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47 lines
1.1 KiB
C#
47 lines
1.1 KiB
C#
using System;
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using Newtonsoft.Json;
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namespace BetterGenshinImpact.GameTask.FarmingPlan;
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/// <summary>
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/// 表示单次锄地记录
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/// </summary>
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public class FarmingRecord
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{
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/// <summary>
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/// 路径组名称
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/// </summary>
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[JsonProperty("group_name")]
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public string GroupName { get; set; } = string.Empty;
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/// <summary>
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/// 项目名称
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/// </summary>
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[JsonProperty("project_name")]
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public string ProjectName { get; set; } = string.Empty;
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/// <summary>
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/// 文件夹名称
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/// </summary>
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[JsonProperty("folder_name")]
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public string FolderName { get; set; } = string.Empty;
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/// <summary>
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/// 本次普通怪物数量
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/// </summary>
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[JsonProperty("normal_mob_count")]
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public double NormalMobCount { get; set; } = 0;
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/// <summary>
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/// 本次精英怪物数量
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/// </summary>
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[JsonProperty("elite_mob_count")]
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public double EliteMobCount { get; set; } = 0;
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/// <summary>
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/// 记录时间戳(ISO 8601格式)
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/// </summary>
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[JsonProperty("timestamp")]
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public DateTime Timestamp { get; set; } = DateTime.Now;
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}
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