 Feb 2026 11:04:38 +0800 Subject: [PATCH] =?UTF-8?q?refactor(AutoPlan):=20=E7=BB=9F=E4=B8=80?= =?UTF-8?q?=E5=89=AF=E6=9C=AC=E8=BD=AE=E6=95=B0=E5=8F=82=E6=95=B0=E5=91=BD?= =?UTF-8?q?=E5=90=8D=E8=A7=84=E8=8C=83?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 将 DomainRoundNum 属性名统一改为 domainRoundNum - 更新 main.js 中的参数引用以保持一致性 - 修改 README.md 文档中的参数名称说明 - 确保所有相关代码使用相同的参数命名风格 --- repo/js/AutoPlan/README.md | 2 +- repo/js/AutoPlan/main.js | 14 +++++++------- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/repo/js/AutoPlan/README.md b/repo/js/AutoPlan/README.md index c9b56e540..60906d8dc 100644 --- a/repo/js/AutoPlan/README.md +++ b/repo/js/AutoPlan/README.md @@ -79,7 +79,7 @@ "domainName": undefined,//秘境名称 "partyName": undefined,//队伍名称 "sundaySelectedValue": undefined,//周日|限时选择的值 - "DomainRoundNum": undefined,//副本轮数 + "domainRoundNum": undefined,//副本轮数 } // 秘境信息对象 } ] diff --git a/repo/js/AutoPlan/main.js b/repo/js/AutoPlan/main.js index 14601c9c0..52e4b277c 100644 --- a/repo/js/AutoPlan/main.js +++ b/repo/js/AutoPlan/main.js @@ -80,12 +80,12 @@ async function autoDomain(autoFight) { log.debug(`周日|限时选择的值:${domainParam.SundaySelectedValue}`) //副本轮数 try { - domainParam.domainRoundNum = parseInt((autoFight.DomainRoundNum || domainParam.DomainRoundNum) + ""); + domainParam.DomainRoundNum = parseInt((autoFight.domainRoundNum || domainParam.DomainRoundNum) + ""); } catch (e) { - throwError(e.message) log.debug(`副本轮数:${autoFight.domainRoundNum}`) + throwError(e.message) } - log.debug(`副本轮数:${domainParam.domainRoundNum}`) + log.debug(`副本轮数:${domainParam.DomainRoundNum}`) // 复活重试 for (let i = 0; i < 5; i++) { @@ -228,7 +228,7 @@ async function loadMode(Load, autoFightOrderSet, runConfig) { domainName: undefined,//秘境名称 partyName: undefined,//队伍名称 sundaySelectedValue: undefined,//周日|限时选择的值 - DomainRoundNum: undefined,//副本轮数 + domainRoundNum: undefined,//副本轮数 } let runType = arr[0]; // 解析运行类型 if (!config.user.runTypes.includes(runType)) { @@ -272,7 +272,7 @@ async function loadMode(Load, autoFightOrderSet, runConfig) { // 设置秘境信息的各个属性 autoFight.partyName = partyName // 队伍名称 autoFight.domainName = domainName // 秘境名称 - autoFight.DomainRoundNum = domainRoundNum // 副本轮数 + autoFight.domainRoundNum = domainRoundNum // 副本轮数 autoFight.sundaySelectedValue = sundaySelectedValue // 周日|限时选择的值 // 创建秘境顺序对象 let autoFightOrder = { @@ -325,7 +325,7 @@ async function initRunOrderList(domainConfig) { domainName: undefined,//秘境名称 partyName: undefined,//队伍名称 sundaySelectedValue: undefined,//周日|限时选择的值 - DomainRoundNum: undefined,//副本轮数 + domainRoundNum: undefined,//副本轮数 } // 秘境信息对象 }*/ // let Load = LoadType.uid @@ -388,7 +388,7 @@ async function main() { //"队伍名称|秘境名称/刷取物品名称|刷几轮|限时/周日|周几执行(0-6)不填默认执行|执行顺序,..." const autoRunOrderList = await initRunOrderList(runConfig); const list = autoRunOrderList.filter(item => - (item.runType === config.user.runTypes[0] && item?.autoFight.DomainRoundNum > 0) + (item.runType === config.user.runTypes[0] && item?.autoFight.domainRoundNum > 0) || (item.runType === config.user.runTypes[1] && item?.autoLeyLineOutcrop.count > 0) ) if (list?.length > 0) {