mirror of
https://github.com/babalae/better-genshin-impact.git
synced 2026-04-06 11:55:31 +08:00
45 lines
1.2 KiB
C#
45 lines
1.2 KiB
C#
using BetterGenshinImpact.GameTask.Model;
|
|
using System.Threading;
|
|
|
|
namespace BetterGenshinImpact.GameTask.AutoDomain;
|
|
|
|
public class AutoDomainParam : BaseTaskParam
|
|
{
|
|
public int DomainRoundNum { get; set; }
|
|
|
|
public string CombatStrategyPath { get; set; }
|
|
|
|
// 刷副本使用的队伍名称
|
|
public string PartyName { get; set; } = string.Empty;
|
|
|
|
// 需要刷取的副本名称
|
|
public string DomainName { get; set; } = string.Empty;
|
|
|
|
// 结束后是否自动分解圣遗物
|
|
public bool AutoArtifactSalvage { get; set; } = false;
|
|
|
|
// 分解圣遗物的最大星级
|
|
// 1~4
|
|
public string MaxArtifactStar { get; set; } = "4";
|
|
|
|
public AutoDomainParam(int domainRoundNum, string path)
|
|
{
|
|
DomainRoundNum = domainRoundNum;
|
|
if (domainRoundNum == 0)
|
|
{
|
|
DomainRoundNum = 9999;
|
|
}
|
|
|
|
CombatStrategyPath = path;
|
|
SetDefault();
|
|
}
|
|
|
|
public void SetDefault()
|
|
{
|
|
var config = TaskContext.Instance().Config.AutoDomainConfig;
|
|
PartyName = config.PartyName;
|
|
DomainName = config.DomainName;
|
|
AutoArtifactSalvage = config.AutoArtifactSalvage;
|
|
MaxArtifactStar = config.MaxArtifactStar;
|
|
}
|
|
} |