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23 lines
660 B
C#
23 lines
660 B
C#
using BetterGenshinImpact.Core.Config;
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using BetterGenshinImpact.GameTask.AutoTrackPath.Model;
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using BetterGenshinImpact.GameTask.Model;
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using BetterGenshinImpact.Service;
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using OpenCvSharp;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text.Json;
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namespace BetterGenshinImpact.GameTask.Common.Element.Assets;
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public class MapAssets : BaseAssets<MapAssets>
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{
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public Rect MimiMapRect { get; }
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public MapAssets()
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{
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MimiMapRect = new Rect((int)Math.Round(62 * AssetScale), (int)Math.Round(19 * AssetScale), (int)Math.Round(212 * AssetScale), (int)Math.Round(212 * AssetScale));
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}
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}
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