Files
better-genshin-impact/BetterGenshinImpact/Service/ApplicationHostService.cs
mfkvfhpdx 468a54e037 执行调度器任务增加继续执行功能 (#1658)
* 完全跳过的配置组,不发送通知。给周期配置增加说明。

* 启动参数增加 --no-single ,允许多开,实现特殊需求(重启需要)。增加了一个重启bgi的方法。增加了任务进度的功能,执行调度器任务时,会记录当前任务执行位置,当关闭后(比如F11),下次可以通过继续菜单,选择记录,从上次关闭任务处执行。

* 调整继续执行,最后一次成功的下一个任务执行

* 设置,其他设置,增加了调度器任务,遇到异常时,连续累计一定次数时,重启BGI,和可配置的重启游戏。

* 连续任务支持循环,右键支持从连续的某一个任务开始执行。修改了一些配置变量的写法,使之不会保存到json文件中。
2025-06-02 00:03:26 +08:00

115 lines
4.5 KiB
C#

using BetterGenshinImpact.View;
using BetterGenshinImpact.View.Pages;
using BetterGenshinImpact.ViewModel.Pages;
using Microsoft.Extensions.Hosting;
using System;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using BetterGenshinImpact.GameTask.Common;
using Microsoft.Extensions.Logging;
using Wpf.Ui;
namespace BetterGenshinImpact.Service;
/// <summary>
/// Managed host of the application.
/// </summary>
public class ApplicationHostService(IServiceProvider serviceProvider) : IHostedService
{
private INavigationWindow? _navigationWindow;
/// <summary>
/// Triggered when the application host is ready to start the service.
/// </summary>
/// <param name="cancellationToken">Indicates that the start process has been aborted.</param>
public async Task StartAsync(CancellationToken cancellationToken)
{
await HandleActivationAsync();
}
/// <summary>
/// Triggered when the application host is performing a graceful shutdown.
/// </summary>
/// <param name="cancellationToken">Indicates that the shutdown process should no longer be graceful.</param>
public async Task StopAsync(CancellationToken cancellationToken)
{
await Task.CompletedTask;
}
/// <summary>
/// Creates main window during activation.
/// </summary>
private async Task HandleActivationAsync()
{
await Task.CompletedTask;
if (!Application.Current.Windows.OfType<MainWindow>().Any())
{
_navigationWindow = (serviceProvider.GetService(typeof(INavigationWindow)) as INavigationWindow)!;
_navigationWindow!.ShowWindow();
//
var args = Environment.GetCommandLineArgs();
if (args.Length > 1)
{
//无论如何,先跳到主页,否则在通过参数的任务在执行完之前,不会加载快捷键
_ = _navigationWindow.Navigate(typeof(HomePage));
if (args[1].Contains("startOneDragon"))
{
// 通过命令行参数启动「一条龙」 => 跳转到一条龙配置页。
_ = _navigationWindow.Navigate(typeof(OneDragonFlowPage));
// 后续代码在 OneDragonFlowViewModel / OnLoaded 中。
}
else if (args[1].Trim().Equals("--startGroups", StringComparison.InvariantCultureIgnoreCase))
{
// 通过命令行参数启动「调度组」 => 跳转到调度器配置页。
_ = _navigationWindow.Navigate(typeof(ScriptControlPage));
if (args.Length > 2)
{
// 获取调度组
var names = args.Skip(2).ToArray().Select(x => x.Trim()).ToArray();
// 启动调度器
var scheduler = App.GetService<ScriptControlViewModel>();
scheduler?.OnStartMultiScriptGroupWithNamesAsync(names);
}
}else if (args[1].Trim().Equals("--TaskProgress", StringComparison.InvariantCultureIgnoreCase))
{
// 通过命令行参数启动「调度组」 => 跳转到调度器配置页。
_ = _navigationWindow.Navigate(typeof(ScriptControlPage));
if (args.Length > 1)
{
// 获取调度组
var names = args.Skip(2).ToArray().Select(x => x.Trim()).ToArray();
// 启动调度器
var scheduler = App.GetService<ScriptControlViewModel>();
scheduler?.OnStartMultiScriptTaskProgressAsync(names);
}
}
else if (args[1].Contains("start"))
{
// 通过命令行参数打开「启动页开关」 => 跳转到主页。
_ = _navigationWindow.Navigate(typeof(HomePage));
// 后续代码在 HomePageViewModel / OnLoaded 中。
}
else
{
// 其它命令行参数 => 跳转到主页。
_ = _navigationWindow.Navigate(typeof(HomePage));
}
}
else
{
// 通过双击程序启动 => 跳转到主页。
_ = _navigationWindow.Navigate(typeof(HomePage));
}
}
//
await Task.CompletedTask;
}
}