diff --git a/repo/js/义父立本/assets/RecognitionObject/paimon_menu.png b/repo/js/义父立本/assets/RecognitionObject/paimon_menu.png new file mode 100644 index 000000000..c424325b1 Binary files /dev/null and b/repo/js/义父立本/assets/RecognitionObject/paimon_menu.png differ diff --git a/repo/js/义父立本/execute.json b/repo/js/义父立本/execute.json new file mode 100644 index 000000000..d4b1a6ba4 --- /dev/null +++ b/repo/js/义父立本/execute.json @@ -0,0 +1,7 @@ +[ + { + "uid": 0, + "success": false, + "date": "" + } +] \ No newline at end of file diff --git a/repo/js/义父立本/main.js b/repo/js/义父立本/main.js index 7b6059e58..76b9252b8 100644 --- a/repo/js/义父立本/main.js +++ b/repo/js/义父立本/main.js @@ -1,5 +1,35 @@ +eval(file.readTextSync(`utils/uid.js`)); let checkInterval = +settings.checkInterval || 50; let waitTime = 40; + +function getAdjustedDate() { + const now = new Date(); + // 减去4小时(4 * 60 * 60 * 1000 毫秒) + now.setHours(now.getHours() - 4); + + const year = now.getFullYear(); + const month = String(now.getMonth() + 1).padStart(2, '0'); + const day = String(now.getDate()).padStart(2, '0'); + + return `${year}-${month}-${day}`; +} + + +// 更新json文件 +async function updateFile(settingsArray, path) { + let json = JSON.stringify(settingsArray, null, 2) + .replaceAll(']"', ']') + .replaceAll('"[', '[') + .replaceAll('\\"', '"') + .replaceAll('\\\\n', '\\n') + // warn("settings==>"+json, true) + // 写入更新后的设置 + const success = file.writeTextSync(path, json); + if (!success) { + throw new Error("写入设置文件失败"); + } +} + (async function () { //启用自动剧情 //dispatcher.addTimer(new RealtimeTimer("AutoSkip")); @@ -9,6 +39,18 @@ let waitTime = 40; log.warn("游戏窗口非 1920×1080,可能导致图像识别失败,如果执意使用可能造成异常,后果自负"); await sleep(5000); } + + let executeJson = "execute.json" + let execute = JSON.parse(file.readTextSync(executeJson)); + let uid = await uidUtil.ocrUID(); + let currentDate = getAdjustedDate(); + for (const uidElement of execute) { + if (uidElement.uid === uid && uidElement.date === currentDate) { + log.info("UID:{uid} 今天已经立本过了", uid); + return + } + } + let executeList = execute ? execute : new Array() while (attempts < 3) { attempts++; await pathingScript.runFile(`assets/前往立本.json`); @@ -36,6 +78,13 @@ let waitTime = 40; } } + executeList.push({ + uid: uid, + success: success,//冗余 + date: currentDate + }) + await updateFile(executeList, executeJson) + if (!success) { log.error("3次重试均失败"); } @@ -62,8 +111,16 @@ async function findAndClick(target, doClick = true, maxAttempts = 60) { const rg = captureGameRegion(); try { const res = rg.find(target); - if (res.isExist()) { await sleep(checkInterval * 2 + 50); if (doClick) { res.click(); } return true; } - } finally { rg.dispose(); } + if (res.isExist()) { + await sleep(checkInterval * 2 + 50); + if (doClick) { + res.click(); + } + return true; + } + } finally { + rg.dispose(); + } if (i < maxAttempts - 1) await sleep(checkInterval); } return false; diff --git a/repo/js/义父立本/manifest.json b/repo/js/义父立本/manifest.json index b3a09b730..5a0307ce5 100644 --- a/repo/js/义父立本/manifest.json +++ b/repo/js/义父立本/manifest.json @@ -1,7 +1,7 @@ { "manifest_version": 1, "name": "义父立本", - "version": "1.0", + "version": "1.1", "bgi_version": "0.44.8", "description": "谢谢老板", "saved_files": [], @@ -9,6 +9,10 @@ { "name": "mno", "links": "https://github.com/Bedrockx" + }, + { + "name": "云端客", + "links": "https://github.com/Kirito520Asuna" } ], "settings_ui": "settings.json", diff --git a/repo/js/义父立本/utils/uid.js b/repo/js/义父立本/utils/uid.js new file mode 100644 index 000000000..87dbc95d4 --- /dev/null +++ b/repo/js/义父立本/utils/uid.js @@ -0,0 +1,145 @@ +const commonPath = 'assets/RecognitionObject/' +const commonMap = new Map([ + ['main_ui', { + path: `${commonPath}`, + name: 'paimon_menu', + type: '.png', + }], +]) +const genshinJson = { + width: 1920,//genshin.width, + height: 1080,//genshin.height, +} + +/** + * 根据键值获取JSON路径 + * @param {string} key - 要查找的键值 + * @returns {any} 返回与键值对应的JSON路径值 + */ +function getJsonPath(key) { + return commonMap.get(key); // 通过commonMap的get方法获取指定键对应的值 +} + +function saveOnlyNumber(str) { + str = str ? str : ''; + // 使用正则表达式匹配字符串中的所有数字 + // \d+ 匹配一个或多个数字 + // .join('') 将匹配到的数字数组连接成一个字符串 + // parseInt 将连接后的字符串转换为整数 + return parseInt(str.match(/\d+/g).join('')); +} + +async function ocrUID() { + let uid_json = { + x: 1683, + y: 1051, + width: 234, + height: 28, + } + let recognitionObjectOcr = RecognitionObject.Ocr(uid_json.x, uid_json.y, uid_json.width, uid_json.height); + let region3 = captureGameRegion() + try { + let res = region3.find(recognitionObjectOcr); + log.debug(`[OCR识别UID]识别结果: ${res.text}, 原始坐标: x=${res.x}, y=${res.y},width:${res.width},height:${res.height}`); + //只保留数字 + let uid + try { + uid = saveOnlyNumber(res.text) + } catch (e) { + log.debug(`UID未识别`) + uid = 0 + } + log.debug(`[OCR识别UID]识别结果: {uid}`, uid); + return uid + }finally { + region3.dispose() + } + +} + +// 判断是否在主界面的函数 +const isInMainUI = () => { + // let name = '主界面' + let main_ui = getJsonPath('main_ui'); + // 定义识别对象 + let paimonMenuRo = RecognitionObject.TemplateMatch( + file.ReadImageMatSync(`${main_ui.path}${main_ui.name}${main_ui.type}`), + 0, + 0, + genshinJson.width / 3.0, + genshinJson.width / 5.0 + ); + let captureRegion = captureGameRegion(); + let res = captureRegion.find(paimonMenuRo); + captureRegion.Dispose() + return !res.isEmpty(); +}; + +async function toMainUi() { + let ms = 1000 + let index = 1 + await sleep(ms); + while (!isInMainUI()) { + await sleep(ms); + await genshin.returnMainUi(); // 如果未启用,则返回游戏主界面 + await sleep(ms); + if (index > 3) { + throw new Error(`多次尝试返回主界面失败`); + } + index += 1 + } + +} + +async function compareUid(UID = settings.uid) { + let uid = await ocrUID() + let setUid = 0 + try { + setUid = saveOnlyNumber(UID) + } catch (e) { + // log.warn(`UID未设置`) + } + let compare = uid === setUid + if (compare) { + log.info(`[OCR识别UID]识别结果: {uid} 与设置UID相同`, uid); + } + return compare +} + +async function checkUid() { + let reJson = { + inMainUI: false, + isUid: false + } + if (isInMainUI()) { + reJson.isUid = await compareUid() + } + return reJson +} + +async function check() { + let check = false + if (settings.uid) { + try { + await toMainUi(); + } catch (e) { + log.warn("多次尝试返回主界面失败") + } + let checkJson = await checkUid() + if ((!checkJson.inMainUI) && (!checkJson.isUid)) { + //尝试直接识别 + checkJson.isUid = await compareUid() + } + check = checkJson.isUid + } + return check +} + +this.uidUtil = { + toMainUi, + isInMainUI, + checkUid, + ocrUID, + check, + compareUid, +} \ No newline at end of file