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https://github.com/babalae/better-genshin-impact.git
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* 1.一条龙菜单增加配置组,每周7天单独配置。 2.自动秘境执行条件,到达秘境向前走的时间加长。 3.切换队伍API,失败重试3次,切换识别不退出任务。 * Update AutoFightTask.cs 恢复错误提示 * 一条龙配置名称的函数误删恢复 * 格式化代码,消除警告 * 修改配置组的启动调用 * 命名修改 & 如果任务已经被取消,中断所有任务 --------- Co-authored-by: 辉鸭蛋 <huiyadanli@gmail.com>
124 lines
3.5 KiB
C#
124 lines
3.5 KiB
C#
using System;
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using System.Collections.Generic;
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using CommunityToolkit.Mvvm.ComponentModel;
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namespace BetterGenshinImpact.Core.Config;
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[Serializable]
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public partial class OneDragonFlowConfig : ObservableObject
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{
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// 配置名
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[ObservableProperty]
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private string _name = string.Empty;
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/// <summary>
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/// 所有任务的开关状态
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/// </summary>
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public Dictionary<string, bool> TaskEnabledList { get; set; } = new();
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// 合成树脂的国家
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[ObservableProperty]
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private string _craftingBenchCountry = "枫丹";
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// 冒险者协会的国家
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[ObservableProperty]
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private string _adventurersGuildCountry = "枫丹";
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// 自动战斗配置的队伍名称
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[ObservableProperty]
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private string _partyName = string.Empty;
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// 自动战斗配置的策略名称
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[ObservableProperty]
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private string _domainName = string.Empty;
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[ObservableProperty]
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private bool _weeklyDomainEnabled = false;
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// 领取每日奖励的好感队伍名称
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[ObservableProperty]
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private string _dailyRewardPartyName = string.Empty;
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#region 每周秘境配置
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//=====================================================lcb
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//周一LCB
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[ObservableProperty]
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private string _mondayPartyName = string.Empty;
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[ObservableProperty]
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private string _mondayDomainName = string.Empty;
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//周二
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[ObservableProperty]
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private string _tuesdayPartyName = string.Empty;
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[ObservableProperty]
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private string _tuesdayDomainName = string.Empty;
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//周三
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[ObservableProperty]
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private string _wednesdayPartyName = string.Empty;
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[ObservableProperty]
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private string _wednesdayDomainName = string.Empty;
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//周四
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[ObservableProperty]
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private string _thursdayPartyName = string.Empty;
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[ObservableProperty]
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private string _thursdayDomainName = string.Empty;
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//周五
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[ObservableProperty]
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private string _fridayPartyName = string.Empty;
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[ObservableProperty]
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private string _fridayDomainName = string.Empty;
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//周六
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[ObservableProperty]
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private string _saturdayPartyName = string.Empty;
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[ObservableProperty]
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private string _saturdayDomainName = string.Empty;
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//周日
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[ObservableProperty]
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private string _sundayPartyName = string.Empty;
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[ObservableProperty]
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private string _sundayDomainName = string.Empty;
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// 完成后操作
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[ObservableProperty]
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private string _completionAction = string.Empty;
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// 通过当天是哪一天来返回配置
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public (string partyName, string domainName) GetDomainConfig()
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{
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if (WeeklyDomainEnabled)
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{
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var dayOfWeek = DateTime.Now.DayOfWeek;
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return dayOfWeek switch
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{
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DayOfWeek.Monday => (MondayPartyName, MondayDomainName),
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DayOfWeek.Tuesday => (TuesdayPartyName, TuesdayDomainName),
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DayOfWeek.Wednesday => (WednesdayPartyName, WednesdayDomainName),
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DayOfWeek.Thursday => (ThursdayPartyName, ThursdayDomainName),
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DayOfWeek.Friday => (FridayPartyName, FridayDomainName),
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DayOfWeek.Saturday => (SaturdayPartyName, SaturdayDomainName),
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DayOfWeek.Sunday => (SundayPartyName, SundayDomainName),
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_ => (PartyName, DomainName)
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};
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}
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else
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{
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return (PartyName, DomainName);
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}
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}
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#endregion
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} |