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Fun/better-genshin-impact
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mirror of https://github.com/babalae/better-genshin-impact.git synced 2026-05-21 09:45:48 +08:00
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f7cbc03f3dd6688ac8d082491ff1bcdc6d5b71c3
better-genshin-impact/BetterGenshinImpact/GameTask/AutoFight
History
辉鸭蛋 2d0a7b5da8 typo
2025-01-27 13:56:27 +08:00
..
Assets
5.3 avatar
2025-01-01 14:10:02 +08:00
Config
add elemental collect handler
2024-11-01 01:47:10 +08:00
Model
typo
2025-01-27 13:56:27 +08:00
Script
fixed #988
2025-01-10 00:04:14 +08:00
AutoFightConfig.cs
Merge branch 'babalae:main' into main
2025-01-21 08:33:33 +08:00
AutoFightContext.cs
fix auto domain dont walk to F
2025-01-17 01:52:43 +08:00
AutoFightParam.cs
调度器配置增加 “根据技能CD优化出招人员”配置。根据填入人或人和cd,来决定当此人元素战技cd未结束时,跳过此人出招,来优化战斗流程,可填入人名或人名数字(用逗号分隔),多种用分号分隔,例如:白术;钟离,12;,如果人名,则用内置cd检查(或填入数字也小于0),如果是人名和数字,则把数字当做出招cd(秒)。
2025-01-19 22:11:47 +08:00
AutoFightTask.cs
fix auto fight NPE
2025-01-26 18:47:35 +08:00
OneKeyFightTask.cs
refactor: CancellationTokenSource -> CancellationToken
2024-10-19 01:50:21 +08:00
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