Files
better-genshin-impact/BetterGenshinImpact/GameTask/AutoPathing/Handler/MiningHandler.cs
起个名字好难 f5dbe30e25 企业微信通知增加时间戳 (#1326)
* 凝光Mining+伐木增加木材

* 企业微信通知增加时间戳
2025-03-18 17:45:55 +08:00

64 lines
2.4 KiB
C#

using System;
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;
using BetterGenshinImpact.Core.Config;
using BetterGenshinImpact.GameTask.AutoFight.Model;
using BetterGenshinImpact.GameTask.AutoFight.Script;
using BetterGenshinImpact.GameTask.AutoPathing.Model;
using BetterGenshinImpact.GameTask.Common.Job;
using Microsoft.Extensions.Logging;
using static BetterGenshinImpact.GameTask.Common.TaskControl;
namespace BetterGenshinImpact.GameTask.AutoPathing.Handler;
/// <summary>
/// 挖矿并拾取
/// </summary>
public class MiningHandler : IActionHandler
{
private readonly CombatScript _miningCombatScript = CombatScriptParser.ParseContext("""
e(hold)
e(hold)
e(hold)
e(hold),keydown(s),wait(0.4),keyup(s),attack(0.2),attack(0.2),attack(0.2),attack(0.2),attack(0.2),attack(0.2)
attack(0.2),attack(0.2),attack(0.2),attack(0.2),attack(0.2),attack(0.2),attack(0.2),attack(0.2)
""");
private readonly ScanPickTask _scanPickTask = new();
public async Task RunAsync(CancellationToken ct, WaypointForTrack? waypointForTrack = null, object? config = null)
{
var combatScenes = await RunnerContext.Instance.GetCombatScenes(ct);
if (combatScenes == null)
{
Logger.LogError("队伍识别未初始化成功!");
return;
}
// 挖矿
Mining(combatScenes);
await Delay(1000, ct);
// 拾取
await _scanPickTask.Start(ct);
}
private void Mining(CombatScenes combatScenes)
{
try
{
// 通用化战斗策略
foreach (var command in _miningCombatScript.CombatCommands)
{
command.Execute(combatScenes);
}
}
catch (Exception e)
{
Debug.WriteLine(e.Message);
Debug.WriteLine(e.StackTrace);
}
}
}