Files
better-genshin-impact/BetterGenshinImpact/GameTask/QuickBuy/Assets/QuickBuyAssets.cs
2025-09-23 00:47:57 +08:00

25 lines
839 B
C#

using BetterGenshinImpact.Core.Recognition;
using BetterGenshinImpact.GameTask.Model;
using Microsoft.Extensions.Logging;
using OpenCvSharp;
namespace BetterGenshinImpact.GameTask.QuickBuy.Assets;
public class QuickBuyAssets : BaseAssets<QuickBuyAssets>
{
public RecognitionObject SereniteaPotCoin;
private QuickBuyAssets()
{
SereniteaPotCoin = new RecognitionObject
{
Name = "SereniteaPotCoin",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage("QuickBuy", "SereniteaPotCoin.png"),
RegionOfInterest = new Rect((int)(1610 * AssetScale),(int)(28 * AssetScale),(int)(160 * AssetScale),(int)(45 * AssetScale)),
Use3Channels = true,
DrawOnWindow = true
}.InitTemplate();
}
}