规范识别范围,避免直接使用genshin.width (#2464)

* 规范识别范围,避免直接使用genshin.width
This commit is contained in:
躁动的氨气
2025-12-09 13:20:43 +08:00
committed by GitHub
parent dd139c24d1
commit 383232869a
24 changed files with 46 additions and 52 deletions

View File

@@ -625,7 +625,7 @@ async function autoFightAndEndDetection(extraFightAction) {
// 定义两个检测区域
const region1 = RecognitionObject.ocr(700, 0, 450, 100);//区域一 BOSS名称
const region2 = RecognitionObject.ocr(820, 935, 280, 50);//区域二 成功倒计时
const paimonMenuRo = RecognitionObject.TemplateMatch(file.ReadImageMatSync("assets/paimon_menu.png"), 0, 0, genshin.width / 3.0, genshin.width / 5.0);
const paimonMenuRo = RecognitionObject.TemplateMatch(file.ReadImageMatSync("assets/paimon_menu.png"), 0, 0, 640, 216);
const teamRo1 = RecognitionObject.TemplateMatch(file.ReadImageMatSync("assets/team1.png"), 1820, 240, 80, 400);
const teamRo2 = RecognitionObject.TemplateMatch(file.ReadImageMatSync("assets/team2.png"), 1820, 240, 80, 400);
let challengeTime = 0;